Difference between revisions of "Sirus"
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− | * The name Sirus refers to Sirius | + | * The name Sirus refers to [https://en.wikipedia.org/wiki/Sirius Sirius], the brightest star in Earth's night sky. This could be related with the giant glowstone pod located in the town. |
* This location received multiple changes over the course of 2019. An expansion to the slums was made. The tree required to grapple from to get onto the glowstone pod was removed and instead a way up through some short but hard parkour was added. Lastly, most houses were opened and refurnished along with other build updates to the entire town, most notably the forge and hot springs. | * This location received multiple changes over the course of 2019. An expansion to the slums was made. The tree required to grapple from to get onto the glowstone pod was removed and instead a way up through some short but hard parkour was added. Lastly, most houses were opened and refurnished along with other build updates to the entire town, most notably the forge and hot springs. | ||
* Sirus was altered for Christmas 2017 and it contained more zombie spawners and a few zombie pigman spawners. The increased amount of spawners was found near the arcade, next to the mineshaft station and the houses close to the Cave System entrance. The zombie pigmen spawners could be found on the last. There was also a quest here related with getting to the [[Special:MyLanguage/North Pole|North Pole]]. | * Sirus was altered for Christmas 2017 and it contained more zombie spawners and a few zombie pigman spawners. The increased amount of spawners was found near the arcade, next to the mineshaft station and the houses close to the Cave System entrance. The zombie pigmen spawners could be found on the last. There was also a quest here related with getting to the [[Special:MyLanguage/North Pole|North Pole]]. |
Revision as of 17:11, 11 November 2019
Sirus is a massive underground city boasting almost every kind of loot possible. It is the largest town in all of MineZ. This town is commonly camped due to its abundance of high quality military gear, water refills, and food. The crafting table and brewing stand can be found inside a tiny forge near the magma springs. There are zombie spawners, so be careful.
General Information | |
---|---|
Coordinates: | (1200, -1500) |
Location Message: | Underground City |
Number of Buildings: | 34 |
Zombie Threat: | High - Zombie Spawners |
Number of Chests: | 77 |
Lootable Graves: | None |
Risk of Bandits: | Very High |
General Resources | ||
---|---|---|
Water Refill | ✔ | |
Crafting Table | ✔ | |
Farm | ✘ | |
Brewing Stand | ✔ |
Civilian Loot | ||
---|---|---|
Common Chests | 27 | |
Tool Chests | 8 |
Food Loot | ||
---|---|---|
Common Chests | ✘ | |
Uncommon Chests | 15 |
Potion Loot | ||
---|---|---|
Common Chests | ✘ | |
Uncommon Chests | ✘ | |
Rare Chests | ✘ |
Military Loot | ||
---|---|---|
Common Chests | ✘ | |
Uncommon Chests | 6 | |
Rare Chests | 20 | |
Epic Chests | 1 |
Loot Chests
- Exterior Entrance
- Fort
- 3 mil_rare
- Big House
- 1 civ_common
- 1 mil_rare
- House
- 1 civ_common
- Fort
- Town Center
- Arcade
- 2 civ_common
- 1 mil_uncommon
- 1 mil_rare
- Eastern House
- 1 food_uncommon
- 1 mil_uncommon
- 1 civ_common
- Tent
- 1 civ_common
- Arcade
- Lava Lake
- House With Small Tower
- 1 mil_rare
- 1 mil_uncommon
- 1 civ_tool
- Watchtower
- 1 mil_rare
- 1 mil_uncommon
- Small Building
- 1 mil_rare
- House
- 1 civ_common
- Mineshaft Tracks
- 3 mil_rare
- Mineshaft Station
- 1 civ_tool
- Tiny Forge
- 1 civ_tool
- House With Small Tower
- Grassy Houses (To the Forge)
- Southeastern House
- 1 food_uncommon
- 1 mil_rare
- Second House From The South
- 2 civ_common
- Northeasten House
- 1 civ_tool
- 1 mil_uncommon
- Northwestern House
- 1 mil_rare
- 1 civ_common
- Southeastern House
- Forge
- 2 civ_tool
- Hot Springs
- Corrupted Trees
- 4 mil_rare
- Big House
- 1 civ_common
- 1 mil_rare
- Small House
- 1 food_uncommon
- 7-Year Construction House
- 1 mil_epic
- Corrupted Trees
- Glowstone Pod
