Difference between revisions of "Sirus"

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<languages/>
 
<languages/>
 
<translate>
 
<translate>
 +
<!--T:1-->
 
[[File:Sirus.png|500x375px|thumb|right|Aerial shot of Sirus, as seen from the east]]
 
[[File:Sirus.png|500x375px|thumb|right|Aerial shot of Sirus, as seen from the east]]
  
'''Sirus''' is a massive underground city boasting almost every kind of loot possible. This town is commonly camped due to its abundance of high quality military gear, water refills, and food. The crafting table and brewing stand can be found inside a tiny forge near the magma springs.
+
<!--T:2-->
 +
'''Sirus''' is a massive underground city boasting almost every kind of loot possible. It is one of the largest towns in all of MineZ.  This town is commonly camped due to its abundance of high quality military gear, water refills, and food. The mini-dungeon [[Special:MyLanguage/Alchemical Lab|Alchemical Lab]] is located in the slums here, as is an Emerald Shard for the Emerald Quest. The crafting table and brewing stand can be found inside a tiny forge near the magma springs. There are zombie spawners, so be careful. 
  
 
</translate>
 
</translate>
 
{{geninfo
 
{{geninfo
|x=1200
+
|x=1100
|z=-1500
+
|z=-1525
|area=Underground City
+
|area=N/A
 
|zombies=<font color="#fc5202">High</font> - [[Special:MyLanguage/MineZ Mobs#Zombies|Zombie]] Spawners
 
|zombies=<font color="#fc5202">High</font> - [[Special:MyLanguage/MineZ Mobs#Zombies|Zombie]] Spawners
|chests=77
+
|chests=88
|buildings=34
+
|buildings=44
 
|graves=None
 
|graves=None
 
|bandits=<font color="#d41202">Very High</font>
 
|bandits=<font color="#d41202">Very High</font>
 
}}
 
}}
<translate>
 
  
</translate>
+
{{minezlootorigins
{{minezloot
 
 
|water={{minezloot_yes}}
 
|water={{minezloot_yes}}
<translate>
 
 
|crafting= {{minezloot_yes}}
 
|crafting= {{minezloot_yes}}
|farm= {{minezloot_no}}
 
 
|brewing= {{minezloot_yes}}
 
|brewing= {{minezloot_yes}}
|civ_common= 27
+
|civ_common= 5
|civ_tool= 8
+
|civ_uncommon= 19
|food_common= {{minezloot_no}}
+
|tool_common= 2
|food_uncommon= 15
+
|tool_uncommon= 8
|pots_common= {{minezloot_no}}
+
|food_uncommon= 17
|pots_uncommon= {{minezloot_no}}
+
|mil_uncommon= 17
|pots_rare= {{minezloot_no}}
 
|mil_common= {{minezloot_no}}
 
|mil_uncommon= 6
 
 
|mil_rare= 20
 
|mil_rare= 20
|mil_epic= 1
 
 
}}
 
}}
  
 +
{{EmeraldQuest
 +
|shard= {{minezloot_yes}}
 +
|geode= {{minezloot_no}}
 +
}}
 +
<translate>
  
==Loot Chests==
+
==Loot Chests== <!--T:4-->
  
* Exterior Entrance
+
<!--T:5-->
** Fort
+
* ShayminPlays' Lore Shack '''(1122, 30, -1542)'''
*** 3 mil_rare
+
** 1 civ_uncommon
** Big House
+
** 1 mil_uncommon
*** 1 civ_common
+
* Houses on path to Lava Lake
*** 1 mil_rare
+
** 1 civ_common '''(1132, 28, -1566)'''
** House
+
** 1 civ_uncommon '''(1116, 30, -1554)'''
*** 1 civ_common
+
** 1 mil_uncommon '''(1116, 26, -1565)'''
* Town Center
+
* Town Center '''(1119, 26, -1511)'''
** Arcade
+
** West House
 
