Difference between revisions of "Carmi"

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<languages/>
 
<languages/>
<translate>
 
 
<!--T:1-->
 
<!--T:1-->
[[File:Carmi new render.jpg|500x375px|thumb|right|Overview of Carmi]]
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[[File:CarmiNew.png|500x375px|thumb|right|Carmi as viewed from inside the town]]
  
 
<!--T:2-->
 
<!--T:2-->
'''Carmi''' is a coastal town on the Eastern continent and is on the East side of the Continental Bridge. It contains several places to craft, gather water and team with others. The town is usually filled with [[Special:MyLanguage/MineZ Mobs#Zombies|zombies]] and players alike, but the chests will help a newly-spawned player survive for a relatively long period of time. However, there is a high risk of [[Special:MyLanguage/Types Of Players#Bandit|bandits]] and desperate players that come from nearby towns, such as [[Special:MyLanguage/Romero|Romero]]; many experienced players advise to stay for only brief periods of time unless you are ready for a fight. The chests will often contain basic weapons, gear, bottles, food, and bandages. Some chests are located in hard-to-reach places. If you fall into the water it may be hard to get back into to the town, but there is a spot by the stalls with a convenient ladder to get back up. The vines and ladders in Carmi are very useful against zombies chasing you. The [[Special:MyLanguage/Carmi Lighthouses|Carmi Lighthouses]] surround the city on nearby islands and these contain loot as well.
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'''Carmi''' is a coastal town on the eastern continent and is on the east side of the [[Bridges and Stairways|Continental Bridge]]. It contains several places to craft, gather water and team with others. The town is usually filled with [[Special:MyLanguage/MineZ Mobs#Zombies|zombies]] and players alike, but the chests will help a newly-spawned player survive for a relatively long period of time. The chests will contain basic weapons, gear, bottles, food, and bandages.  
 +
 
 +
The town was rebuilt on May 8, 2020 as part of the Origins update, entirely changing the town and adding brick buildings.  
 +
 
 +
The beginner dungeon [[Carmi Sewers]] is located in the south side of the town.
  
</translate>
 
 
{{geninfo
 
{{geninfo
 
|x=2520
 
|x=2520
 
|z=440
 
|z=440
|area=Coastal Forest Town
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|area=Gateway to Exploration
 
|zombies=<font color="#f9e105">Medium</font>
 
|zombies=<font color="#f9e105">Medium</font>
|chests=32
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|chests=72
 
|buildings=20
 
|buildings=20
 
|graves=None
 
|graves=None
|bandits=<font color="#fc5202>High</font>
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|bandits=None (Below PvE Line)
 
}}
 
}}
<translate>
 
  
</translate>
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{{minezlootorigins
{{minezloot
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|water= {{minezloot_yes}}
|water={{minezloot_yes}}
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|crafting={{minezloot_yes}}
<translate>
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|farm= 3 Melons
<!--T:3-->
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|brewing= {{minezloot_yes}}
|crafting= {{minezloot_yes}}
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|civ_common= 28
|farm= {{minezloot_no}}
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|tool_common= 9
|brewing= {{minezloot_no}}
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|food_common= 15
|civ_common= 11
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|pots_common= 4
|civ_tool= 3
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|mil_common= 16
|food_common= 7
 
|food_uncommon= {{minezloot_no}}
 
|pots_common= 3
 
|pots_uncommon= {{minezloot_no}}
 
|pots_rare= {{minezloot_no}}
 
|mil_common= 5
 
|mil_uncommon= 2
 
|mil_rare= 1
 
|mil_epic= {{minezloot_no}}
 
 
}}
 
}}
  
==Loot Chests== <!--T:4-->
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==Loot Chests== <!--T:3-->
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 +
<!--T:4-->
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'''Note:''' For simplicity's sake, repeating structures such as stalls, docks, and cranes are put separately from the rest of the chests.
 +
 
