Difference between revisions of "Scout"

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[[Category:Annihilation_Classes]][[Special:MyLanguage/Annihilation_Classes|'''''← Back to Classes''''']]
 
[[Category:Annihilation_Classes]][[Special:MyLanguage/Annihilation_Classes|'''''← Back to Classes''''']]
  
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<u>'''DELETE THIS NOTICE WHEN FINISHED. Next Class is [[Special:MyLanguage/Sniper|Sniper]]. Summary of this Annihilation Class, popular uses, current meta regarding play style and any barriers to switching classes.'''</u>
 
<u>'''DELETE THIS NOTICE WHEN FINISHED. Next Class is [[Special:MyLanguage/Sniper|Sniper]]. Summary of this Annihilation Class, popular uses, current meta regarding play style and any barriers to switching classes.'''</u>
  
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<p style="text-align:center">[[File:Gold_sword.png|File:Gold_sword.png]][[File:Wooden_pickaxe.png|File:Wooden_pickaxe.png]][[File:Wooden_axe.png|File:Wooden_axe.png]][[File:Fishing_rod.png|File:Fishing_rod.png]][[File:Leather_helmet.png|File:Leather_helmet.png]][[File:Leather_chestplate.png|File:Leather_chestplate.png]][[File:Leather_leggings.png|File:Leather_leggings.png]][[File:Leather_boots.png|File:Leather_boots.png]]</p>
 
<p style="text-align:center">[[File:Gold_sword.png|File:Gold_sword.png]][[File:Wooden_pickaxe.png|File:Wooden_pickaxe.png]][[File:Wooden_axe.png|File:Wooden_axe.png]][[File:Fishing_rod.png|File:Fishing_rod.png]][[File:Leather_helmet.png|File:Leather_helmet.png]][[File:Leather_chestplate.png|File:Leather_chestplate.png]][[File:Leather_leggings.png|File:Leather_leggings.png]][[File:Leather_boots.png|File:Leather_boots.png]]</p>
  
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<p style="text-align:center"><span style="color:#00ffff">'''You are the feet.'''</span></p>
 
<p style="text-align:center"><span style="color:#00ffff">'''You are the feet.'''</span></p>
 
<p style="text-align:center"><span style="color:#00ffff">
 
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==Class Information==
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==Class Information== <!--T:5-->
  
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<span style="color:#00ff00">Unlock: Reach <span style="color:#ff5555">'''Master-I'''</span> Rank (50,000p)</span> ''-OR-'' <span style="color:#00ff00">Purchase for '''20,000 XP'''</span>
 
<span style="color:#00ff00">Unlock: Reach <span style="color:#ff5555">'''Master-I'''</span> Rank (50,000p)</span> ''-OR-'' <span style="color:#00ff00">Purchase for '''20,000 XP'''</span>
  
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The Scout starts off with a Grapple and a Golden sword. The Scout also gets a permanent Speed I effect when not wearing iron or diamond armor.
 
The Scout starts off with a Grapple and a Golden sword. The Scout also gets a permanent Speed I effect when not wearing iron or diamond armor.
  
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Using your grapple: Simply cast and allow the hook to attach to a block, then reel in to launch yourself toward it. The higher the end of the hook is from you, the stronger the launch will be. When holding the grapple, all fall damage is halved.
 
Using your grapple: Simply cast and allow the hook to attach to a block, then reel in to launch yourself toward it. The higher the end of the hook is from you, the stronger the launch will be. When holding the grapple, all fall damage is halved.
  
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Grappling has a 3 second cooldown and cannot be used while on fire, under the slowness effect or in your offhand.
 
Grappling has a 3 second cooldown and cannot be used while on fire, under the slowness effect or in your offhand.
  
  
===<span style="color:#00ff00">Pros</span>===
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*Grapple allows extreme mobility with minimal cooldown.
 
*Grapple allows extreme mobility with minimal cooldown.
 
