Difference between revisions of "SMASH Items"
From Shotbow Wiki
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|Rocket Launcher | |Rocket Launcher | ||
|Right click to use. Fires a rocket that deals 45% damage and a large amount of knockback on players in the blast radius. On direct hit it also sets the target on fire, adding an additional 25% damage. | |Right click to use. Fires a rocket that deals 45% damage and a large amount of knockback on players in the blast radius. On direct hit it also sets the target on fire, adding an additional 25% damage. | ||
+ | |1 | ||
+ | |2 | ||
+ | |- | ||
+ | |[[File:golden_pickaxe.png|32px]] | ||
+ | |Missile Battery | ||
+ | |Right click to use. Fires 12 multiple miniature rockets which do little to no block damage, and deal small amounts of knockback. | ||
|1 | |1 | ||
|2 | |2 |
Revision as of 23:40, 14 June 2020
Below is a comprehensive list of all the items that can be found in SMASH. The listed occurrence weight is the default but can be changed per match with the Item Editor by premium members or players with a SMASH party pass.
Weapons
Weapons are used for the best accuracy for hitting an opponent and can usually have multiple uses.
Item | Item Name | Information | Uses | Occurrence |
---|---|---|---|---|
Wooden Sword | Does 8-12 % per swing. | 4 | 10 | |
File:Golden_sword.png | Gilded Sword | Does 8-12 % per swing. | 4 | 7 |
Stone Sword | Does 10-15 % per swing. | 4 | 5 | |
Shiny Sword | Does 12-18 % per swing. | 4 | 3 | |
Diamond Sword | Does 14-21 % per swing. | 4 | 1 | |
The Smasher | Left click to use. Destroys a bit of the terrain and deals 200% to other players in range. | 1 | 1 | |
Homing Snowball of Doom | Right click to throw. Throws a snowball with tracking, deals 30% upon contact. | 1 | 5 | |
Bow | Does a maximum of 20% per arrow depending on the range. | 15 | 4 | |
The Shotbow | Shoots 10 arrows at a time with a maximum of 100% if it's a good hit. | 3 | 3 | |
Player Grapple | Right click to use. If you grapple another player it launches them behind you based on their damage. | 3 (If hits Player)
32 (If misses) |
5 | |
Fire Flower | Right click to use. Shoots fireballs that do a total of 164% (if all projectiles hit) and can set the terrain on fire. After it's depleted it will hiss and have no further use. | 5 | 5 | |
Just a Crappy Snowball | Right click to throw. Throws a standard snowball. During the winter season if the snowball hits shrapnel snowballs are fired from the target. | 1 | 7 | |
Rocket Launcher | Right click to use. Fires a rocket that deals 45% damage and a large amount of knockback on players in the blast radius. On direct hit it also sets the target on fire, adding an additional 25% damage. | 1 | 2 | |
Missile Battery | Right click to use. Fires 12 multiple miniature rockets which do little to no block damage, and deal small amounts of knockback. | 1 | 2 |
Traps
Traps are usually thrown objects with vary in effect. If used incorrectly it can end up hurting the thrower as well.
Item | Item Name | Information | Uses | Occurence |
---|---|---|---|---|
Ice Cube | Right click to throw. After a 3 second delay it detonates and gives Slowness IV and a negative Jump Boost for 8 seconds to all players in a 4 block radius. It also visually shows an ice block around the affected players. | 1 | 4 | |
Proximity Mine | Right click to throw. If it lands on a full block it will change to an active pressure plate after a 3 second delay. It will explode and do over 100 damage when a player walks over it. | 1 | 5 | |
Monster Egg | Right click to throw. After a 3 second delay a random mob will spawn. See this page for all the possible mobs and the effects they have. | 1 | 8 | |
Crafty Bomb | Right click to place, it becomes a 2x2 stack of TNT. After a 3 second delay it detonates and destroys long straight lines through the terrain, dealing over 100 damage. | 1 | 3 | |
File:Splash_poison.png | Splash Potion of Poison* | Right click to throw. Gives 15 seconds of Poison II which can do over 150 damage. | 1 | |
Frag Grenade | Right click to throw. Explodes after a 2 second delay dealing up to 100 damage. | 1 | 6 | |
Cluster Grenade | Right click to throw. After a 3 second delay it splits into 5 bombs that fly in a random direction and explode, dealing over 100 damage. | 1 | 4 | |
Singularity Grenade | Right click to throw. After a 3 second delay it will pull nearby blocks and players into it. After 5 seconds it will explode, throwing blocks and players in all directions. Can do over 100 damage. | 1 | 5 | |
Singularity Nuke** | Right click to throw. After a 3 second delay it will pull nearby blocks and players into it. After 5 seconds it will explode, throwing blocks and players in all directions. Can do over 100 damage. It has a much bigger radius than the singularity grenade. | 1 |
Aid
Aid is designed to help the user of the item. This is done by either decrease their damage percentage, give them an edge over the opponents or for a quick get away.
Item | Item Name | Information | Uses | Occurence |
---|---|---|---|---|
Speed | Right click to use. Gives 30 seconds of Speed II, after that your speed will return to normal. | 1 | 5 | |
Instant Teleporter | Right click to use. Teleports the player up to 22 blocks in the direction they are pointing. | 1 | 8 | |
File:Bottle_o'_enchanting.png | Cloud In A Bottle | Right click to use. Creates a temporary 5x5 platform that slowly fades away after 5 seconds. | 1 | 3 |
Jetpack | Right click to use. Gives a little upward boost. | 4 | 3 | |
Food | Right click to use. Immediately heals 10% damage. | 1 | 5 | |
Awesome Soup | Right click to use. Immediately heals 100% damage. | 1 | 3 | |
Regenerate Map | Right click to use. Immediately regenerates the entire map. | 1 | 1 | |
Extra Life | Right click to use, the user must stay still for 5 seconds in order for the item to work. Grants the user an additional life. | 1 | 1 | |
Shadow Walk | Right click to use, makes the user invisible for 4 seconds. | 1 | 5 |
*Can only be found in the dispensers of Stonehold.
**Only obtainable by the staff.