Wizard

From Shotbow Wiki
Jump to: navigation, search
This page contains changes which are not marked for translation.
Other languages:
English

← Back to Classes

Wooden SwordWooden PickaxeWooden AxeWooden ShovelWandSpellbookLeather CapLeather TunicLeather PantsLeather Boots

You are the magic.

Utilize your understanding of the dark arts to change the tide of battle!

Use your spell book to select one of 5 available spells.

Using your wand will cast the spell you selected.


Class Information

Purchase for 15,000 XP

The Wizard spawns with wooden tools, a Wand, and a Spellbook.

  • Use the Spellbook, or left-click with the wand, to choose from one of five spells (listed below) and use the wand with a right-click to cast them.
  • Spells are instantaneous when cast.
  • Each spell has a 15 second global cooldown, preventing the Wizard from casting other spells for 15 seconds.


Spells

  • Inferno - 50 seconds - 2-Block Radius - Sets enemies on fire for 5 seconds. Also places a fire block at their feet.
  • Void Bolt - 50 seconds - 2-Block Radius - Inflicts enemies with Wither for 6 seconds.
  • Arcane Bolt - 30 seconds - 2-Block Radius - Deals 7 (File:Full_heart.pngFile:Full_heart.pngFile:Full_heart.pngFile:Half_heart.png) AOE damage to enemies. (Reduced by armor)
  • Glacial Nova - 35 seconds - 4-Block Radius - Inflicts enemies with Slowness III and Mining Fatigue I for 7 seconds.
  • Whirlwind - 25 seconds - 6-Block Radius - Throws enemies away from impact using knockback. Will also throw the Wizard and grant all knocked back no fall damage for 5 seconds on usage.


Void Bolt vs. Inferno

  • Void Bolt's wither deals 1 damage every 2 seconds, whereas Inferno's fire deals 1 damage every second. Wither should deal 3 (File:Full_heart.pngFile:Half_heart.png) damage before ending, and fire should deal 5 (File:Full_heart.pngFile:Full_heart.pngFile:Half_heart.png) damage.
  • Inferno is arguably the best, as long as the enemy is not near water/doesn't have fire resistance. Void Bolt cannot be resisted, and is best if fire won't work.


Pros

  • Great selection of spells for varying situations.
  • Able to fall from seemingly impossibly high places without any damage.
  • Spells are instant, so it's very easy to combo someone.


Cons

  • Long global cooldowns.

Tips & Tactics

  • Use whirlwind on enemies near the void or on a skybridge.
  • All spells are Area of Effect. The Inferno spell can set multiple enemies on fire, while Glacial Nova can slow an entire group.
  • The Arcane Bolt spell (and only Arcane Bolt) counts as if you struck the enemy yourself, so if it kills a player, you are rewarded with the kill.
  • Cast whirlwind underneath you as you jump to launch yourself to your target.


Video Review