Difference between revisions of "Floating Islands"

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<languages/>
 
<languages/>
 
<translate>
 
<translate>
{{warning|warning=This page is currently in the process of being updated with information from the Origins Update. Some of the information on this page will be inaccurate until completion.}}
 
 
<!--T:1-->
 
<!--T:1-->
[[File:Floating_Islands.png|500x375px|thumb|right|Floating Islands as seen from the entrance bridge]]
+
[[File:FloatingIslandsNew.png|500x375px|thumb|right|Floating Islands as seen from the northeast]]
  
 
<!--T:2-->
 
<!--T:2-->
The '''Floating Islands''' (Often abbreviated as FI) are located extremely far North to the East of [[Special:MyLanguage/Mining Town|Mining Town]]. They hover over a large void in the terrain, surrounded by a spiky, impassable mess. Reaching the top means completing a lot of parkour, which is fatal if failed due to the void. There is an abundance of zombie and zombie pigman spawners, as well as a Giant placed directly in the player's path. The largest structure on the islands is the ruined top of the Earth Spire which contains 4 special spire chests.  
+
The '''Floating Islands''' (Often abbreviated as FI) are located extremely far north to the east of [[Special:MyLanguage/Mining Town|Mining Town]]. They hover over a large void in the terrain, surrounded by spiky, impassable rocky mountains. Reaching the top means completing a lot of parkour, which is fatal if failed due to the void. There is an abundance of zombie and zombie pigman spawners, as well as a Giant placed directly in the player's path. The largest structure on the islands is the ruined top of the [[Special:MyLanguage/Earth Spire|Earth Spire]], which contains 4 special spire chests.  
  
 
</translate>
 
</translate>
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|x=2000
 
|x=2000
 
|z=-3800
 
|z=-3800
|area=Skylands Sealing Spire
+
|area=N/A
 
|zombies=<font color="#d41202">Very High</font> - [[Special:MyLanguage/MineZ Mobs#Zombies|Zombie]] and [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigman]] Spawners.<br>[[Special:MyLanguage/MineZ Mobs#Giant|Giant]]s
 
|zombies=<font color="#d41202">Very High</font> - [[Special:MyLanguage/MineZ Mobs#Zombies|Zombie]] and [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigman]] Spawners.<br>[[Special:MyLanguage/MineZ Mobs#Giant|Giant]]s
|chests=43
+
|chests=50?
 
|buildings=Multiple Ruined Structures
 
|buildings=Multiple Ruined Structures
 
|graves=None
 
|graves=None
 
|bandits=<font color="##99cc00">Low</font>
 
|bandits=<font color="##99cc00">Low</font>
 
}}
 
}}
<translate>
 
  
</translate>
 
<translate>
 
 
{{Minezspiresorigins
 
{{Minezspiresorigins
 
|water={{minezloot_yes}}
 
|water={{minezloot_yes}}
<!--T:3-->
 
|crafting= {{minezloot_no}}
 
 
|farm= 2 Melons
 
|farm= 2 Melons
|brewing= {{minezloot_no}}
 
|civ_common= {{minezloot_no}}
 
|civ_tool= {{minezloot_no}}
 
|food_common= {{minezloot_no}}
 
|food_uncommon= {{minezloot_no}}
 
|food_rare={{minezloot_no}}
 
|pots_common= {{minezloot_no}}
 
 
|pots_uncommon= 1
 
|pots_uncommon= 1
 
|pots_rare= 3
 
|pots_rare= 3
|mil_common= {{minezloot_no}}
+
|mil_epic= 32
|mil_uncommon= {{minezloot_no}}
+
|mil_mythic= 7
|mil_rare= {{minezloot_no}}
+
|earth_spire= 4
|mil_epic= 30
 
|mil_mythic=5
 
|fire_spire={{minezloot_no}}
 
|water_spire={{minezloot_no}}
 
|earth_spire=4
 
|wind_spire={{minezloot_no}}
 
 
}}
 
}}
 +
<translate>
  
 +
==Loot Chests== <!--T:3-->
  
==Loot Chests== <!--T:4-->
+
<!--T:4-->
 
 
 
