Difference between revisions of "Annihilation Bosses"

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Once a boss has been killed, it drops a Boss Buff ([[File:Nether_star.png|File:Nether_star.png]]) for the entire team that killed it, and a varied amount of Shotbow XP per multiplier.
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Once a boss has been killed, it drops a Boss Buff ([[File:Nether_Star.gif]]) for the entire team that killed it, and a varied amount of Shotbow XP per multiplier.
  
  
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===Teamed=== <!--T:10-->
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===Tips & Strategies=== <!--T:10-->
  
 
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If you have many teammates who wish to attack the Wither, the best method of approach is to bring up a teleport near the boss portal when it comes up. With this, you can overwhelm any other team(s) that attempt to attack the boss. This also allows any players that are defeated to instantly come back and continue to attack, putting more pressure on enemies and the Wither.
+
*Use a teleporter to quickly get your team to the boss. This also allows dead teammates to quickly get back into the fight!
  
 
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If this isn't possible, or you only have a few players who wish to attack the Wither, it is best to gear up as best you can before jumping into the portal. If there are any enemies in the boss arena, make sure to check the Wither's health. For most cases, you can attempt to kill any enemies attacking the Wither. However, if the Wither is very close to dying, and you know you can't kill all the enemies before it dies, you can attempt to steal the buff.
+
*Try to fight the boss with strong gear to overwhelm the Wither if you have no teleporter. This is also great to beat enemies trying to take the Boss Buff too! You may even be able to steal the Boss Buff if the enemy is distracted enough.
To do this, try to have one player draw the attention of the enemies. Then the other player can run up to the Wither and kill it, stealing the buff.
 
  
 
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You're also able to create splash strength potions to give your whole group a major advantage when charging the Wither, not only killing enemies faster, but also the Wither. This can make the Wither fight a breeze.
+
*Splashing strength potions before the fight can swing battles in your direction!
  
 
+
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===Solo=== <!--T:14-->
+
*Smite is better than Sharpness against the Wither, so going in with a Smite Sword may be an ideal option.
  
 
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If you plan to solo the Wither, be sure to have a strong sword with plenty of durability left in it and decent armor to battle off any foes that may come your way. If you are the first player in the arena, the Wither will be shooting three heads at you. You should hit the Wither first, then run behind a pillar until it stops shooting you, then run up to it again. It should now only shoot one head.
+
*If you hit the Wither then hide behind a pillar, the Wither stops shooting from it's two side heads. This can make the fight a whole lot easier to deal with if alone. You can also use this to relieve pressure on your teammates.
You should now run circles around the Wither while hitting it, and should sustain little to no damage during the whole fight. This strategy works a lot better if no enemies end up coming in, your teammates decide to join in, or you have a very sharp sword and strength potions.
 
  
 
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If you enter the arena and enemies are present, you can attempt to steal the buff. Simply running underneath the Wither when it's just about to die can have you pick up the buff from the enemy.
+
*You can use classes such as Assassin, Spy or even Swapper to attempt to steal the Boss Buff!
You can also use classes, such as swapper, to switch the enemy away from the buff just as the Wither dies, or assassin to swoop in at the last second and claim the buff.
 
  
  
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===Teamed=== <!--T:23-->
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===Tips & Strategies=== <!--T:23-->
  
 
<!--T:24-->
 
<!--T:24-->
The strategy for fighting either Golem is essentially the same, no matter which one you fight. The strategy for fighting the Golems is very much the same as the Wither. If you have many teammates attacking the Golems, use a tp to apply continuous pressure on both the Golems and possibly any other enemy that jumps into the fight.
+
*Both Golems are extremely similar, but Firwen is somewhat more dangerous due to fire damage. Make sure to bring fire resistance potions, use Pyro or, if this is the second boss fight you're doing, use the Helmet of Extinguishment.
  
 
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For a smaller group, it's best to gear up as best as possible before attempting to fight the boss. Check for enemies and check the boss health. If there are enemies, and the boss is low, you can attempt to steal the buff. However, unlike the Wither, the Golems will run towards their target, making it a bit harder to figure out where the boss is to steal the buff. It is still the best thing if you know you have no chance of beating the enemies and fighting the Golem.
+
*Use a teleporter to quickly get your team to the boss. This also allows dead teammates to quickly get back into the fight!
  
