Difference between revisions of "Immobilizer"
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<p style="text-align:center"><span style="color:#00ffff">'''You are the end.'''</span></p> | <p style="text-align:center"><span style="color:#00ffff">'''You are the end.'''</span></p> | ||
− | <p style="text-align:center"><span style="color:#00ffff">Some people like to move. The immobilizer doesn't. Stop an enemy dead in their tracks for | + | <p style="text-align:center"><span style="color:#00ffff">Some people like to move. The immobilizer doesn't. Stop an enemy dead in their tracks for 5 seconds.</span></p> |
==Class Information== <!--T:4--> | ==Class Information== <!--T:4--> | ||
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− | You have the ability to completely immobilize an enemy player within a range of 6 blocks. Doing so will give Slowness and Jump Boost 120 (this stops all movement) for | + | You have the ability to completely immobilize an enemy player within a range of 6 blocks. Doing so will give Slowness and Jump Boost 120 (this stops all movement) for 5 seconds to each player, Mining Fatigue 2 for 5 seconds, and fall damage immunity to the target. Right click with your named slimeball to activate your ability. There is a cooldown of 30 seconds per use. While immobilized, you and the target can both drink potions, throw potions, or eat food. |
===<span style="color:#00ff00">Pros</span>=== <!--T:7--> | ===<span style="color:#00ff00">Pros</span>=== <!--T:7--> |
Revision as of 04:16, 7 March 2020
You are the end.
Some people like to move. The immobilizer doesn't. Stop an enemy dead in their tracks for 5 seconds.
Class Information
Purchase for 20,000 XP
You have the ability to completely immobilize an enemy player within a range of 6 blocks. Doing so will give Slowness and Jump Boost 120 (this stops all movement) for 5 seconds to each player, Mining Fatigue 2 for 5 seconds, and fall damage immunity to the target. Right click with your named slimeball to activate your ability. There is a cooldown of 30 seconds per use. While immobilized, you and the target can both drink potions, throw potions, or eat food.
Pros
- Stuns enemies, leaving them open to attack from teammates.
- Mining Fatigue can slow down nexus damage taken from the target.
Cons
- Stuns yourself, leaving you open to attacks.
Tips & Tactics
- When being rushed, look for the strongest attacker to immobilize and allow your teammates to catch up and dispose of them.
- Assist your allies in the mines incase of mine rushes by immobilizing incoming attackers.
- Immobilized enemies are the perfect candidates to splash damage/poison potions on.
Video Review
Review is slightly outdated - being hit would make both players be mobile again. Immobilizer - English