*** 2 civ_common
 
*** 2 civ_common
 
*** 1 mil_uncommon
 
*** 1 mil_uncommon
 
*** 1 mil_rare
 
*** 1 mil_rare
** Eastern House
+
** House for Sale
 
*** 1 food_uncommon
 
*** 1 food_uncommon
 
*** 1 mil_uncommon
 
*** 1 mil_uncommon
*** 1 civ_common
+
*** 1 civ_uncommon
** Tent
+
* Slums
*** 1 civ_common
+
** Eastern Upper Level
* Lava Lake
+
*** On Crates
** House With Small Tower
+
**** 2 mil_uncommon
 +
*** Green House '''(1134, 20, -1484)'''
 +
**** 1 civ_uncommon
 +
*** Yellow House '''(1127, 21, -1480)'''
 +
**** 1 civ_uncommon
 +
*** Under Brown Canopy '''(1119, 22, -1461)'''
 +
**** 1 mil_rare
 +
*** Orange House, Accessed via Ladder Jump '''(1110, 24, -1476)'''
 +
**** 1 tool_uncommon
 +
**** 1 mil_rare
 +
** Eastern Middle Level
 +
*** Southmost Crates
 +
**** 1 mil_uncommon
 +
*** Eastmost Green House '''(1135, 12, -1478)'''
 +
**** 1 civ_uncommon
 +
*** Eastmost Yellow House '''(1125, 12, -1464)'''
 +
**** 1 civ_uncommon
 +
*** Southeast Dark Green House '''(1128, 12, -1460)'''
 +
**** 1 civ_uncommon
 +
*** Orange House, Accessed from Southeast Green '''(1125, 12, -1472)'''
 +
**** 1 civ_uncommon
 +
**** 1 mil_rare
 +
*** Southmost Yellow House '''(1117, 12, -1459)'''
 +
**** 1 civ_uncommon
 +
** Eastern Lower Level
 +
*** Northmost Green House '''(1125, 5, -1485)'''
 +
**** 1 civ_common
 +
*** Green-Orange Alley '''(1125, 5, -1480)'''
 +
**** 1 mil_rare
 +
*** Orange House '''(1120, 5, -1475)'''
 +
**** 1 mil_uncommon
 +
**** 1 food_uncommon
 +
*** Southmost Green House '''(1128, 5, -1464)'''
 +
**** 1 civ_uncommon
 +
*** Gray House '''(1117, 6, -1463)'''
 +
**** 1 food_uncommon
 +
*** Westmost Green House '''(1111, 6, -1472)'''
 +
**** 1 food_uncommon
 +
** Western Middle Level
 +
*** Southmost Green House (with ladder) '''(1109, 12, -1455)'''
 +
**** 1 civ_uncommon
 +
*** Alley next to Southmost Green
 +
**** 1 mil_rare
 +
*** Southmost Yellow House '''(1101, 12, -1454)'''
 +
**** 1 civ_uncommon
 +
*** South Orange House '''(1101, -1460)'''
 +
**** Lower Floor
 +
***** 1 civ_uncommon
 +
**** Upper Floor (Drop Down from Above)
 +
***** 1 mil_rare
 +
*** Southwest Yellow House (by zombie spawner) '''(1093, 12, -1458)'''
 +
**** 1 food_uncommon
 +
*** Southwest Green House '''(1088, 15, -1465)'''
 +
**** 1 food_uncommon
 +
*** North Orange House '''(1100, 18, -1482)'''
 +
**** 1 food_uncommon
 +
**** 1 mil_uncommon
 +
*** Northmost Yellow House '''(1096, 18, -1485)'''
 +
**** 1 food_uncommon
 +
*** Green House '''(1091, -1479)'''
 +
**** Lower Floor (Strawberry Jam)
 +
***** 1 civ_uncommon
 +
**** Upper Floor (Access from North Orange)
 +
***** 1 mil_rare
 +
*** Northmost Dark Green House
 +
**** 1 tool_uncommon
 +
** Western Upper Level
 +
*** Yellow House '''(1078, 28, -1476)'''
 +
**** 1 food_uncommon
 +
**** 1 civ_uncommon
 +
*** Green House '''(1076, 31, -1465)'''
 +
**** 1 tool_uncommon
 +
**** 1 mil_rare
 +
* Hot Springs
 +
** Basement of Town Center House '''(1092, 14, -1516)'''
 +
*** 1 civ_uncommon
 