 
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You may also make strength potions to kill enemies and the Golems faster.
+
*Try to fight the boss with strong gear to overwhelm the Wither if you have no teleporter. This is also great to beat enemies trying to take the Boss Buff too! You may even be able to steal the Boss Buff if the enemy is distracted enough, but know that the boss can and will move around the arena.
  
 
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If there are no enemies, and only a small amount of you, have the Golem fight one player at a time. If that player is low (3.5 hearts ([[File:Full_heart.png|File:Full_heart.png]][[File:Full_heart.png|File:Full_heart.png]][[File:Full_heart.png|File:Full_heart.png]][[File:Half_heart.png|File:Half_heart.png]]) or lower), have them run around the pillars (where you spawn in) trying to get the Golem stuck. Once the Golem is stuck, have them run to the other side of the map to get the Golem to untarget them and target another player. Rinse and repeat.
+
*Splashing strength potions before the fight can swing battles in your direction!
  
 
+
<!--T:28-->
===Solo=== <!--T:28-->
+
*Use Acrobat to easily escape the Golem when you get to low health, or use the Golem's Slam attack to your advantage to get yourself up on top of one of the pillars
  
 
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<!--T:29-->
If you plan to solo the Golems, you'll need to realise the amount of damage the Golems and plan accordingly. Unlike the wither, the Golems will chase you, send their minions to attack you and will do anything to kill you. Using Acrobat is the best course of action as all fall damage is negated when using it.
+
*Be very geared against the Golems. They are much stronger than the Wither. Fighting in unenchanted diamond can still cause death. Try to never fight alone!
  
 
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Make sure you have very good armor (iron is minimum, diamond is recommended), but only if you want to survive the boss, and a very good sword for damage. If the Golem has you on low health (3.5 hearts ([[File:Full_heart.png|File:Full_heart.png]][[File:Full_heart.png|File:Full_heart.png]][[File:Full_heart.png|File:Full_heart.png]][[File:Half_heart.png|File:Half_heart.png]]) or lower), try to run around the pillars (where you spawn in) and get him stuck. Then, run to the other side of the map to recover hearts. If you see an enemy while low, leave the arena (it's not worth losing your stuff along with the buff), unless the boss is already really low.
+
*Unlike the Wither, the Golems will not regenerate their health, even with no one in the arena. If you have no gear, you can still fight the Golems in full leather with a teleport to get you quickly back into the fight.
 +
 
  
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==Rewards== <!--T:31-->
If you don't have any armor, don't worry! The Golems never regenerate health, so the best course of action here is to switch to Transporter and set a tp from your base to the boss. Then, jump in, run to the boss and do as much damage as possible. Don't worry about dying. When you do die, just keep using your tp and fighting the boss until it dies (be careful not to get knocked off the arena into the void as you kill the boss as there will be no way to get the boss buff).
 
  
 
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If you ever are getting attacked by the minions, take care of them first. They will otherwise be extremely annoying.
 
 
 
===Rewards=== <!--T:33-->
 
 
<!--T:34-->
 
 
Whichever team picks up the Boss Buff after the boss is killed will get a reward, meaning you are able to steal the boss buff if another team doesn't pick it up. Every member of that team will receive one Boss Buff which will open a shop and let you take one legendary item listed below. All items are soulbound but not the Boss Buff itself.
 
Whichever team picks up the Boss Buff after the boss is killed will get a reward, meaning you are able to steal the boss buff if another team doesn't pick it up. Every member of that team will receive one Boss Buff which will open a shop and let you take one legendary item listed below. All items are soulbound but not the Boss Buff itself.
  
