Difference between revisions of "Krubera Vault"
From Shotbow Wiki
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+ | <languages/> | ||
+ | <translate> | ||
+ | </translate> | ||
{{needsinfo|comment=Loot Chests, Outdated Information, Screenshot}} | {{needsinfo|comment=Loot Chests, Outdated Information, Screenshot}} | ||
+ | <translate> | ||
[[File:Krubera_Vault.png|500x375px|thumb|right|The dungeon as seen from the entrance (Outdated Screenshot)]] | [[File:Krubera_Vault.png|500x375px|thumb|right|The dungeon as seen from the entrance (Outdated Screenshot)]] | ||
− | '''Krubera Vault''' is a dungeon located in the back of [[Krubera]]. You require a button to get in. | + | '''Krubera Vault''' is a dungeon located in the back of [[Special:MyLanguage/Krubera|Krubera]]. You require a button to get in. |
+ | </translate> | ||
{{dungeoninfo | {{dungeoninfo | ||
|x= 90 | |x= 90 | ||
Line 11: | Line 16: | ||
|chests= 10 | |chests= 10 | ||
|type= mini-dungeon | |type= mini-dungeon | ||
− | |zombies= <font color="#fc5202">High</font> - [[MineZ Mobs#Zombies|Zombie]] and [[MineZ Mobs#Zombie Pigmen|Zombie Pigmen]] Spawners | + | |zombies= <font color="#fc5202">High</font> - [[Special:MyLanguage/MineZ Mobs#Zombies|Zombie]] and [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigmen]] Spawners |
|parkour= <font color="#f9e105">Medium</font> | |parkour= <font color="#f9e105">Medium</font> | ||
|puzzles= <font color="##99cc00">Low</font> | |puzzles= <font color="##99cc00">Low</font> | ||
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|other= 1 Button | |other= 1 Button | ||
}} | }} | ||
+ | <translate> | ||
+ | </translate> | ||
{{dungeonloot | {{dungeonloot | ||
|water= {{minezloot_no}} | |water= {{minezloot_no}} | ||
+ | <translate> | ||
|crafting= {{minezloot_no}} | |crafting= {{minezloot_no}} | ||
|farm= {{minezloot_no}} | |farm= {{minezloot_no}} | ||
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|dungeon_rare= ? | |dungeon_rare= ? | ||
}} | }} | ||
+ | |||
==Loot Chests== | ==Loot Chests== | ||
+ | |||
* Vault | * Vault | ||
** ??? | ** ??? | ||
+ | |||
==Legendary Items== | ==Legendary Items== | ||
+ | |||
{| class="wikitable" style=" style=width:10%; color:black; text-align:center" | {| class="wikitable" style=" style=width:10%; color:black; text-align:center" | ||
|- | |- | ||
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|- | |- | ||
|style="width:10%"|Binding Helmet | |style="width:10%"|Binding Helmet | ||
− | |[[File:iron_helmet.png]] | + | |[[File:iron_helmet.png|File:iron_helmet.png]] |
|style="width:80%"|Gives the attacker Slowness I for 3 seconds when the wearer is hit. | |style="width:80%"|Gives the attacker Slowness I for 3 seconds when the wearer is hit. | ||
|- | |- | ||
|} | |} | ||
+ | |||
==Video Walkthrough== | ==Video Walkthrough== | ||
+ | |||
<youtube>https://www.youtube.com/watch?v=M7DZfMuTY-o</youtube> | <youtube>https://www.youtube.com/watch?v=M7DZfMuTY-o</youtube> | ||
<br> | <br> | ||
− | ''NOTE'': The Horde Room now spawns [[MineZ Mobs#Zombie Pigmen|zombie pigmen]]. | + | ''NOTE'': The Horde Room now spawns [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|zombie pigmen]]. |
+ | |||
==Text Walkthrough== | ==Text Walkthrough== | ||
+ | |||
+ | |||
===Entrance (0/10)=== | ===Entrance (0/10)=== | ||
+ | |||
* Place the button next to the door, press it and walk inside. | * Place the button next to the door, press it and walk inside. | ||
+ | |||
===Split Paths (6/10)=== | ===Split Paths (6/10)=== | ||
+ | |||
* Press one of the stone buttons near the ledge. | * Press one of the stone buttons near the ledge. | ||
* This will create a coal path that splits to two exits and will have to be parkoured over. | * This will create a coal path that splits to two exits and will have to be parkoured over. | ||
* You can either go right (A) or go left (B). | * You can either go right (A) or go left (B). | ||
* The coal path will only appear for a limited time after the button has been pressed. You must not hesitate on any of the coal blocks and must instead run through them in one shot. Otherwise, you will not have enough time to parkour over and will drop into lava that cannot be escaped. | * The coal path will only appear for a limited time after the button has been pressed. You must not hesitate on any of the coal blocks and must instead run through them in one shot. Otherwise, you will not have enough time to parkour over and will drop into lava that cannot be escaped. | ||
+ | |||
