Difference between revisions of "Sirus"

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{{warning|warning=This page is currently in the process of being updated with information from the Origins Update. Some of the information on this page will be inaccurate until completion.}}
 
 
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[[File:Sirus.png|500x375px|thumb|right|Aerial shot of Sirus, as seen from the east]]
 
[[File:Sirus.png|500x375px|thumb|right|Aerial shot of Sirus, as seen from the east]]
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* There are zombie spawners located below the lamp posts leading to the hot springs, forge and at the houses near the Cave System entrance. Move quickly when going near these.
 
* There are zombie spawners located below the lamp posts leading to the hot springs, forge and at the houses near the Cave System entrance. Move quickly when going near these.
 
** There are also several zombie spawners located in the slums, by a pair of skeleton skulls. You can easily parkour to most of the houses' roofs to escape from zombies. Make sure to know where the spawners are located to loot this area efficiently and avoid wasting potions.
 
** There are also several zombie spawners located in the slums, by a pair of skeleton skulls. You can easily parkour to most of the houses' roofs to escape from zombies. Make sure to know where the spawners are located to loot this area efficiently and avoid wasting potions.
 +
* Nearly half of the chests here, including three of the five civ_rares, are located in the slums. Unless you're just passing through, you should spend most of your time there.
 
* [[Special:MyLanguage/MineZ Mobs#Wolf|Wolves]] and [[Special:MyLanguage/MineZ Mobs#Shiver|Shivers]] often spawn here, since this is a cave town and the cave system is located under the snow biome.
 
* [[Special:MyLanguage/MineZ Mobs#Wolf|Wolves]] and [[Special:MyLanguage/MineZ Mobs#Shiver|Shivers]] often spawn here, since this is a cave town and the cave system is located under the snow biome.
 
* There are many lava pools on the north side of the town. Be careful not to get knocked in.
 
* There are many lava pools on the north side of the town. Be careful not to get knocked in.
 
** Shivers can be brought to the lava pools and knocked in if you do not have enough arrows to fight them.
 
** Shivers can be brought to the lava pools and knocked in if you do not have enough arrows to fight them.
 
* The glowstone pod can be accessed via a cave from the top of the watchtower. You have to make a 3b1 bw3bmm (3 blocks across, one block up, with three blocks of space to build momentum and a wall to your back) to get onto the glowstone pod.  
 
* The glowstone pod can be accessed via a cave from the top of the watchtower. You have to make a 3b1 bw3bmm (3 blocks across, one block up, with three blocks of space to build momentum and a wall to your back) to get onto the glowstone pod.  
** If failed, you will take a drop of over 30 blocks, causing death. A source of speed such as sugar will make this jump marginally easier.
+
** If failed, you will drop more than 30 blocks, causing death. A source of speed such as sugar will make this jump marginally easier.
 
* Sirus has the highest amount of player traffic out of all the Cave System Entrances, but is more commonly visited by inexperienced players with low-tier gear. Experienced players prefer to enter the caves at Ravine, where they can get potions or quickly access Devil's Respite.
 
* Sirus has the highest amount of player traffic out of all the Cave System Entrances, but is more commonly visited by inexperienced players with low-tier gear. Experienced players prefer to enter the caves at Ravine, where they can get potions or quickly access Devil's Respite.
 
** Experienced players may come here to complete the [[Alchemical Lab]].
 
** Experienced players may come here to complete the [[Alchemical Lab]].
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Revision as of 11:55, 23 April 2021

Other languages:
English
Aerial shot of Sirus, as seen from the east

Sirus is a massive underground city boasting almost every kind of loot possible. It is one of the largest towns in all of MineZ. This town is commonly camped due to its abundance of high quality military gear, water refills, and food. The mini-dungeon Alchemical Lab is located in the slums here, as is an Emerald Shard for the Emerald Quest. The crafting table and brewing stand can be found inside a tiny forge near the magma springs. There are zombie spawners, so be careful.