* Densely forested island with Zombie Pigman spawners
 
* Densely forested island with Zombie Pigman spawners
 
** 1 pot_rare
 
** 1 pot_rare
Line 61: Line 43:
 
** 1 mil_epic
 
** 1 mil_epic
  
At the Giant Island, the player can choose to jump across a broken bridge to Path A, or swim through a watery cave and down a waterfall to path B.
+
<!--T:4-->
 +
'''At the Giant Island, the player can choose to jump across a broken bridge to Path A, or swim through a watery cave and down a waterfall to path B.'''
  
The following chests can be found on Path A:
+
<!--T:5-->
 +
'''The following chests can be found on Path A:'''
  
* At the start of Path A
+
* Ruins at the start of Path A
 
** 1 mil_epic
 
** 1 mil_epic
 
* Atop Path A mini-spire #1
 
* Atop Path A mini-spire #1
Line 80: Line 64:
 
** 1 mil_epic
 
** 1 mil_epic
 
* Atop Path A mini-spire #2
 
* Atop Path A mini-spire #2
** 1 mil_epic
+
** 1 mil_mythic
 
* Lake island
 
* Lake island
 
** 1 mil_epic
 
** 1 mil_epic
  
The following chests can be found on Path B:
+
<!--T:6-->
 +
'''The following chests can be found on Path B:'''
  
 
* Offshoot island to the East
 
* Offshoot island to the East
Line 94: Line 79:
 
** 2 pot_rare
 
** 2 pot_rare
 
* On the path to the waterfall bottom
 
* On the path to the waterfall bottom
** 2 mil_epic
+
** 1 mil_epic
 +
** 1 mil_mythic
 
* Waterfall bottom
 
* Waterfall bottom
 
** 1 mil_mythic
 
** 1 mil_mythic
Line 102: Line 88:
 
** 3 mil_epic
 
** 3 mil_epic
  
Paths A and B converge at the Spire Island.
+
<!--T:7-->
 +
'''Paths A and B converge at the Spire Island.'''
  
 
* Spire Island
 
* Spire Island
 
** 4 spire_earth
 
** 4 spire_earth
 
** 4 mil_mythic
 
** 4 mil_mythic
** 2 mil_epic
+
** 10? mil_epic
 
* Path north of Spire Island leading back to Giant Island
 
* Path north of Spire Island leading back to Giant Island
 
** 2 mil_epic
 
** 2 mil_epic
Line 113: Line 100:
 
<!--T:6-->
 
<!--T:6-->
  
 +
==Travel Advisory/Warnings== <!--T:8-->
  
==Travel Advisory/Warnings== <!--T:7-->
+
<!--T:9-->
 
+
* The path leading to the entrance to the islands is at '''(2250, -3700)'''. When coming here, go to these coordinates and not the ones listed on the map.
<!--T:8-->
 
* [[Special:MyLanguage/Zerbia|Zerbia]] is southeast of here if you need a bandage.
 
* The Path leading to the entrance to the islands is at X:2250, Z:-3700. When coming here, go to these coordinates and not the ones listed on the map.
 
 
* Path A (Northeast side of FI) has more pigmen, while Path B (Southwest side of FI) has more parkour. A large group may choose to complete both paths simultaneously to avoid clutter.
 
* Path A (Northeast side of FI) has more pigmen, while Path B (Southwest side of FI) has more parkour. A large group may choose to complete both paths simultaneously to avoid clutter.
 
* Water refills are available in several places, including the spire island at the top.
 
* Water refills are available in several places, including the spire island at the top.
 
* With 3 pot_rares, FI is technically among the best places in the game to acquire glowstone and lingering II potions.
 