*** 1 mil_rare
 
*** 1 mil_rare
*** 1 mil_uncommon
+
** Under Staircase '''(1085, 8, -1516)'''
*** 1 civ_tool
 
** Watchtower
 
 
*** 1 mil_rare
 
*** 1 mil_rare
*** 1 mil_uncommon
+
** Eastern House '''(1079, 8, -1532)'''
** Small Building
+
*** 1 food_uncommon
 +
** Tree Stumps
 +
*** 2 mil_uncommon
 
*** 1 mil_rare
 
*** 1 mil_rare
** House
+
** 7-years Construction House '''(1068, 9, -1545)'''
*** 1 civ_common
 
** Mineshaft Tracks
 
*** 3 mil_rare
 
** Mineshaft Station
 
*** 1 civ_tool
 
** Tiny Forge
 
*** 1 civ_tool
 
* Grassy Houses (To the Forge)
 
** Southeastern House
 
*** 1 food_uncommon
 
 
*** 1 mil_rare
 
*** 1 mil_rare
** Second House From The South
+
* Western House with Library '''(1032, 19, -1548)'''
*** 2 civ_common
+
** 2 food_uncommon
** Northeasten House
+
* Western Mineshaft Cave '''(1025, 27, -1557)'''
*** 1 civ_tool
+
** 1 mil_rare
 +
* Entrance Archway '''(1006, 42, -1574)'''
 +
** 1 mil_rare
 +
* Northwestern Houses (sorted southwest to northeast)
 +
*** 1 food_uncommon '''(1046, 18, -1565)'''
 +
*** 1 food_uncommon '''(1057, 18, -1573)'''
 +
*** 1 food_uncommon '''(1063, 17, -1580)'''
 +
*** 1 mil_uncommon '''(1069, 18, -1594)'''
 +
* Lava Lakes
 +
** Watchtower '''(1080, 27, -1551)'''
 
*** 1 mil_uncommon
 
*** 1 mil_uncommon
** Northwestern House
 
 
*** 1 mil_rare
 
*** 1 mil_rare
*** 1 civ_common
+
** Glowstone Pod
* Forge
 
** 2 civ_tool
 
* Hot Springs
 
** Corrupted Trees
 
*** 4 mil_rare
 
** Big House
 
*** 1 civ_common
 
 
*** 1 mil_rare
 
*** 1 mil_rare
** Small House
+
** House with staircase to Lava Lake '''(1095, 19, -1548)'''
 +
*** 1 tool_uncommon
 +
*** 2 mil_uncommon
 +
** Lava Lake Caves '''(1092, 12, -1574)'''
 +
*** 2 mil_rare
 +
** Mini-Forge (Brewing Stands) '''(1101, 16, -1603)'''
 +
*** 1 tool_uncommon
 +
* Northeast Neighborhood
 +
** Minecart Station '''(1131, 17, -1575)'''
 +
*** 1 tool_uncommon
 +
** Southmost House '''(1130, 10, -1587)'''
 
*** 1 food_uncommon
 
*** 1 food_uncommon
** House Under Construction
+
*** 1 mil_rare
*** 1 mil_epic
+
** Middle House '''(1136, 7, -1606)'''
* Glowstone Pod
 
** 1 mil_epic
 
* Slums
 
** Eastern Top Houses
 
*** 2 civ_common
 
** Southern Top Houses
 
 
*** 1 civ_common
 
*** 1 civ_common
 +
*** 1 civ_uncommon
 +
** Northeast House '''(1148, 6, -1625)'''
 +
*** 1 civ_uncommon
 +
*** 1 mil_uncommon
 +
** West House '''(1118, 8, -1627)'''
 
