Difference between revisions of "Legendary Items"

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'''Legendary Items''' are a special form of [[Special:MyLanguage/MineZ|MineZ]] [[Special:MyLanguage/loot|loot]] that can be found at the end of most dungeons as a reward. All Legendaries have special effects when used in game and are obtained from a specific dungeon.
+
'''Legendary Items''' are a special form of [[Special:MyLanguage/MineZ|MineZ]] [[Special:MyLanguage/loot|loot]] that can be found at the end of most dungeons as a reward. All Legendaries have special effects when used in-game and are obtained from a specific dungeon.
  
 
==Legendary Swords== <!--T:2-->
 
==Legendary Swords== <!--T:2-->
  
 
<!--T:3-->
 
<!--T:3-->
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"
+
{| class="wikitable" style="text-align:center; width: 100%"
 
|-
 
|-
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
+
! style="width:10%"|Name
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image
+
! style="width:5%"|Image
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
+
! style="width:75%"|Notes
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Dungeon
+
! |Obtained From
 
|-
 
|-
|style="width:10%"|Corsair's Edge
+
|Clay Club
|[[File:iron_sword.png|File:iron_sword.png]]
+
|[[File:stone_sword.png]]
|style="width:60%"|Deals 33% More damage to players holding a diamond sword.
+
|Stuns zombies for 3 seconds on hit. '''Passiveː''' Deals Smite 1 damage.
 +
|[[Special:MyLanguage/Carmi Sewers|Carmi Sewers]]
 +
|-
 +
|Corsair's Edge
 +
|[[File:iron_sword.png]]
 +
|'''Passiveː''' Deals 15% more damage to players holding a diamond sword. Costs 2 durability per hit.
 
|[[Special:MyLanguage/Ghost Fleet|Ghost Fleet]]
 
|[[Special:MyLanguage/Ghost Fleet|Ghost Fleet]]
 +
|-
 +
|Death Scythe
 +
|[[File:iron_hoe.png]]
 +
|'''Passive:''' Has a 25% chance to perform a strong slashing attack, increasing your attack strength by 15%. Deals iron sword damage.
 +
|[[Special:MyLanguage/Bloodstained Abyss|Bloodstained Abyss]] (2nd fastest loot room)
 
|-
 
|-
 
|Endeavour
 
|Endeavour
|[[File:stone_sword.png|File:stone_sword.png]]
+
|[[File:stone_sword.png]]
|Deals 60% more damage if the user has less health than the player hit.
+
|'''Passiveː''' Deals 80% more damage to players with more health than you.
 
|[[Special:MyLanguage/St. Roseluck Crypt|St. Roseluck Crypt]]
 
|[[Special:MyLanguage/St. Roseluck Crypt|St. Roseluck Crypt]]
 
|-
 
|-
 
|Flail
 
|Flail
|[[File:gold_sword.png|File:gold_sword.png]]
+
|[[File:gold_sword.png]]
|Deals less damage when the user has high health. Deals more damage when the user has low health. (Deals 4.5 hearts of damage at half a heart and 2 hearts of damage at full health.)
+
|'''Passiveː''' Deals true damage to the target player scaling with your missing health, up to 2.5 hearts while at ≤4 hearts. Produces particles around you which change depending on the Flail's damage potential.
 
|[[Special:MyLanguage/Aeternalis Crypt|Aeternalis Crypt]]
 
|[[Special:MyLanguage/Aeternalis Crypt|Aeternalis Crypt]]
 +
|-
 +
|Forsaken's Blade
 +
|[[File:iron_sword.png]]
 +
|'''Right Clickː''' Become immune to ranged attacks for 10 seconds (Breaks after use).
 +
|[[Special:MyLanguage/MineZ_Mobs#Forsaken|Forsakens]]
 
|-
 
|-
 
|Gamble
 
|Gamble
|[[File:stone_sword.png|File:stone_sword.png]]
+
|[[File:stone_sword.png]]
|Has a 50% chance to deal 5 true damage (2.5 hearts) to the player hit; or will deal 6 true damage (3 hearts) to the wielder.
+
|'''Right Click [[Loot|Chest]]ː''' The Chest breaks, with a 60% chance to drop double the loot; or a 40% chance to explode, destroying its contents and dealing 3 hearts of damage to the user (Costs 10 durability).
 
|[[Special:MyLanguage/Red Demon Temple|Red Demon Temple]]
 
|[[Special:MyLanguage/Red Demon Temple|Red Demon Temple]]
 +
|-
 +
|Grass Blade
 +
|[[File:wooden_sword.png]]
 +
|'''Passiveː''' Deals iron sword damage to players and zombies.
 +
|[[Special:MyLanguage/Thieves Guild|Thieves Guild]]
 
|-
 
|-
 
|Ipse's Folly
 
|Ipse's Folly
|[[File:gold_sword.png|File:gold_sword.png]]
+
|[[File:gold_sword.png]]
|When right clicked, the user takes 5 hearts of damage and players around the user gain Regeneration II for 15 seconds, at the cost of 10 durability.
+
|'''Right Clickː''' Take 5 hearts of damage; players in a six-block radius gain Regeneration II for 15 seconds, healing 6 hearts in total (Costs 40 durability, 10 second cooldown).
|[[Special:MyLanguage/Ghost Fleet|Ghost Fleet]]
+
|[[Special:MyLanguage/Lost Thieves Guild|Lost Thieves Guild]]
 +
|-
 +
|Kikuichimonji
 +
|[[File:wooden_sword.png]]
 +
|Has a 33.3% chance to give the player hit Poison I for 6 seconds.
 +
|[[Special:MyLanguage/Bloodstained Abyss|Bloodstained Abyss]] (slowest loot room)
 
|-
 
|-
 
|Lone Sword
 
|Lone Sword
|[[File:iron_sword.png|File:iron_sword.png]]
+
|[[File:iron_sword.png]]
|Restores 2 hearts to the user when right clicked, at the cost of 10 durability. Has a 60 second cooldown.
+
|'''Right Clickː''' Gain Regeneration I for 10 seconds, healing 2 hearts in total (Costs 10 durability, 60 second cooldown).
 
|[[Special:MyLanguage/Maze of the Tenth|Maze of the Tenth]]
 
|[[Special:MyLanguage/Maze of the Tenth|Maze of the Tenth]]
 +
|-
 +
|Masamune
 +
|[[File:iron_sword.png]]
 +
|'''Right Clickː''' Gives 1 absorption heart, 1 heart and one bar of hunger or saturation (Costs 10 durability, 60 second cooldown).
 +
|[[Special:MyLanguage/Necromancer Tower|Necromancer Tower]]
 
|-
 
|-
 
|Muramasa
 
|Muramasa
|[[File:iron_sword.png|File:iron_sword.png]]
+
|[[File:iron_sword.png]]
|Has a chance to take away one hunger bar. If successful, it displays the message "Hungry?" to the player hit.
+
|'''Passive:''' Every 10 seconds, removes 1.5 hunger or 1.5 saturation if available when a player is hit.
 
|[[Special:MyLanguage/Wizard Tower|Wizard Tower]]
 
|[[Special:MyLanguage/Wizard Tower|Wizard Tower]]
 +
|-
 +
|Night's Shadow
 +
|[[File:iron_sword.png]]
 +
|'''Right Clickː''' Toggle "Wither Strike" for 25 seconds, causing the next attack to inflict Wither I for 5 seconds to the target player (60 second cooldown).
 +
|[[Special:MyLanguage/Bloodstained Abyss|Bloodstained Abyss]] (fastest loot room)
 
|-
 
|-
 
|Overkill
 
|Overkill
|[[File:diamond_sword.png|File:diamond_sword.png]]
+
|[[File:diamond_sword.png]]
|Deals 12 damage to the player hit, but gives the user Weakness V for 10 seconds.
+
|'''Right Clickː''' Activate for for 5 seconds, causing the next attack to deal true damage to the target player scaling with their missing health (Costs 50 durability). Gain Weakness II for a few seconds after a successful use.
 
|[[Special:MyLanguage/Byesford Labs|Byesford Labs]]
 
|[[Special:MyLanguage/Byesford Labs|Byesford Labs]]
 
|-
 
|-
 
|Peace
 
|Peace
|[[File:diamond_sword.png|File:diamond_sword.png]]
+
|[[File:diamond_sword.png]]
|Has a 33% chance to give the user or the player hit Weakness II for 3 seconds.
+
|'''Passiveː''' Has a 33% chance to give you or the target player Weakness II for 3 seconds.
 
|[[Special:MyLanguage/Sunken Library|Sunken Library]]
 
|[[Special:MyLanguage/Sunken Library|Sunken Library]]
 
|-
 
|-
 
|Phantom Blade
 
|Phantom Blade
|[[File:iron_sword.png|File:iron_sword.png]]
+
|[[File:iron_sword.png]]
|The user has a chance to dash towards the player hit.
+
|'''Right Clickː''' Dash forward a few blocks (Costs 15 durability, 30 second cooldown). Disabled in dungeons.
 
|[[Special:MyLanguage/Body Offload|Body Offload]]
 
|[[Special:MyLanguage/Body Offload|Body Offload]]
 
|-
 
|-
 
|Robber's Blade
 
|Robber's Blade
|[[File:wooden_sword.png|File:wooden_sword.png]]
+
|[[File:wooden_sword.png]]
|Deals no damage, but when the user hits a player, the sword is replaced by an item randomly removed from the target's inventory. If there are no items in the player hit's inventory, the message "You failed to steal from (player hit)" will be displayed to the user. Breaks after use, does not steal Soulbound items or equipped armor and does not work on PvE.
+
|'''Passiveː''' Deals no damage. Does not work on PvE. Does not work on players with no available items.
 +
'''Left Clickː''' Steal a random item from the target player's hotbar (Breaks after use). Cannot steal equipped armor, Soulbound items or Small Bags.
 