- 1 mil_epic
- Slums
- Eastern Top Houses
- 2 civ_common
- Southern Top Houses
- 1 civ_common
- 1 food_uncommon
- Bottom Eastern Houses
- 8 civ_common
- 3 food_uncommon
- Bottom Western Houses
- 2 civ_tool
- 4 civ_common
- 3 food_uncommon
- Eastern Top Houses
- Cave System Entrance
- Small Mineshaft
- 1 mil_rare
- Grassy House
- 2 food_uncommon
- Houses (4)
- 3 food_uncommon
- 1 mil_uncommon
- Small Mineshaft
Travel Advisory/Warnings
- There are holes to the surface above Sirus to provide natural light, these are scattered around the west side of the Cave System Entrance. Some are marked with redstone torches but the majority are not, so be careful as only five of the twelve present drop into water.
- There are many small lakes here, however, most of them do not allow you to refill your empty bottles.
- There are zombie spawners located below the lamp posts leading to the hot springs, forge and at the houses near the Cave System entrance. Move quickly when going near these.
- There are also several zombie spawners located in the slums, near the piles with zombie heads/blood close to skeleton skulls. You can easily parkour to most of the houses' roofs to escape from zombies. Only civilian loot and food spawns in the slums. Make sure to know where the spawners are located to loot this area efficiently and avoid wasting potions.
- This is a very good place to camp for food if you need some.
- Sirus has the highest amount of player traffic out of all the Cave System Entrances, you will very likely encounter a player here, but most are just passing through with low-tier gear so will not be looking to fight other players.
- There are many lava pools here, so it is advised you keep caution.
- To get onto the glowstone pod, go to the tower by the lava pool in the center of the town. At the top you fill a path leading to the pod. You have to do hard jump to get onto the glowstone pod, so bringing sugar is recommended as failing the jump is fatal.
- Probably the most commonly visited cave town out of all the towns in the Cave System.
- Keep in mind there are no pot chests here, closest sources are Septus and Tahosa.
- Bandits can been found camping here so beware.
- Wolves often spawn here, since this is a cave town and the cave system is located under the snow biome.
Trivia
- The name Sirus refers to Sirius, the brightest star in Earth's night sky. This could be related with the giant glowstone pod located in the town.
- This location received multiple changes over the course of 2019. An expansion to the slums was made. The tree required to grapple from to get onto the glowstone pod was removed and instead a way up through some short but hard parkour was added. Lastly, most houses were opened and refurnished along with other build updates to the entire town, most notably the forge and hot springs.
- Sirus was altered for Christmas 2017 and it contained more zombie spawners and a few zombie pigman spawners. The increased amount of spawners was found near the arcade, next to the mineshaft station and the houses close to the Cave System entrance. The zombie pigmen spawners could be found on the last. There was also a quest here related with getting to the North Pole.
- Sirus was also altered for Halloween 2018. There was a NPC present in the forge that asked for glowstone, a golden apple and a golden carrot to make a key. You'd have to bring that key to Spooky Sanctuary of Peace, sacrifice someone on the altar there after throwing the key, after which it will be usable to open the Zerbia Lighthouse.
- The NPC was similar to the Christmas quest one, except this time around it's a skeleton and spoke similar to a pirate, referencing the Zerbia Dungeon.
Lore
- There's a Lore Block located inside the giant hanging glowstone pod. You can find a way at the top of the watchtower. You will need to do a little parkour to get there. Using a Weak Grapple is recommended.
Lore Block
Looks like each major dungeon is dedicated to a specific God. There's a chance to get a sealing stone from each of those. Each stone must be brought, then, to the Lady. Hmm. |