Difference between revisions of "Devil's Respite"

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'''Devil's Respite''' is a soloable Tier 3 dungeon located behind the town of [[Special:MyLanguage/Thannus|Thannus]]. There's a lot of fire symbols inside the dungeon. It is a punishing dungeon to beat and may take a few tries, but it gets to be very easy once you get the hang of it. During times when the server performance is struggling, it is not advised to come here - you may die at random.
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'''Devil's Respite''' is a soloable Tier 3 dungeon located behind the town of [[Special:MyLanguage/Thannus|Thannus]]. There's a lot of fire symbols inside the dungeon. It is a punishing dungeon to beat and may take a few tries, but it gets to be very easy after multiple attempts. During times when the server performance is struggling, it is not advised to come here, as this dungeon can lead to easily dying when lagging.
  
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* Pigman Plates
 
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* Parkour across the skeleton to the entrance. It is advised to jump onto the bones from the south side - the lava will ping-spike you on the north side unless you're very precise or your ping is below 50.
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* Parkour across the skeleton to the entrance. It is advised to jump onto the bones from the south side - the lava will kill players
  
 
===Trial of Greed (1/10)=== <!--T:13-->
 
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Revision as of 09:33, 3 September 2021

Other languages:
English • ‎日本語
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Video Walkthrough
Glass Bottle.png


A picture taken in the parkour room, part of the Dungeon

Devil's Respite is a soloable Tier 3 dungeon located behind the town of Thannus. There's a lot of fire symbols inside the dungeon. It is a punishing dungeon to beat and may take a few tries, but it gets to be very easy after multiple attempts. During times when the server performance is struggling, it is not advised to come here, as this dungeon can lead to easily dying when lagging.

Dungeon Information
Coordinates: (555, -889)
Difficulty: 4.7/10
Number of Chests: 15
Dungeon Type: Tier 3
Zombie Content: High Zombie and Zombie Pigmen Spawners
Parkour Content: Medium
Puzzle/Trap Content: High
Minimum Players: 1
Other Requirements: None




General Resources
Water bottle.png Water Refill

Crafting TableHD.png Crafting Table

New FarmHD2.png Farm

Brewing stand.png Brewing Stand
Lit Furnace HD.png Lit Furnace

Dungeon Loot
Wooden chest.png Dungeon Chests ?
Iron sword.png Legendary Items 1
Iron chestplate.png Elite Legendary Items



Loot Chests

  • Pigman Plates
    • 2 dungeon_tier_2
  • Parkour Room
    • 3 dungeon_tier_2
  • Loot room
    • 10 dungeon_tier_3

Legendary Items

Name Image Notes
Zombie Bow File:bow.png Shoots a zombie egg at full charge. Zombie eggs have a chance to turn into a zombie upon contact with the ground, at the cost of one arrow.

Video Walkthrough

Text Walkthrough

Entrance (2/10)

  • Parkour across the skeleton to the entrance. It is advised to jump onto the bones from the south side - the lava will kill players

Trial of Greed (1/10)

  • There will be three ways to go. You want to choose the way with coal blocks at lava level.
    • The path is randomized every time the instance is loaded. Choosing the gold or the diamond path will lead to certain death.
      • Death can be avoided if you have feather fallings and a fire resistance potion. Once your fire resistance is active, quickly type /logout and you can escape to the entrance.
    • Regardless, you will be set on fire by the lava, so try to negate damage by jumping in rather than walking in.
  • You can refill your water when you land.
  • Walk down the stairs to get to the next room.

Lava Bridge (5/10)

  • As you enter this room there will be a button on the wall behind you, with dispensers on each side and lava on the two sides of a path.
  • Activate the button on the wall, then pigmen will spawn on both sides of the path from the dispensers.
  • It is completely impossible for the pigmen to agro on you unless you literally jump into the lava.
  • After some time, you will hear a dinging noise and the door will open.