*Speed I effect allows for shorter travel times and easier strafing in PvP.
 
*Speed I effect allows for shorter travel times and easier strafing in PvP.
  
  
===<span style="color:#ff0000">Cons</span>===
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===<span style="color:#ff0000">Cons</span>=== <!--T:12-->
  
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*The hook is extremely powerful, and without proper knowledge of its forces and angles, can quickly lead you to a terrain-inflicted death.
 
*The hook is extremely powerful, and without proper knowledge of its forces and angles, can quickly lead you to a terrain-inflicted death.
 
*Speed is removed when wearing heavy armor.
 
*Speed is removed when wearing heavy armor.
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==Tips & Tactics==
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*The Grapple can be attached to a block, then you can lower yourself/jump off an edge to cause the Grapple to launch you higher (commonly referred to as 'Bungee Jumping').
 
*The Grapple can be attached to a block, then you can lower yourself/jump off an edge to cause the Grapple to launch you higher (commonly referred to as 'Bungee Jumping').
 
*While you're bungee jumping, you can slowly bungee jump towards the direction of some water to land safely.
 
*While you're bungee jumping, you can slowly bungee jump towards the direction of some water to land safely.
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==Video Review==
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==Video Review== <!--T:16-->
  
 
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Revision as of 19:39, 9 June 2019

Other languages:
English

← Back to Classes

DELETE THIS NOTICE WHEN FINISHED. Next Class is Sniper. Summary of this Annihilation Class, popular uses, current meta regarding play style and any barriers to switching classes.

File:Gold_sword.pngFile:Wooden_pickaxe.pngFile:Wooden_axe.pngFile:Fishing_rod.pngFile:Leather_helmet.pngFile:Leather_chestplate.pngFile:Leather_leggings.pngFile:Leather_boots.png

You are the feet.

Use your permanent speed boost to maneuver around the battlefield, and your grapple to ascend to new heights and gain perspective on the battlefield!


Class Information

Unlock: Reach Master-I Rank (50,000p) -OR- Purchase for 20,000 XP

The Scout starts off with a Grapple and a Golden sword. The Scout also gets a permanent Speed I effect when not wearing iron or diamond armor.

Using your grapple: Simply cast and allow the hook to attach to a block, then reel in to launch yourself toward it. The higher the end of the hook is from you, the stronger the launch will be. When holding the grapple, all fall damage is halved.

Grappling has a 3 second cooldown and cannot be used while on fire, under the slowness effect or in your offhand.


Pros

  • Grapple allows extreme mobility with minimal cooldown.
  • Speed I effect allows for shorter travel times and easier strafing in PvP.


Cons

  • The hook is extremely powerful, and without proper knowledge of its forces and angles, can quickly lead you to a terrain-inflicted death.
  • Speed is removed when wearing heavy armor.
  • Being set on fire disables the grapple.
  • Having the slowness effect disables the grapple.


Tips & Tactics

  • The Grapple can be attached to a block, then you can lower yourself/jump off an edge to cause the Grapple to launch you higher (commonly referred to as 'Bungee Jumping').
  • While you're bungee jumping, you can slowly bungee jump towards the direction of some water to land safely.
  • Throw your grapple straight in front of you while running to get an even bigger speed boost.
  • You can grapple from the bottom of a block, on ladders, and from fences with proper timing.
  • When fleeing pursuers, try placing your hook on the ground and running in the same direction without releasing it. When far away enough, you can release the hook whilst sprint jumping to be catapulted past your pursuer, confusing them and allowing you to head back towards your original destination.
  • Always have a water bucket so you can extinguish yourself when set on fire as fire resistance does NOT stop your grapple from being disabled. You will almost never need to worry about slowness as most players won't be using slowness effects.
  • Buy the Helmet of Extinguishment from the Boss Buff in order to negate fire and save yourself from needing a bucket of water.


Video Review