*** 1 food_uncommon
 
*** 1 food_uncommon
** Bottom Eastern Houses
 
*** 8 civ_common
 
*** 3 food_uncommon
 
** Bottom Western Houses
 
*** 2 civ_tool
 
*** 4 civ_common
 
*** 3 food_uncommon
 
* Cave System Entrance
 
** Small Mineshaft
 
*** 1 mil_rare
 
** Grassy House
 
*** 2 food_uncommon
 
** Houses (4)
 
*** 3 food_uncommon
 
 
*** 1 mil_uncommon
 
*** 1 mil_uncommon
 +
** Forgery
 +
*** 2 tool_common
 +
*** 2 tool_uncommon
  
 +
==Travel Advisory/Warnings== <!--T:6-->
  
==Travel Advisory/Warnings==
+
<!--T:7-->
 
+
* There are twelve holes to the surface above Sirus scattered around the west side of the [[Special:MyLanguage/Cave System|Cave System]] Entrance. Some are marked with redstone torches, but the majority are not.
* There are holes to the surface above Sirus to provide natural light, these are scattered around the west side of the [[Special:MyLanguage/Cave System|Cave System]] Entrance. Some are marked with redstone torches but the majority are not, so be careful as only five of the twelve present drop into water.
+
** Seven of these holes can be fatal. Five of them will drop the player into bodies of water, which are at the following coordiantes:
* There are many small lakes here, however, most of them do not allow you to refill your empty bottles.
+
*** (1059, -1493), (1048, -1497), (1050, -1506), (1041, -1506), and (1061, -1516)
* There are zombie spawners located below the lamp posts leading to the hot springs, forge and at the houses near the Cave System entrance. Move quickly when going near these.
+
* The only brewing stands in the town are at the mini-forge. Crafting tables can be found all across the town.
* There are also several zombie spawners located in the slums, near the piles with zombie heads/blood close to skeleton skulls. You can easily parkour to most of the houses' roofs to escape from zombies. Only civilian loot and food spawns in the slums. Make sure to know where the spawners are located to loot this area efficiently and avoid wasting potions.
+
* There are many small lakes here, but most of them cannot be used to refill bottles.
* To get the mil_rare chest inside the house under construction you must get on the roof of the house, drop onto the wooden balcony and squeeze through the fences to get inside.
+
* The Emerald Shard is in the cave below the green house on the west upper level of the slums. To obtain it, drop (do not throw) an Acid Vial from the [[Alchemical Lab]] onto the smoke particles.
* This is a very good place to camp for food if you need some.
+
** The entrance to the [[Alchemical Lab]] can be found just above the shard, up the waterfall.
* Sirus has the highest amount of player traffic out of all the Cave System Entrances, you will very likely encounter a player here, but most are just passing through with low-tier gear so will not be looking to fight other players.
+
* There are zombie spawners located below the lamp posts leading to the hot springs, forge, and at the houses near the Cave System entrance. Move quickly when going near these.
* There are many lava pools here, so it is advised you keep caution.
+
** There are also several zombie spawners located in the slums, by a pair of skeleton skulls. One can easily parkour to most of the houses' roofs to escape from zombies. Make sure to know where the spawners are located to loot this area efficiently and avoid wasting potions.
* Probably the most commonly visited cave town out of all the towns in the Cave System.
+
* [[Special:MyLanguage/MineZ Mobs#Wolf|Wolves]] and [[Special:MyLanguage/MineZ Mobs#Shivers|Shivers]] often spawn here, since this is a cave town and the cave system is located under the snow biome.
* Keep in mind there are no pot chests here, closest sources are [[Special:MyLanguage/Septus|Septus]] and [[Special:MyLanguage/Tahosa|Tahosa]].
+
* There are many lava pools on the north side of the town. Be careful not to get knocked in.
* [[Special:MyLanguage/Types Of Players#Bandit|Bandits]] can been found camping here so beware.
+
** Shivers can be brought to the lava pools and knocked in to easily dispose of them.
* [[Special:MyLanguage/MineZ Mobs#Wolf|Wolves]] often spawn here, since this is a cave town and the cave system is located under the snow biome.
+
* The glowstone pod can be accessed via a cave from the top of the watchtower. A fatal 3-block 1-up must be performed to reach the pod.
 +
** Sugar will make this jump marginally easier, however.
 +
* Sirus has the highest amount of player traffic out of all the Cave System Entrances, but is more commonly visited by inexperienced players with low-tier gear.
 +
** Players with high-tier gear may still come here to complete the [[Alchemical Lab]], though.
 +
* Keep in mind there are no potion chests here. Make sure to visit towns like [[Altin]] or [[Ephirion]] for potions.
  
