Difference between revisions of "WiR: Modes"

From Shotbow Wiki
Jump to: navigation, search
m (Small changes. Information hasn't changed.)
m (Jungle available)
 
Line 6: Line 6:
  
 
===<font color=lime>Normal</font>=== <!--T:2-->
 
===<font color=lime>Normal</font>=== <!--T:2-->
This is the beginner mode. You will be given 3 lives, and will replenish all lives after every floor. Mobs will deal base damage and will have base health when spawned. Normal is represented by a Stone Brick (Stronghold), Jungle Leaves (Jungle - Unavailable) and Ice (Ice - Unavailable). After completion, you will gain a green symbol next to your name.
+
This is the beginner mode. You will be given 3 lives, and will replenish all lives after every floor. Mobs will deal base damage and will have base health when spawned. Normal is represented by a Stone Brick (Stronghold), Jungle Leaves (Jungle) and Ice (Ice - Unavailable). After completion, you will gain a green symbol next to your name.
 
===<font color=yellow>Hard</font>===
 
===<font color=yellow>Hard</font>===
This is the harder difficulty. You will be given 3 lives, and will replenish all lives after every floor. Mobs will deal 50% more damage and will have 50% more health when spawned. It is unlocked by beating Normal and is only available through use of a party (Note: Parties are a premium only feature). Hard Mode is represented by a Mossy Stone Brick (Stronghold), JungIe Wood (Jungle - Unavailable) and Snow (Ice - Unavailable). After completion, your green symbol will change into a yellow symbol next to your name.
+
This is the harder difficulty. You will be given 3 lives, and will replenish all lives after every floor. Mobs will deal 50% more damage and will have 50% more health when spawned. It is unlocked by beating Normal and is only available through use of a party (Note: Parties are a premium only feature). Hard Mode is represented by a Mossy Stone Brick (Stronghold), JungIe Wood (Jungle) and Snow (Ice - Unavailable). After completion, your green symbol will change into a yellow symbol next to your name.
 
===<font color=red>Ironman</font>===
 
===<font color=red>Ironman</font>===
This is the hardest difficulty. You will be given a single life, and once dead, cannot be revived. Your life will be replenished if your teammates complete the level. Mobs will deal 50% more damage and will have 50% more health when spawned. It is unlocked by beating Hard Mode and is only available through the use of a party (Note: Parties are a premium only feature). Ironman is represented by a Cracked Stone Brick (Stronghold), Mossy Cobblestone (Jungle - Unavailable) and a Pumpkin (Ice - Unavailable). After completion, your yellow symbol will change into a red symbol next to your name.
+
This is the hardest difficulty. You will be given a single life, and once dead, cannot be revived. Your life will be replenished if your teammates complete the level. Mobs will deal 50% more damage and will have 50% more health when spawned. It is unlocked by beating Hard Mode and is only available through the use of a party (Note: Parties are a premium only feature). Ironman is represented by a Cracked Stone Brick (Stronghold), Mossy Cobblestone (Jungle) and a Pumpkin (Ice - Unavailable). After completion, your yellow symbol will change into a red symbol next to your name.
  
 
</translate>
 
</translate>
 
[[Category:When in Rogue{{#translation:}}]]
 
[[Category:When in Rogue{{#translation:}}]]

Latest revision as of 22:40, 22 May 2020

Other languages:
English • ‎Nederlands • ‎español • ‎français • ‎日本語

There are currently three modes to When in Rogue. These include Normal, Hard Mode and Ironman. Each mode you complete gives a slightly different little symbol next to your name in chat.

Normal

This is the beginner mode. You will be given 3 lives, and will replenish all lives after every floor. Mobs will deal base damage and will have base health when spawned. Normal is represented by a Stone Brick (Stronghold), Jungle Leaves (Jungle) and Ice (Ice - Unavailable). After completion, you will gain a green symbol next to your name.

Hard

This is the harder difficulty. You will be given 3 lives, and will replenish all lives after every floor. Mobs will deal 50% more damage and will have 50% more health when spawned. It is unlocked by beating Normal and is only available through use of a party (Note: Parties are a premium only feature). Hard Mode is represented by a Mossy Stone Brick (Stronghold), JungIe Wood (Jungle) and Snow (Ice - Unavailable). After completion, your green symbol will change into a yellow symbol next to your name.

Ironman

This is the hardest difficulty. You will be given a single life, and once dead, cannot be revived. Your life will be replenished if your teammates complete the level. Mobs will deal 50% more damage and will have 50% more health when spawned. It is unlocked by beating Hard Mode and is only available through the use of a party (Note: Parties are a premium only feature). Ironman is represented by a Cracked Stone Brick (Stronghold), Mossy Cobblestone (Jungle) and a Pumpkin (Ice - Unavailable). After completion, your yellow symbol will change into a red symbol next to your name.