Difference between revisions of "Healing"

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'''Healing''' is a vital part of [[Special:MyLanguage/MineZ|MineZ]], as unlike Vanilla Minecraft, health will not regenerate with a full hunger bar. In order to regain health, you will need to be healed, use [[Special:MyLanguage/potions|potions]] or eat any kind of [[Special:MyLanguage/food|food]], excluding rotten flesh.
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'''Healing''' is a vital part of [[Special:MyLanguage/MineZ|MineZ]], as unlike Vanilla Minecraft, health will not regenerate with a full hunger bar. In order to regain health, healing items must be used, use [[Special:MyLanguage/potions|potions]] or eat any kind of [[Special:MyLanguage/food|food]], excluding rotten flesh.
  
 
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==Self-healing== <!--T:2-->
==Healing Yourself== <!--T:2-->
 
  
 
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Healing yourself is pretty simple, if you don't mind the inventory space used. You should have at least a few of these ready for healing if in a group, and a lot more if you're traveling alone.
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Healing is pretty simple. Have at least a few of these ready for healing if in a group, and a lot more if traveling alone.
  
 
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*[[File:Paper.png|File:Paper.png]] Paper (known as a bandage) can be right clicked to instantly heal a single heart or stop any [[Special:MyLanguage/Bleeding & Infection#Bleeding|bleeding]] you might have and it will only heal half a heart. The paper is immediately consumed, so carry more than one.
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*[[File:Paper.png|File:Paper.png]] Paper (known as a bandage) can be right-clicked to instantly heal a single heart or stop any [[Special:MyLanguage/Bleeding & Infection#Bleeding|bleeding]] and it will only heal half a heart. The paper is immediately consumed, so carry more than one.
  
 
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*[[File:apple.png|File:apple.png]] Food, excluding rotten flesh, will heal you half a heart every time you eat (in addition to restoring hunger). The most efficient food to restore health from is golden apples, since they give you Regeneration II for five seconds and Absortion II for two minutes. Eating food will not stop bleeding.
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*[[File:apple.png|File:apple.png]] Food, excluding rotten flesh, heals half a heart every time it is eaten (in addition to restoring hunger). The most efficient food to restore health from is golden apples, since they give Regeneration II for five seconds and Absortion II for two minutes. Eating food will not stop bleeding.
  
 
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*[[File:health_potion.png|File:health_potion.png]] Health potions can be found mainly in [[Special:MyLanguage/Loot#Potion Chests|potion chests]] (mainly found in churches) and come in Instant Health I and II. Splash and Lingering versions also exist. You can drink them for an instant 3 or 4 hearts of health respectively. You will not get an empty bottle back after drinking one. You can brew drinkable Instant Health potions with gunpowder to make them splash potions and glowstone dust can be used to make Health Is, drink or splash, into Health IIs.
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*[[File:Potion Drink Health.gif]] Health potions can be found mainly in [[Special:MyLanguage/Loot#Potion Chests|potion chests]] (mainly found in churches) and come in Instant Health I and II. Splash and Lingering versions also exist. Drink them for an instant 3 or 4 hearts of health respectively. Empty bottles won't be given back after drinking one. Drinkable Instant Health potions can be brewed with gunpowder to make them splash potions and glowstone dust can be used to make Health Is, drink or splash, into Health IIs.
 
 
  
 
==Healing Others== <!--T:7-->
 
==Healing Others== <!--T:7-->
  
 
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Healing others is a very good way for a team to keep each others health up while taking up minimal inventory space. In order to heal another player without using health potions, you will need shears (also known as Healing kit) and the proper kit items such as healing ointment, antibiotics, bandages, etc. Healing another player will consume the items used, so if you enable healing ointment and antibiotics it will consume one bandage and one of each enabled item. However if you have nothing enabled and attempt to heal someone with just a bandage it will give them a small amount of health without consuming a bandage or any kit items.
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Healing others is a very good way for a team to keep each other's health up while taking up minimal inventory space. In order to heal another player without using health potions, use shears (also known as Healing kit) and the proper kit items such as healing ointment, antibiotics, bandages, etc. Healing another player will consume the items used, so if healing ointment and antibiotics are enabled it will consume one bandage and one of each enabled item. However, when nothing's enabled and the player attempt to heal someone with just a bandage it will give them a small amount of health without consuming a bandage or any kit items. After being successfully healed by another player, the player must wait out a cooldown that varies in length depending on what kit items were used for the heal in order for someone to heal that player again.
  