|[[Special:MyLanguage/Lost Thieves Guild|Lost Thieves Guild]]
 
|[[Special:MyLanguage/Lost Thieves Guild|Lost Thieves Guild]]
 
|-
 
|-
 
|Vampyr
 
|Vampyr
|[[File:iron_sword.png|File:iron_sword.png]]
+
|[[File:iron_sword.png]]
|Has a chance to restore one heart to the user upon hitting another player, and displays the message "You sucked some blood" to the user if successful.
+
|'''Passiveː''' You heal 0.25 hearts per hit from players or 0.4 hearts from zombies, increased to 0.4 hearts per hit from players or 0.7 from zombies while at ≤5 hearts.
 
|[[Special:MyLanguage/Dark Mansion|Dark Mansion]]
 
|[[Special:MyLanguage/Dark Mansion|Dark Mansion]]
 
|-
 
|-
 
|}
 
|}
  
==Legendary Bows== <!--T:4-->
+
==Legendary Axes== <!--T:4-->
  
 
<!--T:5-->
 
<!--T:5-->
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"
+
{| class="wikitable" style="text-align:center; width: 100%"
 +
|-
 +
! style="width:10%"|Name
 +
! style="width:5%"|Image
 +
! style="width:75%"|Notes
 +
!|Obtained From
 +
|-
 +
|Earth Shaker
 +
|[[File:iron_axe.png]]
 +
|Upon use, launches all players and zombies within 5 blocks into the air. Each use uses 50 durability. Deals two hearts of true damage on zombies when activated.
 +
|Crafting a Rusted Earth Shaker and a [[Special:MyLanguage/Tools#Other Tools|Chunk of Iron]] together.
 
|-
 
|-
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
+
|Rusted Earth Shaker
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image
+
|[[File:stone_axe.png]]
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
+
|Upon use, launches all zombies within 5 blocks into the air, and deals 2 hearts of true damage to them. Each use uses 50 durability.
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Dungeon
+
|[[Special:MyLanguage/MineZ Mobs#Rampaging Golem|Rampaging Golem]]
 
|-
 
|-
|style="width:10%"|Binding Bow
+
|}
|[[File:bow.png|File:bow.png]]
+
 
|style="width:60%"|Gives the player shot Slowness III for 3 seconds, but deals no damage.
+
==Legendary Bows== <!--T:6-->
 +
 
 +
<!--T:7-->
 +
{| class="wikitable" style="text-align:center; width: 100%"
 +
|-
 +
! style="width:10%"|Name
 +
! style="width:5%"|Image
 +
! style="width:75%"|Notes
 +
!|Obtained From
 +
|-
 +
|Binding Bow
 +
|[[File:bow.png]]
 +
|Gives the player shot Slowness III for 3 to 10 seconds depending on the distance travelled, at the cost of 3 durability.
 
|[[Special:MyLanguage/Anvalia Mines|Anvalia Mines]]
 
|[[Special:MyLanguage/Anvalia Mines|Anvalia Mines]]
 
|-
 
|-
|style="width:15%"|Blunderbuss
+
|Blunderbuss
|style="width:10%"|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Shoots a volley of 4 grenades at full charge, at the cost of 5 arrows.
+
|Loads up to three grenades. When fired, deals knockback to the user and can deal up to 6 hearts of true damage.
 +
|[[Special:MyLanguage/Zerbia Depths|Zerbia Depths]]
 +
|-
 +
|Grapeshot
 +
|[[File:bow.png]]
 +
|Fires a volley (4) of grenades. Requires 8 arrows, consumes 3 durability.
 
|[[Special:MyLanguage/Zerbia Depths|Zerbia Depths]]
 
|[[Special:MyLanguage/Zerbia Depths|Zerbia Depths]]
 
|-
 
|-
 
|Heal Bow
 
|Heal Bow
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Deals no damage but restores 4 hearts to the player shot, at the cost of 2 arrows.
+
|Deals no damage but restores 3 hearts to the player shot, at the cost of 2 arrows and 2 durability.
 
|[[Special:MyLanguage/Eclipsed Headquarters|Eclipsed Headquarters]]
 
|[[Special:MyLanguage/Eclipsed Headquarters|Eclipsed Headquarters]]
 
|-
 
|-
 
|Quiet
 
|Quiet
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
 
|Plays a ghast sound upon shooting a player, which can be heard by everyone nearby.
 
|Plays a ghast sound upon shooting a player, which can be heard by everyone nearby.
 
|[[Special:MyLanguage/Sunken Library|Sunken Library]]
 
|[[Special:MyLanguage/Sunken Library|Sunken Library]]
 
|-
 
|-
 
|Rocksteady
 
|Rocksteady
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Deals no damage but gives the player shot Resistance III and Slowness III for 4 seconds, at the cost of 2 arrows.
+
|Gives the player shot Resistance III and Slowness III for 5 seconds.
 
|[[Special:MyLanguage/Byesford Labs|Byesford Labs]]
 
|[[Special:MyLanguage/Byesford Labs|Byesford Labs]]
 
|-
 
|-
 
|Shotbow
 
|Shotbow
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Shoots a volley of 7 arrows at full charge, at the cost of 1 durability and 1 arrow.
+
|Shoots a volley of 8 arrows at full charge at the cost of 1 durability and 1 arrow, dealing up to a total of 6 hearts if all 8 arrows hit. Has a cooldown of 3 seconds.
 
|[[Special:MyLanguage/Mount Therum|Mount Therum]]
 
|[[Special:MyLanguage/Mount Therum|Mount Therum]]
 
|-
 
|-
 
|Truth Bow
 
|Truth Bow
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Displays the health of the player shot in the user's chat.
+
|Gives the player shot Glowing I for 10 seconds and marks them for the duration at full charge, at the cost of 3 durability. Marked players take 15% more melee damage from players. The wielder is given slowness II for 10 seconds after shooting.
 
|[[Special:MyLanguage/Aeternalis Crypt|Aeternalis Crypt]]
 
|[[Special:MyLanguage/Aeternalis Crypt|Aeternalis Crypt]]
 
|-
 
|-
 
|Venom Bow
 
|Venom Bow
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Gives the player shot Poison I, Nausea II and Speed II for 4 seconds at full charge, at the cost of 3 arrows.
+
|Shoot a player to mark them. Repeated shots on the same target will stack more marks. Stacks up to 8 marks, marks last 10 seconds. Left-click to detonate all applied marks, dealing .5 hearts per mark. Also deals power 1 bow damage.
 
|[[Special:MyLanguage/Flooded Tunnels|Flooded Tunnels]]
 
|[[Special:MyLanguage/Flooded Tunnels|Flooded Tunnels]]
 
|-
 
|-
 
|Web Shot
 
|Web Shot
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Shoots a web-ball that creates a small bundle of webs upon impact at full charge, at the cost of 5 arrows.
+
|Shoots a snowball that creates a bundle of webs upon impact for up to 5 seconds depending on the distance travelled at full charge, at the cost of 2 arrows. Disabled in dungeons.
 
|[[Special:MyLanguage/Sunken Mire|Sunken Mire]]
 
|[[Special:MyLanguage/Sunken Mire|Sunken Mire]]
 
|-
 
|-
 
|Zombie Bow
 
|Zombie Bow
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Shoots a zombie egg at full charge. Zombie eggs have a chance to turn into a zombie upon contact with the ground, at the cost of one arrow.
+
|Shoots a zombie egg at full charge, at the cost of one arrow. Zombie eggs have a chance to turn into a zombie after a short delay.
 
|[[Special:MyLanguage/Devil's Respite|Devil's Respite]]
 
|[[Special:MyLanguage/Devil's Respite|Devil's Respite]]
 
|-
 
|-
 
|}
 
|}
  
==Legendary Armor== <!--T:6-->
+
==Legendary Armor== <!--T:8-->
  
<!--T:7-->
+
<!--T:9-->
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"
+
{| class="wikitable" style="text-align:center; width: 100%"
 
|-
 
|-
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
+
! style="width:10%"|Name
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image
+
! style="width:5%"|Image
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
+
! style="width:75%"|Notes
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Dungeon
+
!|Obtained From
 
|-
 
|-
|style="width:10%"|Binding Helmet
+
||Binding Helmet
|[[File:iron_helmet.png|File:iron_helmet.png]]
+
|[[File:iron_helmet.png]]
|style="width:60%"|Gives the attacker Slowness I for 3 seconds when the wearer is hit.
+
|Has a 10% chance to give the attacker Slowness I for 2 seconds when the wearer is hit.
 
|[[Special:MyLanguage/Krubera Vault|Krubera Vault]]
 
|[[Special:MyLanguage/Krubera Vault|Krubera Vault]]
 
|-
 
|-
|Helmet of Vision
+
|Frost Walker
|[[File:iron_helmet.png|File:iron_helmet.png]]
+
|[[File:iron_boots.png]]
|Gives the wearer Night Vision IV while equipped.
+
|Activate while on the water to create platforms of ice for 20 seconds. Costs 5 durability. Cooldown: 75 seconds. Activated with swap key, F by default. Can be repaired with iron ingots.
|[[Special:MyLanguage/Conagher's Abandoned Mineshaft|Conagher's Abandoned Mineshaft]]
+
|[[Special:MyLanguage/MineZ Mobs#Shivers|Shivers]], [[Special:MyLanguage/Sunken Library|Sunken Library]]
 +
|-
 +
|Gorgon's Gaze
 +
|[[File:iron_helmet.png]]
 +
|Sneak to give all players within 10 blocks in line of sight increasing slowness. Uses 1 durability per second, with a 15 second cooldown.
 +
|[[Special:MyLanguage/Serpent's Hold|Serpent's Hold]]
 +
|-
 +
|Miner's Lamp
 +
|[[File:Enchanted_Chain_Helmet_HD.gif|32px]]
 +
|'''Passive:''' Gives the wearer indefinite Night Vision.
 +
|[[Special:MyLanguage/Abandoned Mineshaft|Abandoned Mineshaft]]
 
|-
 
|-
 
|Ninja Sandals
 
|Ninja Sandals
|[[File:chain_boots.png|File:chain_boots.png]]
+
|[[File:Enchanted_Chain_Boots_HD.gif|32px]]
 
|Gives the wearer Speed II for 5 seconds when hit.
 