 +
==Trivia== <!--T:8-->
  
==Trivia==
+
<!--T:9-->
 
+
* The name Sirus refers to [https://en.wikipedia.org/wiki/Sirius Sirius], the brightest star in Earth's night sky. This could be related with the giant glowstone pod located in the town.
* The name Sirus refers to Sirius, a star system, the brightest star in Earth's night sky. This could be related with the giant glowstone pod located in the town.
+
* This location received multiple changes over the course of 2019. An expansion to the slums was made. The tree required to grapple from to get onto the glowstone pod was removed and instead, a way up through some short but hard parkour was added. Lastly, most houses were opened and refurnished along with other build updates to the entire town, most notably the forge and hot springs.
 
* Sirus was altered for Christmas 2017 and it contained more zombie spawners and a few zombie pigman spawners. The increased amount of spawners was found near the arcade, next to the mineshaft station and the houses close to the Cave System entrance. The zombie pigmen spawners could be found on the last. There was also a quest here related with getting to the [[Special:MyLanguage/North Pole|North Pole]].
 
* Sirus was altered for Christmas 2017 and it contained more zombie spawners and a few zombie pigman spawners. The increased amount of spawners was found near the arcade, next to the mineshaft station and the houses close to the Cave System entrance. The zombie pigmen spawners could be found on the last. There was also a quest here related with getting to the [[Special:MyLanguage/North Pole|North Pole]].
* Sirus was also altered for Halloween 2018. There was a NPC present in the forge that asked for glowstone, a golden apple and a golden carrot to make a key. You'd have to bring that key to Spooky [[Special:MyLanguage/Sanctuary of Peace|Sanctuary of Peace]], sacrifice someone on the altar there after throwing the key, after which it will be usable to open the [[Special:MyLanguage/Zerbia Dungeon|Zerbia Lighthouse]].
+
* Sirus was also altered for Halloween 2018. There was a NPC present in the forge that asked for glowstone, a golden apple and a golden carrot to make a key. You'd have to bring that key to Spooky [[Special:MyLanguage/Sanctuary of Peace|Sanctuary of Peace]], sacrifice someone on the altar there after throwing the key, after which it will be usable to open the [[Special:MyLanguage/Zerbia Depths|Zerbia Lighthouse]].
** The NPC was similar to the Christmas quest one, except this time around it's a skeleton and spoke similar to a pirate, referencing the Zerbia Dungeon.
+
** The NPC was similar to the Christmas quest one, except this time around it's a skeleton and spoke similar to a pirate, referencing the Zerbia Depths.
 +
* The Sirus Slums were rebuilt at some point and the [[Alchemical Lab]] was added.
  
 +
==Lore== <!--T:10-->
  
==Lore==
+
<!--T:11-->
 
 
 
* There's a [[Special:MyLanguage/Lore|Lore Block]] located inside the giant hanging glowstone pod. You can find a way at the top of the watchtower. You will need to do a little parkour to get there. Using a [[Special:MyLanguage/Tools#Other Tools|Weak Grapple]] is recommended.
 
* There's a [[Special:MyLanguage/Lore|Lore Block]] located inside the giant hanging glowstone pod. You can find a way at the top of the watchtower. You will need to do a little parkour to get there. Using a [[Special:MyLanguage/Tools#Other Tools|Weak Grapple]] is recommended.
  