 
 
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*[[File:Paper.png|File:Paper.png]]Bandage (Necessary) Used for all types of heals and provides a very small amount of health when used by itself. '''Note:''' Unlike using a bandage without a kit it will not stop bleeding unless used with a healing ointment.
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{| class="wikitable" style="text-align:center"
*[[File:Dye_Red.png|File:Dye_Red.png]]Healing Ointment (Optional) Gives the player the kit is used on regeneration for a short period of time. '''Note:''' Using this is preferred because it restores much more health than simply using a bandage.
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|-
*[[File:lime_dye.png|File:lime_dye.png]]Antibiotics (Optional) Using this cures the player of infection. '''Note:''' The group should keep some of this handy in case they run out of milk  
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! Name
*[[File:Dye_Light_Blue.png|File:Dye_Light_Blue.png]]Stimulant (Optional) When used it gives the player speed for a period of time.
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! Image
 
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! Attributes
*[[File:Dye_Yellow.png|File:Dye_Yellow.png]]Revitalizer (Optional) When used it gives the player absorption
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! Notes
 
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|-
*[[File:Dye_Orange.png|File:Dye_Orange.png]]Aloe vera (Optional) Using this gives the player fire resistance which can be useful for several dungeons '''Note:''' This is almost necessary for a few dungeons and a huge advantage in others.  
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|style="width:10%"|Heal Kit
 
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|style="width:5%"|[[File:shears.png|File:shears.png]]
*[[File:Shears.png|File:Shears.png]] The healing kit is used for healing other players and team members but cannot be used on yourself, it can be opened by crouching then right clicking which opens an interface allowing you to toggle all items on or off and view how much of each item you have. '''Note:''' All items only stack up to 10 in the kit.
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|This item is used to store bandages and medicine in stacks of up to 10 for each item.<br>It enables players to check other player's HP, provide better healing, and grant the benefits of medicine.<br>Typically found in civilian chests, these items cannot stack.
 
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* If you used the healing ointment, the player will be granted extra regeneration time.
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** If you used antibiotics, the player will be cured of [[Special:MyLanguage/Bleeding & Infection#Infection|infection]].
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|Bandage
** If you used the stimulant, the player will be given speed for a short time.
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|[[File:paper.png|File:paper.png]]
** If you used the revitalizer, the player will be given absorption.
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|Right click to use. Heals one heart ([[File:full_heart.png|File:full_heart.png]]) when not bleeding.  
** If you used Aloe vera, the player will be given fire resistance.
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|Unlike using a bandage without a kit it will not stop bleeding unless used with a healing ointment.
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|-
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|Healing Ointment
After being successfully healed by another player, you must wait out a cooldown that varies in length depending on what kit items you used for the heal in order for someone to heal you again.
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||[[File:red_dye.png|File:red_dye.png]]
 
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|Healing Kit item that furhter increases the healing effectiveness of bandages.
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|Using this is preferred because it restores much more health than simply using a bandage.
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|-
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|Antibiotics
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||[[File:lime_dye.png|File:lime_dye.png]]
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|Healing Kit item that cures [[Special:MyLanguage/Bleeding & Infection#Infection|infection]] when used.
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|A group should keep some of these when or if out of milk.
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|-
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|Aloe Vera
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||[[File:orange_dye.png|File:orange_dye.png]]
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|Healing Kit item that provides temporary fire resistance.
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|This is almost necessary for a few dungeons and a huge advantage in others.  
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|-
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|Revitalizer
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||[[File:yellow_dye.png|File:yellow_dye.png]]
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|Healing Kit item that provides temporary absorption.
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| -
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|-
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|Stimulant
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||[[File:light_blue_dye.png|File:light_blue_dye.png]]
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|Healing Kit item that provides temporary speed.
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| -
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|-
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|}
  
