Sirus
From Shotbow Wiki
Sirus is a massive underground city boasting almost every kind of loot possible. It is one of the largest towns in all of MineZ. This town is commonly camped due to its abundance of high quality military gear, water refills, and food. The mini-dungeon Alchemical Lab is located in the slums here, as is an Emerald Shard for the Emerald Quest. The crafting table and brewing stand can be found inside a tiny forge near the magma springs. There are zombie spawners, so be careful.
General Information | |
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Coordinates: | (1100, -1525) |
Location Message: | N/A |
Number of Buildings: | 44 |
Zombie Threat: | High - Zombie Spawners |
Number of Chests: | 88 |
Lootable Graves: | None |
Risk of Bandits: | High |
General Resources | ||
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Water Refill | ✔ |
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Crafting Table | ✔ |
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Farm | ✘
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Brewing Stand | ✔ |
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Lit Furnace | ✘
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Civilian Loot | ||
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Common Chests | 5 |
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Uncommon Chests | 19 |
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Rare Chests | ✘
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Tool Loot | ||
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Common Chests | 2 |
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Uncommon Chests | 8 |
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Rare Chests | ✘
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Food Loot | ||
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Common Chests | ✘
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Uncommon Chests | 17 |
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Rare Chests | ✘
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Potion Loot | ||
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Common Chests | ✘
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Uncommon Chests | ✘
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Rare Chests | ✘
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Military Loot | ||
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Common Chests | ✘
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Uncommon Chests | 17 |
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Rare Chests | 20 |
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Epic Chests | ✘
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Mythic Chests | ✘
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Room Loot | ||
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High Chests | ✘
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Low Chests | ✘
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Emerald Quest | ||
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Emerald Shard | ✔ |
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Emerald Geode | ✘ |
Loot Chests
- ShayminPlays' Lore Shack (1122, 30, -1542)
- 1 civ_uncommon
- 1 mil_uncommon
- Houses on path to Lava Lake
- 1 civ_common (1132, 28, -1566)
- 1 civ_uncommon (1116, 30, -1554)
- 1 mil_uncommon (1116, 26, -1565)
- Town Center (1119, 26, -1511)
- West House
- 2 civ_common
- 1 mil_uncommon
- 1 mil_rare
- House for Sale
- 1 food_uncommon
- 1 mil_uncommon
- 1 civ_uncommon
- West House
- Slums
- Eastern Upper Level
- On Crates
- 2 mil_uncommon
- Green House (1134, 20, -1484)
- 1 civ_uncommon
- Yellow House (1127, 21, -1480)
- 1 civ_uncommon
- Under Brown Canopy (1119, 22, -1461)
- 1 mil_rare
- Orange House, Accessed via Ladder Jump (1110, 24, -1476)
- 1 tool_uncommon
- 1 mil_rare
- On Crates
- Eastern Middle Level
- Southmost Crates
- 1 mil_uncommon
- Eastmost Green House (1135, 12, -1478)
- 1 civ_uncommon
- Eastmost Yellow House (1125, 12, -1464)
- 1 civ_uncommon
- Southeast Dark Green House (1128, 12, -1460)
- 1 civ_uncommon
- Orange House, Accessed from Southeast Green (1125, 12, -1472)
- 1 civ_uncommon
- 1 mil_rare
- Southmost Yellow House (1117, 12, -1459)
- 1 civ_uncommon
- Southmost Crates
- Eastern Lower Level
- Northmost Green House (1125, 5, -1485)
- 1 civ_common
- Green-Orange Alley (1125, 5, -1480)
- 1 mil_rare
- Orange House (1120, 5, -1475)
- 1 mil_uncommon
- 1 food_uncommon
- Southmost Green House (1128, 5, -1464)
- 1 civ_uncommon
- Gray House (1117, 6, -1463)
- 1 food_uncommon
- Westmost Green House (1111, 6, -1472)
- 1 food_uncommon
- Northmost Green House (1125, 5, -1485)
- Western Middle Level
- Southmost Green House (with ladder) (1109, 12, -1455)
- 1 civ_uncommon
- Alley next to Southmost Green
- 1 mil_rare
- Southmost Yellow House (1101, 12, -1454)
- 1 civ_uncommon
- South Orange House (1101, -1460)
- Lower Floor
- 1 civ_uncommon
- Upper Floor (Drop Down from Above)
- 1 mil_rare
- Lower Floor
- Southwest Yellow House (by zombie spawner) (1093, 12, -1458)
- 1 food_uncommon
- Southwest Green House (1088, 15, -1465)
- 1 food_uncommon
- North Orange House (1100, 18, -1482)
- 1 food_uncommon
- 1 mil_uncommon
- Northmost Yellow House (1096, 18, -1485)
- 1 food_uncommon
- Green House (1091, -1479)
- Lower Floor (Strawberry Jam)
- 1 civ_uncommon
- Upper Floor (Access from North Orange)
- 1 mil_rare
- Lower Floor (Strawberry Jam)
- Northmost Dark Green House
- 1 tool_uncommon
- Southmost Green House (with ladder) (1109, 12, -1455)
- Western Upper Level
- Yellow House (1078, 28, -1476)
- 1 food_uncommon
- 1 civ_uncommon
- Green House (1076, 31, -1465)
- 1 tool_uncommon
- 1 mil_rare
- Yellow House (1078, 28, -1476)