Pigman Plate Room (5/10)

  • As you enter this room there will be buttons in the center and 6 surrounding holes with pressure plates in them.
    • Pressing one of the buttons will spawn two pigmen in the center of the room. Your objective is to activate all six plates, either with several people or by luring mobs onto the plates.
    • You can lure the slow pigmen directly into the holes, or pop them and try to kite the faster, but more agile baby zombies. It is recommended to avoid doing this with baby pigmen.
    • There is no way for mobs and players alike to escape the holes if they touch the pressure plate. You will have to log out if you accidentally trap yourself in one.
    • The legendary this dungeon drops makes the room much easier. As the zombies from the Zombie Bow can fill the plates Assuming you have a few stacks of arrows, you can completely avoid pigmen altogether.
  • Once all the plates have been triggered, you may proceed.

Parkour Room (6/10)

  • You must do parkour to reach the other side. The parkour can be very tedious.
    • There are two three-block one-up jumps. One is located halfway through, and one is at the very end.
      • If you are unable to make these jumps, you may be able to use sugar or Eillom Ale to make this segment easier.
  • There are zombie spawners on the bottom, and some nasty pigmen spawners at the other end of the room. If you fall, use the piston at the beginning to get back up.
    • If you are alone, it is advised you bring snowballs in case you fall - they will temporarily distract the mobs.
  • There are zombie spawners at the end of the parkour as well. If you are taking aggro of the zombies in the pit while your teammates do the parkour, be careful not to get knocked back in!
  • Press one of the buttons to proceed.

Disappearing Platforms Room (7/10)

  • There are 9 platforms in which you jump around from.
  • When a platform turns to netherrack it will disappear and you will fall unless you jump to a safe platform.
  • If there are no safe platforms nearby, jump to an empty area. It is likely a platform will reappear under you.
  • There are two segments that you should prepare for, both marked by all platforms reappearing. The first time this happens, the 3 platforms in the center column (relative to the door) will disappear. The second time, all platforms except the center one will disappear. This is also marks the end of the boss room.
  • The door will eventually open and lead to the loot room.

Loot Room (0/10)

  • Collect all the dungeon loot and then leave.

Devil's Reprise (1/10)

  • You will spawn in a room that will burn you.
  • Simply click the button to get out.
  • Congratulations!

Travel Advisory/Warnings

  • If you play smart and don't make mistakes, this dungeon can be done with literally zero items in your inventory. It's a fun challenge.
  • Bring plenty of health pots because there is opportunity to take lots of damage if you mess up.
  • Beware when exiting this dungeon - your health will be low thanks to the fire, and your position is quite vulnerable to projectile weapons.
    • Despite this, it is not advised to log out in the loot room - this will place you in front of the greed trial, where you will have to complete the dangerous entry parkour in reverse.
  • Be ready to either use a snowball or a splash potion on yourself to deal with baby pigmen that may spawn in the pigmen plate room.

Trivia

  • There was once a demon that constantly taunted you as you went through the dungeon, saying phrases in red text such as "I DEMAND YOU PERISH!".
    • This was a self-reference to its builder, demon_peanut.
  • During the Secret Update, it was possible to grapple onto the wall in the boss room, and repeatedly press the boss button to trigger the boss redstone excessively. The result was quite humorous - all nine platforms would flash in and out of existence at impossible speeds.
    • Not only this, but a new legendary would spawn in the loot room every time the circuit completed. This problem was exacerbated by the legendary pool system, where you randomly obtained one of nine legendaries from most loot rooms. This meant Devil's Respite served as an infinite source of Heal Bows, Void Bows, Zombie Bows, Binding Helmets, Lone Swords, Heal Swords, Binding Bows, and two others that kitty can't remember.
  • After the secret update, this exploit was patched, and the loot room contained a zombie bow and a zombie head. Zombie Heads are items of great value in the modern MineZ economy - a 1% drop from giant zombies - and in the past, one could obtain an inventory of them just by spending a few hours here.