Difference between revisions of "Krubera Vault"

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<languages/>
 
<languages/>
<translate>
 
</translate>
 
 
<translate>
 
<translate>
 
<!--T:1-->
 
<!--T:1-->
[[File:Krubera_Vault.png|500x375px|thumb|right|The dungeon as seen from the entrance (Outdated Screenshot)]]
+
[[File:KruberaVaultNew.png|500x375px|thumb|right|The dungeon as seen from the boss room]]
  
 
<!--T:2-->
 
<!--T:2-->
'''Krubera Vault''' is a very short dungeon located on the south side of [[Special:MyLanguage/Krubera|Krubera]]. A button is required to get in.
+
'''Krubera Vault''' is a short but deadly [[Special:MyLanguage/Category:MineZ_Dungeons|dungeon]] located on the south side of [[Special:MyLanguage/Krubera|Krubera]]. A button is required to enter and attempt this dungeon.
 +
 
 
</translate>
 
</translate>
 +
{{dungeoninfo
 +
|x= 65
 +
|z= -1035
 +
|difficulty= 5/10
 +
|chests= 9
 +
|type= Tier 3
 +
|zombies= <font color="#fc5202">High</font> - [[Special:MyLanguage/MineZ Mobs#Zombies|Zombie]] Spawners
 +
|parkour= <font color="#fff700">Medium</font>
 +
|puzzles= <font color="##99cc00">Low</font>
 +
|players= 1
 +
|other= 1 Button
 +
}}
  
{{dungeonaxisloot
+
{{Dungeonlootorigins
|water= {{minezloot_no}}
+
|water={{minezloot_yes}}
<translate>
 
<!--T:3-->
 
|crafting= {{minezloot_no}}
 
|farm= {{minezloot_no}}
 
|brewing= {{minezloot_no}}
 
 
|legendary= 1
 
|legendary= 1
|elite= {{minezloot_no}}
+
|dungeon_chests=9
|dungeon_tier_1= {{minezloot_no}}
 
|dungeon_tier_2= 7
 
|dungeon_tier_3= {{minezloot_no}}
 
|dungeon_tier_4= {{minezloot_no}}
 
|dungeon_tier_5= {{minezloot_no}}
 
 
}}
 
}}
 
</translate>
 
{{dungeonloot
 
|water= {{minezloot_no}}
 
 
<translate>
 
<translate>
<!--T:3-->
+
==Dungeon Chest Loot==
|crafting= {{minezloot_no}}
+
{|class="wikitable" style="width:30%; float:left; margin-right:3%; text-align:center"
|farm= {{minezloot_no}}
+
|+ <u>[[Special:MyLanguage/Krubera Vault|Krubera Vault]]</u>
|brewing= {{minezloot_no}}
+
!Name
|legendary= 1
+
!Image
|elite= {{minezloot_no}}
+
!Spawn Rate
|dungeon_tier_1= {{minezloot_no}}
+
|-
|dungeon_tier_2= 7
+
|Chalice of Wine
|dungeon_tier_3= {{minezloot_no}}
+
|[[File:Chalice of wine.png|32px]]
|dungeon_tier_4= {{minezloot_no}}
+
|6.0%
|dungeon_tier_5= {{minezloot_no}}
+
|-
}}
+
|Iron Ingot
 
+
|[[File:Iron ingot.png|32px]]
 