 +
'''Houses and Other Structures:'''
 +
* Continental Bridge Side
 +
** Wheat Wagon '''(2516, 493)'''
 +
*** 1 food_common
 +
** Carmi Lighthouse '''(2522, 517)'''
 +
*** 4 civ_common
 +
*** 2 mil_common
 +
** ProphecyDraig's Home '''(2524, 472)'''
 +
*** 1 civ_common
 +
* Town Center
 +
** ACrispyTortilla's Bargain Bakery '''(2533, 509)'''
 +
*** 1 food_common
 +
*** 1 civ_common
 +
*** 1 mil_common
 +
** Home of PrtectorofEden (Upper part connected to Bakery via trapdoor bridge) '''(2540, 488)'''
 +
*** 2 civ_common
 +
** The Carmi Reef '''(2522, 517)'''
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*** 4 pot_common
 +
*** 3 civ_common
 +
** Southern House '''(2569, 525)'''
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*** 1 civ_common
 +
*** 1 mil_common
 +
** Medicx's Residence '''(2569, 525)'''
 +
*** 3 civ_common
 +
** Zomiol's Residence '''(2571, 499)'''
 +
*** 1 tool_common
 +
*** 1 civ_common
 +
*** 1 mil_common
 +
** House West of City Drawbridge '''(2576, 478)'''
 +
*** 1 civ_common
 +
** City Drawbridge (Accesed via ladder from '''(2576, 478)''')
 +
*** 1 civ_common
 +
* Northern Docks
 +
** Easternmost House '''(2572, 456)'''
 +
*** 2 civ_common
 +
** sneo44's Residence '''(2563, 460)'''
 +
*** 2 mil_common
 +
** Center House '''(2546, 462)'''
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*** 3 civ_common
 +
*** 1 mil_common
 +
** Westernmost House '''(2531, 463)'''
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*** 1 civ_common
 +
* Northwestern Side
 +
** Western House
 +
*** 2 mil_common
 +
** rockpot's Shippin' and Receivin'
 +
*** 2 civ_common
 +
*** 1 mil_common
 +
*** 1 food_common (Shack)
 +
*** 1 tool_common (Log Pile)
 +
* Outside City (Eastern Side)
 +
** redman2Gold0's Humble Home
 +
*** 1 civ_common
 +
** Shack
 +
*** 1 food_common
  
<!--T:5-->
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'''Structure Groups:'''
'''Note''': Eastern Lighthouse does not count as part of the town.
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* Stalls
* Red & Blue Tent
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** 11 food_common
** 1 food_common
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* Docks
* Sewers
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** 3 tool_common (Northern)
** 1 civ_tool
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** 1 tool_common (Southwestern)
** 1 mil_uncommon
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** 1 mil_common  (Southwestern)
* Loading Dock
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** 2 tool_common (Meridian)
** 1 civ_common
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* Cranes
* Blue & White Tent
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** 1 civ_common (Southern Crane)
** 1 civ_common
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** 1 mil_common (Southern Crane, Near Crates)
* Crane
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** 2 mil_common (Northern Crane)
** 1 mil_uncommon
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** 1 mil_common (Northern Crane, Near Crates)
** 1 mil_rare (Button Required)
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** 1 tool_common (Northern Crane, Near Crates)
* Jail
 
** 3 pots_common
 
** 1 civ_common
 
** 1 mil_common
 
* Western Dock
 
** 1 mil_common
 
* Blue & Brown Stall
 
** 1 food_common
 
* Red & Green Stall
 
** 1 food_common
 
* Family Manor Of RobinTheKayOh
 
** 1 civ_common
 
* Carmi Tower
 
** 2 mil_common
 
** 1 civ_tool
 
* Eastern Purple & White Stall
 
** 1 civ_common
 
* Sea Ladder
 
** 1 mil_common
 
* Eastern Blue & Yellow Stall
 
** 1 food_common
 
* Red & Yellow Stall
 
** 1 food_common
 
* Captain Rat-rum's Manor
 
** 1 civ_common
 
** 1 food_common
 
* Birch Manor
 
** 1 civ_tool
 
** 2 civ_common
 
* Eastern House
 
** 1 civ_common
 
** 1 food_common
 
* Eastern Dock
 
** 1 civ_common
 
* Sunken Ship
 
** 1 civ_common
 
  
==Travel Advisory/Warnings== <!--T:6-->
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==Travel Advisory/Warnings== <!--T:5-->
  
