https://wiki.shotbow.net/api.php?action=feedcontributions&user=OrcaHedron&feedformat=atomShotbow Wiki - User contributions [en]2024-03-29T15:15:27ZUser contributionsMediaWiki 1.34.1https://wiki.shotbow.net/index.php?title=Shotbow_Staff&diff=91369Shotbow Staff2024-03-03T16:10:29Z<p>OrcaHedron: Added BrightDarkness as SMASH Mini</p>
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{{Staff|id=1760983 |name=SmallSpoon |title=}}</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Shotbow_Staff&diff=89554Shotbow Staff2023-10-28T18:10:35Z<p>OrcaHedron: </p>
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{{Staff|id=1760983 |name=SmallSpoon |title=}}</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Agni_Ignis&diff=87853Agni Ignis2023-02-02T23:08:35Z<p>OrcaHedron: </p>
<hr />
<div><languages/><br />
<translate><br />
<!--T:1--><br />
[[File:agni_ignis_origins.jpg|500x375px|thumb|right|The Colosseum from the south-east.]]<br />
<br />
<!--T:2--><br />
'''Agni Ignis''' is a large colosseum located in the jungle corner of the map. It can be entered by using the obliterated wall at the southeast side of the colosseum, or the 4 entrance gates on each side. The loot is comprised of almost entirely high-quality military loot with a limited number of potion chests. This is one of the most dangerous places on the map in terms of zombie threat, however, due to its isolated home environment, seeing other players is generally rare here.<br />
<br />
It's the end destination in the east for many players, and the loot here is the best in the game outside of dungeon chests. Plentiful amounts of iron armor, high-level smite swords, and high-power bows can be found here. This is the only place on the map where Projectile Protection helmets and boots spawn. They can be repaired with ingots from the [[Special:MyLanguage/MineZ Mobs#Rampaging Golem|Rampaging Golem]] in [[Lazerville]].<br />
<br />
However, surviving this location requires quick thinking and knowledge of where the pigman spawners are. A single baby pigman can quickly end a player's life here. Before coming here, be sure to have many health potions and a decent amount of food, as well as snowballs, which are essential if players wander near pigman spawners. Players that survive this location will not only obtain top tier military gear, but also important knowledge on a gearing spot.<br />
<br />
</translate><br />
{{geninfo<br />
|x=3750<br />
|z=-3800<br />
|area=Mage's Last Bastion<br />
|zombies=<font color="#8d0900">Unbelievably High</font> - [[Special:MyLanguage/MineZ Mobs#Zombies|Zombie]] and [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigman]] Spawners<br />
|chests=168<br />
|buildings=40<br />
|graves=None<br />
|bandits=<font color="f9e105">Medium</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|water= {{minezloot_yes}}<br />
|crafting= {{minezloot_yes}}<br />
|pots_rare= 8<br />
|mil_mythic= 60<br />
}}<br />
<br />
{{Agnilootorigins}}<br />
<br />
<translate><br />
<br />
==Loot Chests== <!--T:3--><br />
<br />
<!--T:4--><br />
'''Note:''' Due to the large number of chests, not all chests are noted.<br />
<br />
*Stadium<br />
**100 agni_epic<br />
**50 mil_mythic<br />
**5 pot_rare<br />
<br />
*Juice Park<br />
**1 mil_mythic<br />
<br />
*4 Storage Areas (South, East, West and North)<br />
**4 mil_mythic<br />
<br />
*Bran's Wares Basement<br />
**2 mil_mythic<br />
**3 pot_rare (Button required)<br />
<br />
*Northwest Upper Park<br />
**2 mil_mythic<br />
<br />
*Southwest Corridor<br />
**1 mil_mythic<br />
<br />
==Travel Advisory/Warnings== <!--T:5--><br />
<br />
<!--T:6--><br />
* There are water sources throughout the town, and the best way to get a refill is by collecting them from the aqueduct that runs through the entire outer ring of the city.<br />
* There is a multitude of crafting benches spread throughout the town, the southern-most one being in WarpGarfunkel's Necessities at '''(3764, 197, -3736)''' whereas the northern-most one is located in Lady Mistra's Pot Shop at '''(3811, 203, -3831)'''.<br />
* Due to the radical terrain and surrounding jungle, getting here will require lots of food. [[Special:MyLanguage/Pileus|Pileus]], [[Special:MyLanguage/Sercaul|Sercaul]] and [[Special:MyLanguage/Ortrand|Ortrand]] are good places to stop on the way as they can provide a good amount of food.<br />
* The first outermost ring has zombie spawners between the houses.<br />
* Looting this location at night is significantly harder, due to the number of zombie spawners.<br />
** It is recommended to loot the very bottom layer (inside the walls) at night due to the lack of spawners.<br />
* The nearest location with basic supplies such as bandages and milk is [[Special:MyLanguage/Ortrand|Ortrand]].<br />