|Gives the wearer Speed II for 5 seconds when hit.
 
|[[Special:MyLanguage/Necromancer Tower|Necromancer Tower]]
 
|[[Special:MyLanguage/Necromancer Tower|Necromancer Tower]]
 
|-
 
|-
 
|Rubber Shield
 
|Rubber Shield
|[[File:iron_chestplate.png|File:iron_chestplate.png]]
+
|[[File:iron_chestplate.png]]
|The wearer takes less damage from arrows but takes more damage from swords.
+
|The wearer takes significantly less damage from arrows but takes significantly more damage from swords.
 
|[[Special:MyLanguage/St. Roseluck Crypt|St. Roseluck Crypt]]
 
|[[Special:MyLanguage/St. Roseluck Crypt|St. Roseluck Crypt]]
 
|-
 
|-
 
|}
 
|}
  
==Other Legendary Items== <!--T:8-->
+
==Legendary Potions== <!--T:10-->
  
<!--T:9-->
+
<!--T:11-->
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"
+
{| class="wikitable" style="text-align:center; width: 100%"
 
|-
 
|-
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
+
! style="width:10%"|Name
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image
+
! style="width:5%"|Image
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
+
! style="width:75%"|Notes
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Dungeon
+
!|Obtained From
 
|-
 
|-
|style="width:10%"|Earth Shaker
+
|Acid Vial
|[[File:stone_axe.png|File:stone_axe.png]]
+
|[[File:Potion Lingering Poison.gif]]
|style="width:60%"|Causes zombies in the area to be knocked back a random distance between 5-20 blocks when left clicked on the ground, at the cost of 50 durability.
+
|Right click to throw the potion and cover the ground in acid. When you're inside the acid your armor and weapons take heavy durability damage. Zombies take heavy damage and are permanently slowed. Can't be used at Meridian.
|[[Special:MyLanguage/Saward Crypt|Saward Crypt]]
+
|[[Special:MyLanguage/Alchemical Lab|Alchemical Lab]]
 +
|-
 +
|Giant's Brew
 +
|[[File:health_potion.png]]
 +
|Gives Strength I (+10% melee damage) for 0:40
 +
|A rare drop from Scorched [[Special:MyLanguage/MineZ Mobs#Giant|Giants]].
 +
|}
 +
 
 +
==Other Legendary Items== <!--T:12-->
 +
 
 +
<!--T:13-->
 +
{| class="wikitable" style="text-align:center; width: 100%"
 +
|-
 +
! style="width:10%"|Name
 +
! style="width:5%"|Image
 +
! style="width:75%"|Notes
 +
!|Obtained From
 
|-
 
|-
 
|Emerald Geode
 
|Emerald Geode
|[[File:Emerald_Geode.png|File:Emerald_Geode.png|30x30px]]
+
|[[File:Emerald_Geode.png|32px]]
 
|Currently unknown at this time.
 
|Currently unknown at this time.
 
|[[Special:MyLanguage/Eclipsed Headquarters|Eclipsed Headquarters]]
 
|[[Special:MyLanguage/Eclipsed Headquarters|Eclipsed Headquarters]]
|-
 
|Gate Stone
 
|[[File:Gate_stone.png|File:Gate_stone.png]]
 
|Causes five symbols to appear around a [[Special:MyLanguage/Waygates|Waygate]] when thrown out of inventory nearby it. Jumping to one of the symbols and then into the gateway will teleport the player to [[Special:MyLanguage/The Tether|The Tether]]. Becomes darker with each use and no longer works after 8 uses. Can be recharged at [[Special:MyLanguage/Asindia Ruins|Asindia Ruins]].
 
|[[Special:MyLanguage/Path of Light|Path of Light]]
 
 
|-
 
|-
 
|Seal of Entropy
 
|Seal of Entropy
|[[File:book.png|File:book.png]]
+
|[[File:Enchanted_Regular_Book.gif|32px]]
|Creates a circle around the user when right clicked which causes all players except the user to move unpredictably while within the circle. Breaks after use.
+
|Creates a circle around the user when right-clicked which causes all players except the user to move unpredictably while within the circle. Breaks after use.
 
|[[Special:MyLanguage/Fire Spire Past|Fire Spire Past]]
 
|[[Special:MyLanguage/Fire Spire Past|Fire Spire Past]]
 
|-
 
|-
 
|Seal of Gravity
 
|Seal of Gravity
|[[File:book.png|File:book.png]]
+
|[[File:Enchanted_Regular_Book.gif|32px]]
 
|Thrown out when right clicked, causing all nearby players to be pulled its location after a short delay. Breaks after use.
 
|Thrown out when right clicked, causing all nearby players to be pulled its location after a short delay. Breaks after use.
 
|[[Special:MyLanguage/Wind Spire Past|Wind Spire Past]]
 
|[[Special:MyLanguage/Wind Spire Past|Wind Spire Past]]
 
|-
 
|-
 
|Seal of Space
 
|Seal of Space
|[[File:book.png|File:book.png]]
+
|[[File:Enchanted_Regular_Book.gif|32px]]
|Marks a location up to twenty blocks away and creates a circle around the user when right clicked. After a short delay all players within the circle are teleported to the marked location. Breaks after use.  Cannot be used in dungeons.
+
|Marks a location up to twenty blocks away and creates a circle around the user when right-clicked. After a short delay, all players within the circle are teleported to the marked location. Breaks after use.  Cannot be used in dungeons.
 
|[[Special:MyLanguage/Earth Spire Past|Earth Spire Past]]
 
|[[Special:MyLanguage/Earth Spire Past|Earth Spire Past]]
 
|-
 
|-
 
|Seal of Time
 
|Seal of Time
|[[File:book.png|File:book.png]]
+
|[[File:Enchanted_Regular_Book.gif|32px]]
|Marks the user's current location and begin a countdown of 7.5 seconds when right clicked. At the end of the countdown the user teleports to the marked location with the same health, hunger and saturation that they had upon starting the countdown. Breaks after use.
+
|Marks the user's current location and begins a countdown of 7.5 seconds when right-clicked. At the end of the countdown, the user teleports to the marked location with the same health, hunger, and saturation that they had upon starting the countdown. Breaks after use.
 
|[[Special:MyLanguage/Water Spire Past|Water Spire Past]]
 
|[[Special:MyLanguage/Water Spire Past|Water Spire Past]]
 +
|-
 +
|Small Bag
 +
|[[File:Brown bag.png|32px]]
 +
|Opens 9 bonus inventory storage slots when right-clicked. The user must stand still for 10 seconds in order to use while they have a PvP Tag. Players can only have one in their inventory at a time.
 +
|[[Special:MyLanguage/Loot|Crafting, Tool_Uncommons, T3 Graves and T3 Fishing]]
 
|-
 
|-
 
|}
 
|}
  
==[[Special:MyLanguage/Anemos Sanctum|Anemos Sanctum]] Elite Legendaries== <!--T:10-->
+
==[[Special:MyLanguage/Anemos Sanctum|Anemos Sanctum]] Elite Legendaries== <!--T:14-->
  
<!--T:11-->
+
<!--T:15-->
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"
+
{| class="wikitable" style="text-align:center; width: 100%"
 
|-
 
|-
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
+
! style="width:10%"|Name
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image
+
! style="width:5%"|Image
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
+
! style="width:75%"|Notes
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Drop Chance
+
!|Drop Chance
 
|-
 
|-
|style="width:15%"|Simoon's Song
+
|Simoon's Song
|[[File:iron_sword.png|File:iron_sword.png]]
+
|[[File:iron_sword.png]]
|style="width:60%"|Deals no damage but gives the user Speed I and inflicts a semi-powerful knockback effect on the player hit. The knockback effect is doubled if the player hit is holding a Simoon's Song or is in the air. Disabled in [[Special:MyLanguage/Zerbia Depths|Zerbia Depths]].
+
|Deals no damage but gives the user and player hit 5 seconds of Speed I and inflicts a powerful knockback effect on the player hit at the cost of 5 durability. The knockback effect is doubled if the player hit is is in the air. Cannot be used in [[Special:MyLanguage/Zerbia Depths|Zerbia Depths]].
 
|33.3%
 
|33.3%
 
|-
 
|-
 
|Simoon's Melody
 
|Simoon's Melody
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Gives the player shot Speed I for 10 seconds at full charge, at the cost of 3 arrows.
+
|Gives the player shot Levitation 2 for 3 seconds, at the cost of 3 durability. Has a 5-second cooldown between uses.
 
|33.3%
 
|33.3%
 
|-
 
|-
 
|Simoon's Sonata
 
|Simoon's Sonata
|[[File:iron_chestplate.png|File:iron_chestplate.png]]
+
|[[File:iron_chestplate.png]]
|Gives the wearer Speed I for 5 seconds when hit.
+
|Gives the wearer Speed II for 4 seconds when hitting another player.
 
|11.1%
 
|11.1%
 
|-
 
|-
 
|Simoon's Tune
 
|Simoon's Tune
|[[File:water_bottle.png|File:water_bottle.png]]
+
|[[File:water_bottle.png]]
|Gives the user Jump Boost III and Speed III for 30 seconds.
+
|Gives the user Speed III and Jump Boost III for 30 seconds.
 
|22.2%
 
|22.2%
 
|-
 
|-
 
|}
 
|}
  
==[[Special:MyLanguage/Desert Canyon Sanctuary|Desert Canyon Sanctuary]] Elite Legendaries== <!--T:12-->
+
==[[Special:MyLanguage/Desert Canyon Sanctuary|Desert Canyon Sanctuary]] Elite Legendaries== <!--T:16-->
  
