Eclipsed Ruins

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This page is currently in the process of being updated with information from the Origins Update. Some of the information on this page will be inaccurate until completion.


The Entrance of Eclipsed Ruins, as seen from the east

Eclipsed Ruins is a mini-dungeon near Desert Canyon Sanctuary. It is the final part in obtaining the Eye of Darkness that you need to bring to Shrine of the Dusk. To enter you must have visited the Archaeological Dig Site with a Gnawed Bone and obtained the map.

Dungeon Information
Coordinates: (3420, -1765)
Difficulty: 4.3/10
Number of Chests: 8
Dungeon Type: Tier 3
Zombie Content: Very Low
Parkour Content: Medium to High
Puzzle/Trap Content: High
Minimum Players: 1
Other Requirements: Eclipsed Map



General Resources
Water bottle.png Water Refill
Crafting table.png Crafting Table
Farm.png Farm
Brewing stand.png Brewing Stand
Dungeon Loot
Gold sword.png Legendary Dispenser
Gold sword.png Elite Dispenser
Dungeon Chests
Chain helmet.png Dungeon Common 7
Iron chestplate.png Dungeon Uncommon 1
Enchanted Iron Helmet HD.gif Dungeon Rare



Loot Chests

  • Loot Room
    • 1 dungeon_uncommon
    • 7 dungeon_common


Text Walkthrough

Altar (1/10)

  • After throwing an eclipsed map into the hopper the door will open.

Entrance (1/10)

  • Go down the stairs.
  • To your right, there is a Lore Book.
  • You can just sneak through the path blocked by sand.

Levitating Parkour Room (6/10)

  • Use the slime blocks to get a levitating effect.
  • You can only stick to full blocks otherwise, you will fall!
  • First, go to the platform on the right.
  • Then continue to the next platform
  • Follow the path to the final platform
  • Beware, there is a stair-block you have to pass!

Spike Hallway (3/10)

  • Jump on the sandstone blocks and not the end stone bricks to get to the other side of the hallway.
  • If you miss a jump, spikes will appear from the floor and deal damage.
  • At the end of the hallway, push the button to open the door.

Boss Room (5/10)

  • Once you enter the final room, you will find some purple particles in the center of the room.
  • Run through the particles to summon the Ruin Guardian.
  • This mob will have lots of health and deal about 4 hearts to a full iron player.
  • Once you kill it, the Eye of Darkness will drop in the center of the room and you can exit by pushing the button at the back of the room.

Exit (1/10)

  • Congratulations! Collect your loot and walk up the tunnel.
  • Push the button and exit.

Lore

Run...

Just keep running. That's all we can do now. We thought we'd be helping, but all we did was repeat history. Now we will be buried, and forgotten.



Where darkness abides.

Sunlight Provides. Beneath a gate of purple, marked by the sun. Return the eye and a shard will be your guerdon...