Difference between revisions of "SMASH Items"

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!Information
 
!Information
 
!Uses
 
!Uses
!Occurence
+
!Occurrence
 
|-
 
|-
 
|[[File:Wooden_sword.png|File:Wooden_sword.png]]
 
|[[File:Wooden_sword.png|File:Wooden_sword.png]]
 
|Wooden Sword
 
|Wooden Sword
|Does 10 damage per swing.
+
|Does 8-12 % per swing.
 
|4
 
|4
 
|10
 
|10
 
|-
 
|-
|[[File:Golden_sword.png|File:Golden_sword.png]]
+
|[[File:Gold_sword.png]]
 
|Gilded Sword
 
|Gilded Sword
|Does 10 damage per swing.
+
|Does 8-12 % per swing.
 
|4
 
|4
 
|7
 
|7
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|[[File:Stone_sword.png|File:Stone_sword.png]]
 
|[[File:Stone_sword.png|File:Stone_sword.png]]
 
|Stone Sword
 
|Stone Sword
|Does 12 damage per swing.
+
|Does 10-15 % per swing.
 
|4
 
|4
 
|5
 
|5
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|[[File:Iron_sword.png|File:Iron_sword.png]]
 
|[[File:Iron_sword.png|File:Iron_sword.png]]
 
|Shiny Sword
 
|Shiny Sword
|Does 14 damage per swing.
+
|Does 12-18 % per swing.
 
|4
 
|4
 
|3
 
|3
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|[[File:Diamond_sword.png|File:Diamond_sword.png]]
 
|[[File:Diamond_sword.png|File:Diamond_sword.png]]
 
|Diamond Sword
 
|Diamond Sword
|Does 16 damage per swing.
+
|Does 14-21 % per swing.
 
|4
 
|4
 
|1
 
|1
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|[[File:Gold_axe.png|File:Gold_axe.png]]
 
|[[File:Gold_axe.png|File:Gold_axe.png]]
 
|The Smasher
 
|The Smasher
|Left click to use. Destroys a bit of the terrain and deals 200 damage to other players in range.
+
|Left click to use. Destroys a bit of the terrain and deals 200% to other players in range.
 
|1
 
|1
 
|1
 
|1
 +
|-
 +
|[[File:Snowball.png|32px]]
 +
|Homing Snowball of Doom
 +
|Right click to throw. Throws a snowball with tracking, deals 30% upon contact.
 +
|1
 +
|5
 
|-
 
|-
 
|[[File:Bow.png|File:Bow.png]]
 
|[[File:Bow.png|File:Bow.png]]
 
|Bow
 
|Bow
|Does a maximum of 20 damage per arrow depending on the range.
+
|Does a maximum of 20% per arrow depending on the range.
 
|15
 
|15
 
|4
 
|4
 
|-
 
|-
|[[File:Enchanted_bow.png|File:Enchanted_bow.png]]
+
|[[File:Enchanted_Bow_HD.gif|32x32px|]]
 
|The Shotbow
 
|The Shotbow
|Shoots 10 arrows at a time with a maximum of 100 damage if it's a good hit.
+
|Shoots 10 arrows at a time with a maximum of 100% if it's a good hit.
 
|3
 
|3
 
|3
 
|3
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|[[File:Poppy.png|32px]]
 
|[[File:Poppy.png|32px]]
 
|Fire Flower
 
|Fire Flower
|Right click to use. Shoots fireballs that do a total of 40 damage and can set the terrain on fire. After it's depleted it will hiss and have no further use.
+
|Right click to use. Shoots fireballs that do a total of 164% (if all projectiles hit) and can set the terrain on fire. After it's depleted it will hiss and have no further use.
 
|5
 
|5
 
|5
 
|5
 +
|-
 +
|[[File:Snowball.png|32px]]
 +
|Just a Crappy Snowball
 +
|Right click to throw. Throws a standard snowball. During the winter season if the snowball hits shrapnel snowballs are fired from the target.
 +
|1
 +
|7
 +
|-
 +
|[[File:spectral_arrow.png|32px]]
 +
|Air Strike
 +
|Right click to use. Begins a countdown indicated by purple and white particles in a radius, detonates after a short period of time with varying explosion powers. Upon detonating with the smallest power, the item will remain on the ground and can be used again.
 +
|1
 +
|2
 
|-
 
|-
 
|[[File:Diamond_pickaxe.png|File:Diamond_pickaxe.png]]
 
|[[File:Diamond_pickaxe.png|File:Diamond_pickaxe.png]]
 
|Rocket Launcher
 
|Rocket Launcher
|Right click to use. Fires a rocket that deals about 50 damage and a large amount of knockback on players in the blast radius. On direct hit it also sets the target on fire.
+
|Right click to use. Fires a rocket that deals 45% damage and a large amount of knockback on players in the blast radius. On direct hit it also sets the target on fire, adding an additional 25% damage.
 +
|1
 +
|2
 +
|-
 +
|[[File:golden_pickaxe.png|32px]]
 +
|Missile Battery
 +
|Right click to use. Fires 12 multiple miniature rockets which do little to no block damage, and deal small amounts of knockback.
 