<!--T:13-->
+
<!--T:17-->
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"
+
{| class="wikitable" style="text-align:center; width: 100%"
 
|-
 
|-
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
+
! style="width:10%"|Name
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image
+
! style="width:5%"|Image
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
+
! style="width:75%"|Notes
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Drop Chance
+
!|Drop Chance
 
|-
 
|-
|style="width:15%"|Therum's Strength
+
|Therum's Strength
|[[File:iron_sword.png|File:iron_sword.png]]
+
|[[File:iron_sword.png]]
|style="width:60%"|Has a 20% chance to grant the attacker resistance I and slowness I for 4 seconds every hit.
+
|Has a 10% chance to grant the attacker resistance I for 5 seconds per hit.
 
|33.3%
 
|33.3%
 
|-
 
|-
 
|Therum's Power
 
|Therum's Power
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Reduces the current armor durability of the player shot by 25% at full charge, at the cost of 3 arrows.
+
|Reduces the current armor durability of the player shot by 10% at full charge, at the cost of 3 arrows.
 
|33.3%
 
|33.3%
 
|-
 
|-
 
|Therum's Force
 
|Therum's Force
|[[File:iron_chestplate.png|File:iron_chestplate.png]]
+
|[[File:iron_chestplate.png]]
|Gives the wearer Resistance I for 5 seconds when hit, at the cost of 10 durability.
+
|Has a 10% chance to give resistance I for 5 seconds at the cost of 3 durability when the wearer is hit.
 
|11.1%
 
|11.1%
 
|-
 
|-
 
|Therum's Might
 
|Therum's Might
|[[File:water_bottle.png|File:water_bottle.png]]
+
|[[File:water_bottle.png]]
 
|Gives the user Resistance III and Slowness III for 30 seconds.
 
|Gives the user Resistance III and Slowness III for 30 seconds.
 
|22.2%
 
|22.2%
Line 281: Line 370:
 
|}
 
|}
  
==[[Special:MyLanguage/Frostbain Catacombs|Frostbain Catacombs]] Elite Legendaries== <!--T:14-->
+
==[[Special:MyLanguage/Frostbain Catacombs|Frostbain Catacombs]] Elite Legendaries== <!--T:18-->
  
<!--T:15-->
+
<!--T:19-->
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"
+
{| class="wikitable" style="text-align:center; width: 100%"
 
|-
 
|-
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
+
! style="width:10%"|Name
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image
+
! style="width:5%"|Image
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
+
! style="width:75%"|Notes
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Drop Chance
+
!|Drop Chance
 
|-
 
|-
|style="width:10%"|Agni's Rage
+
|Agni's Rage
|[[File:iron_sword.png|File:iron_sword.png]]
+
|[[File:iron sword.png]]
|style="width:60%"|Deals no damage but has a chance to set the player hit on fire. Plays a creeper sound upon hitting a player.
+
|Has a 10% chance to set the player hit on fire. If the player who is hit is already on fire, the fire duration stacks up. Plays a creeper hissing sound when successfully activated.
 
|33.3%
 
|33.3%
 
|-
 
|-
 
|Agni's Fury
 
|Agni's Fury
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Summons a bolt of lightning when the arrow hits a player, mob or block at full charge, at the cost of 3 arrows.
+
|Summons a bolt of lightning when the arrow hits a player, mob, or block at full charge, at the cost of 3 arrows and 3 durability. Deals AoE (Area of Effect) damage. After being shot, a player cannot be damaged by lightnings for 4 seconds.
 
|33.3%
 
|33.3%
 
|-
 
|-
 
|Agni's Wrath
 
|Agni's Wrath
|[[File:iron_chestplate.png|File:iron_chestplate.png]]
+
|[[File:iron_chestplate.png]]
|Has a chance to light the attacker on fire when the wearer is hit.
+
|Has a 10% chance to light the attacker on fire when the wearer is hit.
 
|11.1%
 
|11.1%
 
|-
 
|-
 
|Agni's Ire
 
|Agni's Ire
|[[File:water_bottle.png|File:water_bottle.png]]
+
|[[File:water_bottle.png]]
|Gives the user Blindness I for 30 seconds and repeatedly plays low-pitch growling sounds for 30 seconds. While active, the user can one shot zombies with no weapon.
+
|Gives the user Blindness I for 25 seconds and repeatedly plays low-pitch growling sounds for 25 seconds. While active, the user can one-shot mobs (except Giants) with no weapon.
 
|22.2%
 
|22.2%
 
|-
 
|-
 
|}
 
|}
  
==[[Special:MyLanguage/Paluster Shrine|Paluster Shrine]] Elite Legendaries== <!--T:16-->
+
==[[Special:MyLanguage/Paluster Shrine|Paluster Shrine]] Elite Legendaries== <!--T:20-->
  
<!--T:17-->
+
<!--T:21-->
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"
+
{| class="wikitable" style="text-align:center; width: 100%"
 
|-
 
|-
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
+
! style="width:10%"|Name
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image
+
! style="width:5%"|Image
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
+
! style="width:75%"|Notes
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Drop Chance
+
!|Drop Chance
 
|-
 
|-
|style="width:15%"|Pluvia's Storm
+
|Pluvia's Storm
|[[File:iron_sword.png|File:iron_sword.png]]
+
|[[File:iron_sword.png]]
|style="width:60%"|Deals no damage but takes away half a hunger bar and displays the message "Pluvia's Storm saps your strength!" to the player hit.
+
|'''Right Click:''' Restores 4 hunger bars and gives 2.7 saturation at the cost of 10 durability. Cooldown: 180 seconds.
 
|33.3%
 
|33.3%
 
|-
 
|-
 
|Pluvia's Rain
 
|Pluvia's Rain
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Gives the player shot Hunger I for 5 seconds at full charge, at the cost of 3 arrows.
+
|Steals 2.5 hunger points or saturation points from the player shot at the cost of 2 arrows and 2 durability. Requires a full charge.
 
|33.3%
 
|33.3%
 
|-
 
|-
 
|Pluvia's Tempest
 
|Pluvia's Tempest
|[[File:iron_chestplate.png|File:iron_chestplate.png]]
+
|[[File:iron_chestplate.png]]
|Has a small chance to restore half a heart to the wearer when hit.
+
|Has an 10% chance to restore half a heart to the wearer when hit, at the cost of 1 durability.
 
|11.1%
 
|11.1%
 
|-
 
|-
 
|Pluvia's Hail
 
|Pluvia's Hail
|[[File:water_bottle.png|File:water_bottle.png]]
+
|[[File:water_bottle.png]]
|Gives the user Regeneration V for 2 seconds, restores 2 hunger bars to the user and sets the user's thirst meter to 20.
+
|Heals 7 hearts instantly, restores 3 hunger bars, adds 6 saturation to the user, and fills the user's thirst.
 
|22.2%
 
|22.2%
|-
 
 
|}
 
|}
  
==[[Special:MyLanguage/Shrine of the Dusk|Shrine of the Dusk]] Elite Legendaries== <!--T:18-->
+
==[[Special:MyLanguage/Shrine of the Dusk|Shrine of the Dusk]] Elite Legendaries== <!--T:22-->
  
<!--T:19-->
+
<!--T:23-->
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"
+
{| class="wikitable" style="text-align:center; width: 100%"
 
|-
 
|-
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
+
! style="width:10%"|Name
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image
+
! style="width:5%"|Image
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
+
! style="width:75%"|Notes
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Drop Chance
+
!|Drop Chance
 
|-
 
|-
|style="width:10%"|Dentril's Fear
+
|Dentril's Fear
|[[File:iron_sword.png|File:iron_sword.png]]
+
|[[File:iron_sword.png]]
|style="width:60%"|Deals no damage but has a chance to give the player hit Poison II and Nausea II for 3 seconds and play a low-pitch ghast sound.
+
|Has a 10% chance to give the player hit Poison II for 5 seconds and plays a low-pitch ghast sound when successful.
 
|33.3%
 
|33.3%
 
|-
 
|-
 
|Dentril's Fright
 
|Dentril's Fright
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Gives the player shot Poison II and Nausea II for 3 seconds and plays a low-pitch ghast sound at full charge, at the cost of 3 arrows.
+
|Gives the player shot Poison I for 6 seconds and plays a low-pitch ghast sound, at the cost of 2 arrows and 3 durability. Requires a full charge.
 
|33.3%
 
|33.3%
 
|-
 
|-
 
|Dentril's Terror
 
|Dentril's Terror
|[[File:iron_chestplate.png|File:iron_chestplate.png]]
+
|[[File:iron_chestplate.png]]
|Has a chance to give the attacker Poison I and Nausea II for 3 seconds and play a low-pitch ghast sound when the wearer is hit.
+
|Has a chance to give the attacker Poison I for 5 seconds. Plays a low-pitch ghast sound when activated.
 
|11.1%
 
|11.1%
 
|-
 
|-
 
|Dentril's Dread
 
|Dentril's Dread
|[[File:water_bottle.png|File:water_bottle.png]]
+
|[[File:water_bottle.png]]
 
|Gives the wearer Invisibility III and Weakness III for 30 seconds.
 
|Gives the wearer Invisibility III and Weakness III for 30 seconds.
 
|11.1%
 
|11.1%
Line 377: Line 465:
 
|}
 
|}
  
==Retired Legendary Items== <!--T:20-->
+
==Retired Legendary Items== <!--T:24-->
  
<!--T:21-->
+
<!--T:25-->
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"
+
{| class="wikitable" style="text-align:center; width: 100%"
 
|-
 
|-
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
+
! style="width:10%"|Name
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image
+
! style="width:5%"|Image
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
+
!|Notes
 
|-
 
|-
|style="width:15%"|Battle Sign
+
|Battle Sign
|style="width:10%"|[[File:sign.png|25px]]
+
|[[File:sign.png|32px]]
 
|Deals the damage of an iron sword to the player hit.
 
