Difference between revisions of "Carmi"

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m (Edited some travel advisories/warnings to be more accurate)
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* Be careful when exiting the towers. It is easy to be ambushed from a small hole in the bottom corner of certain towers.
 
* Be careful when exiting the towers. It is easy to be ambushed from a small hole in the bottom corner of certain towers.
 
* Carmi tends to have a very high population of players condensed into a very small city, meaning the few chests in Carmi will be taken very often. The loot here is debatably worth waiting for, but it may be worth considering the trip to nearby Romero for more abundantly available chests.
 
* Carmi tends to have a very high population of players condensed into a very small city, meaning the few chests in Carmi will be taken very often. The loot here is debatably worth waiting for, but it may be worth considering the trip to nearby Romero for more abundantly available chests.
* The top of the tower in Carmi (the small one) can be used to avoid zombies and other players. You can use the fact that there is only one ladder leading to the top as an advantage over bandits or other players that might want to attack you, should you choose to defend this ladder. Also, aside from the trapped chest, no zombies spawn here.
+
* The top of the tower in Carmi (the small one) can be used to avoid zombies and other players. You can use the fact that there is only one ladder leading to the top as an advantage over bandits or other players that might want to attack you, should you choose to defend this ladder.
* To get a mil_uncommon chest, you'll have to go east from the jail and jump into the water, under the broken bridge. You'll see a small tunnel, get in and go for the chest.
+
* To get a pots_common chest, you'll have to go east from the jail and jump into the water, under the broken bridge. You'll see a small tunnel, get in and go for the chest.
 
* If you find yourself getting low on health, you could go east and go to [[Special:MyLanguage/Grandfather's Curse|Grandfather's Curse]], or west along the bridge to Romero which both have health potions.
 
* If you find yourself getting low on health, you could go east and go to [[Special:MyLanguage/Grandfather's Curse|Grandfather's Curse]], or west along the bridge to Romero which both have health potions.
 
* If you should choose to be a bandit, there is a sniping position by the entrance coming from the east, in the tower to the southwest.
 
* If you should choose to be a bandit, there is a sniping position by the entrance coming from the east, in the tower to the southwest.
 
* Very rarely, a zombie will spawn in the crane allowing you to enter for free and get the mil_rare chest.
 
* Very rarely, a zombie will spawn in the crane allowing you to enter for free and get the mil_rare chest.
* Carmi is a great place to bandit if you are a newly spawned player in interest of some chain equipment, as many people farm the crane and sewer mil_uncommon chests.
 
 
* If you are on one of the lighthouses nearby Carmi, bandits may try to knock you off the ledge, or trapped chest zombies may hit you off. Be careful.
 
* If you are on one of the lighthouses nearby Carmi, bandits may try to knock you off the ledge, or trapped chest zombies may hit you off. Be careful.
 
* There are just 2 pots_common chests here, so unless you have a group of friends that can heal you, long stays aren't advised.
 
* There are just 2 pots_common chests here, so unless you have a group of friends that can heal you, long stays aren't advised.
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* The [[Special:MyLanguage/Ghost Ship|Ghost Ship]], a mysterious boat that changes location often, was once here.
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* The [[Special:MyLanguage/Ghost Ship|Ghost Ship]], a mysterious boat that changes location often, was once docked here.
 
* The inside of the crane is full of note blocks. Most of these are useless, but one of them can be played (and tuned).
 
* The inside of the crane is full of note blocks. Most of these are useless, but one of them can be played (and tuned).
 
* This location was a build submission by TLoHP, who also built [[Special:MyLanguage/Aspermont|Aspermont]]. The reddit post can be found [https://www.reddit.com/r/MineZ/comments/y1ypk/build_submission_carmi/ here].
 
* This location was a build submission by TLoHP, who also built [[Special:MyLanguage/Aspermont|Aspermont]]. The reddit post can be found [https://www.reddit.com/r/MineZ/comments/y1ypk/build_submission_carmi/ here].

Revision as of 13:11, 21 July 2019

Other languages:
English
Overview of Carmi

Carmi is a coastal town on the Eastern continent and is on the East side of the Continental Bridge. It contains several places to craft, gather water and team with others. The town is usually filled with zombies and players alike, but the chests will help a newly-spawned player survive for a relatively long period of time. However, there is a high risk of bandits and desperate players that come from nearby towns, such as Romero; many experienced players advise to stay for only brief periods of time unless you are ready for a fight. The chests will often contain basic weapons, gear, bottles, food, and bandages. Some chests are located in hard-to-reach places. If you fall into the water it may be hard to get back into to the town, but there is a spot by the stalls with a convenient ladder to get back up. The vines and ladders in Carmi are very useful against zombies chasing you. The Carmi Lighthouses surround the city on nearby islands and these contain loot as well.