===Light Parkour Room (5/10) (Path A)=== | ===Light Parkour Room (5/10) (Path A)=== | ||
+ | |||
* In this room you will have to parkour over a pit with zombies using floating lights. | * In this room you will have to parkour over a pit with zombies using floating lights. | ||
* Complete this and move on. | * Complete this and move on. | ||
+ | |||
===Horde Room (5/10) (Path B)=== | ===Horde Room (5/10) (Path B)=== | ||
+ | |||
* In this room there is a button in the middle that when pressed spawns 24 zombies and some pigmen. | * In this room there is a button in the middle that when pressed spawns 24 zombies and some pigmen. | ||
* Once all the zombies have been slain, a staircase will appear which will let you proceed. | * Once all the zombies have been slain, a staircase will appear which will let you proceed. | ||
* Be careful as the staircase will only appear for a short time. If the stairs disappear you have to redo the room. | * Be careful as the staircase will only appear for a short time. If the stairs disappear you have to redo the room. | ||
+ | |||
===Giant Room (7/10)=== | ===Giant Room (7/10)=== | ||
+ | |||
* Both paths will lead to this chamber in which a pillar with a stone button will be stood. | * Both paths will lead to this chamber in which a pillar with a stone button will be stood. | ||
− | * Once this button is pressed, a [[MineZ Mobs#Giant|Giant]] will spawn. Defeat it. | + | * Once this button is pressed, a [[Special:MyLanguage/MineZ Mobs#Giant|Giant]] will spawn. Defeat it. |
* Be careful, there are zombie spawners in this room and they will degrade your sword and armor a decently large amount. | * Be careful, there are zombie spawners in this room and they will degrade your sword and armor a decently large amount. | ||
* Once the giant is defeated a door will open on the south side of the room into the loot room. | * Once the giant is defeated a door will open on the south side of the room into the loot room. | ||
+ | |||
===Loot Room (0/10)=== | ===Loot Room (0/10)=== | ||
+ | |||
* Once you have collected your loot press the button to be teleported out. | * Once you have collected your loot press the button to be teleported out. | ||
* Congratulations. | * Congratulations. | ||
+ | |||
==Trivia== | ==Trivia== | ||
− | *This is the location that takes the longest to get to in the [[Cave System]]. | + | |
− | * One of the only dungeons in the [[Cave System]] alongside [[Devil's Respite]] and [[Conagher's Abandoned Mineshaft]]. | + | *This is the location that takes the longest to get to in the [[Special:MyLanguage/Cave System|Cave System]]. |
+ | * One of the only dungeons in the [[Special:MyLanguage/Cave System|Cave System]] alongside [[Special:MyLanguage/Devil's Respite|Devil's Respite]] and [[Special:MyLanguage/Conagher's Abandoned Mineshaft|Conagher's Abandoned Mineshaft]]. | ||
* This dungeon was changed twice. On 5/2/13 the dungeon got an update, making all rooms more difficult and the loot is no longer able to be camped. Then it was completely reworked for the Secret Project Update. | * This dungeon was changed twice. On 5/2/13 the dungeon got an update, making all rooms more difficult and the loot is no longer able to be camped. Then it was completely reworked for the Secret Project Update. | ||
* The old version contained 4 rooms aswell but were instead: a wave room, a simple timed parkour over lava that wasn't deadly then changed to a deadly ice parkour, a puzzle room and finally a "boss" room. Footage for both iterations can be found [https://www.youtube.com/watch?v=ZTRfOxzo8HM here] (Early version) and [https://www.youtube.com/watch?v=X2v0U0FerBs here] (Changed version) | * The old version contained 4 rooms aswell but were instead: a wave room, a simple timed parkour over lava that wasn't deadly then changed to a deadly ice parkour, a puzzle room and finally a "boss" room. Footage for both iterations can be found [https://www.youtube.com/watch?v=ZTRfOxzo8HM here] (Early version) and [https://www.youtube.com/watch?v=X2v0U0FerBs here] (Changed version) | ||
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[[Category:MineZ]][[Category:MineZ Locations]][[Category:MineZ Dungeons]][[Category:Underground Locations]][[Category:Button Required]] | [[Category:MineZ]][[Category:MineZ Locations]][[Category:MineZ Dungeons]][[Category:Underground Locations]][[Category:Button Required]] | ||
+ | </translate> |
Revision as of 19:05, 9 June 2019
Krubera Vault is a dungeon located in the back of Krubera. You require a button to get in.