|Deals the damage of an iron sword to the player hit.
 +
|-
 +
|Gate Stone
 +
|[[File:Gate_stone.png|32px]]
 +
|Caused five symbols to appear around a [[Special:MyLanguage/Waygates|Waygate]] when thrown out of inventory nearby it. Jumping to one of the symbols and then into the gateway would teleport the player to [[Special:MyLanguage/The Tether|The Tether]]. Became darker with each use and no longer worked after 8 uses. Could be recharged at [[Special:MyLanguage/Asindia Ruins|Asindia Ruins]].
 
|-
 
|-
 
|Grey Bow
 
|Grey Bow
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
 
|Removes all status effects from the player shot at the cost of 5 arrows.
 
|Removes all status effects from the player shot at the cost of 5 arrows.
 
|-
 
|-
 
|Heal Sword
 
|Heal Sword
|[[File:iron_sword.png|File:gold_sword.png]]
+
|[[File:iron_sword.png]]
 
|Deals no damage but restores half a heart to the player hit.
 
|Deals no damage but restores half a heart to the player hit.
 +
|-
 +
|Helmet of Vision
 +
|[[File:iron_helmet.png]]
 +
|Gives the wearer Night Vision IV while equipped.
 
|-
 
|-
 
|Hurter
 
|Hurter
|[[File:wooden_sword.png|File:wooden_sword.png]]
+
|[[File:wooden_sword.png]]
|Damages the player hit for 0 hearts multiple times per second for 10 seconds, causing their screen to shake.
+
|Damages the player hit for 0 hearts multiple times per second for 10 seconds, causing their screen to shake, at the cost of 40 durability.
|-
 
|Kikuichimonji
 
|[[File:wooden_sword.png|File:wooden_sword.png]]
 
|Deals the damage of an iron sword. Has a 33.3% chance to give the user or the player hit Poison I for 3 seconds.
 
|-
 
|Masamune
 
|[[File:iron_sword.png|File:iron_sword.png]]
 
|Deals no damage but restores 1 and a half hearts to the user when right clicked, at the cost of 5 or 10 durability. Has a 60 second cooldown.
 
 
|-
 
|-
 
|Meteor Rain
 
|Meteor Rain
|[[File:iron_axe.png|File:iron_axe.png]]
+
|[[File:iron_axe.png]]
|Causes a storm of fireballs to fall from the sky when right clicked. Breaks after use.
+
|Causes a storm of fireballs to fall from the sky when right-clicked. Breaks after use.
 
|-
 
|-
|Night's Shadow
+
|Oni Mask
|[[File:iron_sword.png|File:iron_sword.png]]
+
|[[File:chain_helmet.png]]
|Has a 15% chance to give the player hit Nausea IV for 8 seconds. This effect only works at night.
+
|The wearer takes less damage from diamond swords.
 
|-
 
|-
 
|Rabbit Feet
 
|Rabbit Feet
|[[File:iron_boots.png|File:iron_boots.png]]
+
|[[File:iron_boots.png]]
 
|Gives the wearer Jump Boost II when equipped. Jumping costs 1 durability but will not cost further durability from jumping for 3 seconds.
 
|Gives the wearer Jump Boost II when equipped. Jumping costs 1 durability but will not cost further durability from jumping for 3 seconds.
|-
 
|Spike Thrower
 
|[[File:bow.png|File:bow.png]]
 
|8 arrows scatter in a circle around the player shot.
 
|-
 
|Oni Mask
 
|[[File:chain_helmet.png|File:chain_helmet.png]]
 
|The wearer takes less damage from diamond swords.
 
 
|-
 
|-
 
|Sacrificial Sword
 
|Sacrificial Sword
|[[File:wooden_sword.png|File:wooden_sword.png]]
+
|[[File:wooden_sword.png]]
|When right clicked, the user is reduced to half a heart, their inventory is cleared and players around the user gain Regeneration I for 30 seconds. Plays an iron golem sound when used.
+
|When right-clicked, the user is reduced to half a heart, their inventory is cleared and players around the user gain Regeneration I for 30 seconds. Plays an iron golem sound when used.
 
|-
 
|-
 
|Simoon's Deal
 
|Simoon's Deal
|[[File:wooden_sword.png|File:wooden_sword.png]]
+
|[[File:wooden_sword.png]]
|Gives the user Weakness I and Slowness I for 30 seconds when right clicked, and gives the user Strength I for 30 seconds once the negative effects end. Breaks after use.
+
|Gives the user Weakness I and Slowness I for 30 seconds when right clicked and gives the user Strength I for 30 seconds once the negative effects end. Breaks after use.
 
|-
 
|-
 
|Slow Bow
 
|Slow Bow
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Gives the player shot Slowness III for 2 seconds.
+
|Gives the player shot Slowness III for up to 7 seconds depending on the distance travelled, at the cost of 3 durability.
 +
|-
 +
|Spike Thrower
 +
|[[File:bow.png]]
 +
|8 arrows scatter in a circle around the player shot.
 
|-
 
|-
 
|Thorned Crown
 
|Thorned Crown
|[[File:leather_helmet.png|File:leather_helmet.png]]
+
|[[File:leather_helmet.png]]
 
|Enchanted with Thorns III.
 
|Enchanted with Thorns III.
 
|-
 
|-
 
|Void Bow
 
|Void Bow
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
 
|Deals no damage but removes all status effects from the player shot at full charge, at the cost of 3 arrows.
 
|Deals no damage but removes all status effects from the player shot at full charge, at the cost of 3 arrows.
 
|-
 
|-
 
|}
 
|}
  
==Event Legendary Items== <!--T:22-->
+
==Event Legendary Items== <!--T:26-->
  
<!--T:23-->
+
<!--T:27-->
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"
+
{| class="wikitable" style="text-align:center; width: 100%"
|-
 
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
 
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image
 
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
 
 
|-
 
|-
|style="width:15%"|Gorgon's Gaze
+
! style="width:10%"|Name
|style="width:10%"|[[File:chain_helmet.png|File:chain_helmet.png]]
+
! style="width:5%"|Image
|Gives the attacker Slowness I for 3 seconds when the wearer is hit.
+
!|Notes
 
|-
 
|-
 
|Grass Blade
 
|Grass Blade
|[[File:wooden_sword.png|File:wooden_sword.png]]
+
|[[File:wooden_sword.png]]
 
|Deals the damage of an iron sword and sprays grass particles when the user hits a mob/player.
 
|Deals the damage of an iron sword and sprays grass particles when the user hits a mob/player.
 
|-
 
|-
 
|Mjolnir
 
|Mjolnir
|[[File:iron_axe.png|File:iron_axe.png]]
+
|[[File:iron_axe.png]]
|Summons a bolt of lightning where right clicked, at the cost of 100 durability. Has a 10 second cooldown.
+
|Summons a bolt of lightning where right clicked, at the cost of 100 durability. Has a 10-second cooldown.
 
|-
 
|-
 
|Spray Painter
 
|Spray Painter
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Shoots an explosive wool block which detonates for 3 to 6 hearts of damage, at the cost of 3 arrows. The wool block fired can be any color.
+
|Shoots an explosive wool block that detonates for up to 3 hearts of damage, at the cost of 3 arrows. The wool block fired can be any color.
 
|-
 
|-
 
|Super Spooky Pumpkin
 
|Super Spooky Pumpkin
|[[File:pumpkin_head.png|50px]]
+
|[[File:pumpkin_head.png|32px]]
 
|When the wearer shifts, players around the wearer gain Nausea 11 for 5 seconds and the message "You've been spooked!" is displayed to them.
 
|When the wearer shifts, players around the wearer gain Nausea 11 for 5 seconds and the message "You've been spooked!" is displayed to them.
 
|-
 
|-
 
|Tenseiga
 
|Tenseiga
|[[File:gold_sword.png|File:gold_sword.png]]
+
|[[File:gold_sword.png]]
 
|Deals no damage but restores half a heart to the player hit.
 
|Deals no damage but restores half a heart to the player hit.
 
|-
 
|-
 
|Wither Shot
 
|Wither Shot
|[[File:bow.png|File:bow.png]]
+
|[[File:bow.png]]
|Shoots an explosive wither skull that is unaffected by gravity and gives the players shot Wither II for 2 seconds, at the cost of 10 durability. Has a cooldown of 10 seconds.
+
|Shoots an explosive wither skull that is unaffected by gravity and gives the players shot Wither II for 2 seconds, at the cost of 10 durability. Has a cooldown of 10 seconds
 
|-
 
|-
 +
|Penguin Feet
 +
|[[File:Iron boots.png]]
 +
|The user has permanent Speed 1 when on ice or snow. Uses no durability, but has a special ability activated with the swap key ("f" by default). When activated, the user gains Speed 3 for 30 seconds when on ice or snow.
 
|}
 
|}
  
==Trivia== <!--T:24-->
+
==Trivia== <!--T:28-->
  
<!--T:25-->
+
<!--T:29-->
 
*'''Agni''' is the [[Special:MyLanguage/MineZ|MineZ]] God of fire. Agni shares its name with the Hindu God of fire.
 
*'''Agni''' is the [[Special:MyLanguage/MineZ|MineZ]] God of fire. Agni shares its name with the Hindu God of fire.
 
*'''Simoon''' is the MineZ God of wind. Simoon's name may be derived from the Simoom winds of the Sahara desert.
 
*'''Simoon''' is the MineZ God of wind. Simoon's name may be derived from the Simoom winds of the Sahara desert.
Line 499: Line 582:
 
*'''Therum''' is the MineZ Goddess of earth. Therum's name may be derived from Mass Effect in which there is a planet that shares her name. This is evidenced by the fact that "Earth" is both the name of Therum's element and our own planet.
 
