Difference between revisions of "Forest"

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<translate>
 
<translate>
 
<!--T:1-->
 
<!--T:1-->
[[File:Forest.png|500x375px|thumb|right|The village as seen from the southwest]]
+
[[File:ForestNew.png|500x375px|thumb|right|The town as seen from the northeast]]
  
 
<!--T:2-->
 
<!--T:2-->
'''Forest''' is a small town in the Northwest forest, with a ravine containing more buildings. This location is a good place to stock up on basic supplies, food and weapons.
+
'''Forest''' is a small town in the northwest forest, with a ravine containing more buildings. This location is a good place to stock up on basic supplies, food, and weapons. It possesses three giant trees and is surrounded by small hills. Buildings are sparsely scattered in the town, with a few tents and rundown farms found along its paths.
 +
 
 +
The ravine has large mushrooms and flowers, with a few ruins and a temple located on the northern cavern wall.
  
</translate>
 
 
{{geninfo
 
{{geninfo
 
|x=-1500
 
|x=-1500
 
|z=-2000
 
|z=-2000
|area=Village
+
|area=Secluded and Overgrown
 
|zombies=<font color="#f9e105">Medium</font>
 
|zombies=<font color="#f9e105">Medium</font>
|chests=36
+
|chests=29
 
|buildings=11
 
|buildings=11
 
|graves=None
 
|graves=None
 
|bandits=<font color="#fc5202">High</font>
 
|bandits=<font color="#fc5202">High</font>
 
}}
 
}}
<translate>
 
  
</translate>
+
{{minezlootorigins
{{minezloot
 
 
|water={{minezloot_yes}}
 
|water={{minezloot_yes}}
<translate>
 
<!--T:3-->
 
 
|crafting= {{minezloot_yes}}
 
|crafting= {{minezloot_yes}}
|farm= {{minezloot_no}}
 
 
|brewing= {{minezloot_yes}}
 
|brewing= {{minezloot_yes}}
|civ_common= 5
+
|furnace= {{minezloot_yes}}
|civ_tool= 4
+
|civ_common= 1
|food_common= {{minezloot_no}}
+
|civ_uncommon= 5
|food_uncommon= 7
+
|tool_uncommon= 5
|pots_common= {{minezloot_no}}
+
|food_common= 2
|pots_uncommon= {{minezloot_no}}
+
|food_uncommon= 4
|pots_rare= {{minezloot_no}}
 
|mil_common= {{minezloot_no}}
 
 
|mil_uncommon= 5
 
|mil_uncommon= 5
|mil_rare= 15
+
|mil_rare= 5
|mil_epic= {{minezloot_no}}
+
|mil_epic= 2
 
}}
 
}}
  
 +
==Loot Chests== <!--T:3-->
  
==Loot Chests== <!--T:4-->
+
<!--T:4-->
 
+
*Northern Tent
<!--T:5-->
+
** 1 food_common
* colemancgs Family Manor
+
*Southern Tent
** 1 civl_tool
+
**1 food_common
** 1 food_uncommon
+
*Western Watchtower
** 1 mil_rare
 
* c21GoldGold Family Manor
 
 
** 1 mil_uncommon
 
** 1 mil_uncommon
** 2 civ_common
 
** 1 food_uncommon
 
 
** 1 mil_rare
 
** 1 mil_rare
* ElColon Family Manor
+
*Mushroom-shaped House
 
** 1 mil_uncommon
 
** 1 mil_uncommon
** 1 civ_tool
 
** 1 food_uncommon
 
 
** 1 mil_rare
 
** 1 mil_rare
* Artifex00 Family Manor
+
** 1 civ_uncommon
 +
*DeusExInfernis's Cursed Manor
 +
** 1 mil_epic
 
** 1 food_uncommon
 
** 1 food_uncommon
 +
** 1 civ_uncommon
 
** 1 civ_common
 
** 1 civ_common
 +
** 1 tool_uncommon
 +
*Catsage's Family Manor
 
** 1 mil_uncommon
 
** 1 mil_uncommon
** 1 mil_rare
 
* Tower Ruins
 
** 1 mil_rare
 
* Southwestern Manor
 
** 1 civ_tool
 
 
** 1 food_uncommon
 
** 1 food_uncommon
** 2 civ_common
+
*Artifex00's Odd Floor Inn
 +
** 1 mil_epic
 
** 1 mil_rare
 
** 1 mil_rare
* Catsage Family Manor
+
** 2 civ_uncommon
** 1 civ_tool
+
*ElColon's Respite Cove
** 1 food_uncommon
+
** 1 mil_epic
** 1 mil_rare
+
** 3 tool_uncommon
* Ravine
+
*c21GoldGold's Pristine Manor
** Tunnel Entrance
+
** 2 food_uncommon
 +
** 1 civ_uncommon
 +
*Inside Ravine
 +
**Temple
 