General Information
Coordinates: (1100, -1525)
Location Message: Underground City
Number of Buildings: 44
Zombie Threat: High - Zombie Spawners
Number of Chests: 83
Lootable Graves: None
Risk of Bandits: Very High



General Resources
Water bottle.png Water Refill
Crafting TableHD.png Crafting Table
New FarmHD2.png Farm
Brewing stand.png Brewing Stand
Lit Furnace HD.png Lit Furnace

Civilian Loot
Paper.png Common Chests 4
Yellow dye.png Uncommon Chests 23
Antidote Flask.png Rare Chests 5
Tool Loot
Wooden hoe.png Common Chests

Stone Button (S) JE5 BE2.png Uncommon Chests

Stone hoe.png Rare Chests

Food Loot
Beetroot.png Common Chests
Wheat.png Uncommon Chests 16
Pumpkin pie.png Rare Chests
Potion Loot
Potion Drink Health.gif Common Chests
Potion Splash Health.gif Uncommon Chests
Glowstone Dust.png Rare Chests


Military Loot
Arrow.png Common Chests
Sugar.png Uncommon Chests 15
Ender pearl.png Rare Chests 20
Gunpowder.png Epic Chests
Diamond axe.png Mythic Chests
Room Loot
Gold apple.png High Chests
Cooked cod.png Low Chests



Emerald Quest
Prismarine crystals.png Emerald Shard
Emerald Geode.png Emerald Geode



Loot Chests

  • ShayminPlays' Lore Shack
    • 1 civ_uncommon
    • 1 mil_uncommon
  • Houses on path to Lava Lake
    • 1 civ_common
    • 1 civ_uncommon
    • 1 mil_uncommon
  • Town Center
    • West House
      • 2 civ_common
      • 1 mil_uncommon
      • 1 mil_rare
    • House for Sale
      • 1 food_uncommon
      • 1 mil_uncommon
      • 1 civ_uncommon
  • Slums
    • Eastern Upper Level
      • On Crates
        • 2 mil_uncommon
      • Green House
        • 1 civ_uncommon
      • Yellow House
        • 1 civ_uncommon
      • Under Brown Canopy
        • 1 mil_rare
      • Orange House, Accessed via Ladder Jump
        • 1 civ_rare
        • 1 mil_rare
    • Eastern Middle Level
      • On Crates
        • 1 mil_uncommon
      • Eastmost Green House
        • 1 civ_uncommon
      • Eastmost Yellow House
        • 1 civ_uncommon
      • Southeast Green House
        • 1 civ_uncommon
      • Southmost Yellow House
        • 1 civ_uncommon
      • Orange House, Accessed from Southeast Green
        • 1 civ_uncommon
        • 1 mil_rare
    • Eastern Lower Level
      • Northmost Green House
        • 1 civ_common
      • Green-Orange Alley
        • 1 mil_rare
      • Orange House
        • 1 mil_uncommon
        • 1 food_uncommon
      • Southmost Green House
        • 1 civ_uncommon
      • Gray House
        • 1 food_uncommon
      • Westmost Green House
        • 1 food_uncommon
    • Western Middle Level
      • Southmost Green House (with ladder)
        • 1 civ_uncommon
      • Alley next to Southmost Green
        • 1 mil_rare
      • Southmost Yellow House
        • 1 civ_uncommon
      • South Orange House
        • Lower Floor
          • 1 civ_uncommon
        • Upper Floor (Drop Down from Above)
          • 1 mil_rare
      • Southwest Yellow House (by zombie spawner)
        • 1 food_uncommon
      • Southwest Green House
        • 1 food_uncommon
      • North Orange House
        • 1 food_uncommon
        • 1 mil_uncommon
      • Northmost Yellow House
        • 1 food_uncommon
      • Green House
        • Lower Floor (Strawberry Jam)
          • 1 civ_uncommon
        • Upper Floor (Access from North Orange)
          • 1 mil_rare
      • Northmost Green House
        • 1 civ_rare
    • Western Upper Level
      • Yellow House
        • 1 food_uncommon
        • 1 civ_uncommon
      • Green House
        • 1 civ_rare
        • 1 mil_rare
  • Hot Springs
    • Basement of Town Center House
      • 1 civ_uncommon
      • 1 mil_rare
    • Tree Stumps
      • 1 mil_uncommon
      • 2 mil_rare
    • 7-years Construction House
      • 1 mil_rare
  • Western House with Library
    • 2 food_uncommon
  • Western Mineshaft
    • 1 mil_rare
  • Entrance Archway
    • 1 mil_rare
  • Northwestern Houses (sorted southwest to northeast)
    • First House
      • 1 food_uncommon
    • Second House
      • 1 food_uncommon
    • Third House
      • 1 food_uncommon
    • Fourth House
      • 1 mil_uncommon
  • Lava Lakes
    • Watchtower
      • 1 mil_uncommon
      • 1 mil_rare
    • Glowstone Pod
      • 1 mil_rare
    • House with staircase to Lava Lake
      • 1 civ_rare
      • 2 mil_uncommon
    • Lava Lake caves
      • 2 mil_rare
    • Mini-Forge (Brewing Stands)
      • 1 civ_uncommon
  • Northeast Neighborhood
    • Minecart Station
      • 1 civ_rare
    • Southmost House
      • 1 food_uncommon
      • 1 mil_rare
    • Middle House
      • 1 civ_uncommon
    • Northeast House
      • 1 civ_uncommon
      • 1 mil_uncommon
    • West House
      • 1 food_uncommon
      • 1 civ_uncommon
    • Forgery
      • 2 civ_uncommon