+
|6.0%
 +
|-
 +
|2 Iron Ingots
 +
|[[File:Iron ingot2.png|32px]]
 +
|4.0%
 +
|-
 +
|3 Iron Ingots
 +
|[[File:Iron ingot3.png|32px]]
 +
|2.0%
 +
|-
 +
|Pristine Chain Helmet
 +
|[[File:Enchanted Chain Helmet HD.gif|32px]]
 +
|7.0%
 +
|-
 +
|Pristine Chain Chestplate
 +
|[[File:Enchanted Chain Chestplate HD.gif|32px]]
 +
|7.0%
 +
|-
 +
|Pristine Chain Leggings
 +
|[[File:Enchanted Chain Leggings HD.gif|32px]]
 +
|7.0%
 +
|-
 +
|Pristine Chain Boots
 +
|[[File:Enchanted Chain Boots HD.gif|32px]]
 +
|7.0%
 +
|-
 +
|Iron Helmet
 +
|[[File:Iron helmet.png|32px]]
 +
|3.0%
 +
|-
 +
|Iron Chestplate
 +
|[[File:Iron chestplate.png|32px]]
 +
|3.0%
 +
|-
 +
|Iron Leggings
 +
|[[File:Iron leggings.png|32px]]
 +
|3.0%
 +
|-
 +
|Iron Boots
 +
|[[File:Iron boots.png|32px]]
 +
|3.0%
 +
|-
 +
|Iron Sword<br>(Smite II)
 +
|[[File:Enchanted Iron Sword HD.gif|32px]]
 +
|6.0%
 +
|-
 +
|Iron Sword<br>(Smite II, Knockback I)
 +
|[[File:Enchanted Iron Sword HD.gif|32px]]
 +
|4.0%
 +
|-
 +
|Grenade
 +
|[[File:Ender pearl.png|32px]]
 +
|2.0%
 +
|-
 +
|Bow<br>(Power I)
 +
|[[File:Enchanted Bow HD.gif|32px]]
 +
|6.0%
 +
|-
 +
|Bow<br>(Power I, Punch I)
 +
|[[File:Enchanted Bow HD.gif|32px]]
 +
|4.0%
 +
|-
 +
|7 Arrows
 +
|[[File:Arrow10.png|32px]]
 +
|5.0%
 +
|-
 +
|Potion of Healing II
 +
|[[File:Potion Drink Health.gif|32px]]
 +
|5.0%
 +
|-
 +
|Splash Potion of Healing I
 +
|[[File:Potion Splash Health.gif|32px]]
 +
|4.0%
 +
|-
 +
|Glowstone Dust
 +
|[[File:Glowstone dust.png]]
 +
|2.0%
 +
|}
 +
{{clear}}
 
==Loot Chests== <!--T:4-->
 
==Loot Chests== <!--T:4-->
  
 
<!--T:5-->
 
<!--T:5-->
* Vault Loot Room
+
* Hallway before Boss Room
** 5 dungeon_common
+
** 1 dungeon_tier_3
**5 dungeon_uncommon
+
* Loot Room
 +
** 8 dungeon_tier_3
  
 
==Legendary Items== <!--T:6-->
 
==Legendary Items== <!--T:6-->
  
 
<!--T:7-->
 
<!--T:7-->
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
+
! style="width:10%"|Name
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image
+
! style="width:10%"|Image
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
+
! style="width:80%"|Notes
 
|-
 
|-
|style="width:10%"|Binding Helmet
+
|Binding Helmet
|[[File:iron_helmet.png|File:iron_helmet.png]]
+
|[[File:iron_helmet.png]]
|style="width:80%"|Gives the attacker Slowness I for 3 seconds when the wearer is hit.
+
|Gives the attacker Slowness I for 3 seconds when the wearer is hit.
 
|-
 
|-
 
|}
 
|}
  
 
==Video Walkthrough== <!--T:8-->
 
==Video Walkthrough== <!--T:8-->
 
<!--T:9-->
 
<youtube>https://www.youtube.com/watch?v=M7DZfMuTY-o</youtube>
 
<br>
 
''NOTE'': The Horde Room now spawns [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|zombie pigmen]].
 
 
  
 
==Text Walkthrough== <!--T:10-->
 
==Text Walkthrough== <!--T:10-->
 
  
 
===Entrance (0/10)=== <!--T:11-->
 
===Entrance (0/10)=== <!--T:11-->
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<!--T:14-->
 
<!--T:14-->
 
* Press one of the stone buttons near the ledge.
 