Dungeon Information | |
---|---|
Coordinates: | (90, -1010) |
Difficulty: | 5.8/10 |
Number of Chests: | 10 |
Dungeon Type: | mini-dungeon |
Zombie Content: | High - Zombie and Zombie Pigmen Spawners |
Parkour Content: | Medium |
Puzzle/Trap Content: | Low |
Minimum Players: | 1 |
Other Requirements: | 1 Button |
General Resources | ||
---|---|---|
Water Refill | ✘ | |
Crafting Table | ✘ | |
Farm | ✘ | |
Brewing Stand | ✘ |
Dungeon Loot | ||
---|---|---|
Legendary Dispenser | 1 | |
Elite Dispenser | ✘ |
Dungeon Chests | ||
---|---|---|
Dungeon Common | ? | |
Dungeon Uncommon | ? | |
Dungeon Rare | ? |
Contents
Loot Chests
- Vault
- ???
Legendary Items
Name | Image | Notes |
---|---|---|
Binding Helmet | Gives the attacker Slowness I for 3 seconds when the wearer is hit. |
Video Walkthrough
NOTE: The Horde Room now spawns zombie pigmen.
Text Walkthrough
Entrance (0/10)
- Place the button next to the door, press it and walk inside.
Split Paths (6/10)
- Press one of the stone buttons near the ledge.
- This will create a coal path that splits to two exits and will have to be parkoured over.
- You can either go right (A) or go left (B).
- The coal path will only appear for a limited time after the button has been pressed. You must not hesitate on any of the coal blocks and must instead run through them in one shot. Otherwise, you will not have enough time to parkour over and will drop into lava that cannot be escaped.
Light Parkour Room (5/10) (Path A)
- In this room you will have to parkour over a pit with zombies using floating lights.
- Complete this and move on.
Horde Room (5/10) (Path B)
- In this room there is a button in the middle that when pressed spawns 24 zombies and some pigmen.
- Once all the zombies have been slain, a staircase will appear which will let you proceed.
- Be careful as the staircase will only appear for a short time. If the stairs disappear you have to redo the room.
Giant Room (7/10)
- Both paths will lead to this chamber in which a pillar with a stone button will be stood.
- Once this button is pressed, a Giant will spawn. Defeat it.
- Be careful, there are zombie spawners in this room and they will degrade your sword and armor a decently large amount.
- Once the giant is defeated a door will open on the south side of the room into the loot room.
Loot Room (0/10)
- Once you have collected your loot press the button to be teleported out.
- Congratulations.
Trivia
- This is the location that takes the longest to get to in the Cave System.
- One of the only dungeons in the Cave System alongside Devil's Respite and Conagher's Abandoned Mineshaft.
- This dungeon was changed twice. On 5/2/13 the dungeon got an update, making all rooms more difficult and the loot is no longer able to be camped. Then it was completely reworked for the Secret Project Update.
- The old version contained 4 rooms aswell but were instead: a wave room, a simple timed parkour over lava that wasn't deadly then changed to a deadly ice parkour, a puzzle room and finally a "boss" room. Footage for both iterations can be found here (Early version) and here (Changed version)
- The original dungeon was built by the same person who built the town, _Mappy_