 
==Additional Info== <!--T:11-->
 
==Additional Info== <!--T:11-->
  
 
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* You may left click shears on a player to see how much health they have left, their bleeding status (if bleeding), and cooldown timer before being able to be healed again (if any).
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* Left-click shears on a player to see how much health they have left, their bleeding status (if bleeding), and cooldown timer before being able to be healed again (if any).
* If you heal 16 unique players, you gain a green healer suffix and you become a [[Special:MyLanguage/Types Of Players#Healer|Healer]].  
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* If 16 heals are performed, the performing player gain a green healer suffix and becomes a [[Special:MyLanguage/Types Of Players#Healer|Healer]].  
  
 
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[[Category:MineZ{{#translation:}}]][[Category:MineZ Game Mechanics{{#translation:}}]]
 
[[Category:MineZ{{#translation:}}]][[Category:MineZ Game Mechanics{{#translation:}}]]
 
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Latest revision as of 12:49, 11 September 2021

Other languages:
English • ‎中文(中国大陆)‎ • ‎日本語

Healing is a vital part of MineZ, as unlike Vanilla Minecraft, health will not regenerate with a full hunger bar. In order to regain health, healing items must be used, use potions or eat any kind of food, excluding rotten flesh.

Self-healing

Healing is pretty simple. Have at least a few of these ready for healing if in a group, and a lot more if traveling alone.

  • File:Paper.png Paper (known as a bandage) can be right-clicked to instantly heal a single heart or stop any bleeding and it will only heal half a heart. The paper is immediately consumed, so carry more than one.
  • File:apple.png Food, excluding rotten flesh, heals half a heart every time it is eaten (in addition to restoring hunger). The most efficient food to restore health from is golden apples, since they give Regeneration II for five seconds and Absortion II for two minutes. Eating food will not stop bleeding.
  • Potion Drink Health.gif Health potions can be found mainly in potion chests (mainly found in churches) and come in Instant Health I and II. Splash and Lingering versions also exist. Drink them for an instant 3 or 4 hearts of health respectively. Empty bottles won't be given back after drinking one. Drinkable Instant Health potions can be brewed with gunpowder to make them splash potions and glowstone dust can be used to make Health Is, drink or splash, into Health IIs.

Healing Others

Healing others is a very good way for a team to keep each other's health up while taking up minimal inventory space. In order to heal another player without using health potions, use shears (also known as Healing kit) and the proper kit items such as healing ointment, antibiotics, bandages, etc. Healing another player will consume the items used, so if healing ointment and antibiotics are enabled it will consume one bandage and one of each enabled item. However, when nothing's enabled and the player attempt to heal someone with just a bandage it will give them a small amount of health without consuming a bandage or any kit items. After being successfully healed by another player, the player must wait out a cooldown that varies in length depending on what kit items were used for the heal in order for someone to heal that player again.

Name Image Attributes Notes
Heal Kit File:shears.png This item is used to store bandages and medicine in stacks of up to 10 for each item.
It enables players to check other player's HP, provide better healing, and grant the benefits of medicine.
Typically found in civilian chests, these items cannot stack.
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Bandage File:paper.png Right click to use. Heals one heart (File:full_heart.png) when not bleeding. Unlike using a bandage without a kit it will not stop bleeding unless used with a healing ointment.
Healing Ointment File:red_dye.png Healing Kit item that furhter increases the healing effectiveness of bandages. Using this is preferred because it restores much more health than simply using a bandage.
Antibiotics File:lime_dye.png Healing Kit item that cures infection when used. A group should keep some of these when or if out of milk.
Aloe Vera File:orange_dye.png Healing Kit item that provides temporary fire resistance. This is almost necessary for a few dungeons and a huge advantage in others.
Revitalizer File:yellow_dye.png Healing Kit item that provides temporary absorption. -
Stimulant File:light_blue_dye.png Healing Kit item that provides temporary speed. -

Additional Info

  • Left-click shears on a player to see how much health they have left, their bleeding status (if bleeding), and cooldown timer before being able to be healed again (if any).
  • If 16 heals are performed, the performing player gain a green healer suffix and becomes a Healer.