<!--T:7-->
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<!--T:6-->
* The high amount of bandits often discourage players from coming here too often.
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* All four of the potion chests and the brewing stands are located in the tavern (The Carmi Reef) to the south of town.
* Be careful when exiting the towers. It is easy to be ambushed from a small hole in the bottom corner of certain towers.
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* There is a cake in ACrispyTortilla's Bakery.
* Carmi tends to have a very high population of players condensed into a very small city, meaning the few chests in Carmi will be taken very often. The loot here is debatably worth waiting for, but it may be worth considering the trip to nearby Romero for more abundantly available chests.
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* There are crafting tables in the basement of the Eastern house near the North Docks.
* The top of the tower in Carmi (the small one) can be used to avoid zombies and other players. You can use the fact that there is only one ladder leading to the top as an advantage over bandits or other players that might want to attack you, should you choose to defend this ladder.
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* 3 melons spawn near the North Docks.
* To get a pots_common chest, you'll have to go east from the jail and jump into the water, under the broken bridge. You'll see a small tunnel, get in and go for the chest.
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* As this town is below the PvE border, it's a great place to meet new players and team up with them.
* If you find yourself getting low on health, you could go east and go to [[Special:MyLanguage/Grandfather's Curse|Grandfather's Curse]], or west along the bridge to Romero which both have health potions.
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* To get to the dungeon [[Carmi Sewers]], head to the south of the town, and look for the floating text that signifies the entrance.
* If you should choose to be a bandit, there is a sniping position by the entrance coming from the east, in the tower to the southwest.
 
* Very rarely, a zombie will spawn in the crane allowing you to enter for free and get the mil_rare chest.
 
* If you are on one of the lighthouses nearby Carmi, bandits may try to knock you off the ledge, or trapped chest zombies may hit you off. Be careful.
 
* The entrance to the Sewers is located in the water on the East side of the Red & Blue Tent.
 
  
==Trivia== <!--T:8-->
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==Trivia== <!--T:7-->
  
<!--T:9-->
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<!--T:8-->
 
* The [[Special:MyLanguage/Ghost Ship|Ghost Ship]], a mysterious boat that changes location often, was once docked here.
 
* The [[Special:MyLanguage/Ghost Ship|Ghost Ship]], a mysterious boat that changes location often, was once docked here.
* The inside of the crane is full of note blocks. Most of these are useless, but one of them can be played (and tuned).
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* The old location was a build submission by TLoHP, who also built [[Special:MyLanguage/Aspermont|Aspermont]]. The reddit post can be found [https://www.reddit.com/r/MineZ/comments/y1ypk/build_submission_carmi/ here].
* This location was a build submission by TLoHP, who also built [[Special:MyLanguage/Aspermont|Aspermont]]. The reddit post can be found [https://www.reddit.com/r/MineZ/comments/y1ypk/build_submission_carmi/ here].
 
  
==Lore== <!--T:10-->
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==Lore== <!--T:9-->
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 +
===Lore Block=== <!--T:10-->
  
 
<!--T:11-->
 
<!--T:11-->
 +
*There's a [[Lore|Lore Block]] facing the Continental Bridge next to a fountain at '''(2522, 66, 498)''':
 +
 +
{{loreblock|lore=Welcome to the port town Carmi, gateway to the east. Carmi’s was an ideal location to receive supplies from the west, and a perfect point to gather supplies before continuing towards the jungle and the mythical city of Agni Ignis.<br>
 +
 +
When Joh Nee A was razed, hysteria gripped the East and refugees from the disaster migrated towards the coast.<br>
 +
 +
Having heard about the quarantine enforced in Romero, Carmi was overwhelmed by refugees crossing the Continental Bridge. Totally unprepared and with no militia to screen the waves of people entering the continent, the virus swarmed into the east.
 +
}}
 +
 +
===Lore Book=== <!--T:12-->
 +
 +
<!--T:13-->
 
