Difference between revisions of "Hunter"

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<u>'''DELETE THIS NOTICE WHEN FINISHED. Next Class is [[Special:MyLanguage/Iceman|Iceman]]. Summary of this Annihilation Class, popular uses, current meta regarding play style and any barriers to switching classes.'''</u>
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<p style="text-align:center">[[File:Wooden_sword.png|File:Wooden_sword.png]][[File:Wooden_pickaxe.png|File:Wooden_pickaxe.png]][[File:Wooden_axe.png|File:Wooden_axe.png]][[File:Wooden_shovel.png|File:Wooden_shovel.png]][[File:Lead.png|File:Lead.png]][[File:Leather_helmet.png|File:Leather_helmet.png]][[File:Leather_chestplate.png|File:Leather_chestplate.png]][[File:Leather_leggings.png|File:Leather_leggings.png]][[File:Leather_boots.png|File:Leather_boots.png]]</p>
  
 
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<p style="text-align:center">[[File:Wooden_sword.png|File:Wooden_sword.png]][[File:Wooden_pickaxe.png|File:Wooden_pickaxe.png]][[File:Wooden_axe.png|File:Wooden_axe.png]][[File:Wooden_shovel.png|File:Wooden_shovel.png]][[File:Lead.png|File:Lead.png]][[File:Leather_helmet.png|File:Leather_helmet.png]][[File:Leather_chestplate.png|File:Leather_chestplate.png]][[File:Leather_leggings.png|File:Leather_leggings.png]][[File:Leather_boots.png|File:Leather_boots.png]]</p>
 
 
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<p style="text-align:center"><span style="color:#00ffff">'''You are the stalker.'''</span></p>
 
<p style="text-align:center"><span style="color:#00ffff">'''You are the stalker.'''</span></p>
 
<p style="text-align:center"><span style="color:#00ffff">Use your 3 invisible and dastardly traps to create chaos amongst your enemies!</span></p>
 
<p style="text-align:center"><span style="color:#00ffff">Use your 3 invisible and dastardly traps to create chaos amongst your enemies!</span></p>
  
  
==Class Information== <!--T:5-->
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==Class Information== <!--T:4-->
  
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<span style="color:#00ff00">Purchase for '''20,000 XP'''</span>
 
<span style="color:#00ff00">Purchase for '''20,000 XP'''</span>
  
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The Hunter spawns with a set of wooden tools, and a lead name Trap Snare.
 
The Hunter spawns with a set of wooden tools, and a lead name Trap Snare.
 
You can left click the trap snare on the ground to place a 3x3 trap in the ground, which will be triggered when an enemy steps on one of the blocks. You can choose from one of the following:
 
You can left click the trap snare on the ground to place a 3x3 trap in the ground, which will be triggered when an enemy steps on one of the blocks. You can choose from one of the following:
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* (Levitation) - Gives enemies levitation and slowness for 8 seconds.
 
* (Levitation) - Gives enemies levitation and slowness for 8 seconds.
  
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There is a 30-second cooldown between placing your trap again.
 
There is a 30-second cooldown between placing your trap again.
 
You can place traps anywhere on any block, they will take on the form of those blocks. Maximum size is a 3x3 and minimum size of 1x1. The size is auto-selected by the area that you click on when placing your trap.
 
You can place traps anywhere on any block, they will take on the form of those blocks. Maximum size is a 3x3 and minimum size of 1x1. The size is auto-selected by the area that you click on when placing your trap.
 
You can only have one of each trap out at a time, however, you can replace a trap by placing it again (after the 30-second cooldown) somewhere else. Traps will be destroyed if you change class or die.
 
You can only have one of each trap out at a time, however, you can replace a trap by placing it again (after the 30-second cooldown) somewhere else. Traps will be destroyed if you change class or die.
  
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Only you and your teammates can see your traps, they are indicated by particles above where the trap is. The particles take on the block form of each trap, for example, Blast particles will be fragments of TNT.
 