* Press one of the stone buttons near the ledge.
* This will create a coal path that leads to two exits which requires parkour over lava.
+
* This will create a coal path that leads to two exits which require parkour over lava.
* You can either go right (A) or go left (B).
+
* Go either right (A) or go left (B).
* The coal path will only appear for a limited time after the button has been pressed. You must not hesitate on any of the coal blocks and must instead run through them in one shot. Otherwise, you will not have enough time to parkour over, and you will drop into lava.
+
* The coal path will only appear for a limited time after the button has been pressed. Do not hesitate on any of the coal blocks and must instead run through them in one shot. Otherwise, there won't be enough time to parkour over and the player will fall into the lava.
* You can swim to the sides if you fall, but you will take a lot of damage.
+
* One can swim to the sides in case of falling, although a lot of damage will be tan.
  
 
===Light Parkour Room (6/10) (Path A)=== <!--T:15-->
 
===Light Parkour Room (6/10) (Path A)=== <!--T:15-->
  
 
<!--T:16-->
 
<!--T:16-->
* In this room you will have to parkour over a pit, with many spawners.
+
* In this room there's parkour over a pit, with many spawners.
**If you fail the parkour, use the piston to get back up. However, there will likely be many zombies, and so this will be difficult.
+
** Use the piston to get back up if the parkour is failed. However, there will likely be many zombies, and so this will be difficult.
 
* There are two 3 block 1 up jumps, along with a tricky headhitter.
 
* There are two 3 block 1 up jumps, along with a tricky headhitter.
 
* Complete this and move on.
 
* Complete this and move on.
Line 103: Line 172:
 
<!--T:18-->
 
<!--T:18-->
 
* Drop down into this room. Be quick, there are spawners in here.
 
* Drop down into this room. Be quick, there are spawners in here.
* There is a button in the middle. When pressed, many zombies and pigmen will spawn from the dispensers in the floor.
+
* There is a button in the middle. When pressed, many zombies and pigmen will spawn from the dispensers on the floor.
** You CANNOT stand on the starting ledge when the button is pressed. If you do, you will be killed instantly and a message will be shown.
+
** Do NOT stand on the starting ledge when the button is pressed. If done so, it will kill the player instantly and a bugged message will be shown.
* Once all the zombies have been slain, a staircase will appear which will let you proceed.
+
* Once all the zombies have been slain, a staircase will appear. Go to them.
* Be careful as the staircase will only appear for a short time. If the stairs disappear you have to redo the room.
+
* Be careful as the staircase will only appear for a short time. If the stairs disappear the room has to be redone.
  
===Giant Room (7/10)=== <!--T:19-->
+
===Golem Room (7/10)=== <!--T:19-->
  
 
<!--T:20-->
 
<!--T:20-->
 
* Both paths will lead to this large chamber. In the middle, there's a stone button on a pillar.
 
* Both paths will lead to this large chamber. In the middle, there's a stone button on a pillar.
* Once this button is pressed, a [[Special:MyLanguage/MineZ Mobs#Giant|Giant]] will spawn. Defeat it.
+
* Once this button is pressed, a [[Special:MyLanguage/MineZ Mobs#Rampaging Golem|Rampaging Golem]] will spawn. Defeat it.
* There are zombie spawners in this room, but they rarely activate.
+
** Do NOT stand on the starting ledge when the button is pressed. If done so, it will kill the player instantly and a bugged message will be shown.
* Once the giant is defeated a door will open on the south side of the room into the loot room.
+
* Once the Golem has been defeated a door will open on the south side of the room into the loot room.
 +
* The Golem will drop standard loot.
  
 
===Loot Room (0/10)=== <!--T:21-->
 
===Loot Room (0/10)=== <!--T:21-->
  
 
<!--T:22-->
 
<!--T:22-->
* Once you have collected your loot, walk to the coal blocks and you will be teleported to the exit. Press a button that opens up a drop back to the entrance, where you will take one heart of fall damage.
+
* Once the loot is collected, walk to the coal blocks to be teleported to the exit. Press the button here to open up a drop back to the entrance.
* Congratulations.
+
* Congratulations!
  
 
==Trivia== <!--T:23-->
 
==Trivia== <!--T:23-->
Line 126: Line 196:
 
<!--T:24-->
 
<!--T:24-->
 
*This is the location that takes the second longest to get to in the [[Special:MyLanguage/Cave System|Cave System]], the longest being [[Special:MyLanguage/Barathrum Caverns|Barathrum Caverns]].
 