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{| class="wikitable" style="style=width:10%; color:black; text-align:center"
+
<table dir="ltr" cellspacing="0" cellpadding="0">
|-
+
<tr>
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Item
+
<th style="font-size:18px;text-align:left;border-spacing:2px"><u>Armour</u></th>
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name
+
<th style="font-size:18px;text-align:left;border-spacing:2px"><u>Tools & Weapons</u></th>
|-
+
<th style="font-size:18px;text-align:left;border-spacing:2px"><u>Potions</u></th>
|style="width:30%"|[[File:Splash_strength.png|File:Splash_strength.png]]
+
</tr>
|Splash Potion of Strength I (3:00)
+
<td style="width:25%; vertical-align:top"> <table dir="ltr" cellspacing="0" cellpadding="0"></td>
|-
+
<th style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em;background: #202020; font-weight:bold">Item</th>
|[[File:Splash_regeneration.png|File:Splash_regeneration.png]]
+
<th style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em;background: #202020; font-weight:bold">Name & Enchantments
|Splash Potion of Regeneration I (0:45)
+
</th>
|-
+
<tr></tr>
|[[File:Splash_poison.png|File:Splash_poison.png]]
+
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Chain_helmet.png]]</td>
|Splash Potion of Poison I (0:45)
+
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:white>Helmet of Extinguishment</span>
|-
+
<p style="text-align:center">Protection IV</p>
|[[File:Splash_invisibility.png|File:Splash_invisibility.png]]
 
|Splash Potion of Invisiblity (8:00)
 
|-
 
|[[File:Water_bottle.png|File:Water_bottle.png]]
 
|Potion of Haste II (0:30)
 
|-
 
|[[File:Chain_helmet.png|File:Chain_helmet.png]]
 
|Helmet of Extinguishment
 
<span style="color:#800080><p style="text-align:center">Protection IV</p>
 
 
<p style="text-align:center">Unbreaking III</p>
 
<p style="text-align:center">Unbreaking III</p>
 
<p style="text-align:center">Mending IV</p>
 
<p style="text-align:center">Mending IV</p>
<p style="text-align:center">Flame Resistance</p></span>
+
<p style="text-align:center">Flame Resistance</p>
|-
+
</td>
|[[File:Chain_chestplate.png|File:Chain_chestplate.png]]
+
<tr></tr>
|Chestplate of Fortitude
+
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Chain_chestplate.png]]</td>
<span style="color:#800080><p style="text-align:center">Protection IV</p>
+
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:white>Chestplate of Fortitude</span>
 +
<p style="text-align:center">Protection IV</p>
 
<p style="text-align:center">Unbreaking III</p>
 
<p style="text-align:center">Unbreaking III</p>
 
<p style="text-align:center">Mending IV</p>
 
<p style="text-align:center">Mending IV</p>
<p style="text-align:center">Regeneration 1 on Hit</p></span>
+
<p style="text-align:center">Regeneration I (Activates on hit)</p>
|-
+
</td>
|[[File:Chain_leggings.png|File:Chain_leggings.png]]
+
<tr></tr>
|Leggings of Swiftness
+
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Chain_leggings.png]]</td>
<span style="color:#800080><p style="text-align:center">Protection IV</p>
+
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:white>Leggings of Swiftness</span>
 +
<p style="text-align:center">Protection IV</p>
 
<p style="text-align:center">Unbreaking III</p>
 
<p style="text-align:center">Unbreaking III</p>
 
<p style="text-align:center">Mending IV</p>
 
<p style="text-align:center">Mending IV</p>
<p style="text-align:center">Speed 1 on Hit</p></span>
+
<p style="text-align:center">Speed I (Activates on hit)</p>
|-
+
</td>
|[[File:Chain_boots.png|File:Chain_boots.png]]</td>
+
<tr></tr>
|Boots of Grace
+
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Chain_boots.png]]</td>
<span style="color:#800080><p style="text-align:center">Protection IV</p>
+
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:white>Helmet of Extinguishment</span>
 +
<p style="text-align:center">Protection IV</p>
 
<p style="text-align:center">Unbreaking III</p>
 
<p style="text-align:center">Unbreaking III</p>
 
<p style="text-align:center">Mending IV</p>
 
<p style="text-align:center">Mending IV</p>
<p style="text-align:center">Grace (No Fall Damage)</p></span>
+
<p style="text-align:center">Grace I</p>
|-
+
</td>
|[[File:Golden_sword.png|File:Golden_sword.png]]
+
</table>
|Sword of Flames
 
