Difference between revisions of "Abandoned Mineshaft"
From Shotbow Wiki
ShayminPlays (talk | contribs) m |
ShayminPlays (talk | contribs) m |
||
Line 11: | Line 11: | ||
|x= 880 | |x= 880 | ||
|z= -1680 | |z= -1680 | ||
− | |difficulty= 2. | + | |difficulty= 2.3/10 |
|chests= 5 | |chests= 5 | ||
|type= Tier 1 | |type= Tier 1 |
Revision as of 02:02, 21 July 2020
Conagher's Abandoned Mineshaft is an abandoned mine built in the usual Minecraft style turned into a mini-dungeon. It is located near the Cave System Entrance of Sirus, which is the quickest way to get to the dungeon.
Dungeon Information | |
---|---|
Coordinates: | (880, -1680) |
Difficulty: | 2.3/10 |
Number of Chests: | 5 |
Dungeon Type: | Tier 1 |
Zombie Content: | Medium - Zombie Spawners |
Parkour Content: | Medium |
Puzzle/Trap Content: | High |
Minimum Players: | 1 |
Other Requirements: | None |
General Resources | ||
---|---|---|
Water Refill | Nearby | |
Crafting Table | ✘ | |
Farm | ✘ | |
Brewing Stand | ✘ |
Dungeon Loot | ||
---|---|---|
Legendary Dispenser | 1 | |
Elite Dispenser | ✘ |
Dungeon Chests | ||
---|---|---|
Dungeon Common | 3 | |
Dungeon Uncommon | 2 | |
Dungeon Rare | ✘ |
Contents
Loot Chests
- Dungeon_Room
- 3 dungeon_common
- 2 dungeon_uncommon
Legendary Items
Name | Image | Notes |
---|---|---|
Helmet of Vision | Gives the wearer Night Vision IV while equipped. |
Video Walkthrough
Text Walkthrough
First Segment (Difficulty: 2/10)
- One-wide corridor, with gravel taking up the rest of the space.
- You will have to make a four block jump over the lava. Be careful, the vines can catch you. A sugar is highly recommended here.
Second Segment (Difficulty: 4/10)
- Wooden pressure plates trigger pistons to push in the walls, knocking you into the lava.
- Run and jump straight through the middle blocks and between the webs, avoiding the plates.
- For a more accurate jump, shoot arrows at the two front pressure plates causing the pistons to trigger. (You can also drop items for this method)
- Turn left after Segment 2 and loot the dungeon_in chest there.
Third Segment (Difficulty: 5/10)
- This is a hallway lined with pressure plates, some of which trigger dispensers to launch potions to splash you with weakness/slowness.
- Carefully jump over the plates until the end.
Fourth Segment (Difficulty: 4/10)
- You will encounter a hallway of dispensers that shoots Fire Charges.
- The initial stone plate fires a slowness and weakness potion.
- Drop an item onto the tripwire and wait for the fire charges to dispense.
- Walk through and repeat.
Final Segment - Loot (Difficulty: 3/10)
- Do not press the button. It will spawn a pigman on top of you.
- The Emerald Ore corridor leads you to the room with 5 dungeon chests. A spawner sits right next to the chests.
- There is a pressure plate to enter the spawner room. Step on it to get the legendary armor.
- The Diamond Ore corridor leads you to the start of Segment 2.
- Likewise, there's also a trap plate here that will do six hearts of damage as well, between the rails.
- At this point, you can logout to prevent going across the same jump.
Exiting (Difficulty: 4/10)
- You will need to fall through a web at the end of the diamond ore.
- When exiting, be mindful of the 4.5 block jump. Using sugar is highly advised.
Travel Advisory/Warnings
- Although there is no water in the dungeon itself, there is a water source near the entrance.
- Activating a redstone ore will splash you with damage potions after the first segment.
- People may attempt this dungeon after coming from Sirus.