General Information
Coordinates: (2520, 440)
Location Message: Coastal Town
Number of Buildings: 20
Zombie Threat: Medium
Number of Chests: 29
Lootable Graves: None
Risk of Bandits: Very High




General Resources
Water bottle.png Water Refill
Crafting table.png Crafting Table
Farm.png Farm
Brewing stand.png Brewing Stand
Civilian Loot
Paper.png Common Chests 11
Button.png Tool Chests 2
Food Loot
Apple.png Common Chests 7
Cake.png Uncommon Chests
Potion Loot
Potion Drink Health.gif Common Chests 2
Potion Splash Health.gif Uncommon Chests
Potion Lingering Health.gif Rare Chests
Military Loot
Arrow.png Common Chests 5
Chain chestplate.png Uncommon Chests 1
Iron sword.png Rare Chests 1
Ender pearl.png Epic Chests



Loot Chests

Note: Eastern Lighthouse does not count as part of the town.

  • Red & Blue Tent
    • 1 food_common
  • Loading Dock
    • 1 civ_common
  • Blue & White Tent
    • 1 civ_common
  • Crane
    • 1 mil_uncommon
    • 1 mil_rare (Button Required)
  • Jail
    • 2 pots_common
    • 1 civ_common
    • 1 mil_common
  • Western Dock
    • 1 mil_common
  • Blue & Brown Stall
    • 1 food_common
  • Red & Green Stall
    • 1 food_common
  • Family Manor Of RobinTheKayOh
    • 1 civ_common
  • Carmi Tower
    • 2 mil_common
    • 1 civ_tool
  • Eastern Purple & White Stall
    • 1 civ_common
  • Sea Ladder
    • 1 mil_common
  • Blue & Yellow Stall
    • 1 food_common
  • Red & Yellow Stall
    • 1 food_common
  • Captain Rat-rum's Manor
    • 1 civ_common
    • 1 food_common
  • Birch Manor
    • 1 civ_tool
    • 2 civ_common
  • Eastern House
    • 1 civ_common
    • 1 food_common
  • Eastern Dock
    • 1 civ_common
  • Sunken Ship
    • 1 civ_common

Travel Advisory/Warnings

  • The high amount of bandits often discourage players from coming here too often.
  • Be careful when exiting the towers. It is easy to be ambushed from a small hole in the bottom corner of certain towers.
  • Carmi tends to have a very high population of players condensed into a very small city, meaning the few chests in Carmi will be taken very often. The loot here is debatably worth waiting for, but it may be worth considering the trip to nearby Romero for more abundantly available chests.
  • The top of the tower in Carmi (the small one) can be used to avoid zombies and other players. You can use the fact that there is only one ladder leading to the top as an advantage over bandits or other players that might want to attack you, should you choose to defend this ladder.
  • To get a pots_common chest, you'll have to go east from the jail and jump into the water, under the broken bridge. You'll see a small tunnel, get in and go for the chest.
  • If you find yourself getting low on health, you could go east and go to Grandfather's Curse, or west along the bridge to Romero which both have health potions.
  • If you should choose to be a bandit, there is a sniping position by the entrance coming from the east, in the tower to the southwest.
  • Very rarely, a zombie will spawn in the crane allowing you to enter for free and get the mil_rare chest.
  • If you are on one of the lighthouses nearby Carmi, bandits may try to knock you off the ledge, or trapped chest zombies may hit you off. Be careful.
  • There are just 2 pots_common chests here, so unless you have a group of friends that can heal you, long stays aren't advised.

Trivia

  • The Ghost Ship, a mysterious boat that changes location often, was once docked here.
  • The inside of the crane is full of note blocks. Most of these are useless, but one of them can be played (and tuned).
  • This location was a build submission by TLoHP, who also built Aspermont. The reddit post can be found here.

Lore

Carmi - Captain's Log

Day 3:

As we have docked here in the city we have come to find it overrun with citizens who have contracted what seems to be a plague!
We will ship out in the morning in order to locate a better port with more gold!


Gallery