WiR: Modes

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Revision as of 22:40, 22 May 2020 by Jarool (talk | contribs) (Jungle available)
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There are currently three modes to When in Rogue. These include Normal, Hard Mode and Ironman. Each mode you complete gives a slightly different little symbol next to your name in chat.

Normal

This is the beginner mode. You will be given 3 lives, and will replenish all lives after every floor. Mobs will deal base damage and will have base health when spawned. Normal is represented by a Stone Brick (Stronghold), Jungle Leaves (Jungle) and Ice (Ice - Unavailable). After completion, you will gain a green symbol next to your name.

Hard

This is the harder difficulty. You will be given 3 lives, and will replenish all lives after every floor. Mobs will deal 50% more damage and will have 50% more health when spawned. It is unlocked by beating Normal and is only available through use of a party (Note: Parties are a premium only feature). Hard Mode is represented by a Mossy Stone Brick (Stronghold), JungIe Wood (Jungle) and Snow (Ice - Unavailable). After completion, your green symbol will change into a yellow symbol next to your name.

Ironman

This is the hardest difficulty. You will be given a single life, and once dead, cannot be revived. Your life will be replenished if your teammates complete the level. Mobs will deal 50% more damage and will have 50% more health when spawned. It is unlocked by beating Hard Mode and is only available through the use of a party (Note: Parties are a premium only feature). Ironman is represented by a Cracked Stone Brick (Stronghold), Mossy Cobblestone (Jungle) and a Pumpkin (Ice - Unavailable). After completion, your yellow symbol will change into a red symbol next to your name.