Difference between revisions of "Slaughter Isolation"
From Shotbow Wiki
m (Added a tip regarding safe rooms) |
m (Updated item and safe room info for 1.2.0.3) |
||
Line 36: | Line 36: | ||
|Magmatic Cavity | |Magmatic Cavity | ||
|45 Gold | |45 Gold | ||
− | |[[File:Bow.png|Notched Bow]][[File:Arrow.png|Fletched Arrow]][[File:Honey_bottle.png|Sweet Nectar]] | + | |[[File:Bow.png|Notched Bow]][[File:Arrow.png|Fletched Arrow]][[File:Phantom_membrane.png|Plasmic Shield]][[File:Honey_bottle.png|Sweet Nectar]] |
|None | |None | ||
|[[File:Button.png|24px|File:Button.png]] - to starting area | |[[File:Button.png|24px|File:Button.png]] - to starting area | ||
Line 66: | Line 66: | ||
|Farm | |Farm | ||
|150 Gold | |150 Gold | ||
− | |[[File:Diamond_sword.png|Gleaming Blade]][[File: | + | |[[File:Diamond_sword.png|Gleaming Blade]][[File:Trident.png|Good Point]][[File:Gold_apple.png|Fruit of Fortitude]] |
|None | |None | ||
|None | |None | ||
Line 84: | Line 84: | ||
* Magical Cavern can be skipped if the player is confident that they will survive until they can open Crypt and Farm. | * Magical Cavern can be skipped if the player is confident that they will survive until they can open Crypt and Farm. | ||
* Farm is best opened after Crypt, because the Fruit of Fortitude is not much stronger than the Healing Draught, and the Weak Restorative Draught is also found in Crypt. | * Farm is best opened after Crypt, because the Fruit of Fortitude is not much stronger than the Healing Draught, and the Weak Restorative Draught is also found in Crypt. | ||
− | * Magmatic Cavity | + | * Magmatic Cavity has no monster spawns, making it a possible camp spot mid- to late-game. |
Revision as of 13:11, 17 April 2021
Isolated is a map created by ar4bidplatypus, Death_Tr00per and ProfessorPhil. It has eleven rooms.
Room Name | Cost | Items | Doors | Buttons/Levers |
---|---|---|---|---|
Starting Area | You Start Here | Bridge | None | |
Bridge | 15 Gold | Ore Refinery | None | |
Ore Refinery | 25 Gold | Mine, Village | None | |
Mine | 35 Gold | Magmatic Cavity | None | |
Magmatic Cavity | 45 Gold | None | - to starting area | |
Village | 55 Gold | Magical Cavern, Graveyard | - to Bridge | |
Magical Cavern | 80 Gold | Sanctuary | - Mine to Magmatic Cavity | |
Sanctuary | 60 Gold | None | - nonfunctional | |
Graveyard | 125 Gold | Farm, Crypt | - plays a spooky message | |
Farm | 150 Gold | None | None | |
Crypt | 200 Gold | Weak Restorative Draught | None | None |
Tips & Tricks
- This map has no equipment items (Good Point or Plasmic Shield) available, so do not expect to rely on them.
- Ore Refinery is a good spot for combat because of the available space and ore piles that can be used to block arrows.
- Mine is worth opening as early as possible because it contains the Skull Crusher, as well as leads to the Notched Bow, both of which are excellent for managing hordes.
- Magical Cavern can be skipped if the player is confident that they will survive until they can open Crypt and Farm.
- Farm is best opened after Crypt, because the Fruit of Fortitude is not much stronger than the Healing Draught, and the Weak Restorative Draught is also found in Crypt.
- Magmatic Cavity has no monster spawns, making it a possible camp spot mid- to late-game.