- Eastern Upper Level
- Hot Springs
- Basement of Town Center House (1092, 14, -1516)
- 1 civ_uncommon
- 1 mil_rare
- Under Staircase (1085, 8, -1516)
- 1 mil_rare
- Eastern House (1079, 8, -1532)
- 1 food_uncommon
- Tree Stumps
- 2 mil_uncommon
- 1 mil_rare
- 7-years Construction House (1068, 9, -1545)
- 1 mil_rare
- Basement of Town Center House (1092, 14, -1516)
- Western House with Library (1032, 19, -1548)
- 2 food_uncommon
- Western Mineshaft Cave (1025, 27, -1557)
- 1 mil_rare
- Entrance Archway (1006, 42, -1574)
- 1 mil_rare
- Northwestern Houses (sorted southwest to northeast)
- 1 food_uncommon (1046, 18, -1565)
- 1 food_uncommon (1057, 18, -1573)
- 1 food_uncommon (1063, 17, -1580)
- 1 mil_uncommon (1069, 18, -1594)
- Lava Lakes
- Watchtower (1080, 27, -1551)
- 1 mil_uncommon
- 1 mil_rare
- Glowstone Pod
- 1 mil_rare
- House with staircase to Lava Lake (1095, 19, -1548)
- 1 tool_uncommon
- 2 mil_uncommon
- Lava Lake Caves (1092, 12, -1574)
- 2 mil_rare
- Mini-Forge (Brewing Stands) (1101, 16, -1603)
- 1 tool_uncommon
- Watchtower (1080, 27, -1551)
- Northeast Neighborhood
- Minecart Station (1131, 17, -1575)
- 1 tool_uncommon
- Southmost House (1130, 10, -1587)
- 1 food_uncommon
- 1 mil_rare
- Middle House (1136, 7, -1606)
- 1 civ_common
- 1 civ_uncommon
- Northeast House (1148, 6, -1625)
- 1 civ_uncommon
- 1 mil_uncommon
- West House (1118, 8, -1627)
- 1 food_uncommon
- 1 mil_uncommon
- Forgery
- 2 tool_common
- 2 tool_uncommon
- Minecart Station (1131, 17, -1575)
Travel Advisory/Warnings
- There are twelve holes to the surface above Sirus scattered around the west side of the Cave System Entrance. Some are marked with redstone torches, but the majority are not.
- Seven of these holes can be fatal. Five of them will drop the player into bodies of water, which are at the following coordiantes:
- (1059, -1493), (1048, -1497), (1050, -1506), (1041, -1506), and (1061, -1516)
- Seven of these holes can be fatal. Five of them will drop the player into bodies of water, which are at the following coordiantes:
- The only brewing stands in the town are at the mini-forge. Crafting tables can be found all across the town.
- There are many small lakes here, but most of them cannot be used to refill bottles.
- The Emerald Shard is in the cave below the green house on the west upper level of the slums. To obtain it, drop (do not throw) an Acid Vial from the Alchemical Lab onto the smoke particles.
- The entrance to the Alchemical Lab can be found just above the shard, up the waterfall.
- There are zombie spawners located below the lamp posts leading to the hot springs, forge, and at the houses near the Cave System entrance. Move quickly when going near these.
- There are also several zombie spawners located in the slums, by a pair of skeleton skulls. One can easily parkour to most of the houses' roofs to escape from zombies. Make sure to know where the spawners are located to loot this area efficiently and avoid wasting potions.
- Wolves and Shivers often spawn here, since this is a cave town and the cave system is located under the snow biome.
- There are many lava pools on the north side of the town. Be careful not to get knocked in.
- Shivers can be brought to the lava pools and knocked in to easily dispose of them.
- The glowstone pod can be accessed via a cave from the top of the watchtower. A fatal 3-block 1-up must be performed to reach the pod.
- Sugar will make this jump marginally easier, however.
- Sirus has the highest amount of player traffic out of all the Cave System Entrances, but is more commonly visited by inexperienced players with low-tier gear.
- Players with high-tier gear may still come here to complete the Alchemical Lab, though.
- Keep in mind there are no potion chests here. Make sure to visit towns like Altin or Ephirion for potions.
Trivia
- The name Sirus refers to Sirius, the brightest star in Earth's night sky. This could be related with the giant glowstone pod located in the town.
- This location received multiple changes over the course of 2019. An expansion to the slums was made. The tree required to grapple from to get onto the glowstone pod was removed and instead, a way up through some short but hard parkour was added. Lastly, most houses were opened and refurnished along with other build updates to the entire town, most notably the forge and hot springs.
- Sirus was altered for Christmas 2017 and it contained more zombie spawners and a few zombie pigman spawners. The increased amount of spawners was found near the arcade, next to the mineshaft station and the houses close to the Cave System entrance. The zombie pigmen spawners could be found on the last. There was also a quest here related with getting to the North Pole.
- Sirus was also altered for Halloween 2018. There was a NPC present in the forge that asked for glowstone, a golden apple and a golden carrot to make a key. You'd have to bring that key to Spooky Sanctuary of Peace, sacrifice someone on the altar there after throwing the key, after which it will be usable to open the Zerbia Lighthouse.
- The NPC was similar to the Christmas quest one, except this time around it's a skeleton and spoke similar to a pirate, referencing the Zerbia Depths.
- The Sirus Slums were rebuilt at some point and the Alchemical Lab was added.
Lore
- There's a Lore Block located inside the giant hanging glowstone pod. You can find a way at the top of the watchtower. You will need to do a little parkour to get there. Using a Weak Grapple is recommended.
Lore Block
Looks like each major dungeon is dedicated to a specific God. There's a chance to get a sealing stone from each of those. Each stone must be brought, then, to the Lady. Hmm. |
Gallery
[[Category:Underground Locations]