<span style="color:#800080"><p style="text-align:center">Fire Aspect III</p>
 
<p style="text-align:center">Unbreaking X</p></span>
 
|-
 
|[[File:Golden_sword.png|File:Golden_sword.png]]</td>
 
|Sword of Venom
 
<span style="color:#800080"><p style="text-align:center">Poison I</p></span>
 
|-
 
|[[File:Bow.png|File:Bow.png]]
 
|Bow of Power
 
<span style="color:#800080"><p style="text-align:center">Power III</p>
 
<p style="text-align:center">Flame</p></span>
 
|-
 
|[[File:Bow.png|File:Bow.png]]
 
|Bow of Aether
 
<span style="color:#800080"><p style="text-align:center">Levitation III</p>
 
<p style="text-align:center">Infinity</p></span>
 
<p style="text-align:center">(125 Durability)</p>
 
|-
 
|[[File:Golden_pickaxe.png|File:Golden_pickaxe.png]]
 
|Pickaxe of Fortune
 
<span style="color:#800080"><p style="text-align:center">Fortune III</p>
 
<p style="text-align:center">Unbreaking X</p></span>
 
|-
 
|[[File:Golden_pickaxe.png|File:Golden_pickaxe.png]]
 
|Pickaxe of Speed
 
<span style="color:#800080"><p style="text-align:center">Efficiency III</p>
 
<p style="text-align:center">Unbreaking X</p></span>
 
|-
 
|}
 
  
 +
<!--T:34-->
 +
<td style="width:22%; vertical-align:top"><table dir="ltr" cellspacing="0" cellpadding="0"></td>
 +
<th style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em;background: #202020; font-weight:bold">Item</th>
 +
<th style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em;background: #202020; font-weight:bold">Name & Enchantments
 +
</th>
 +
<tr></tr>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Golden_pickaxe.png]]</td>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:white>Pick of Speed</span>
 +
<p style="text-align:center">Efficiency III</p>
 +
<p style="text-align:center">Unbreaking X</p>
 +
</td>
 +
<tr></tr>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Golden_pickaxe.png]]</td>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:white>Pick of Fortune</span>
 +
<p style="text-align:center">Fortune III</p>
 +
<p style="text-align:center">Unbreaking X</p>
 +
</td>
 +
<tr></tr>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Bow.png]]</td>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:white>Bow of Power</span>
 +
<p style="text-align:center">Power III</p>
 +
<p style="text-align:center">Flame</p>
 +
</td>
 +
<tr></tr>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Bow.png]]</td>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:#55ffff>Bow of Aether</span>
 +
<p style="text-align:center">Levitation I</p>
 +
<p style="text-align:center">Infinity</p>
 +
</td>
 +
<tr></tr>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Diamond_sword.png]]</td>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:white>Sword of Venom</span>
 +
<p style="text-align:center">Poison I</p>
 +
</td>
 +
<tr></tr>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Diamond_sword.png]]</td>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:white>Sword of Flames</span>
 +
<p style="text-align:center">Fire Aspect III</p>
 +
<p style="text-align:center">Unbreaking X</p>
 +
</td>
 +
<tr></tr>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Gold_sword.png]]</td>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:white>Sword of Looting</span>
 +
<p style="text-align:center">Looting I</p>
 +
</table>
 +
 +
<!--T:35-->
 +
<td style="width:25%; vertical-align:top"><table dir="ltr" cellspacing="0" cellpadding="0"></td>
 +
<th style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em;background: #202020; font-weight:bold">Item</th>
 +
<th style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em;background: #202020; font-weight:bold">Name & Duration
 +
</th>
 +
<tr></tr>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Potion Splash Strength.gif]]</td>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:#5555ff>Splash Potion of </span><span style="color:#ffaa00>Strength</span>
 +
<p style="text-align:center"><span style="color:#5555ff>Strength (3:00)</span></p>
 +
</td>
 +
<tr></tr>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Potion Splash Regeneration.gif]]</td>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:#5555ff>Splash Potion of </span><span style="color:#ffaa00>Regeneration</span>
 +
<p style="text-align:center"><span style="color:#5555ff>Regeneration (0:45)</span></p>
 +
</td>
 +
<tr></tr>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Potion Splash Invisibility.gif]]</td>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:#5555ff>Splash Potion of </span><span style="color:#ffaa00>Invisibility</span>
 +
<p style="text-align:center"><span style="color:#5555ff>Invisibility (8:00)</span></p>
 +
</td>
 +
<tr></tr>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Water_bottle.png]]</td>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:#5555ff>Potion of </span><span style="color:#ffaa00>Haste</span>
 +
<p style="text-align:center"><span style="color:#5555ff>Haste II (0:30)</span></p>
 +
</td>
 +
<tr></tr>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em">[[File:Potion Splash Poison.gif]]</td>
 +
<td style="text-align:center; margin: 1em 1em 1em 0; border: 1px #aaa solid; padding: 0.2em"><span style="color:#5555ff>Splash Potion of </span><span style="color:#ffaa00>Poison</span>
 +
<p style="text-align:center"><span style="color:#ff5555>Poison (0:45)</span></p>
 +
</td>
 +
</table>
 +
</table>
  