* There's one of a few [[Special:MyLanguage/Captain Rat-rum|Captain Rat-rum]] [[Special:MyLanguage/Lore|Lore Books]] here:
 
* There's one of a few [[Special:MyLanguage/Captain Rat-rum|Captain Rat-rum]] [[Special:MyLanguage/Lore|Lore Books]] here:
  
===Carmi - Captain's Log=== <!--T:12-->
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====Carmi - Captain's Log==== <!--T:14-->
  
</translate>
 
 
{{wikiquote|quote=
 
{{wikiquote|quote=
 
Day 3:<br>
 
Day 3:<br>
 
As we have docked here in the city we have come to find it overrun with citizens who have contracted what seems to be a plague!<br>We will ship out in the morning in order to locate a better port with more gold!
 
As we have docked here in the city we have come to find it overrun with citizens who have contracted what seems to be a plague!<br>We will ship out in the morning in order to locate a better port with more gold!
 
}}
 
}}
<translate>
 
  
==Gallery== <!--T:13-->
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==Gallery== <!--T:15-->
  
<!--T:14-->
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<!--T:16-->
 
<gallery widths="250" perrow="4">
 
<gallery widths="250" perrow="4">
File:Carmi_render.jpg|Picture of Carmi with the Ghost Ship
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Carmi_origins.jpg|Aerial render of the town
File:Carmi_Christmas2017.png|Christmas 2017
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Carmi new render.jpg|Carmi before the Origins update
 +
Carmi_render.jpg|Old picture of Carmi with the Ghost Ship
 +
Carmi_Christmas2017.png|Christmas 2017
 
</gallery>
 
</gallery>
  
<!--T:15-->
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<!--T:17-->
 
[[Category:MineZ{{#translation:}}]] [[Category:MineZ Locations{{#translation:}}]]
 
[[Category:MineZ{{#translation:}}]] [[Category:MineZ Locations{{#translation:}}]]
</translate>
 

Latest revision as of 19:44, 23 September 2021

Other languages:
English
Carmi as viewed from inside the town

Carmi is a coastal town on the eastern continent and is on the east side of the Continental Bridge. It contains several places to craft, gather water and team with others. The town is usually filled with zombies and players alike, but the chests will help a newly-spawned player survive for a relatively long period of time. The chests will contain basic weapons, gear, bottles, food, and bandages.

The town was rebuilt on May 8, 2020 as part of the Origins update, entirely changing the town and adding brick buildings.

The beginner dungeon Carmi Sewers is located in the south side of the town.

General Information
Coordinates: (2520, 440)
Location Message: Gateway to Exploration
Number of Buildings: 20
Zombie Threat: Medium
Number of Chests: 72
Lootable Graves: None
Risk of Bandits: None (Below PvE Line)



General Resources
Water bottle.png Water Refill
Crafting TableHD.png Crafting Table
New FarmHD2.png Farm 3 Melons
Brewing stand.png Brewing Stand
Lit Furnace HD.png Lit Furnace

Civilian Loot
Paper.png Common Chests 28
Yellow dye.png Uncommon Chests

Antidote Flask.png Rare Chests

Tool Loot
Wooden hoe.png Common Chests 9
Stone Button (S) JE5 BE2.png Uncommon Chests

Stone hoe.png Rare Chests

Food Loot
Beetroot.png Common Chests 15
Wheat.png Uncommon Chests

Pumpkin pie.png Rare Chests

Potion Loot
Potion Drink Health.gif Common Chests 4
Potion Splash Health.gif Uncommon Chests

Glowstone Dust.png Rare Chests


Military Loot
Arrow.png Common Chests 16
Sugar.png Uncommon Chests

Ender pearl.png Rare Chests

Gunpowder.png Epic Chests

Diamond axe.png Mythic Chests

Room Loot
Gold apple.png High Chests

Cooked cod.png Low Chests



Loot Chests

Note: For simplicity's sake, repeating structures such as stalls, docks, and cranes are put separately from the rest of the chests.