Only you and your teammates can see your traps, they are indicated by particles above where the trap is. The particles take on the block form of each trap, for example, Blast particles will be fragments of TNT.
  
  
===<span style="color:#00ff00">Pros</span>=== <!--T:10-->
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===<span style="color:#00ff00">Pros</span>=== <!--T:9-->
  
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* Set traps that surprise the enemy.
 
* Set traps that surprise the enemy.
 
* Traps are completely invisible to enemies, except on placing, they will be able to see the traps placement animation.
 
* Traps are completely invisible to enemies, except on placing, they will be able to see the traps placement animation.
  
  
===<span style="color:#ff0000">Cons</span>=== <!--T:12-->
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===<span style="color:#ff0000">Cons</span>=== <!--T:11-->
  
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* Your traps are broken when you die
 
* Your traps are broken when you die
  
  
==Tips & Tactics== <!--T:14-->
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==Tips & Tactics== <!--T:13-->
  
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* Keep a trap set at the entrance to your base. Any invisible enemies will be revealed by the damage when they step on it.
 
* Keep a trap set at the entrance to your base. Any invisible enemies will be revealed by the damage when they step on it.
 
* Explosive traps have more than enough knockback to send an enemy falling to their death or into the void.
 
* Explosive traps have more than enough knockback to send an enemy falling to their death or into the void.
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==Video Review== <!--T:16-->
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==Video Review== <!--T:15-->
  
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Parts of this review are now out of date! [https://youtu.be/2UDuQDTKZ64 '''Hunter - English''']
 
Parts of this review are now out of date! [https://youtu.be/2UDuQDTKZ64 '''Hunter - English''']
 
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Revision as of 22:45, 5 March 2020

Other languages:
English

← Back to Classes

File:Wooden_sword.pngFile:Wooden_pickaxe.pngFile:Wooden_axe.pngFile:Wooden_shovel.pngFile:Lead.pngFile:Leather_helmet.pngFile:Leather_chestplate.pngFile:Leather_leggings.pngFile:Leather_boots.png

You are the stalker.

Use your 3 invisible and dastardly traps to create chaos amongst your enemies!


Class Information

Purchase for 20,000 XP

The Hunter spawns with a set of wooden tools, and a lead name Trap Snare. You can left click the trap snare on the ground to place a 3x3 trap in the ground, which will be triggered when an enemy steps on one of the blocks. You can choose from one of the following:

  • (Freeze) - Gives Slowness II for 10 seconds.
  • (Blast) - Blasts the enemy with explosive damage, and has strong knockback.
  • (Decay) - Gives enemies Wither II for 8 seconds.
  • (Levitation) - Gives enemies levitation and slowness for 8 seconds.

There is a 30-second cooldown between placing your trap again. You can place traps anywhere on any block, they will take on the form of those blocks. Maximum size is a 3x3 and minimum size of 1x1. The size is auto-selected by the area that you click on when placing your trap. You can only have one of each trap out at a time, however, you can replace a trap by placing it again (after the 30-second cooldown) somewhere else. Traps will be destroyed if you change class or die.

Only you and your teammates can see your traps, they are indicated by particles above where the trap is. The particles take on the block form of each trap, for example, Blast particles will be fragments of TNT.


Pros

  • Set traps that surprise the enemy.
  • Traps are completely invisible to enemies, except on placing, they will be able to see the traps placement animation.


Cons

  • Your traps are broken when you die


Tips & Tactics

  • Keep a trap set at the entrance to your base. Any invisible enemies will be revealed by the damage when they step on it.
  • Explosive traps have more than enough knockback to send an enemy falling to their death or into the void.
  • This is best used on Skybridges, when the enemy cannot walk around your trap. Build a 3x3 platform somewhere along your Skybridge, disguise your trap, and put a furnace and a crafting bench on it to make it look less suspicious! Lead some full diamonds there, and watch the rage!


Video Review

Parts of this review are now out of date! Hunter - English