Difference between revisions of "Forest"
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==Loot Chests== <!--T:4--> | ==Loot Chests== <!--T:4--> | ||
− | - | + | |
+ | <!--T:5--> | ||
+ | *North Tent | ||
+ | **1 food_common | ||
+ | *South Tent | ||
+ | **1 food_common | ||
+ | *West Watchtower | ||
+ | ** 1 mil_uncommon | ||
+ | ** 1 mil_rare | ||
+ | *East Watchtower | ||
+ | ** 1 mil_uncommon | ||
+ | ** 1 mil_rare | ||
+ | ** 1 civ_uncommon | ||
+ | *DeusExInfernis's Cursed Manor | ||
+ | ** 1 mil_epic | ||
+ | ** 1 food_uncommon | ||
+ | ** 1 civ_uncommon | ||
+ | ** 1 civ_common | ||
+ | ** 1 tool_uncommon | ||
+ | *Catsage's Family Manor | ||
+ | ** 1 mil_uncommon | ||
+ | ** 1 food_uncommon | ||
+ | *Artifex00's Odd Floor Inn | ||
+ | ** 1 mil_epic | ||
+ | ** 1 mil_rare | ||
+ | ** 2 civ_uncommon | ||
+ | *ElColon's Respite Cove | ||
+ | ** 1 mil_epic | ||
+ | ** 3 tool_uncommon | ||
+ | *c21GoldGold's Pristine Manor | ||
+ | ** 2 food_uncommon | ||
+ | ** 1 civ_uncommon | ||
+ | *In Cave | ||
+ | **Castle | ||
+ | *** 1 mil_rare | ||
+ | *** 1 mil_uncommon | ||
+ | **Blue Mushrooms | ||
+ | *** 1 mil_uncommon | ||
+ | **East House | ||
+ | *** 1 mil_rare | ||
+ | **West House | ||
+ | *** 1 tool_uncommon | ||
==Travel Advisory/Warnings== <!--T:6--> | ==Travel Advisory/Warnings== <!--T:6--> |
Revision as of 17:31, 24 August 2021
Forest is a small town in the northwest forest, with a ravine containing more buildings. This location is a good place to stock up on basic supplies, food and weapons.
General Information | |
---|---|
Coordinates: | (-1500, -2000) |
Location Message: | Secluded and Overgrown |
Number of Buildings: | 11 |
Zombie Threat: | Medium |
Number of Chests: | 30 |
Lootable Graves: | None |
Risk of Bandits: | High |
General Resources | ||
---|---|---|
Water Refill | ✔ | |
Crafting Table | ✔ | |
Farm | ✘ | |
Brewing Stand | ✔ | |
Lit Furnace | ✔ |
Civilian Loot | ||
---|---|---|
Common Chests | 1 | |
Uncommon Chests | 5 | |
Rare Chests | ✘
|
Tool Loot | ||
---|---|---|
Common Chests | 1 | |
Uncommon Chests | 6 | |
Rare Chests | ✘
|
Food Loot | ||
---|---|---|
Common Chests | 2 | |
Uncommon Chests | 4 | |
Rare Chests | ✘ |
Potion Loot | ||
---|---|---|
Common Chests | ✘ | |
Uncommon Chests | ✘ | |
Rare Chests | ✘ |
Military Loot | ||
---|---|---|
Common Chests | ✘ | |
Uncommon Chests | 5 | |
Rare Chests | 5 | |
Epic Chests | 2 | |
Mythic Chests | ✘ |
Room Loot | ||
---|---|---|
High Chests | ✘ | |
Low Chests | ✘
|
Loot Chests
- North Tent
- 1 food_common
- South Tent
- 1 food_common
- West Watchtower
- 1 mil_uncommon
- 1 mil_rare
- East Watchtower
- 1 mil_uncommon
- 1 mil_rare
- 1 civ_uncommon
- DeusExInfernis's Cursed Manor
- 1 mil_epic
- 1 food_uncommon
- 1 civ_uncommon
- 1 civ_common
- 1 tool_uncommon
- Catsage's Family Manor
- 1 mil_uncommon
- 1 food_uncommon
- Artifex00's Odd Floor Inn
- 1 mil_epic
- 1 mil_rare
- 2 civ_uncommon
- ElColon's Respite Cove
- 1 mil_epic
- 3 tool_uncommon
- c21GoldGold's Pristine Manor
- 2 food_uncommon
- 1 civ_uncommon
- In Cave
- Castle
- 1 mil_rare
- 1 mil_uncommon
- Blue Mushrooms
- 1 mil_uncommon
- East House
- 1 mil_rare
- West House
- 1 tool_uncommon
- Castle
Travel Advisory/Warnings
- There are a lot chests that spawn enchanted weapons and chain/iron armor.
- This is a good place to stop if you are coming from Arbreton or Yongton Abbey, as it has some civilian loot that is not commonly found up North.
- Zombies here can be hard to battle because of the distance between structures and the absence of ledges.
- Most of the better chests can be found in the ravine.
- Bandits occasionally come here on their way to a more northern town, but most won't stay for long due to the fact that it is devoid of health potions, there are usually Zombie Pigmen.
- The furnace is located in ElColon's Respite Cove in the southwest of the town.
- All of the mil_epic chests are hidden on top of the roofs of the buildings.
Trivia
- There used to be a Void Echo here.
- This location was tweaked for Halloween 2017. Spooky Forest contains the same loot as before, with an extra 5 mil_rares at the end of the hedge maze found here. The ravine had giant candles inside and some houses had farms.
- It was added again for Halloween 2018. The only difference being that this time it didn't contain the hedge maze.
- Giants used to spawn to the west of the town. They were removed due to how easy it was to run to the forest area, get them stuck and easily kill them without much risk.
- This was also the first place in the west region of the map to ever spawn Giants. The second was Giant's Farm, current Crowmure Farm, which was removed for the same reason.