Difference between revisions of "Abandoned Mineshaft"

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* Activating a redstone ore will splash you with damage potions after the first segment.
 
* Activating a redstone ore will splash you with damage potions after the first segment.
 
* You may encounter people here coming from or going to Sirus.
 
* You may encounter people here coming from or going to Sirus.
 
==Trivia== <!--T:25-->
 
 
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* The Engineer from the FPS game 'Team Fortress 2' is referred to as Mister Conagher, as is his grandfather. The name of this dungeon could be a reference to him.
 
  
 
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Revision as of 16:26, 11 November 2019

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The entrance of Conagher's Abandoned Mineshaft

Conagher's Abandoned Mineshaft is an abandoned mine built in the usual Minecraft style turned into a mini-dungeon. It is located near the Cave System Entrance of Sirus and it's the quickest way to get to this dungeon.

Dungeon Information
Coordinates: (880, -1680)
Difficulty: 4.0/10
Number of Chests: 5
Dungeon Type: Mini-Dungeon
Zombie Content: Medium - Zombie Spawners
Parkour Content: Medium
Puzzle/Trap Content: High
Minimum Players: 1
Other Requirements: None



General Resources
Water bottle.png Water Refill Nearby
Crafting table.png Crafting Table
Farm.png Farm
Brewing stand.png Brewing Stand
Dungeon Loot
Gold sword.png Legendary Dispenser 1
Gold sword.png Elite Dispenser
Dungeon Chests
Chain helmet.png Dungeon Common 3
Iron chestplate.png Dungeon Uncommon 2
Enchanted Iron Helmet HD.gif Dungeon Rare



Loot Chests

  • Dungeon_Room
    • 3 dungeon_common
    • 2 dungeon_uncommon

Legendary Items

Name Image Notes
Helmet of Vision File:iron_helmet.png Gives the wearer Night Vision IV while equipped. BUG: This effect is only given when the wearer has no other armor equipped. If the wearer equips another piece of armor and then removes the Helmet of Vision, the effect will persist.

Video Walkthrough

Text Walkthrough

First Segment (Difficulty: 2/10)

  • One-wide corridor, with gravel taking up the rest of the space.
  • You will have to make a four block jump over the lava.

Second Segment (Difficulty: 4/10)

  • Wooden pressure plates trigger pistons to push in the walls, knocking you into the lava.
  • Run and jump straight through the middle blocks and between the webs, avoiding the plates.
    • For a more accurate jump, shoot arrows at the two front pressure plates causing the pistons to trigger. (You can also drop items for this method)
  • Turn left after Segment 2 and loot the dungeon_in chest there.

Third Segment (Difficulty: 5/10)

  • A hallway lined with pressure plates, some of which trigger dispensers to launch potions to splash you with weakness/slowness.
  • Carefully jump over the plates until the end.

Fourth Segment (Difficulty: 4/10)

  • A hallway of dispensers that shoots Fire Charges.
  • The initial stone plate fires a slowness and weakness potion.
  • Drop an item onto the tripwire and wait for the fire charges to dispense.
  • Walk through an repeat.

Final Segment - Loot (Difficulty: 3/10)

  • Do not press the button. It will spawn a pigman on top of you.
  • The Emerald Ore corridor leads you to the room with 5 dungeon chests. A spawner sits right next to the chests.
  • There is a single trap plate between the rails which throws an instant damage III potion (six hearts of damage) when stepped on. Walk to the sides.
  • The Diamond Ore corridor leads you to the start of Segment 2.
    • Likewise, there's also a trap plate here that will do six hearts of damage as well, between the rails.
  • You need to press a plate next to the loot room to get a legendary item, Helmet of Vision.

Exiting (Difficulty: 4/10)

  • You will need to fall through a web at the end of the diamond ore. Use a bow to pick off zombie opportunists.
  • When exiting, be mindful of the 4.5 block jump. Using sugar is highly advised.

Travel Advisory/Warnings

  • Although there is no water in the dungeon itself, there is a water source near the entrance.
  • Activating a redstone ore will splash you with damage potions after the first segment.
  • You may encounter people here coming from or going to Sirus.