 
+
===Lore Block=== <!--T:12-->
===Lore Block===
 
  
 
</translate>
 
</translate>
Line 163: Line 232:
 
<translate>
 
<translate>
  
 +
==Gallery== <!--T:13-->
  
==Gallery==
+
<!--T:14-->
 
 
 
<gallery widths="250" perrow="4">
 
<gallery widths="250" perrow="4">
File:Sirus_Christmas2017.png|Sirus on Christmas 2017
+
Sirus_Christmas2017.png|Sirus on Christmas 2017
File:SpookySirus_2018.png|Spooky Sirus 2018
+
SpookySirus_2018.png|Spooky Sirus 2018
 
</gallery>
 
</gallery>
  
[[Category:MineZ]][[Category:MineZ Locations]][[Category:Underground Locations]]
+
<!--T:15-->
 +
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:Underground Locations{{#translation:}}]
 
</translate>
 
</translate>

Revision as of 17:39, 23 September 2021

Other languages:
English
Aerial shot of Sirus, as seen from the east

Sirus is a massive underground city boasting almost every kind of loot possible. It is one of the largest towns in all of MineZ. This town is commonly camped due to its abundance of high quality military gear, water refills, and food. The mini-dungeon Alchemical Lab is located in the slums here, as is an Emerald Shard for the Emerald Quest. The crafting table and brewing stand can be found inside a tiny forge near the magma springs. There are zombie spawners, so be careful.

General Information
Coordinates: (1100, -1525)
Location Message: N/A
Number of Buildings: 44
Zombie Threat: High - Zombie Spawners
Number of Chests: 88
Lootable Graves: None
Risk of Bandits: Very High



General Resources
Water bottle.png Water Refill
Crafting TableHD.png Crafting Table
New FarmHD2.png Farm

Brewing stand.png Brewing Stand
Lit Furnace HD.png Lit Furnace

Civilian Loot
Paper.png Common Chests 5
Yellow dye.png Uncommon Chests 19
Antidote Flask.png Rare Chests

Tool Loot
Wooden hoe.png Common Chests 2
Stone Button (S) JE5 BE2.png Uncommon Chests 8
Stone hoe.png Rare Chests

Food Loot
Beetroot.png Common Chests

Wheat.png Uncommon Chests 17
Pumpkin pie.png Rare Chests

Potion Loot
Potion Drink Health.gif Common Chests

Potion Splash Health.gif Uncommon Chests

Glowstone Dust.png Rare Chests


Military Loot
Arrow.png Common Chests

Sugar.png Uncommon Chests 17
Ender pearl.png Rare Chests 20
Gunpowder.png Epic Chests

Diamond axe.png Mythic Chests

Room Loot
Gold apple.png High Chests

Cooked cod.png Low Chests



Emerald Quest
Prismarine crystals.png Emerald Shard
Emerald Geode.png Emerald Geode