 
==Witch Miniboss== <!--T:36-->
 
==Witch Miniboss== <!--T:36-->

Revision as of 04:35, 1 September 2021

Other languages:
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← Back to Annihilation Home Page

In Annihilation, there's a way to collect rare items and gain some Shotbow XP for your team - Killing bosses! There are three bosses in the game, chosen at random after Phase 4 has started - Celariel, Firwen, and the Wither.

Once Phase 4 has started, the boss portal will be opened at two (rarely more) predetermined locations on the map. These locations can be at mid, between two bases, virtually anywhere.

Once a boss has been killed, it drops a Boss Buff (Nether Star.gif) for the entire team that killed it, and a varied amount of Shotbow XP per multiplier.


Wither

An Annihilation Wither is different from its vanilla counterpart:

  • It will not move from the center of the arena.
  • The skulls it shoots do not inflict the Wither effect, but will still inflict damage.
  • It will create a ring of white particles around one player and after a few seconds everyone in the circle will take a moderate amount of damage.

In addition to all this, you also have to deal with all the enemies who also want to kill the Wither.

  • The skulls the Wither shoots deal 4 hearts (File:Full_heart.pngFile:Full_heart.pngFile:Full_heart.pngFile:Full_heart.png) of damage each.
  • The ring will deal 3 hearts (File:Full_heart.pngFile:Full_heart.pngFile:Full_heart.png) of damage.

Damage is for players with no armor.


Tips & Strategies

  • Use a teleporter to quickly get your team to the boss. This also allows dead teammates to quickly get back into the fight!
  • Try to fight the boss with strong gear to overwhelm the Wither if you have no teleporter. This is also great to beat enemies trying to take the Boss Buff too! You may even be able to steal the Boss Buff if the enemy is distracted enough.
  • Splashing strength potions before the fight can swing battles in your direction!
  • Smite is better than Sharpness against the Wither, so going in with a Smite Sword may be an ideal option.
  • If you hit the Wither then hide behind a pillar, the Wither stops shooting from it's two side heads. This can make the fight a whole lot easier to deal with if alone. You can also use this to relieve pressure on your teammates.
  • You can use classes such as Assassin, Spy or even Swapper to attempt to steal the Boss Buff!


Celariel

Celariel is the Golem of Ice, they will use ice based attacks and have snow golem minions that shoot snowalls that slow you down when they hit you.

  • Celariel will hit an unarmored player for 2 hearts (File:Full_heart.pngFile:Full_heart.png) to 3.5 hearts (File:Full_heart.pngFile:Full_heart.pngFile:Full_heart.pngFile:Half_heart.png) and will launch the player ~5 blocks into the air.
  • Celariel's first ability, slam, will knock a player back ~4 blocks and launch them ~4 blocks into the air and will slow the player down for 2 seconds.
  • Celariel's second ability, meteor, will, on direct hit, deal 3.5 hearts (File:Full_heart.pngFile:Full_heart.pngFile:Full_heart.pngFile:Half_heart.png) of damage.
  • Celariel will also spawn Snowmen, which throw snowballs that deal 0.5 hearts (File:Half_heart.png) of damage and slow the player down for 0.5 seconds, making them an easier target.


Firwen

Firwen is the Golem of Fire, they will use fire based attacks and have magma cube minions that will light you on fire if touched.