|1
 
|1
 
|2
 
|2
 
|-
 
|-
 
|}
 
|}
 
  
 
==Traps== <!--T:5-->
 
==Traps== <!--T:5-->
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|3
 
|3
 
|-
 
|-
|[[File:Splash_poison.png|File:Splash_poison.png]]
+
|[[File:Potion Splash Poison.gif]]
 
|Splash Potion of Poison*
 
|Splash Potion of Poison*
 
|Right click to throw. Gives 15 seconds of Poison II which can do over 150 damage.
 
|Right click to throw. Gives 15 seconds of Poison II which can do over 150 damage.
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|[[File:Ender_eye.png|File:Ender_eye.png]]
 
|[[File:Ender_eye.png|File:Ender_eye.png]]
 
|Instant Teleporter
 
|Instant Teleporter
|Right click use. Teleports the player up to 20 blocks in the direction they are pointing.
+
|Right click to use. Teleports the player up to 22 blocks in the direction they are pointing.
 
|1
 
|1
 
|8
 
|8
 
|-
 
|-
|[[File:Bottle_o'_enchanting.png|File:Bottle_o'_enchanting.png]]
+
|[[File:Bottle_o'_Enchanting.gif]]
 
|Cloud In A Bottle
 
|Cloud In A Bottle
|Right click use. Creates a temporary 5x5 platform that slowly fades away after 5 seconds.
+
|Right click to use. Creates a temporary 5x5 platform that slowly fades away after 5 seconds.
 
|1
 
|1
 
|3
 
|3
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|[[File:Flint_and_steel.png|File:Flint_and_steel.png]]
 
|[[File:Flint_and_steel.png|File:Flint_and_steel.png]]
 
|Jetpack
 
|Jetpack
|Right click use. Gives a little upward boost.
+
|Right click to use. Gives a little upward boost.
|11
+
|4
 
|3
 
|3
 
|-
 
|-
 
|[[File:Food.gif|File:Food.gif]]
 
|[[File:Food.gif|File:Food.gif]]
 
|Food
 
|Food
|Right click to use. Immediately heals 10 damage.
+
|Right click to use. Immediately heals 10% damage.
 
|1
 
|1
 
|5
 
|5
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|[[File:Mushroom_soup.png|File:Mushroom_soup.png]]
 
|[[File:Mushroom_soup.png|File:Mushroom_soup.png]]
 
|Awesome Soup
 
|Awesome Soup
|Right click to use. Immediately heals 100 damage.
+
|Right click to use. Immediately heals 100% damage.
 
|1
 
|1
 
|3
 
|3
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|1
 
|1
 
|1
 
|1
 +
|-
 +
|[[File:Totem_Of_Undying.png|File:Totem_Of_Undying.png|40px]]
 +
|Extra Life
 +
|Right click to use, the user must stay still for 5 seconds in order for the item to work. Grants the user an additional life.
 +
|1
 +
|1
 +
|-
 +
|[[File:Skeleton_Skull.png|File:Skeleton_Skull.png|40px]]
 +
|Shadow Walk
 +
|Right click to use, makes the user invisible for 4 seconds.
 +
|1
 +
|5
 
|-
 
|-
 
|}
 
|}

Revision as of 12:35, 1 September 2021

Other languages:
English

Below is a comprehensive list of all the items that can be found in SMASH. The listed occurrence weight is the default but can be changed per match with the Item Editor by premium members or players with a SMASH party pass.


Weapons

Weapons are used for the best accuracy for hitting an opponent and can usually have multiple uses.