*** 1 mil_rare
 
*** 1 mil_rare
** Northern Ruins
 
*** 1 mi_rare
 
** Western House
 
 
*** 1 mil_uncommon
 
*** 1 mil_uncommon
** Eastern House
+
**Blue Mushrooms
 
*** 1 mil_uncommon
 
*** 1 mil_uncommon
** Southeastern House
+
**Eastern House
 
*** 1 mil_rare
 
*** 1 mil_rare
** Fort
+
**Western Ruin
*** 5 mil_rare
+
*** 1 tool_uncommon
 
 
  
==Travel Advisory/Warnings== <!--T:6-->
+
==Travel Advisory/Warnings== <!--T:5-->
  
<!--T:7-->
+
<!--T:6-->
* The crafting table is at the end of the mineshaft, in the ravine.
+
* This is a good place to stop when coming from [[Special:MyLanguage/Arbreton|Arbreton]] or [[Special:MyLanguage/Yongton Abbey|Yongton Abbey]], as it has some civilian loot that is not commonly found up North.
* The brewing stand is located at the Southeastern house, in the 3rd floor.
+
* The hills here can give an advantage over fighting zombies, but the surrounding forest might make it difficult.
* There are a lot chests that spawn enchanted weapons and chain/iron armor.
+
* The ponds and waterfalls in the ravine can be used to quickly descend into it.
* This is a good place to stop if you are coming from [[Special:MyLanguage/Arbreton|Arbreton]] or [[Special:MyLanguage/Yongton Abbey|Yongton Abbey]], as it has some civilian loot that is not commonly found up North.
+
* The furnace is located in ElColon's Respite Cove in the southwest of the town.
* [[Special:MyLanguage/MineZ Mobs#Zombies|Zombies]] here can be hard to battle because of the distance between structures and the absence of ledges.
+
* A few mil_epics are located on some of the buildings' rooftops. They require a small amount of parkour to reach.
* Most of the better chests can be found in the ravine.
 
* The ravine spawns many zombies. There is a tunnel on the North side leading up and out.
 
* If you stay too long the zombies may begin to overwhelm you.
 
* [[Special:MyLanguage/Types Of Players#Bandit|Bandits]] occasionally come here on their way to a more Northern town, but most won't stay for long due to the fact that it is devoid of health potions, there are usually [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigmen]].
 
  
 +
==Trivia== <!--T:7-->
  
==Trivia== <!--T:8-->
+
<!--T:8-->
 
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* There used to be a [[Special:MyLanguage/Void Shrine|Void Echo]] here.
<!--T:9-->
 
* There is a [[Special:MyLanguage/Void Shrine|Void Echo]] here.
 
 
* This location was tweaked for Halloween 2017. '''Spooky Forest''' contains the same loot as before, with an extra 5 mil_rares at the end of the hedge maze found here. The ravine had giant candles inside and some houses had farms.
 
* This location was tweaked for Halloween 2017. '''Spooky Forest''' contains the same loot as before, with an extra 5 mil_rares at the end of the hedge maze found here. The ravine had giant candles inside and some houses had farms.
 
** It was added again for Halloween 2018. The only difference being that this time it didn't contain the hedge maze.
 
** It was added again for Halloween 2018. The only difference being that this time it didn't contain the hedge maze.
 +
** It was also rebuilt for [[Special:MyLanguage/Spookfest 2021|Halloween 2021]].
 
* [[Special:MyLanguage/MineZ Mobs#Giant|Giant]]s used to spawn to the west of the town. They were removed due to how easy it was to run to the forest area, get them stuck and easily kill them without much risk.
 
* [[Special:MyLanguage/MineZ Mobs#Giant|Giant]]s used to spawn to the west of the town. They were removed due to how easy it was to run to the forest area, get them stuck and easily kill them without much risk.
 
** This was also the first place in the west region of the map to ever spawn Giants. The second was [[Special:MyLanguage/Giant's Farm|Giant's Farm]], current [[Special:MyLanguage/Crowmure Farm|Crowmure Farm]], which was removed for the same reason.
 
** This was also the first place in the west region of the map to ever spawn Giants. The second was [[Special:MyLanguage/Giant's Farm|Giant's Farm]], current [[Special:MyLanguage/Crowmure Farm|Crowmure Farm]], which was removed for the same reason.
  