  • Firwen will hit an unarmored player for 2 hearts (File:Full_heart.pngFile:Full_heart.png) to 3.5 hearts (File:Full_heart.pngFile:Full_heart.pngFile:Full_heart.pngFile:Half_heart.png) and will launch the player ~5 blocks into the air.
  • Firwen's first ability, slam, will knock a player back ~4 blocks and launch them ~4 blocks into the air and will set the player on fire for 1 second, dealing 1 additional heart (File:Full_heart.png) of damage.
  • Firwen's second ability, meteor, will, on direct hit, deal 3.5 hearts (File:Full_heart.pngFile:Full_heart.pngFile:Full_heart.pngFile:Half_heart.png) of damage.
  • Firwen will also spawn small Magma Cubes, which each deal 1 heart (File:Full_heart.png) and set the player on fire for 0.5 seconds, dealing 0.5 additional hearts (File:Half_heart.png) of damage.


Tips & Strategies

  • Both Golems are extremely similar, but Firwen is somewhat more dangerous due to fire damage. Make sure to bring fire resistance potions, use Pyro or, if this is the second boss fight you're doing, use the Helmet of Extinguishment.
  • Use a teleporter to quickly get your team to the boss. This also allows dead teammates to quickly get back into the fight!
  • Try to fight the boss with strong gear to overwhelm the Wither if you have no teleporter. This is also great to beat enemies trying to take the Boss Buff too! You may even be able to steal the Boss Buff if the enemy is distracted enough, but know that the boss can and will move around the arena.
  • Splashing strength potions before the fight can swing battles in your direction!
  • Use Acrobat to easily escape the Golem when you get to low health, or use the Golem's Slam attack to your advantage to get yourself up on top of one of the pillars
  • Be very geared against the Golems. They are much stronger than the Wither. Fighting in unenchanted diamond can still cause death. Try to never fight alone!
  • Unlike the Wither, the Golems will not regenerate their health, even with no one in the arena. If you have no gear, you can still fight the Golems in full leather with a teleport to get you quickly back into the fight.


Rewards

Whichever team picks up the Boss Buff after the boss is killed will get a reward, meaning you are able to steal the boss buff if another team doesn't pick it up. Every member of that team will receive one Boss Buff which will open a shop and let you take one legendary item listed below. All items are soulbound but not the Boss Buff itself.

Armour Tools & Weapons Potions
Item Name & Enchantments
Chain helmet.png Helmet of Extinguishment

Protection IV

Unbreaking III

Mending IV

Flame Resistance

Chain chestplate.png Chestplate of Fortitude

Protection IV

Unbreaking III

Mending IV

Regeneration I (Activates on hit)

Chain leggings.png Leggings of Swiftness

Protection IV

Unbreaking III

Mending IV

Speed I (Activates on hit)

Chain boots.png Helmet of Extinguishment

Protection IV

Unbreaking III

Mending IV

Grace I

Item Name & Enchantments
Golden pickaxe.png Pick of Speed

Efficiency III

Unbreaking X

Golden pickaxe.png Pick of Fortune

Fortune III

Unbreaking X

Bow.png Bow of Power

Power III

Flame

Bow.png Bow of Aether

Levitation I

Infinity

Diamond sword.png Sword of Venom

Poison I

Diamond sword.png Sword of Flames

Fire Aspect III

Unbreaking X

Gold sword.png Sword of Looting

Looting I

Item Name & Duration
Potion Splash Strength.gif Splash Potion of Strength

Strength (3:00)

Potion Splash Regeneration.gif Splash Potion of Regeneration

Regeneration (0:45)

Potion Splash Invisibility.gif Splash Potion of Invisibility

Invisibility (8:00)

Water bottle.png Potion of Haste

Haste II (0:30)

Potion Splash Poison.gif Splash Potion of Poison

Poison (0:45)

Witch Miniboss

The Witch is a sort of 'miniboss' that spawns at Phase 3. Every team has a designated area near their base for the witch to spawn. They act like vanilla witches, drinking and throwing potions. When killed they will drop either 1 Glowstone or 1 Gunpowder. They are the only source of gunpowder and glowstone (provided the map has no blocks), not including the Alchemist class.

They will respawn 30 seconds after the previous witch has died, in a flash of lightning.