Item Item Name Information Uses Occurrence
File:Wooden_sword.png Wooden Sword Does 8-12 % per swing. 4 10
Gold sword.png Gilded Sword Does 8-12 % per swing. 4 7
File:Stone_sword.png Stone Sword Does 10-15 % per swing. 4 5
File:Iron_sword.png Shiny Sword Does 12-18 % per swing. 4 3
File:Diamond_sword.png Diamond Sword Does 14-21 % per swing. 4 1
File:Gold_axe.png The Smasher Left click to use. Destroys a bit of the terrain and deals 200% to other players in range. 1 1
Snowball.png Homing Snowball of Doom Right click to throw. Throws a snowball with tracking, deals 30% upon contact. 1 5
File:Bow.png Bow Does a maximum of 20% per arrow depending on the range. 15 4
Enchanted Bow HD.gif The Shotbow Shoots 10 arrows at a time with a maximum of 100% if it's a good hit. 3 3
File:Fishing_rod.png Player Grapple Right click to use. If you grapple another player it launches them behind you based on their damage. 3 (If hits Player)

32 (If misses)

5
Poppy.png Fire Flower Right click to use. Shoots fireballs that do a total of 164% (if all projectiles hit) and can set the terrain on fire. After it's depleted it will hiss and have no further use. 5 5
Snowball.png Just a Crappy Snowball Right click to throw. Throws a standard snowball. During the winter season if the snowball hits shrapnel snowballs are fired from the target. 1 7
Spectral arrow.png Air Strike Right click to use. Begins a countdown indicated by purple and white particles in a radius, detonates after a short period of time with varying explosion powers. Upon detonating with the smallest power, the item will remain on the ground and can be used again. 1 2
File:Diamond_pickaxe.png Rocket Launcher Right click to use. Fires a rocket that deals 45% damage and a large amount of knockback on players in the blast radius. On direct hit it also sets the target on fire, adding an additional 25% damage. 1 2
Golden pickaxe.png Missile Battery Right click to use. Fires 12 multiple miniature rockets which do little to no block damage, and deal small amounts of knockback. 1 2

Traps

Traps are usually thrown objects with vary in effect. If used incorrectly it can end up hurting the thrower as well.

Item Item Name Information Uses Occurence
File:Ice.png Ice Cube Right click to throw. After a 3 second delay it detonates and gives Slowness IV and a negative Jump Boost for 8 seconds to all players in a 4 block radius. It also visually shows an ice block around the affected players. 1 4
File:Wooden_plate.png Proximity Mine Right click to throw. If it lands on a full block it will change to an active pressure plate after a 3 second delay. It will explode and do over 100 damage when a player walks over it. 1 5
File:Creeper_egg.png Monster Egg Right click to throw. After a 3 second delay a random mob will spawn. See this page for all the possible mobs and the effects they have. 1 8
File:TNT.png Crafty Bomb Right click to place, it becomes a 2x2 stack of TNT. After a 3 second delay it detonates and destroys long straight lines through the terrain, dealing over 100 damage. 1 3
Potion Splash Poison.gif Splash Potion of Poison* Right click to throw. Gives 15 seconds of Poison II which can do over 150 damage. 1
File:Fire_charge.png Frag Grenade Right click to throw. Explodes after a 2 second delay dealing up to 100 damage. 1 6
File:Slimeball.png Cluster Grenade Right click to throw. After a 3 second delay it splits into 5 bombs that fly in a random direction and explode, dealing over 100 damage. 1 4
File:Firework_Star.png Singularity Grenade Right click to throw. After a 3 second delay it will pull nearby blocks and players into it. After 5 seconds it will explode, throwing blocks and players in all directions. Can do over 100 damage. 1 5
File:Cake.png Singularity Nuke** Right click to throw. After a 3 second delay it will pull nearby blocks and players into it. After 5 seconds it will explode, throwing blocks and players in all directions. Can do over 100 damage. It has a much bigger radius than the singularity grenade. 1


Aid

Aid is designed to help the user of the item. This is done by either decrease their damage percentage, give them an edge over the opponents or for a quick get away.

Item Item Name Information Uses Occurence
File:Sugar.png Speed Right click to use. Gives 30 seconds of Speed II, after that your speed will return to normal. 1 5
File:Ender_eye.png Instant Teleporter Right click to use. Teleports the player up to 22 blocks in the direction they are pointing. 1 8
Bottle o' Enchanting.gif Cloud In A Bottle Right click to use. Creates a temporary 5x5 platform that slowly fades away after 5 seconds. 1 3
File:Flint_and_steel.png Jetpack Right click to use. Gives a little upward boost. 4 3
File:Food.gif Food Right click to use. Immediately heals 10% damage. 1 5
File:Mushroom_soup.png Awesome Soup Right click to use. Immediately heals 100% damage. 1 3
File:Emerald.png Regenerate Map Right click to use. Immediately regenerates the entire map. 1 1
File:Totem_Of_Undying.png Extra Life Right click to use, the user must stay still for 5 seconds in order for the item to work. Grants the user an additional life. 1 1
File:Skeleton_Skull.png Shadow Walk Right click to use, makes the user invisible for 4 seconds. 1 5

*Can only be found in the dispensers of Stonehold.

**Only obtainable by the staff.