Difference between revisions of "Ridgevale"

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{{warning|warning=This page is currently in the process of being updated with information from the Origins Update. Some of the information on this page will be inaccurate until completion.}}
 
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[[File:Ridgevale.png|500x375px|thumb|right|Overview of Ridgevale, as seen from the north]]
 
[[File:Ridgevale.png|500x375px|thumb|right|Overview of Ridgevale, as seen from the north]]

Revision as of 20:10, 22 August 2020

Other languages:
English
Warning.png
This page is currently in the process of being updated with information from the Origins Update. Some of the information on this page will be inaccurate until completion.


File:Ridgevale.png
Overview of Ridgevale, as seen from the north

Ridgevale is a town in between the Southern mountain ridges, it can be accessed by the road North from Huntsgrove. The most common loot here is food, but healing kits and water bottles as well as chain armor and weapons including iron swords and bows are also available. This is a good place to gear up with mid-tier loot before heading farther North.

General Information
Coordinates: (700, -550)
Location Message: Town
Number of Buildings: 6
Zombie Threat: High
Number of Chests: 16
Lootable Graves: None
Risk of Bandits: High



General Resources
Water bottle.png Water Refill
Crafting TableHD.png Crafting Table
New FarmHD2.png Farm 4 Beetroots
Brewing stand.png Brewing Stand
Lit Furnace HD.png Lit Furnace

Civilian Loot
Paper.png Common Chests 5
Yellow dye.png Uncommon Chests

Antidote Flask.png Rare Chests

Tool Loot
Wooden hoe.png Common Chests

Stone Button (S) JE5 BE2.png Uncommon Chests

Stone hoe.png Rare Chests

Food Loot
Beetroot.png Common Chests
Wheat.png Uncommon Chests 2
Pumpkin pie.png Rare Chests
Potion Loot
Potion Drink Health.gif Common Chests
Potion Splash Health.gif Uncommon Chests
Glowstone Dust.png Rare Chests


Military Loot
Arrow.png Common Chests
Sugar.png Uncommon Chests 8
Ender pearl.png Rare Chests
Gunpowder.png Epic Chests
Diamond axe.png Mythic Chests
Room Loot
Gold apple.png High Chests

Cooked cod.png Low Chests




Loot Chests

  • Manor
    • 1 mil_uncommon
    • 4 civ_common
  • Advancable's Home
    • 1 mil_uncommon
  • Northern House
    • 1 mil_uncommon
  • Small House
    • 1 mil_uncommon
  • Vaecon's Cupcakery
    • 2 food_uncommon
    • 1 civ_tool
  • Rafiki's Shop of Horrors
    • 1 civ_common
    • 4 mil_uncommon


Travel Advisory/Warnings

  • The house just north of Vaecon's Cupcakery has a crafting table.
  • You can parkour up to the trees then to the houses near the southern part of Ridgevale to hide from bandits. Also, you can parkour in the cupcakery through a ladder on the 1st floor, where the civ_tool chest is located, and in the northern big house, in the chimney.
  • Due to its location in between several mountain ridges, the town of Ridgevale is not easily accessible from the north and east, however a road from Huntsgrove leads there.
  • Watch the trees near the houses as zombies may be hidden there.
  • Zombies are free to roam the unwalled settlement, but other players are less common here than in other nearby locations.
  • Ridgevale is a great place for stopping by when traveling into the snow biome, as player encounters are not common.
  • If you are low on water here, the closest source can be found by following the path back towards Huntsgrove until the unfrozen portion of the river is reached.
  • Ridgevale is a great place to gather chain mail armor, healing kits, food, and water bottles and camp before continuing on to your next stop.
  • There are five cakes in Vaecon's Cupcakery, which you can use as a food supply if you are low on food. The cakes will appear every time the server reboots.
  • Coming here from Fire Spire is very common, indicating that the path between these two places is fairly dangerous.
  • After combining the loot from Fire Spire and Ridgevale, going to Tahosa through the Cave System Entrance of Sirus can be effective to get higher-tier military loot.


Lore

Lore Book

Diary - Mary

Day 14:
We don't have much here, but what we do have we share among us all. Jeff got sick today and is staring at me with a hunger only the living dead can have.

Day 15:
We're taking a vote later tonight to decide what should be done with the outsiders that pass through the town.
Day 16:
Our guarded community is dying and we will likely have to turn the garden into a cemetery tomorrow assuming that we can put Jeff to...