Houses and Other Structures:

  • Continental Bridge Side
    • Wheat Wagon (2516, 493)
      • 1 food_common
    • Carmi Lighthouse (2522, 517)
      • 4 civ_common
      • 2 mil_common
    • ProphecyDraig's Home (2524, 472)
      • 1 civ_common
  • Town Center
    • ACrispyTortilla's Bargain Bakery (2533, 509)
      • 1 food_common
      • 1 civ_common
      • 1 mil_common
    • Home of PrtectorofEden (Upper part connected to Bakery via trapdoor bridge) (2540, 488)
      • 2 civ_common
    • The Carmi Reef (2522, 517)
      • 4 pot_common
      • 3 civ_common
    • Southern House (2569, 525)
      • 1 civ_common
      • 1 mil_common
    • Medicx's Residence (2569, 525)
      • 3 civ_common
    • Zomiol's Residence (2571, 499)
      • 1 tool_common
      • 1 civ_common
      • 1 mil_common
    • House West of City Drawbridge (2576, 478)
      • 1 civ_common
    • City Drawbridge (Accesed via ladder from (2576, 478))
      • 1 civ_common
  • Northern Docks
    • Easternmost House (2572, 456)
      • 2 civ_common
    • sneo44's Residence (2563, 460)
      • 2 mil_common
    • Center House (2546, 462)
      • 3 civ_common
      • 1 mil_common
    • Westernmost House (2531, 463)
      • 1 civ_common
  • Northwestern Side
    • Western House
      • 2 mil_common
    • rockpot's Shippin' and Receivin'
      • 2 civ_common
      • 1 mil_common
      • 1 food_common (Shack)
      • 1 tool_common (Log Pile)
  • Outside City (Eastern Side)
    • redman2Gold0's Humble Home
      • 1 civ_common
    • Shack
      • 1 food_common

Structure Groups:

  • Stalls
    • 11 food_common
  • Docks
    • 3 tool_common (Northern)
    • 1 tool_common (Southwestern)
    • 1 mil_common (Southwestern)
    • 2 tool_common (Meridian)
  • Cranes
    • 1 civ_common (Southern Crane)
    • 1 mil_common (Southern Crane, Near Crates)
    • 2 mil_common (Northern Crane)
    • 1 mil_common (Northern Crane, Near Crates)
    • 1 tool_common (Northern Crane, Near Crates)

Travel Advisory/Warnings

  • All four of the potion chests and the brewing stands are located in the tavern (The Carmi Reef) to the south of town.
  • There is a cake in ACrispyTortilla's Bakery.
  • There are crafting tables in the basement of the Eastern house near the North Docks.
  • 3 melons spawn near the North Docks.
  • As this town is below the PvE border, it's a great place to meet new players and team up with them.
  • To get to the dungeon Carmi Sewers, head to the south of the town, and look for the floating text that signifies the entrance.

Trivia

  • The Ghost Ship, a mysterious boat that changes location often, was once docked here.
  • The old location was a build submission by TLoHP, who also built Aspermont. The reddit post can be found here.

Lore

Lore Block

  • There's a Lore Block facing the Continental Bridge next to a fountain at (2522, 66, 498):
Welcome to the port town Carmi, gateway to the east. Carmi’s was an ideal location to receive supplies from the west, and a perfect point to gather supplies before continuing towards the jungle and the mythical city of Agni Ignis.

When Joh Nee A was razed, hysteria gripped the East and refugees from the disaster migrated towards the coast.

Having heard about the quarantine enforced in Romero, Carmi was overwhelmed by refugees crossing the Continental Bridge. Totally unprepared and with no militia to screen the waves of people entering the continent, the virus swarmed into the east.


Lore Book

Carmi - Captain's Log

Day 3:

As we have docked here in the city we have come to find it overrun with citizens who have contracted what seems to be a plague!
We will ship out in the morning in order to locate a better port with more gold!


Gallery