*'''Therum''' is the MineZ Goddess of earth. Therum's name may be derived from Mass Effect in which there is a planet that shares her name. This is evidenced by the fact that "Earth" is both the name of Therum's element and our own planet.
 
*'''Hestril''' is the MineZ God of light. His alter ego, '''Dentril''', is the MineZ God of darkness.
 
*'''Hestril''' is the MineZ God of light. His alter ego, '''Dentril''', is the MineZ God of darkness.
*'''Corsair's Edge''': "Corsair" is another word for a pirate. Since this blade does more damage to those wielding diamond swords, its name could be a metaphor for a battle between a pirate and a more powerful foe. The pirate is most likely outgeared, and would need a ''Corsair's Edge'' to win the battle.
+
*'''Corsair's Edge''': "Corsair" is another word for a pirate. Since this blade does more damage to those wielding diamond swords, its name could be a metaphor for a battle between a pirate and a more powerful foe. The pirate is most likely out geared, and would need a ''Corsair's Edge'' to win the battle.
 
*'''Endeavour''': An "Endeavour" is an attempt to achieve something difficult - such as defeating an opponent with greater health than you - which explains the effect of this weapon.
 
*'''Endeavour''': An "Endeavour" is an attempt to achieve something difficult - such as defeating an opponent with greater health than you - which explains the effect of this weapon.
 
*'''Flail''': A "Flail" is a type of weapon consisting of a staff with a heavy or spiked ball hanging from a rope or chain. The weapon would be swung around, causing the ball to hit an enemy.
 
*'''Flail''': A "Flail" is a type of weapon consisting of a staff with a heavy or spiked ball hanging from a rope or chain. The weapon would be swung around, causing the ball to hit an enemy.
Line 512: Line 595:
 
*'''Oni Mask''': Oni are characters of Japanese mythology and folklore, commonly depicted as demons, ogres, or other unappealing creatures.
 
*'''Oni Mask''': Oni are characters of Japanese mythology and folklore, commonly depicted as demons, ogres, or other unappealing creatures.
 
*'''Phantom Blade''': "Phantom" is another word for a ghost of a typically malicious nature. The Phantom Blade may pull the user towards their target to signify how a phantom may continue to haunt its prey.
 
*'''Phantom Blade''': "Phantom" is another word for a ghost of a typically malicious nature. The Phantom Blade may pull the user towards their target to signify how a phantom may continue to haunt its prey.
*'''Thorned Crown''': According to three of the four gospels, a crown of thorns was placed on the head of Jesus Christ during the events leading up to his crucifixion. The Thorned Crown in MineZ was previously found inside the [[Special:MyLanguage/Lost Thieves Guild|Lost Thieves Guild]], which makes sense as a Biblical relic would be worth an incredibly large sum of money and therefore would be a target for thieves.
+
*'''Thorned Crown''': According to three of the four gospels, a crown of thorns was placed on the head of Jesus Christ during the events leading up to his crucifixion. The Thorned Crown in MineZ was previously found inside the [[Special:MyLanguage/Cave of the Dead Lady|Cave of the Dead Lady]].
 
*'''Gorgon's Gaze''': According to Greek literature, the term "Gorgon" commonly refers to any of the three sisters who had hair made of living, venomous snakes, as well as a gaze that turned those who behold them to stone. This explains why hitting the wearer gives the attacker Slowness; by hitting the wearer they are ''gazing'' into the Gorgon's eyes and getting turned into stone.
 
*'''Gorgon's Gaze''': According to Greek literature, the term "Gorgon" commonly refers to any of the three sisters who had hair made of living, venomous snakes, as well as a gaze that turned those who behold them to stone. This explains why hitting the wearer gives the attacker Slowness; by hitting the wearer they are ''gazing'' into the Gorgon's eyes and getting turned into stone.
 
*'''Mjolnir''': "Mjölnir" is the name of the hammer wielded by Thor, the Norse God of thunder. This is why the weapon strikes lightning when used.
 
*'''Mjolnir''': "Mjölnir" is the name of the hammer wielded by Thor, the Norse God of thunder. This is why the weapon strikes lightning when used.
*'''Tenseiga''': The Tenseiga is a sword found in the InuYasha manga series. Its special properties were that it could not harm or kill living beings, however it was able to badly injure beings from the realm of the dead. In the world of the living it had the power to resurrect the dead and heal the wounded, which is why the Legendary heals others it hits.
+
*'''Tenseiga''': The Tenseiga is a sword found in the InuYasha manga series. Its special properties were that it could not harm or kill living beings, however, it was able to badly injure beings from the realm of the dead. In the world of the living, it had the power to resurrect the dead and heal the wounded, which is why the Legendary heals others it hits.
 
*'''Blunderbuss''': A blunderbuss is a type of gun used mainly in the 1800s, which was designed to fire small ball-shaped bullets.
 
*'''Blunderbuss''': A blunderbuss is a type of gun used mainly in the 1800s, which was designed to fire small ball-shaped bullets.
 
*The '''Zombie Head''' used to be an Event Legendary item obtained from the [[Special:MyLanguage/Frostbain Catacombs|Frostbain Catacombs]]. It had a 1% chance of spawning in the loot room, prior to the Secret Project Update in August 2015. Zombie Heads became obtainable again in the Pre-Origins Update, and were later given a 1% chance to drop from [[Special:MyLanguage/MineZ Mobs#Giant|Giant]]s.
 
*The '''Zombie Head''' used to be an Event Legendary item obtained from the [[Special:MyLanguage/Frostbain Catacombs|Frostbain Catacombs]]. It had a 1% chance of spawning in the loot room, prior to the Secret Project Update in August 2015. Zombie Heads became obtainable again in the Pre-Origins Update, and were later given a 1% chance to drop from [[Special:MyLanguage/MineZ Mobs#Giant|Giant]]s.
*[[Special:MyLanguage/Shrine of the Dusk|Shrine of the Dusk]] is the only [[:Category:MineZ Dungeons|Elite Dungeon]] to have a 11.1% drop chance for it's Elite Legendary potion, '''Dentril's Dread'''. This is because one of the nine slots in the Elite Legendary dispensers contain '''The Key of [[Special:MyLanguage/Axis Mundi|Axis Mundi]] - Dusk Fragment''' instead of an additional potion.
+
*[[Special:MyLanguage/Shrine of the Dusk|Shrine of the Dusk]] is the only [[:Category:MineZ Dungeons|Elite Dungeon]] to have an 11.1% drop chance for it's Elite Legendary potion, '''Dentril's Dread'''. This is because one of the nine slots in the Elite Legendary dispensers contain '''The Key of [[Special:MyLanguage/Axis Mundi|Axis Mundi]] - Dusk Fragment''' instead of an additional potion.
 
*The Pre-Origins Update reintroduced Legendaries that were either Event Legendaries (such as '''Peace''', '''Quiet''' and '''Zombie Head'''), or Pre-Secret Project Update Legendaries (such as '''Corsair's Edge''', '''Vampyr''' and '''Gamble'''). There were also new Legendaries introduced (such as '''Endeavour''', '''Meteor Rain''' and '''Venom Bow''').
 
*The Pre-Origins Update reintroduced Legendaries that were either Event Legendaries (such as '''Peace''', '''Quiet''' and '''Zombie Head'''), or Pre-Secret Project Update Legendaries (such as '''Corsair's Edge''', '''Vampyr''' and '''Gamble'''). There were also new Legendaries introduced (such as '''Endeavour''', '''Meteor Rain''' and '''Venom Bow''').
*The Pre-Origins Update also removed two Secret Project Update Legendaries: '''Helmet of Vision''' and '''Heal Sword'''. Helmet of Vision has since returned with the PTR Update.
+
*The Pre-Origins Update also removed two Secret Project Update Legendaries: '''Helmet of Vision''' and '''Heal Sword'''. Helmet of Vision was reintroduced with the PTR Update, but removed once more with the rebuild of Abandoned Mineshaft
*In the Origins Update the Blunderbuss and Phantom Blade was made obtainable again, while removing many other legendaries.
+
*In the Origins Update the Blunderbuss and Phantom Blade was made obtainable again while removing many other legendaries.
 
*The June 2020 update added the new Web Shot legendary, and gave functionality to the 4 Seals.  
 
*The June 2020 update added the new Web Shot legendary, and gave functionality to the 4 Seals.  
  
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[[Category:MineZ{{#translation:}}]][[Category:MineZ Items{{#translation:}}]]
 
[[Category:MineZ{{#translation:}}]][[Category:MineZ Items{{#translation:}}]]
 
</translate>
 
</translate>

Revision as of 18:37, 30 May 2022

Other languages:
English • ‎日本語

Legendary Items are a special form of MineZ loot that can be found at the end of most dungeons as a reward. All Legendaries have special effects when used in-game and are obtained from a specific dungeon.

