Difference between revisions of "When in Rogue"
From Shotbow Wiki
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− | <div style=" text-align:center">https:// | + | <div style=" text-align:center">https://imgur.com/bIX0M8B.jpg</div> |
+ | <p style=" text-align:center">A four player co-op roguelike centered around four custom dungeon themes composed of hundreds of pieces, randomly selected win conditions and randomly generated monsters unlimited potential of possibilities. Each player is able to select one of many custom playable classes and can mix and match any number of combinations. Upon completion of a dungeon your team will be met with an enormous boss that will take both the mental prowess of using the environment to your advantage and teamwork to slay them and unlock the next theme.</p> | ||
+ | |||
+ | <p style=" text-align:center; color:royalblue"><b>Currently in development, stay tuned for news about release!</b></p> | ||
+ | |||
+ | <table style="margin-top:0.5em; width:100%; vertical-align:top"> | ||
+ | <th colspan="2" style="color:#ffffff; background:#337755; text-align:center; font-size:120%; font-weight:bold; padding:4px 0px;border:1px solid #223322"> Wiki Pages </th> | ||
+ | <tr></tr> | ||
+ | |||
+ | <td style="width:49%; vertical-align:top; padding:0.5em 0.5em; text-align:center"> | ||
+ | <font size="3px">'''[[WIR: Class|Class]]'''</font> | ||
+ | <br>Class<br> | ||
+ | <font size="3px">'''[[WIR: Items|Items]]'''</font> | ||
+ | <br>Items<br> | ||
+ | <font size="3px">'''[[WIR: Modes|Modes]]'''</font> | ||
+ | <br>Modes<br> | ||
+ | |||
+ | <td style="width:49%; text-align:center; vertical-align:top; padding:0.5em 0.5em"> | ||
+ | <font size="3px">'''[[WIR: Monsters|Monsters]]'''</font> | ||
+ | <br>Monsters<br> | ||
+ | <font size="3px">'''[[WIR: Realms|Realms]]'''</font> | ||
+ | <br>Realms<br> | ||
+ | <font size="3px">'''[[WIR: Upgrades|Upgrades]]'''</font> | ||
+ | <br>Upgrades<br> |
Revision as of 23:45, 24 April 2020
A four player co-op roguelike centered around four custom dungeon themes composed of hundreds of pieces, randomly selected win conditions and randomly generated monsters unlimited potential of possibilities. Each player is able to select one of many custom playable classes and can mix and match any number of combinations. Upon completion of a dungeon your team will be met with an enormous boss that will take both the mental prowess of using the environment to your advantage and teamwork to slay them and unlock the next theme.
Currently in development, stay tuned for news about release!
Wiki Pages | |
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