Difference between revisions of "Annihilation Maps"

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<li>[[AnniZ]]</li>
 
<li>[[AnniZ]]</li>
 
<li>[[Canyon]] ☀</li>
 
<li>[[Canyon]] ☀</li>
<li>[[Castaway]] </li>
+
<li>[[Castaway]] </li>
 
<li>[[Castles]]</li>
 
<li>[[Castles]]</li>
 
<li>[[Cavern]]</li>
 
<li>[[Cavern]]</li>
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<li>[[Coastal]] ☀</li>
 
<li>[[Coastal]] ☀</li>
 
<li>[[Collis]]</li>
 
<li>[[Collis]]</li>
<li>[[Cronos]] </li>
+
<li>[[Cronos]] </li>
 
<li>[[Districts 1.1]]</li>
 
<li>[[Districts 1.1]]</li>
 
<li>[[Etna]]</li>
 
<li>[[Etna]]</li>
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<li>[[Hamlet]] ☀</li>
 
<li>[[Hamlet]] ☀</li>
 
<li>[[Highnorth]]</li>
 
<li>[[Highnorth]]</li>
<li>[[Ikusa]] </li>
+
<li>[[Ikusa]] </li>
<li>[[Kingdom]] </li>
+
<li>[[Kingdom]] </li>
 
<li>[[Meteor]]</li>
 
<li>[[Meteor]]</li>
<li>[[Nature]] </li>
+
<li>[[Nature]] </li>
 
<li>[[Pokatoto]]</li>
 
<li>[[Pokatoto]]</li>
 
<li>[[Sherwood]]</li>
 
<li>[[Sherwood]]</li>

Revision as of 00:39, 22 March 2019

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DELETE THIS NOTICE WHEN FINISHED. Summary of Map flow, ore location and amount as well as barriers to common builds like gapples or potent potions.

15 maps are picked for each rotation, more info can be found here.

Before a game begins, players will be offered four maps from the current rotation to vote for. Players can vote for a map using /vote (mapname). You can use tab-autocomplete with the map commands. Players may switch their map vote before one is selected.

Maps will be added to rotation based on which one is liked most by the community this is done by an in game poll. When a game ends, you are able to vote on that map from a 1-5 scale, 5 being perfect map and 1 being worst map ever. This is not a system meant to be used for match rating.

Popular maps are denoted with a ☀.


Seasonal Maps: