Spawn Kit
From Shotbow Wiki
The current Spawn Kit in MineZ includes 3 items by default. More items can be added to the spawn kit for those that have achievements, although most are temporary. To change the way your spawn items are set organize them how you want to and type /prefs to save the loadout.
Default Spawn Kit | Shotbow XP Purchased Items |
---|
Wooden Sword | |
Bandage | |
Water Bottle |
15 Arrows | |
4 Cookies | |
Antibiotics | |
Bandage | |
Bow | |
Golden Sword | |
Grenade | |
Healing Ointment | |
Shears | |
Speed Potion | |
Stone Axe | |
Stone Sword | |
Water Bottle | |
Weak Grapple |
Soulbounding
- All items obtained through the spawn kit are soulbound.
- Soulbound means when the player tries to drop the item it will instead be destroyed. Player zombies will not drop soulbound items, such as arrows, swords, water bottles, speed potions, bandages, etc.
- Soulbound items can't be stacked with normal items. A stack of 5 arrows obtained from an achievement will not stack with arrows from loot chests.
- Water bottles can become "unsoulbound" by drinking them and filling them up again.
- Repairing a soulbound item will not remove its soulbound property.
Trivia
- Armor used to be part of the Spawn Kit. In the early days of MineZ, players started with a leather tunic (Coloured tunic if they were premium members). For the Secret Project Update, it was changed to a full leather armor set. Finally, on the Re-Code Update, it was removed entirely.
- The ender eye (Radio) used to be one of the most unique and kind of useful items, allowing to communicate with players through multiple channels, depending where they put the ender eye on their hotbar. After the Re-Code Update, it was removed for reasons yet unclear. It is been said it will be readded at some point.