Difference between revisions of "Annihilation Game Summary"

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[[File:Example.jpg]][[Category:Annihilation]]'''DELETE THIS NOTICE WHEN FINISHED. [[Annihilation]] This is a summary about Phases, Constructs (like pads) and unique block breaking rules.'''
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[[Category:Annihilation]]'''DELETE THIS NOTICE WHEN FINISHED. [[Annihilation]] This is a summary about Phases, Constructs (like pads) and unique block breaking rules.'''
  
 
=='''Synopsis'''==
 
=='''Synopsis'''==

Revision as of 12:53, 16 February 2019

DELETE THIS NOTICE WHEN FINISHED. Annihilation This is a summary about Phases, Constructs (like pads) and unique block breaking rules.

Synopsis

Annihilation is a team-based PvP gamemode with 4 teams, Red, Blue, Yellow, and Green. Your team's objective is to destroy the other 3 team's nexus, while protecting your own. Each team has their own quarter of the map where they can gather resources, build defenses etc. Your team wins when it is the last one with a nexus.

When you join a game that hasn't started yet you are sent to the pre-game lobby. This is where you queue up for teams, vote on the map and pick your starting class. You can also manage your preferences using /pref (You can disable/enable shields, team helmet color and kill particle effect, as well as change the starting location of items on your hotbar. You can join the queue for any team as long as you are in the pre-game lobby and phase 1 or phase 2 by typing /team join [color]. You won't be able to join a queue for a team anymore when the game hits phase 3, so make sure to be queued before the start of Phase 3. You will not be removed from the queue and can still enter the game in phase 3 and onward.

Features of the Game

Every player is in a pseudo-adventure mode meaning block breaking is only possible with the correct tools. There are only two exceptions. The nexus, which can be broken by anything, but pickaxes are most effective since it is made of End Stone. And the nexus protected land, which cannot be broken at all. Bedrock as always cannot be destroyed. Shovels for dirt, sand and gravel. Pickaxes for bricks, stone and ores. Axes for wood and melons. Shears for wool and leaves and cobwebs. Sword for leaves, melons and cobwebs.

You can create boost pads with iron, gold or redstone lamps by placing a stone pressure plate on top of them. When stepped on, it will launch you in the direction you are facing about 21 blocks on flat ground, ~26 if you sprint. For up to 5 seconds after launching, you will not take fall damage. It will not activate if the pressure plate is already being pressed by another player.

Launch Pad.png

Phases

The game is split up into 5 phases, each phase lasting 10 minutes.

PHASE 1: At the beginning of this phase players are dropped into their respective team bases and begin the game. During this phase the nexus cannot be attacked. The middle starts with 9 iron blocks. (Andorra3.9.2 starts with 8 iron blocks, 2 gold blocks and an unprotected brewing stand)

PHASE 2: The Nexus can now be damaged, Handyman is also most effective during this phase.

PHASE 3: Diamonds spawn in the middle of the map and the witch spawns on each teams land.

PHASE 4: Boss portals open and the boss becomes available to kill. At this point blaze powder is added to the shop and alchemist supply drop, allowing the brewing of strength potions.

PHASE 5: During this phase each nexus will start to bleed. Each team will lose 1 nexus hitpoint every 45 seconds until one team is at 5 nexus health at which point it will pause. It will restart if this lowest team is knocked out.