Legendary Swords

Name Image Notes Obtained From
Clay Club Stone sword.png Stuns zombies for 3 seconds on hit. Passiveː Deals Smite 1 damage. Carmi Sewers
Corsair's Edge Iron sword.png Passiveː Deals 15% more damage to players holding a diamond sword. Costs 2 durability per hit. Ghost Fleet
Death Scythe Iron hoe.png Passive: Has a 25% chance to perform a strong slashing attack, increasing your attack strength by 15%. Deals iron sword damage. Bloodstained Abyss (2nd fastest loot room)
Endeavour Stone sword.png Passiveː Deals 80% more damage to players with more health than you. St. Roseluck Crypt
Flail Gold sword.png Passiveː Deals true damage to the target player scaling with your missing health, up to 2.5 hearts while at ≤4 hearts. Produces particles around you which change depending on the Flail's damage potential. Aeternalis Crypt
Forsaken's Blade Iron sword.png Right Clickː Become immune to ranged attacks for 10 seconds (Breaks after use). Forsakens
Gamble Stone sword.png Right Click Chestː The Chest breaks, with a 60% chance to drop double the loot; or a 40% chance to explode, destroying its contents and dealing 3 hearts of damage to the user (Costs 10 durability). Red Demon Temple
Grass Blade Wooden sword.png Passiveː Deals iron sword damage to players and zombies. Thieves Guild
Ipse's Folly Gold sword.png Right Clickː Take 5 hearts of damage; players in a six-block radius gain Regeneration II for 15 seconds, healing 6 hearts in total (Costs 40 durability, 10 second cooldown). Lost Thieves Guild
Kikuichimonji Wooden sword.png Has a 33.3% chance to give the player hit Poison I for 6 seconds. Bloodstained Abyss (slowest loot room)
Lone Sword Iron sword.png Right Clickː Gain Regeneration I for 10 seconds, healing 2 hearts in total (Costs 10 durability, 60 second cooldown). Maze of the Tenth
Masamune Iron sword.png Right Clickː Gives 1 absorption heart, 1 heart and one bar of hunger or saturation (Costs 10 durability, 60 second cooldown). Necromancer Tower
Muramasa Iron sword.png Passive: Every 10 seconds, removes 1.5 hunger or 1.5 saturation if available when a player is hit. Wizard Tower
Night's Shadow Iron sword.png Right Clickː Toggle "Wither Strike" for 25 seconds, causing the next attack to inflict Wither I for 5 seconds to the target player (60 second cooldown). Bloodstained Abyss (fastest loot room)
Overkill Diamond sword.png Right Clickː Activate for for 5 seconds, causing the next attack to deal true damage to the target player scaling with their missing health (Costs 50 durability). Gain Weakness II for a few seconds after a successful use. Byesford Labs
Peace Diamond sword.png Passiveː Has a 33% chance to give you or the target player Weakness II for 3 seconds. Sunken Library
Phantom Blade Iron sword.png Right Clickː Dash forward a few blocks (Costs 15 durability, 30 second cooldown). Disabled in dungeons. Body Offload
Robber's Blade Wooden sword.png Passiveː Deals no damage. Does not work on PvE. Does not work on players with no available items.

Left Clickː Steal a random item from the target player's hotbar (Breaks after use). Cannot steal equipped armor, Soulbound items or Small Bags.

Lost Thieves Guild
Vampyr Iron sword.png Passiveː You heal 0.25 hearts per hit from players or 0.4 hearts from zombies, increased to 0.4 hearts per hit from players or 0.7 from zombies while at ≤5 hearts. Dark Mansion

Legendary Axes

Name Image Notes Obtained From
Earth Shaker Iron axe.png Upon use, launches all players and zombies within 5 blocks into the air. Each use uses 50 durability. Deals two hearts of true damage on zombies when activated. Crafting a Rusted Earth Shaker and a Chunk of Iron together.
Rusted Earth Shaker Stone axe.png Upon use, launches all zombies within 5 blocks into the air, and deals 2 hearts of true damage to them. Each use uses 50 durability. Rampaging Golem

Legendary Bows

Name Image Notes Obtained From
Binding Bow Bow.png Gives the player shot Slowness III for 3 to 10 seconds depending on the distance travelled, at the cost of 3 durability. Anvalia Mines
Blunderbuss Bow.png Loads up to three grenades. When fired, deals knockback to the user and can deal up to 6 hearts of true damage. Zerbia Depths
Grapeshot Bow.png Fires a volley (4) of grenades. Requires 8 arrows, consumes 3 durability. Zerbia Depths
Heal Bow Bow.png Deals no damage but restores 3 hearts to the player shot, at the cost of 2 arrows and 2 durability. Eclipsed Headquarters
Quiet Bow.png Plays a ghast sound upon shooting a player, which can be heard by everyone nearby. Sunken Library
Rocksteady Bow.png Gives the player shot Resistance III and Slowness III for 5 seconds. Byesford Labs
Shotbow Bow.png Shoots a volley of 8 arrows at full charge at the cost of 1 durability and 1 arrow, dealing up to a total of 6 hearts if all 8 arrows hit. Has a cooldown of 3 seconds. Mount Therum
Truth Bow Bow.png Gives the player shot Glowing I for 10 seconds and marks them for the duration at full charge, at the cost of 3 durability. Marked players take 15% more melee damage from players. The wielder is given slowness II for 10 seconds after shooting. Aeternalis Crypt
Venom Bow Bow.png Shoot a player to mark them. Repeated shots on the same target will stack more marks. Stacks up to 8 marks, marks last 10 seconds. Left-click to detonate all applied marks, dealing .5 hearts per mark. Also deals power 1 bow damage. Flooded Tunnels
Web Shot Bow.png Shoots a snowball that creates a bundle of webs upon impact for up to 5 seconds depending on the distance travelled at full charge, at the cost of 2 arrows. Disabled in dungeons. Sunken Mire
Zombie Bow Bow.png Shoots a zombie egg at full charge, at the cost of one arrow. Zombie eggs have a chance to turn into a zombie after a short delay. Devil's Respite

Legendary Armor

Name Image Notes Obtained From
Binding Helmet Iron helmet.png Has a 10% chance to give the attacker Slowness I for 2 seconds when the wearer is hit. Krubera Vault
Frost Walker Iron boots.png Activate while on the water to create platforms of ice for 20 seconds. Costs 5 durability. Cooldown: 75 seconds. Activated with swap key, F by default. Can be repaired with iron ingots. Shivers, Sunken Library
Gorgon's Gaze Iron helmet.png Sneak to give all players within 10 blocks in line of sight increasing slowness. Uses 1 durability per second, with a 15 second cooldown. Serpent's Hold
Miner's Lamp Enchanted Chain Helmet HD.gif Passive: Gives the wearer indefinite Night Vision. Abandoned Mineshaft
Ninja Sandals Enchanted Chain Boots HD.gif Gives the wearer Speed II for 5 seconds when hit. Necromancer Tower
Rubber Shield Iron chestplate.png The wearer takes significantly less damage from arrows but takes significantly more damage from swords. St. Roseluck Crypt

Legendary Potions

Name Image Notes Obtained From
Acid Vial Potion Lingering Poison.gif Right click to throw the potion and cover the ground in acid. When you're inside the acid your armor and weapons take heavy durability damage. Zombies take heavy damage and are permanently slowed. Can't be used at Meridian. Alchemical Lab
Giant's Brew Health potion.png Gives Strength I (+10% melee damage) for 0:40 A rare drop from Scorched Giants.

Other Legendary Items

Name Image Notes Obtained From
Emerald Geode Emerald Geode.png Currently unknown at this time. Eclipsed Headquarters
Seal of Entropy Enchanted Regular Book.gif Creates a circle around the user when right-clicked which causes all players except the user to move unpredictably while within the circle. Breaks after use. Fire Spire Past
Seal of Gravity Enchanted Regular Book.gif Thrown out when right clicked, causing all nearby players to be pulled its location after a short delay. Breaks after use. Wind Spire Past
Seal of Space Enchanted Regular Book.gif Marks a location up to twenty blocks away and creates a circle around the user when right-clicked. After a short delay, all players within the circle are teleported to the marked location. Breaks after use. Cannot be used in dungeons. Earth Spire Past
Seal of Time Enchanted Regular Book.gif Marks the user's current location and begins a countdown of 7.5 seconds when right-clicked. At the end of the countdown, the user teleports to the marked location with the same health, hunger, and saturation that they had upon starting the countdown. Breaks after use. Water Spire Past
Small Bag Brown bag.png Opens 9 bonus inventory storage slots when right-clicked. The user must stand still for 10 seconds in order to use while they have a PvP Tag. Players can only have one in their inventory at a time. Crafting, Tool_Uncommons, T3 Graves and T3 Fishing

Anemos Sanctum Elite Legendaries

Name Image Notes Drop Chance
Simoon's Song Iron sword.png Deals no damage but gives the user and player hit 5 seconds of Speed I and inflicts a powerful knockback effect on the player hit at the cost of 5 durability. The knockback effect is doubled if the player hit is is in the air. Cannot be used in Zerbia Depths. 33.3%
Simoon's Melody Bow.png Gives the player shot Levitation 2 for 3 seconds, at the cost of 3 durability. Has a 5-second cooldown between uses. 33.3%
Simoon's Sonata Iron chestplate.png Gives the wearer Speed II for 4 seconds when hitting another player. 11.1%
Simoon's Tune Water bottle.png Gives the user Speed III and Jump Boost III for 30 seconds. 22.2%

Desert Canyon Sanctuary Elite Legendaries

Name Image Notes Drop Chance
Therum's Strength Iron sword.png Has a 10% chance to grant the attacker resistance I for 5 seconds per hit. 33.3%
Therum's Power Bow.png Reduces the current armor durability of the player shot by 10% at full charge, at the cost of 3 arrows. 33.3%
Therum's Force Iron chestplate.png Has a 10% chance to give resistance I for 5 seconds at the cost of 3 durability when the wearer is hit. 11.1%
Therum's Might Water bottle.png Gives the user Resistance III and Slowness III for 30 seconds. 22.2%

Frostbain Catacombs Elite Legendaries

Name Image Notes Drop Chance
Agni's Rage Iron sword.png Has a 10% chance to set the player hit on fire. If the player who is hit is already on fire, the fire duration stacks up. Plays a creeper hissing sound when successfully activated. 33.3%
Agni's Fury Bow.png Summons a bolt of lightning when the arrow hits a player, mob, or block at full charge, at the cost of 3 arrows and 3 durability. Deals AoE (Area of Effect) damage. After being shot, a player cannot be damaged by lightnings for 4 seconds. 33.3%
Agni's Wrath Iron chestplate.png Has a 10% chance to light the attacker on fire when the wearer is hit. 11.1%
Agni's Ire Water bottle.png Gives the user Blindness I for 25 seconds and repeatedly plays low-pitch growling sounds for 25 seconds. While active, the user can one-shot mobs (except Giants) with no weapon. 22.2%