* With 3 pot_rares, FI is technically among the best places in the game to acquire glowstone and lingering II potions.
* Getting here and looting the islands will require lots of food, as you are often required to sprint-jump.  
+
* Getting here and looting the islands will require lots of food, as it is often required to sprint-jump.  
 
* A desperate player in need of food can frequently find carrots in the spire chests.
 
* A desperate player in need of food can frequently find carrots in the spire chests.
* Be careful when ascending the waterfall to the spire island, as you are vulnerable to falling zombies and players with bows.
+
* Be careful when ascending the waterfall to the spire island, as one is vulnerable to falling zombies and players with bows.
* Snowballs can save lives here. You don’t want a pigman to attack you while you’re opening a chest.
+
* Snowballs are important to bring here as to avoid getting killed by mobs while looting chests.
* Zombie spawners are (almost) always marked by skeleton skulls. The exceptions are a couple of spawners that are built into the spires and mini-spires.
+
* Zombie spawners are (almost) always marked by skeleton skulls. The exceptions are a couple of spawners that are built into the spire and mini-spires.
* Zombie pigman spawners are always marked by wither skeleton skulls. Immediately run past if you see them.
+
* Zombie pigman spawners are always marked by wither skeleton skulls. Immediately run past these if they're near.
* The Giant will spawn on the large north-west island, where paths A and B split.  
+
* The Giant will spawn on the large northwest island, where paths A and B split.  
* If you have a group of more than five people, it is recommended to trap the Giant in a cobweb such that everyone has a chance to run past it.
+
* With a group of more than five people, it is recommended to trap the Giant in a cobweb such that everyone has a chance to run past it.
* Due to the Giant’s high-knockback attacks, it is extremely dangerous to fight it here. Only do so if you’re seeking a challenge.
+
* Due to the Giant’s high-knockback attacks, it is extremely dangerous to fight it here. Only do so if seeking a challenge.
 +
** If wanting to fight the Giant, the strategy used in [https://www.twitch.tv/videos/727071801 this video] may be of use. Be sure to avoid jumping as the stomp attack hits as to not fall into the void.
 
* Grappling can be used to skip parts of the intended path.
 
* Grappling can be used to skip parts of the intended path.
* If you need to log out for a while, make absolutely sure you log out on a full solid block. If you leave while standing on a slab or stair, you could die when you log back in.
+
* Having a good keyboard is recommended as failing a jump here is deadly.
* Having a good keyboard is recommended, as if you wobble jump or fail to sprint jump, death is almost certain.
 
* Don’t allow yourself to succumb to nerves. The parkour at FI is among the easiest in the game.
 
  
==Trivia== <!--T:9-->
+
==Trivia== <!--T:10-->
  
<!--T:10-->
+
<!--T:11-->
 
* For Christmas 2015, the majority of the terrain had been replaced with ice, snow and quartz.
 
* For Christmas 2015, the majority of the terrain had been replaced with ice, snow and quartz.
 
* In the past, only 13 islands were accessible.
 
* In the past, only 13 islands were accessible.
 
* This location was among many that were rebuilt in the MineZ: Origins update.
 
* This location was among many that were rebuilt in the MineZ: Origins update.
 +
* The origins location also received a Christmas reskin in 2020, where the islands resembled iced chocolate cupcakes and the trees resembled candy canes.
 +
* Some players compete for the fastest time to climb the islands to the [[Special:MyLanguage/Earth Spire|Earth Spire]] on the speedrun.com leaderboards for MineZ.
  
 +
==Lore== <!--T:12-->
 +
 +
<!--T:13-->
 +
* There is a [[Special:MyLanguage/Lore|Lore]] Block on the top island on the way to the large tree.
  
