Difference between revisions of "Armor"
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Durability is the amount of damage each piece of armor can absorb before being destroyed. | Durability is the amount of damage each piece of armor can absorb before being destroyed. | ||
* Each normal hit from a mob (including players) subtracts 1 durability points. | * Each normal hit from a mob (including players) subtracts 1 durability points. | ||
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* The top "tiers" of armor can be found by making the hazardous trip to midmap or northern regions of the map. However decent chainmail armor and other supplies may be found in some southern locations. | * The top "tiers" of armor can be found by making the hazardous trip to midmap or northern regions of the map. However decent chainmail armor and other supplies may be found in some southern locations. | ||
* In the past, leather armor can be dyed with healing ointment, cocoa beans, and antibiotics. | * In the past, leather armor can be dyed with healing ointment, cocoa beans, and antibiotics. | ||
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* There are legendary armor pieces that can be found as the reward in some dungeons. | * There are legendary armor pieces that can be found as the reward in some dungeons. | ||
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Revision as of 11:24, 3 May 2021
Armor are equipable items that serve to protect the player against damage. Each armor point (half a chestplate) gives a 4% damage reduction.
Note that the durability number is for an undamaged armor piece. You can display durability in game by pressing F3 and H. Armor found in chests will always be damaged, typically if not always below half of its maximum durability, but if you find multiple pieces, you can repair them for higher durability.
Contents
Armor Available in MineZ
Enchanted Armor Available in MineZ
Name | Enchantment | Image | Protection | Tier | Max Durability | Location Found |
---|---|---|---|---|---|---|
Iron Helmet | Projectile Protection I | III | 66 | Agni Ignis | ||
Iron Helmet | Respiration I | III | 66 | Wind Spire | ||
Iron Chestplate | Fire Protection IV | III | 96 | Fire Spire | ||
Iron Leggings | Depth Strider I | III | 90 | Water Spire | ||
Iron Boots | Feather Falling IV | III | 78 | Floating Islands |
Special Armor
Name | Image | Notes |
---|---|---|
Pumpkin Head | Found in Special Halloween chests in Halloween, reduces visibility and contains other spooky effects. Also rewarded in Events. | |
Player Head | Killing a player on the northern sections of the map has a small chance of dropping their head. Different types of heads can be obtained from Events. | |
Zombie Head | Rarely dropped by Giants. Reduces visibility around Zombies. |
Durability
Durability is the amount of damage each piece of armor can absorb before being destroyed.
- Each normal hit from a mob (including players) subtracts 1 durability points.
- All other damage sources usually take 3 points, except cacti, which only takes 1.
- Falling damage, drowning damage, or poison damage does not affect armor.
Trivia
- The top "tiers" of armor can be found by making the hazardous trip to midmap or northern regions of the map. However decent chainmail armor and other supplies may be found in some southern locations.
- In the past, leather armor can be dyed with healing ointment, cocoa beans, and antibiotics.
- Dyed leather armor, along with gold armor and iron armor, is awarded in Events. This is the only method of obtaining gold armor.
- Aside from player and zombie heads, it was formerly possible to obtain skeleton skulls from Ghost Ship. It used to be possible to obtain skeleton skulls called "Sealing Skull" by collecting them from the Hall of Shadows in Shrine of the Dusk and disconnecting from the server with them in your inventory.
- Special heads are used as rewards; designed heads from events made to look like a special object such as a camera, die, or snowman for example, are given to winners on occasion.
- Enchanted iron piece from the spires can be repaired to full durability using the iron dropped by the Rampaging Golem.
- There are legendary armor pieces that can be found as the reward in some dungeons.