Difference between revisions of "Abandoned Mineshaft"

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m (Updating for parity against the Legendary Items page - it is assumed this "bug" labelled prior in this page is fixed)
m (ShayminPlays moved page Conagher's Abandoned Mineshaft to Abandoned Mineshaft without leaving a redirect: Part of translatable page "Conagher's Abandoned Mineshaft")
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Revision as of 10:15, 13 July 2020

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The entrance of Conagher's Abandoned Mineshaft

Conagher's Abandoned Mineshaft is an abandoned mine built in the usual Minecraft style turned into a mini-dungeon. It is located near the Cave System Entrance of Sirus, which is the quickest way to get to the dungeon.

Dungeon Information
Coordinates: (880, -1680)
Difficulty: 4.0/10
Number of Chests: 5
Dungeon Type: Tier 1
Zombie Content: Medium - Zombie Spawners
Parkour Content: Medium
Puzzle/Trap Content: High
Minimum Players: 1
Other Requirements: None



General Resources
Water bottle.png Water Refill Nearby
Crafting table.png Crafting Table
Farm.png Farm
Brewing stand.png Brewing Stand
Dungeon Loot
Gold sword.png Legendary Dispenser 1
Gold sword.png Elite Dispenser
Dungeon Chests
Chain helmet.png Dungeon Common 3
Iron chestplate.png Dungeon Uncommon 2
Enchanted Iron Helmet HD.gif Dungeon Rare



Loot Chests

  • Dungeon_Room
    • 3 dungeon_common
    • 2 dungeon_uncommon

Legendary Items

Name Image Notes
Helmet of Vision File:iron_helmet.png Gives the wearer Night Vision IV while equipped.

Video Walkthrough

Text Walkthrough

First Segment (Difficulty: 2/10)

  • One-wide corridor, with gravel taking up the rest of the space.
  • You will have to make a four block jump over the lava. Be careful, the vines can catch you. A sugar is highly recommended here.

Second Segment (Difficulty: 4/10)

  • Wooden pressure plates trigger pistons to push in the walls, knocking you into the lava.
  • Run and jump straight through the middle blocks and between the webs, avoiding the plates.
    • For a more accurate jump, shoot arrows at the two front pressure plates causing the pistons to trigger. (You can also drop items for this method)
  • Turn left after Segment 2 and loot the dungeon_in chest there.

Third Segment (Difficulty: 5/10)

  • This is a hallway lined with pressure plates, some of which trigger dispensers to launch potions to splash you with weakness/slowness.
  • Carefully jump over the plates until the end.

Fourth Segment (Difficulty: 4/10)

  • You will encounter a hallway of dispensers that shoots Fire Charges.
  • The initial stone plate fires a slowness and weakness potion.
  • Drop an item onto the tripwire and wait for the fire charges to dispense.
  • Walk through and repeat.

Final Segment - Loot (Difficulty: 3/10)

  • Do not press the button. It will spawn a pigman on top of you.
  • The Emerald Ore corridor leads you to the room with 5 dungeon chests. A spawner sits right next to the chests.
  • There is a pressure plate to enter the spawner room. Step on it to get the legendary armor.
  • The Diamond Ore corridor leads you to the start of Segment 2.
    • Likewise, there's also a trap plate here that will do six hearts of damage as well, between the rails.
  • At this point, you can logout to prevent going across the same jump.

Exiting (Difficulty: 4/10)

  • You will need to fall through a web at the end of the diamond ore.
  • When exiting, be mindful of the 4.5 block jump. Using sugar is highly advised.

Travel Advisory/Warnings

  • Although there is no water in the dungeon itself, there is a water source near the entrance.
  • Activating a redstone ore will splash you with damage potions after the first segment.
  • People may attempt this dungeon after coming from Sirus.