Loot Chests

  • ShayminPlays' Lore Shack (1122, 30, -1542)
    • 1 civ_uncommon
    • 1 mil_uncommon
  • Houses on path to Lava Lake
    • 1 civ_common (1132, 28, -1566)
    • 1 civ_uncommon (1116, 30, -1554)
    • 1 mil_uncommon (1116, 26, -1565)
  • Town Center (1119, 26, -1511)
    • West House
      • 2 civ_common
      • 1 mil_uncommon
      • 1 mil_rare
    • House for Sale
      • 1 food_uncommon
      • 1 mil_uncommon
      • 1 civ_uncommon
  • Slums
    • Eastern Upper Level
      • On Crates
        • 2 mil_uncommon
      • Green House (1134, 20, -1484)
        • 1 civ_uncommon
      • Yellow House (1127, 21, -1480)
        • 1 civ_uncommon
      • Under Brown Canopy (1119, 22, -1461)
        • 1 mil_rare
      • Orange House, Accessed via Ladder Jump (1110, 24, -1476)
        • 1 tool_uncommon
        • 1 mil_rare
    • Eastern Middle Level
      • Southmost Crates
        • 1 mil_uncommon
      • Eastmost Green House (1135, 12, -1478)
        • 1 civ_uncommon
      • Eastmost Yellow House (1125, 12, -1464)
        • 1 civ_uncommon
      • Southeast Dark Green House (1128, 12, -1460)
        • 1 civ_uncommon
      • Orange House, Accessed from Southeast Green (1125, 12, -1472)
        • 1 civ_uncommon
        • 1 mil_rare
      • Southmost Yellow House (1117, 12, -1459)
        • 1 civ_uncommon
    • Eastern Lower Level
      • Northmost Green House (1125, 5, -1485)
        • 1 civ_common
      • Green-Orange Alley (1125, 5, -1480)
        • 1 mil_rare
      • Orange House (1120, 5, -1475)
        • 1 mil_uncommon
        • 1 food_uncommon
      • Southmost Green House (1128, 5, -1464)
        • 1 civ_uncommon
      • Gray House (1117, 6, -1463)
        • 1 food_uncommon
      • Westmost Green House (1111, 6, -1472)
        • 1 food_uncommon
    • Western Middle Level
      • Southmost Green House (with ladder) (1109, 12, -1455)
        • 1 civ_uncommon
      • Alley next to Southmost Green
        • 1 mil_rare
      • Southmost Yellow House (1101, 12, -1454)
        • 1 civ_uncommon
      • South Orange House (1101, -1460)
        • Lower Floor
          • 1 civ_uncommon
        • Upper Floor (Drop Down from Above)
          • 1 mil_rare
      • Southwest Yellow House (by zombie spawner) (1093, 12, -1458)
        • 1 food_uncommon
      • Southwest Green House (1088, 15, -1465)
        • 1 food_uncommon
      • North Orange House (1100, 18, -1482)
        • 1 food_uncommon
        • 1 mil_uncommon
      • Northmost Yellow House (1096, 18, -1485)
        • 1 food_uncommon
      • Green House (1091, -1479)
        • Lower Floor (Strawberry Jam)
          • 1 civ_uncommon
        • Upper Floor (Access from North Orange)
          • 1 mil_rare
      • Northmost Dark Green House
        • 1 tool_uncommon
    • Western Upper Level
      • Yellow House (1078, 28, -1476)
        • 1 food_uncommon
        • 1 civ_uncommon
      • Green House (1076, 31, -1465)
        • 1 tool_uncommon
        • 1 mil_rare
  • Hot Springs
    • Basement of Town Center House (1092, 14, -1516)
      • 1 civ_uncommon
      • 1 mil_rare
    • Under Staircase (1085, 8, -1516)
      • 1 mil_rare
    • Eastern House (1079, 8, -1532)
      • 1 food_uncommon
    • Tree Stumps
      • 2 mil_uncommon
      • 1 mil_rare
    • 7-years Construction House (1068, 9, -1545)
      • 1 mil_rare
  • Western House with Library (1032, 19, -1548)
    • 2 food_uncommon
  • Western Mineshaft Cave (1025, 27, -1557)
    • 1 mil_rare
  • Entrance Archway (1006, 42, -1574)
    • 1 mil_rare
  • Northwestern Houses (sorted southwest to northeast)
      • 1 food_uncommon (1046, 18, -1565)
      • 1 food_uncommon (1057, 18, -1573)
      • 1 food_uncommon (1063, 17, -1580)
      • 1 mil_uncommon (1069, 18, -1594)
  • Lava Lakes
    • Watchtower (1080, 27, -1551)
      • 1 mil_uncommon
      • 1 mil_rare
    • Glowstone Pod
      • 1 mil_rare
    • House with staircase to Lava Lake (1095, 19, -1548)
      • 1 tool_uncommon
      • 2 mil_uncommon
    • Lava Lake Caves (1092, 12, -1574)
      • 2 mil_rare
    • Mini-Forge (Brewing Stands) (1101, 16, -1603)
      • 1 tool_uncommon
  • Northeast Neighborhood
    • Minecart Station (1131, 17, -1575)
      • 1 tool_uncommon
    • Southmost House (1130, 10, -1587)
      • 1 food_uncommon
      • 1 mil_rare
    • Middle House (1136, 7, -1606)
      • 1 civ_common
      • 1 civ_uncommon
    • Northeast House (1148, 6, -1625)
      • 1 civ_uncommon
      • 1 mil_uncommon
    • West House (1118, 8, -1627)
      • 1 food_uncommon
      • 1 mil_uncommon
    • Forgery
      • 2 tool_common
      • 2 tool_uncommon