*This is the location that takes the second longest to get to in the [[Special:MyLanguage/Cave System|Cave System]], the longest being [[Special:MyLanguage/Barathrum Caverns|Barathrum Caverns]].
* One of the only dungeons in the [[Special:MyLanguage/Cave System|Cave System]] alongside [[Special:MyLanguage/Devil's Respite|Devil's Respite]] and [[Special:MyLanguage/Conagher's Abandoned Mineshaft|Conagher's Abandoned Mineshaft]].
+
* This is one of the only two dungeons in the [[Special:MyLanguage/Cave System|Cave System]] alongside [[Special:MyLanguage/Devil's Respite|Devil's Respite]].
 
* This dungeon was changed twice. On 5/2/13 the dungeon got an update, making all rooms more difficult and the loot is no longer able to be camped. Then it was completely reworked for the Secret Project Update.
 
* This dungeon was changed twice. On 5/2/13 the dungeon got an update, making all rooms more difficult and the loot is no longer able to be camped. Then it was completely reworked for the Secret Project Update.
 
* The old version contained 4 rooms as well: a wave room, a simple timed parkour over lava that wasn't deadly then changed to a deadly ice parkour, a puzzle room and finally a "boss" room. Footage for both iterations can be found [https://www.youtube.com/watch?v=ZTRfOxzo8HM here] (Early version) and [https://www.youtube.com/watch?v=X2v0U0FerBs here] (Changed version)
 
* The old version contained 4 rooms as well: a wave room, a simple timed parkour over lava that wasn't deadly then changed to a deadly ice parkour, a puzzle room and finally a "boss" room. Footage for both iterations can be found [https://www.youtube.com/watch?v=ZTRfOxzo8HM here] (Early version) and [https://www.youtube.com/watch?v=X2v0U0FerBs here] (Changed version)
 
* The original dungeon was built by the same person who built the town, _Mappy_
 
* The original dungeon was built by the same person who built the town, _Mappy_
 +
* This dungeon previously had a giant in the boss room, but with update 3.7.19 it was changed to the golem.
 +
 +
==Gallery== <!--T:25-->
 +
 +
<!--T:26-->
 +
<gallery widths="250" perrow="4">
 +
Krubera_Vault.png|The first iteration of the entrance to the dungeon after being rebuilt
 +
</gallery>
  
<!--T:25-->
+
<!--T:27-->
 
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]][[Category:Underground Locations{{#translation:}}]][[Category:Button Required{{#translation:}}]]
 
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]][[Category:Underground Locations{{#translation:}}]][[Category:Button Required{{#translation:}}]]
 
</translate>
 
</translate>

Latest revision as of 13:30, 6 November 2021

Other languages:
English
The dungeon as seen from the boss room

Krubera Vault is a short but deadly dungeon located on the south side of Krubera. A button is required to enter and attempt this dungeon.

Dungeon Information
Coordinates: (65, -1035)
Difficulty: 5/10
Number of Chests: 9
Dungeon Type: Tier 3
Zombie Content: High - Zombie Spawners
Parkour Content: Medium
Puzzle/Trap Content: Low
Minimum Players: 1
Other Requirements: 1 Button




General Resources
Water bottle.png Water Refill
Crafting TableHD.png Crafting Table

New FarmHD2.png Farm

Brewing stand.png Brewing Stand

Lit Furnace HD.png Lit Furnace

Dungeon Loot
Wooden chest.png Dungeon Chests 9
Iron sword.png Legendary Items 1
Iron chestplate.png Elite Legendary Items