Travel Advisory/Warnings

  • There are twelve holes to the surface above Sirus scattered around the west side of the Cave System Entrance. Some are marked with redstone torches, but the majority are not.
    • Seven of the holes will kill you if you fall in them. The five that drop you into water are at the following coordinates:
      • (1059, -1493)
      • (1048, -1497)
      • (1050, -1506)
      • (1041, -1506)
      • (1061, -1516)
  • The only brewing stands in the town are at the mini-forge. Crafting tables can be found all across the town.
  • To cook food safely, climb on top of the northewst houses and throw your food into the nearby street lamp.
  • There are many small lakes here, but most of them do not allow you to refill your empty bottles.
  • The Emerald Shard is in the cave below the green house on the west upper level of the slums. To obtain it, drop (do not throw) an Acid Vial from the Alchemical Lab onto the smoke particles.
    • The entrance to the Alchemical Lab can be found just above the shard, up the waterfall.
  • There are zombie spawners located below the lamp posts leading to the hot springs, forge and at the houses near the Cave System entrance. Move quickly when going near these.
    • There are also several zombie spawners located in the slums, by a pair of skeleton skulls. You can easily parkour to most of the houses' roofs to escape from zombies. Make sure to know where the spawners are located to loot this area efficiently and avoid wasting potions.
  • Nearly half of the chests here, including three of the five civ_rares, are located in the slums. Unless you're just passing through, you should spend most of your time there.
  • Wolves and Shivers often spawn here, since this is a cave town and the cave system is located under the snow biome.
  • There are many lava pools on the north side of the town. Be careful not to get knocked in.
    • Shivers can be brought to the lava pools and knocked in if you do not have enough arrows to fight them.
  • The glowstone pod can be accessed via a cave from the top of the watchtower. You have to make a 3b1 bw3bmm (3 blocks across, one block up, with three blocks of space to build momentum and a wall to your back) to get onto the glowstone pod.
    • If failed, you will drop more than 30 blocks, causing death. A source of speed such as sugar will make this jump marginally easier.
  • Sirus has the highest amount of player traffic out of all the Cave System Entrances, but is more commonly visited by inexperienced players with low-tier gear. Experienced players prefer to enter the caves at Ravine, where they can get potions or quickly access Devil's Respite.
  • Keep in mind there are no potion chests here. Potions can be found at Septus and Tahosa through the west side of the town. If you would rather not parkour to your potions, you can go to Altin or Ephirion.

Trivia

  • The name Sirus refers to Sirius, the brightest star in Earth's night sky. This could be related with the giant glowstone pod located in the town.
  • This location received multiple changes over the course of 2019. An expansion to the slums was made. The tree required to grapple from to get onto the glowstone pod was removed and instead a way up through some short but hard parkour was added. Lastly, most houses were opened and refurnished along with other build updates to the entire town, most notably the forge and hot springs.
  • Sirus was altered for Christmas 2017 and it contained more zombie spawners and a few zombie pigman spawners. The increased amount of spawners was found near the arcade, next to the mineshaft station and the houses close to the Cave System entrance. The zombie pigmen spawners could be found on the last. There was also a quest here related with getting to the North Pole.
  • Sirus was also altered for Halloween 2018. There was a NPC present in the forge that asked for glowstone, a golden apple and a golden carrot to make a key. You'd have to bring that key to Spooky Sanctuary of Peace, sacrifice someone on the altar there after throwing the key, after which it will be usable to open the Zerbia Lighthouse.
    • The NPC was similar to the Christmas quest one, except this time around it's a skeleton and spoke similar to a pirate, referencing the Zerbia Dungeon.
  • Most recently, the Sirus Slums were rebuilt and the Alchemical Lab was added.

Lore

  • There's a Lore Block located inside the giant hanging glowstone pod. You can find a way at the top of the watchtower. You will need to do a little parkour to get there. Using a Weak Grapple is recommended.

Lore Block

Looks like each major dungeon is dedicated to a specific God.
There's a chance to get a sealing stone from each of those.
Each stone must be brought, then, to the Lady.
Hmm.


Gallery