Travel Advisory/Warnings

  • There are twelve holes to the surface above Sirus scattered around the west side of the Cave System Entrance. Some are marked with redstone torches, but the majority are not.
    • Seven of these holes can be fatal. Five of them will drop the player into bodies of water, which are at the following coordiantes:
      • (1059, -1493), (1048, -1497), (1050, -1506), (1041, -1506), and (1061, -1516)
  • The only brewing stands in the town are at the mini-forge. Crafting tables can be found all across the town.
  • There are many small lakes here, but most of them cannot be used to refill bottles.
  • The Emerald Shard is in the cave below the green house on the west upper level of the slums. To obtain it, drop (do not throw) an Acid Vial from the Alchemical Lab onto the smoke particles.
    • The entrance to the Alchemical Lab can be found just above the shard, up the waterfall.
  • There are zombie spawners located below the lamp posts leading to the hot springs, forge, and at the houses near the Cave System entrance. Move quickly when going near these.
    • There are also several zombie spawners located in the slums, by a pair of skeleton skulls. One can easily parkour to most of the houses' roofs to escape from zombies. Make sure to know where the spawners are located to loot this area efficiently and avoid wasting potions.
  • Wolves and Shivers often spawn here, since this is a cave town and the cave system is located under the snow biome.
  • There are many lava pools on the north side of the town. Be careful not to get knocked in.
    • Shivers can be brought to the lava pools and knocked in to easily dispose of them.
  • The glowstone pod can be accessed via a cave from the top of the watchtower. A fatal 3-block 1-up must be performed to reach the pod.
    • Sugar will make this jump marginally easier, however.
  • Sirus has the highest amount of player traffic out of all the Cave System Entrances, but is more commonly visited by inexperienced players with low-tier gear.
    • Players with high-tier gear may still come here to complete the Alchemical Lab, though.
  • Keep in mind there are no potion chests here. Make sure to visit towns like Altin or Ephirion for potions.

Trivia

  • The name Sirus refers to Sirius, the brightest star in Earth's night sky. This could be related with the giant glowstone pod located in the town.
  • This location received multiple changes over the course of 2019. An expansion to the slums was made. The tree required to grapple from to get onto the glowstone pod was removed and instead, a way up through some short but hard parkour was added. Lastly, most houses were opened and refurnished along with other build updates to the entire town, most notably the forge and hot springs.
  • Sirus was altered for Christmas 2017 and it contained more zombie spawners and a few zombie pigman spawners. The increased amount of spawners was found near the arcade, next to the mineshaft station and the houses close to the Cave System entrance. The zombie pigmen spawners could be found on the last. There was also a quest here related with getting to the North Pole.
  • Sirus was also altered for Halloween 2018. There was a NPC present in the forge that asked for glowstone, a golden apple and a golden carrot to make a key. You'd have to bring that key to Spooky Sanctuary of Peace, sacrifice someone on the altar there after throwing the key, after which it will be usable to open the Zerbia Lighthouse.
    • The NPC was similar to the Christmas quest one, except this time around it's a skeleton and spoke similar to a pirate, referencing the Zerbia Depths.
  • The Sirus Slums were rebuilt at some point and the Alchemical Lab was added.

Lore

  • There's a Lore Block located inside the giant hanging glowstone pod. You can find a way at the top of the watchtower. You will need to do a little parkour to get there. Using a Weak Grapple is recommended.

Lore Block

Looks like each major dungeon is dedicated to a specific God.
There's a chance to get a sealing stone from each of those.
Each stone must be brought, then, to the Lady.
Hmm.


Gallery

[[Category:Underground Locations]