Difference between revisions of "Maze of the Tenth"

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|difficulty= 3.9/10
 
|difficulty= 3.9/10
 
|chests= 7
 
|chests= 7
|type= Dungeon
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|type= Mini-Dungeon
 
|zombies= <font color="#fc5202">High</font> - [[Special:MyLanguage/MineZ Mobs#Zombies|Zombie]] and [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigmen]] Spawners
 
|zombies= <font color="#fc5202">High</font> - [[Special:MyLanguage/MineZ Mobs#Zombies|Zombie]] and [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigmen]] Spawners
 
|parkour= <font color="##99cc00">Low</font>
 
|parkour= <font color="##99cc00">Low</font>

Revision as of 11:08, 7 March 2020

Other languages:
English
Entrance to the maze. Screenshot taken from the staircase leading down

Maze of the Tenth is a underground dungeon in the snow biome. The entrance to the maze is carved in the North side of the Southern mountain, close to the peak. Maze of the Tenth consists of a spiraling staircase and a maze.

Dungeon Information
Coordinates: (-207, -567)
Difficulty: 3.9/10
Number of Chests: 7
Dungeon Type: Mini-Dungeon
Zombie Content: High - Zombie and Zombie Pigmen Spawners
Parkour Content: Low
Puzzle/Trap Content: Medium
Minimum Players: 1
Other Requirements: None



General Resources
Water bottle.png Water Refill
Crafting table.png Crafting Table
Farm.png Farm
Brewing stand.png Brewing Stand
Dungeon Loot
Gold sword.png Legendary Dispenser 1
Gold sword.png Elite Dispenser
Dungeon Chests
Chain helmet.png Dungeon Common 7
Iron chestplate.png Dungeon Uncommon
Enchanted Iron Helmet HD.gif Dungeon Rare



Loot Chests

  • Loot Room
    • 7 dungeon_common

Legendary Items

Name Image Notes
Lone Sword File:iron_sword.png Restores 2 hearts to the user when right clicked, at the cost of 10 durability. Has a 60 second cooldown.

Video Walkthrough

Text Walkthrough

Climbing The Mountain

  • Before you even enter the dungeon, you must climb the steep mountain to reach the entrance.
  • You can climb most of the way up on the south side, and can then walk around the mountain to reach the entrance on the north side.
  • Alternatively, if you have a Weak Grapple, you can grapple up the north side with about 2-3 uses.

Entrance/Staircase

  • Enter the dungeon by stepping on the plate and walk down the staircase until you find a root which crosses over the hole.
  • Cross over the root and back onto the staircase.
  • Continue until you hit a dead end and cross the root nearest to that.
  • Cross the root and continue down to the bottom.
  • Watch out for Zombies as there are zombie and zombie pigman spawners throughout the staircase!

Entrance to the Maze

  • Find the button near the water fountain and press it to be randomly spawned on one of the spawn points.
  • Remember to take a drink of water before you start because this is the last water until the loot room.

The Maze

  • Follow this map and try to get to the coordinates of -204 33 -450.
  • Watch out for zombie pigmen because there are spawners scattered throughout.
  • Once you find the location, push the wooden button found on the West side of the entrance on the wood to open the loot room door.
  • Congratulations!

Travel Advisory/Warnings

  • This is the furthest location south where zombie pigmen can spawn.
  • Be sure to bring high amounts of food, as the climb up the mountain along with the actual dungeon inside will deplete your hunger quickly.
  • The maze contains many zombies and zombie pigmen, and the spiral staircase down has many spawners. Tread with caution, and don't stay too long on a specific section.
  • The path to the maze features a long pathway circling an empty chamber down to the floor. Beware, as zombies may push you to your death.
  • The dungeon sees high player traffic, as it can spawn iron armor frequently, and it is a popular gear route for bandits.

Trivia

  • There's a fake exit at -297, 33, -550. If you press the button, the wall with the broken stone bricks disappears and you can enter a room with some skeleton skulls, full cauldrons and a single iron door. If you stand on the pressure plate in front of the iron door, it will open it, revealing a dead end trap with a sign reading "Get Rekt".
  • A small room located at -108, 33, -580 contains three graves, referring to the three builders that built this dungeon (Anskar, demon_peanut and Gallihad).
  • Down the spiral staircase, at -222, 100, -544, there's an odd-looking wall with a similar pattern of those seen at Eclipsed Ruins.
  • The entrance down into the dungeon is likely based off of the Quinta da Regaleira Palace's Initiation Wells, which were used for ceremonial purposes.