Dungeon Chest Loot

Krubera Vault
Name Image Spawn Rate
Chalice of Wine Chalice of wine.png 6.0%
Iron Ingot Iron ingot.png 6.0%
2 Iron Ingots Iron ingot2.png 4.0%
3 Iron Ingots Iron ingot3.png 2.0%
Pristine Chain Helmet Enchanted Chain Helmet HD.gif 7.0%
Pristine Chain Chestplate Enchanted Chain Chestplate HD.gif 7.0%
Pristine Chain Leggings Enchanted Chain Leggings HD.gif 7.0%
Pristine Chain Boots Enchanted Chain Boots HD.gif 7.0%
Iron Helmet Iron helmet.png 3.0%
Iron Chestplate Iron chestplate.png 3.0%
Iron Leggings Iron leggings.png 3.0%
Iron Boots Iron boots.png 3.0%
Iron Sword
(Smite II)
Enchanted Iron Sword HD.gif 6.0%
Iron Sword
(Smite II, Knockback I)
Enchanted Iron Sword HD.gif 4.0%
Grenade Ender pearl.png 2.0%
Bow
(Power I)
Enchanted Bow HD.gif 6.0%
Bow
(Power I, Punch I)
Enchanted Bow HD.gif 4.0%
7 Arrows Arrow10.png 5.0%
Potion of Healing II Potion Drink Health.gif 5.0%
Splash Potion of Healing I Potion Splash Health.gif 4.0%
Glowstone Dust Glowstone dust.png 2.0%


Loot Chests

  • Hallway before Boss Room
    • 1 dungeon_tier_3
  • Loot Room
    • 8 dungeon_tier_3

Legendary Items

Name Image Notes
Binding Helmet Iron helmet.png Gives the attacker Slowness I for 3 seconds when the wearer is hit.

Video Walkthrough

Text Walkthrough

Entrance (0/10)

  • Place the button on the chiseled stone brick, press it and walk inside (ignore the barrier block).

Split Paths (6/10)

  • Press one of the stone buttons near the ledge.
  • This will create a coal path that leads to two exits which require parkour over lava.
  • Go either right (A) or go left (B).
  • The coal path will only appear for a limited time after the button has been pressed. Do not hesitate on any of the coal blocks and must instead run through them in one shot. Otherwise, there won't be enough time to parkour over and the player will fall into the lava.
  • One can swim to the sides in case of falling, although a lot of damage will be tan.

Light Parkour Room (6/10) (Path A)

  • In this room there's parkour over a pit, with many spawners.
    • Use the piston to get back up if the parkour is failed. However, there will likely be many zombies, and so this will be difficult.
  • There are two 3 block 1 up jumps, along with a tricky headhitter.
  • Complete this and move on.

Horde Room (5/10) (Path B)

  • Drop down into this room. Be quick, there are spawners in here.
  • There is a button in the middle. When pressed, many zombies and pigmen will spawn from the dispensers on the floor.
    • Do NOT stand on the starting ledge when the button is pressed. If done so, it will kill the player instantly and a bugged message will be shown.
  • Once all the zombies have been slain, a staircase will appear. Go to them.
  • Be careful as the staircase will only appear for a short time. If the stairs disappear the room has to be redone.

Golem Room (7/10)

  • Both paths will lead to this large chamber. In the middle, there's a stone button on a pillar.
  • Once this button is pressed, a Rampaging Golem will spawn. Defeat it.
    • Do NOT stand on the starting ledge when the button is pressed. If done so, it will kill the player instantly and a bugged message will be shown.
  • Once the Golem has been defeated a door will open on the south side of the room into the loot room.
  • The Golem will drop standard loot.

Loot Room (0/10)

  • Once the loot is collected, walk to the coal blocks to be teleported to the exit. Press the button here to open up a drop back to the entrance.
  • Congratulations!

Trivia

  • This is the location that takes the second longest to get to in the Cave System, the longest being Barathrum Caverns.
  • This is one of the only two dungeons in the Cave System alongside Devil's Respite.
  • This dungeon was changed twice. On 5/2/13 the dungeon got an update, making all rooms more difficult and the loot is no longer able to be camped. Then it was completely reworked for the Secret Project Update.
  • The old version contained 4 rooms as well: a wave room, a simple timed parkour over lava that wasn't deadly then changed to a deadly ice parkour, a puzzle room and finally a "boss" room. Footage for both iterations can be found here (Early version) and here (Changed version)
  • The original dungeon was built by the same person who built the town, _Mappy_
  • This dungeon previously had a giant in the boss room, but with update 3.7.19 it was changed to the golem.

Gallery