==Lore== <!--T:11-->
+
===Lore Block=== <!--T:14-->
  
<!--T:12-->
+
</translate>
* There is a [[Special:MyLanguage/Lore|Lore]] Block on the top island on the way to the large tree.
+
{{loreblock|lore=Held in permanent stasis at the top of this spire rests the Goddess of Earth, Therum.<br>
  
 +
Therum is said to have molded us from the Earth, drawing and shaping us from the clay. The very land we worked, lived and died on was gifted to us by Therum. Our absolute trust was given to her and for a time our devotion was rewarded by an age of prosperity unlike any before.<br>
  
===Lore Block=== <!--T:13-->
+
The floating islands around you were once a sacred grove - a location of immense beauty and respect. When Therum was sealed inside the spire's orb the very earth around this grove was wrenched into the sky.<br>
  
</translate>
+
Isolated from her element, the spire of Therum, what is left, slowly wavers through the air, never again being allowed to touch the ground.
{{loreblock|lore=The Spire of Therum is a sealing stone of the Goddess of Earth, Therum.<br>This spire has experienced significant damage on the protective later weakening the hold on the gods.<br>This spire is rather fitting to represent Therum, a slow moving but extremely deadly hunk of earth wavering through the Floating Islands.
 
 
}}
 
}}
 
<translate>
 
<translate>
  
<!--T:14-->
+
==Gallery== <!--T:15-->
 +
 
 +
<!--T:16-->
 +
<gallery widths="250" perrow="4">
 +
Floating_Islands.png|Old Floating Islands
 +
</gallery>
 +
 
 +
<!--T:17-->
 
[[Category:MineZ{{#translation:}}]] [[Category:MineZ Locations{{#translation:}}]]
 
[[Category:MineZ{{#translation:}}]] [[Category:MineZ Locations{{#translation:}}]]
 
</translate>
 
</translate>

Revision as of 20:54, 8 September 2021

Other languages:
English
Floating Islands as seen from the northeast

The Floating Islands (Often abbreviated as FI) are located extremely far north to the east of Mining Town. They hover over a large void in the terrain, surrounded by spiky, impassable rocky mountains. Reaching the top means completing a lot of parkour, which is fatal if failed due to the void. There is an abundance of zombie and zombie pigman spawners, as well as a Giant placed directly in the player's path. The largest structure on the islands is the ruined top of the Earth Spire, which contains 4 special spire chests.

General Information
Coordinates: (2000, -3800)
Location Message: N/A
Number of Buildings: Multiple Ruined Structures
Zombie Threat: Very High - Zombie and Zombie Pigman Spawners.
Giants
Number of Chests: 50?
Lootable Graves: None
Risk of Bandits: Low




General Resources
Water bottle.png Water Refill
Crafting TableHD.png Crafting Table

New FarmHD2.png Farm 2 Melons
Brewing stand.png Brewing Stand

Lit Furnace HD.png Lit Furnace

Potion Loot
Potion Drink Health.gif Common Chests

Potion Splash Health.gif Uncommon Chests 1
Glowstone Dust.png Rare Chests 3
Military Loot
Arrow.png Common Chests

Sugar.png Uncommon Chests

Ender pearl.png Rare Chests

Gunpowder.png Epic Chests 32
Diamond axe.png Mythic Chests 7
Spire Loot
Agni symbol.png Fire Spire Chests

Pluvia symbol.png Water Spire Chests

Therum symbol.png Earth Spire Chests 4
Simoon symbol.png Wind Spire Chests



Loot Chests

  • Densely forested island with Zombie Pigman spawners
    • 1 pot_rare
  • Between the Pigman island and the Northwest Giant island
    • 4 mil_epic in plain sight
    • 2 mil_epic hidden behind trees
  • Northwest Giant Island
    • 1 mil_epic
  • Small offshoot of Northwest Giant Island near Path A
    • 1 mil_epic

At the Giant Island, the player can choose to jump across a broken bridge to Path A, or swim through a watery cave and down a waterfall to path B.