 +
==Gallery== <!--T:9-->
  
==Gallery== <!--T:10-->
+
<!--T:10-->
 
 
<!--T:11-->
 
 
<gallery widths="250" perrow="4">
 
<gallery widths="250" perrow="4">
File:Spooky_Forest.png|'''Spooky Forest''', Halloween 2017
+
Spooky_Forest.png|'''Spooky Forest''', Halloween 2017
 +
Forest.png|A render of old Forest
 +
SpookyForest.png|'''Spooky Forest''', Halloween 2021
 
</gallery>
 
</gallery>
  
<!--T:12-->
+
<!--T:11-->
 
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]]
 
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]]
 
</translate>
 
</translate>

Latest revision as of 14:06, 20 November 2021

Other languages:
English
The town as seen from the northeast

Forest is a small town in the northwest forest, with a ravine containing more buildings. This location is a good place to stock up on basic supplies, food, and weapons. It possesses three giant trees and is surrounded by small hills. Buildings are sparsely scattered in the town, with a few tents and rundown farms found along its paths.

The ravine has large mushrooms and flowers, with a few ruins and a temple located on the northern cavern wall.

General Information
Coordinates: (-1500, -2000)
Location Message: Secluded and Overgrown
Number of Buildings: 11
Zombie Threat: Medium
Number of Chests: 29
Lootable Graves: None
Risk of Bandits: High



General Resources
Water bottle.png Water Refill
Crafting TableHD.png Crafting Table
New FarmHD2.png Farm

Brewing stand.png Brewing Stand
Lit Furnace HD.png Lit Furnace
Civilian Loot
Paper.png Common Chests 1
Yellow dye.png Uncommon Chests 5
Antidote flask.png Rare Chests

Tool Loot
Wooden hoe.png Common Chests

Stone Button (S) JE5 BE2.png Uncommon Chests 5
Stone hoe.png Rare Chests

Food Loot
Beetroot.png Common Chests 2
Wheat.png Uncommon Chests 4
Pumpkin pie.png Rare Chests

Potion Loot
Potion Drink Health.gif Common Chests

Potion Splash Health.gif Uncommon Chests

Glowstone dust.png Rare Chests


Military Loot
Arrow.png Common Chests

Sugar.png Uncommon Chests 5
Ender pearl.png Rare Chests 5
Gunpowder.png Epic Chests 2
Diamond axe.png Mythic Chests

Room Loot
Gold apple.png High Chests

Cooked cod.png Low Chests



Loot Chests

  • Northern Tent
    • 1 food_common
  • Southern Tent
    • 1 food_common
  • Western Watchtower
    • 1 mil_uncommon
    • 1 mil_rare
  • Mushroom-shaped House
    • 1 mil_uncommon
    • 1 mil_rare
    • 1 civ_uncommon
  • DeusExInfernis's Cursed Manor
    • 1 mil_epic
    • 1 food_uncommon
    • 1 civ_uncommon
    • 1 civ_common
    • 1 tool_uncommon
  • Catsage's Family Manor
    • 1 mil_uncommon
    • 1 food_uncommon
  • Artifex00's Odd Floor Inn
    • 1 mil_epic
    • 1 mil_rare
    • 2 civ_uncommon
  • ElColon's Respite Cove
    • 1 mil_epic
    • 3 tool_uncommon
  • c21GoldGold's Pristine Manor
    • 2 food_uncommon
    • 1 civ_uncommon
  • Inside Ravine
    • Temple
      • 1 mil_rare
      • 1 mil_uncommon
    • Blue Mushrooms
      • 1 mil_uncommon
    • Eastern House
      • 1 mil_rare
    • Western Ruin
      • 1 tool_uncommon

Travel Advisory/Warnings

  • This is a good place to stop when coming from Arbreton or Yongton Abbey, as it has some civilian loot that is not commonly found up North.
  • The hills here can give an advantage over fighting zombies, but the surrounding forest might make it difficult.
  • The ponds and waterfalls in the ravine can be used to quickly descend into it.
  • The furnace is located in ElColon's Respite Cove in the southwest of the town.
  • A few mil_epics are located on some of the buildings' rooftops. They require a small amount of parkour to reach.

Trivia

  • There used to be a Void Echo here.
  • This location was tweaked for Halloween 2017. Spooky Forest contains the same loot as before, with an extra 5 mil_rares at the end of the hedge maze found here. The ravine had giant candles inside and some houses had farms.
    • It was added again for Halloween 2018. The only difference being that this time it didn't contain the hedge maze.
    • It was also rebuilt for Halloween 2021.
  • Giants used to spawn to the west of the town. They were removed due to how easy it was to run to the forest area, get them stuck and easily kill them without much risk.
    • This was also the first place in the west region of the map to ever spawn Giants. The second was Giant's Farm, current Crowmure Farm, which was removed for the same reason.

Gallery