Paluster Shrine Elite Legendaries

Name Image Notes Drop Chance
Pluvia's Storm Iron sword.png Right Click: Restores 4 hunger bars and gives 2.7 saturation at the cost of 10 durability. Cooldown: 180 seconds. 33.3%
Pluvia's Rain Bow.png Steals 2.5 hunger points or saturation points from the player shot at the cost of 2 arrows and 2 durability. Requires a full charge. 33.3%
Pluvia's Tempest Iron chestplate.png Has an 10% chance to restore half a heart to the wearer when hit, at the cost of 1 durability. 11.1%
Pluvia's Hail Water bottle.png Heals 7 hearts instantly, restores 3 hunger bars, adds 6 saturation to the user, and fills the user's thirst. 22.2%

Shrine of the Dusk Elite Legendaries

Name Image Notes Drop Chance
Dentril's Fear Iron sword.png Has a 10% chance to give the player hit Poison II for 5 seconds and plays a low-pitch ghast sound when successful. 33.3%
Dentril's Fright Bow.png Gives the player shot Poison I for 6 seconds and plays a low-pitch ghast sound, at the cost of 2 arrows and 3 durability. Requires a full charge. 33.3%
Dentril's Terror Iron chestplate.png Has a chance to give the attacker Poison I for 5 seconds. Plays a low-pitch ghast sound when activated. 11.1%
Dentril's Dread Water bottle.png Gives the wearer Invisibility III and Weakness III for 30 seconds. 11.1%

Retired Legendary Items

Name Image Notes
Battle Sign Sign.png Deals the damage of an iron sword to the player hit.
Gate Stone Gate stone.png Caused five symbols to appear around a Waygate when thrown out of inventory nearby it. Jumping to one of the symbols and then into the gateway would teleport the player to The Tether. Became darker with each use and no longer worked after 8 uses. Could be recharged at Asindia Ruins.
Grey Bow Bow.png Removes all status effects from the player shot at the cost of 5 arrows.
Heal Sword Iron sword.png Deals no damage but restores half a heart to the player hit.
Helmet of Vision Iron helmet.png Gives the wearer Night Vision IV while equipped.
Hurter Wooden sword.png Damages the player hit for 0 hearts multiple times per second for 10 seconds, causing their screen to shake, at the cost of 40 durability.
Meteor Rain Iron axe.png Causes a storm of fireballs to fall from the sky when right-clicked. Breaks after use.
Oni Mask Chain helmet.png The wearer takes less damage from diamond swords.
Rabbit Feet Iron boots.png Gives the wearer Jump Boost II when equipped. Jumping costs 1 durability but will not cost further durability from jumping for 3 seconds.
Sacrificial Sword Wooden sword.png When right-clicked, the user is reduced to half a heart, their inventory is cleared and players around the user gain Regeneration I for 30 seconds. Plays an iron golem sound when used.
Simoon's Deal Wooden sword.png Gives the user Weakness I and Slowness I for 30 seconds when right clicked and gives the user Strength I for 30 seconds once the negative effects end. Breaks after use.
Slow Bow Bow.png Gives the player shot Slowness III for up to 7 seconds depending on the distance travelled, at the cost of 3 durability.
Spike Thrower Bow.png 8 arrows scatter in a circle around the player shot.
Thorned Crown Leather helmet.png Enchanted with Thorns III.
Void Bow Bow.png Deals no damage but removes all status effects from the player shot at full charge, at the cost of 3 arrows.

Event Legendary Items

Name Image Notes
Grass Blade Wooden sword.png Deals the damage of an iron sword and sprays grass particles when the user hits a mob/player.
Mjolnir Iron axe.png Summons a bolt of lightning where right clicked, at the cost of 100 durability. Has a 10-second cooldown.
Spray Painter Bow.png Shoots an explosive wool block that detonates for up to 3 hearts of damage, at the cost of 3 arrows. The wool block fired can be any color.
Super Spooky Pumpkin Pumpkin head.png When the wearer shifts, players around the wearer gain Nausea 11 for 5 seconds and the message "You've been spooked!" is displayed to them.
Tenseiga Gold sword.png Deals no damage but restores half a heart to the player hit.
Wither Shot Bow.png Shoots an explosive wither skull that is unaffected by gravity and gives the players shot Wither II for 2 seconds, at the cost of 10 durability. Has a cooldown of 10 seconds
Penguin Feet Iron boots.png The user has permanent Speed 1 when on ice or snow. Uses no durability, but has a special ability activated with the swap key ("f" by default). When activated, the user gains Speed 3 for 30 seconds when on ice or snow.

Trivia

  • Agni is the MineZ God of fire. Agni shares its name with the Hindu God of fire.
  • Simoon is the MineZ God of wind. Simoon's name may be derived from the Simoom winds of the Sahara desert.
  • Pluvia is the MineZ God of water. The name "Pluvia" is the Latin word for rain.
  • Therum is the MineZ Goddess of earth. Therum's name may be derived from Mass Effect in which there is a planet that shares her name. This is evidenced by the fact that "Earth" is both the name of Therum's element and our own planet.
  • Hestril is the MineZ God of light. His alter ego, Dentril, is the MineZ God of darkness.
  • Corsair's Edge: "Corsair" is another word for a pirate. Since this blade does more damage to those wielding diamond swords, its name could be a metaphor for a battle between a pirate and a more powerful foe. The pirate is most likely out geared, and would need a Corsair's Edge to win the battle.
  • Endeavour: An "Endeavour" is an attempt to achieve something difficult - such as defeating an opponent with greater health than you - which explains the effect of this weapon.
  • Flail: A "Flail" is a type of weapon consisting of a staff with a heavy or spiked ball hanging from a rope or chain. The weapon would be swung around, causing the ball to hit an enemy.
  • Ipse's Folly: "Ipse" is the Latin word for "he", and "folly" is a state of foolishness. This suggests that the wielder of this sword is foolish and that using the sword is a mistake.
  • Kikuichimonji: "Kiku-ichimonji" is the name given to the collection of thirteen swords created at a special sword-making convention for a Japanese emperor in 1208 AD.
  • Muramasa: Muramasa Sengo was a famous swordsmith who lived in the 1500s in Japan. Legend has it his blades could drive his opponents mad to the point of suicide after a fight. This may reflect the weapon's effect to steal hunger from players.
  • Vampyr: "Vampyr" is the Latin word for "vampire", which reflects the weapon's ability to suck blood from the player hit.
  • Shotbow: The Shotbow name of the network that hosts the MineZ servers, the "Shotbow Network". The logo of the network is a Minecraft bow charged with three arrows, just like how the weapon fires multiple arrows at once.
  • Ninja Sandals: A "ninja" is the name given to someone skilled in ninjutsu, a Japanese martial art based around stealth and agility, hence why the boots grant speed.
  • Battle Sign: A battlesign is a type of weapon that can be created in the Tinker's Construct mod for Minecraft.
  • Masamune: Masamune was a Japanese swordsmith from slightly earlier than Muramasa (late 13th to early 14th centuries). His works were known for being of great beauty and splendor. This may be the reason for the Masamune Legendary healing the user. Masamune is arguably Japan's most famous swordsmith - to this day, an award is given out annually called the Masamune Prize and is only given to works of exceptional beauty and perfection.
  • Oni Mask: Oni are characters of Japanese mythology and folklore, commonly depicted as demons, ogres, or other unappealing creatures.
  • Phantom Blade: "Phantom" is another word for a ghost of a typically malicious nature. The Phantom Blade may pull the user towards their target to signify how a phantom may continue to haunt its prey.
  • Thorned Crown: According to three of the four gospels, a crown of thorns was placed on the head of Jesus Christ during the events leading up to his crucifixion. The Thorned Crown in MineZ was previously found inside the Cave of the Dead Lady.
  • Gorgon's Gaze: According to Greek literature, the term "Gorgon" commonly refers to any of the three sisters who had hair made of living, venomous snakes, as well as a gaze that turned those who behold them to stone. This explains why hitting the wearer gives the attacker Slowness; by hitting the wearer they are gazing into the Gorgon's eyes and getting turned into stone.
  • Mjolnir: "Mjölnir" is the name of the hammer wielded by Thor, the Norse God of thunder. This is why the weapon strikes lightning when used.
  • Tenseiga: The Tenseiga is a sword found in the InuYasha manga series. Its special properties were that it could not harm or kill living beings, however, it was able to badly injure beings from the realm of the dead. In the world of the living, it had the power to resurrect the dead and heal the wounded, which is why the Legendary heals others it hits.
  • Blunderbuss: A blunderbuss is a type of gun used mainly in the 1800s, which was designed to fire small ball-shaped bullets.
  • The Zombie Head used to be an Event Legendary item obtained from the Frostbain Catacombs. It had a 1% chance of spawning in the loot room, prior to the Secret Project Update in August 2015. Zombie Heads became obtainable again in the Pre-Origins Update, and were later given a 1% chance to drop from Giants.
  • Shrine of the Dusk is the only Elite Dungeon to have an 11.1% drop chance for it's Elite Legendary potion, Dentril's Dread. This is because one of the nine slots in the Elite Legendary dispensers contain The Key of Axis Mundi - Dusk Fragment instead of an additional potion.
  • The Pre-Origins Update reintroduced Legendaries that were either Event Legendaries (such as Peace, Quiet and Zombie Head), or Pre-Secret Project Update Legendaries (such as Corsair's Edge, Vampyr and Gamble). There were also new Legendaries introduced (such as Endeavour, Meteor Rain and Venom Bow).
  • The Pre-Origins Update also removed two Secret Project Update Legendaries: Helmet of Vision and Heal Sword. Helmet of Vision was reintroduced with the PTR Update, but removed once more with the rebuild of Abandoned Mineshaft
  • In the Origins Update the Blunderbuss and Phantom Blade was made obtainable again while removing many other legendaries.
  • The June 2020 update added the new Web Shot legendary, and gave functionality to the 4 Seals.