The following chests can be found on Path A:

  • Ruins at the start of Path A
    • 1 mil_epic
  • Atop Path A mini-spire #1
    • 1 mil_epic
  • Parkour up to pigman island with water
    • 1 mil_epic
  • Pigman island with water
    • 1 mil_epic
  • Atop a stone structure with stairs
    • 1 mil_epic
  • Dark pigman island offshoot from stone structure
    • 1 mil_epic
  • On the path to Path A mini-spire #2
    • 1 mil_epic
  • Atop Path A mini-spire #2
    • 1 mil_mythic
  • Lake island
    • 1 mil_epic

The following chests can be found on Path B:

  • Offshoot island to the East
    • 1 mil_epic
  • Stone structure
    • 1 mil_epic
  • Long offshoot to the south
    • 1 mil_epic
    • 2 pot_rare
  • On the path to the waterfall bottom
    • 1 mil_epic
    • 1 mil_mythic
  • Waterfall bottom
    • 1 mil_mythic
  • Atop Path B mini-spire
    • 1 mil_epic
  • On the path to Spire Island
    • 3 mil_epic

Paths A and B converge at the Spire Island.

  • Spire Island
    • 4 spire_earth
    • 4 mil_mythic
    • 10? mil_epic
  • Path north of Spire Island leading back to Giant Island
    • 2 mil_epic
    • 1 pot_uncommon

Travel Advisory/Warnings

  • The path leading to the entrance to the islands is at (2250, -3700). When coming here, go to these coordinates and not the ones listed on the map.
  • Path A (Northeast side of FI) has more pigmen, while Path B (Southwest side of FI) has more parkour. A large group may choose to complete both paths simultaneously to avoid clutter.
  • Water refills are available in several places, including the spire island at the top.
  • With 3 pot_rares, FI is technically among the best places in the game to acquire glowstone and lingering II potions.
  • Getting here and looting the islands will require lots of food, as it is often required to sprint-jump.
  • A desperate player in need of food can frequently find carrots in the spire chests.
  • Be careful when ascending the waterfall to the spire island, as one is vulnerable to falling zombies and players with bows.
  • Snowballs are important to bring here as to avoid getting killed by mobs while looting chests.
  • Zombie spawners are (almost) always marked by skeleton skulls. The exceptions are a couple of spawners that are built into the spire and mini-spires.
  • Zombie pigman spawners are always marked by wither skeleton skulls. Immediately run past these if they're near.
  • The Giant will spawn on the large northwest island, where paths A and B split.
  • With a group of more than five people, it is recommended to trap the Giant in a cobweb such that everyone has a chance to run past it.
  • Due to the Giant’s high-knockback attacks, it is extremely dangerous to fight it here. Only do so if seeking a challenge.
    • If wanting to fight the Giant, the strategy used in this video may be of use. Be sure to avoid jumping as the stomp attack hits as to not fall into the void.
  • Grappling can be used to skip parts of the intended path.
  • Having a good keyboard is recommended as failing a jump here is deadly.

Trivia

  • For Christmas 2015, the majority of the terrain had been replaced with ice, snow and quartz.
  • In the past, only 13 islands were accessible.
  • This location was among many that were rebuilt in the MineZ: Origins update.
  • The origins location also received a Christmas reskin in 2020, where the islands resembled iced chocolate cupcakes and the trees resembled candy canes.
  • Some players compete for the fastest time to climb the islands to the Earth Spire on the speedrun.com leaderboards for MineZ.

Lore

  • There is a Lore Block on the top island on the way to the large tree.

Lore Block

Held in permanent stasis at the top of this spire rests the Goddess of Earth, Therum.

Therum is said to have molded us from the Earth, drawing and shaping us from the clay. The very land we worked, lived and died on was gifted to us by Therum. Our absolute trust was given to her and for a time our devotion was rewarded by an age of prosperity unlike any before.

The floating islands around you were once a sacred grove - a location of immense beauty and respect. When Therum was sealed inside the spire's orb the very earth around this grove was wrenched into the sky.

Isolated from her element, the spire of Therum, what is left, slowly wavers through the air, never again being allowed to touch the ground.


Gallery