* Bran's Wares, a building on the south side of the lower ring, has a wooden pressure plate on the top floor. Throwing an item onto it lets the player access the basement where they can safely loot mythics and, with a button, the potion chests.<br />
* There are zombie pigmen spawners located in the outer ring on the northwest and southeast sides (as well as in the outer walls), as well as in the crate sections located on the far north, east, south, and west sides. Keep an eye out for wither skulls on the ground as they are a good indication of where zombie pigmen spawners are located.<br />
** In addition, there are pigman spawners located in the 'Juice Park' in the southeast quadrant of the inner ring.<br />
* The number of chests here can easily support a large group.<br />
* Be very careful when entering Wundalf's Magic Emporium. There is a tripwire across the front door. Stepping on it splashes the player with lingering poison and nausea. Use the flower pot on the ground to jump over it. The next section on the left has a wooden pressure plate that gives wither and glowing.<br />
* [[Special:MyLanguage/Types Of Players#Bandit|Bandits]] are rare and do not often frequent this location, but if you do see hostile players, be prepared. They are often equipped with high-end equipment, though usually, they are alone or in small groups.<br />
<br />
==Trivia== <!--T:7--><br />
<br />
<!--T:8--><br />
* Agni Ignis is the largest above-ground structure in the MineZ world. It is one of the most dangerous, and following the recode update many spawners were added to compensate for the high amount of military chests after a long absence of spawners that made camping the city very easy. <br />
* The symbols on the Agni Ignis statues are the symbols of the four MineZ gods, Agni, Pluvia, Simoon, and Therum.<br />
* There are multiple wooden crates that can be found on the north, east, west, and south side of the outer ring. These signs have a wide variety of humorous textː<br />
** "Sepreeme Brick" is a reference to the luxury clay brick sold by clothing company Supreme.<br />
** "500 Ecks Bocks" is a reference to the Xbox gaming console.<br />
** "A Small Loan" and "1 Million Dollars" are a reference to a quote by Donald Trump, the 45th President of the United States.<br />
** "FORMS Toː DocCodeSharp" is a reference to the retired Lead Developer of Shotbow, DocCodeSharp.<br />
** "Adam's Apple" is a reference to an alternative name of an organ called the larynx or "voice box".<br />
** The other crates say "17 Wind Turbines", "10 Chicken Nuggets" and "FRAGILE THIS SIDE UP".<br />
* Two banners can be found at the southeast entrance to the city. These banners appear to be the top half of the banner hidden in the crypt of [[Special:MyLanguage/Tristitia|Tristitia]].<br />
* With the Origins update of May 2020, this stadium received a complete rebuild, gaining dozens of chests and a new layout with new layers.<br />
<br />
==Lore== <!--T:9--><br />
<br />
===Lore Blocks=== <!--T:10--><br />
<br />
<!--T:11--><br />
*This lore block is located in the center of the colosseum at '''(3755, 189, -3789)'''.<br />
<br />
{{loreblock|lore=Once the focal point of pilgrims seeking the city of elements, the great walled city of Agni Ignis has all but succumbed to the elements those great mages once revered.<br><br />
<br />
Etched into the outer walls, the runes that were meant to be an impervious defense against any threat can still be seen.<br><br />
<br />
The great city of Agni Ignis was the last stronghold of mages, powerful wielders of the elemental magic that once flowed through the world. Having fled here at the first signs of a possible apocalyptic scenario, their barrier was raised.<br><br />
<br />
Yet their kind nature and waning magic allowed several followers of the long-forgotten name to infiltrate the city with troves of refugees and sabotage the wall.<br><br />
<br />
This breach eventually concluded in the total collapse of the south eastern wall and the complete infection of the greatest city humans had ever built.}}<br />
<br />
*There is a lore block is located in Bran's Wares at '''(3716, 203, -3736)'''. However, this lore block is currently broken and displays no text.<br />
<br />
===External Lore=== <!--T:16--><br />
<br />
====Episode 1 - MineZː Our Story==== <!--T:17--><br />
<br />
<!--T:18--><br />
{{wikiquote|quote=<br />
Some humans were even granted dominion over the elements themselves. For what good were chisels and stone in the face of magic?<br><br />
These humans took this gift and fashioned for themselves a city larger than any man-made city yet, isolated in the jungles of the east, Agni Ignis.<br><br />
In each cardinal direction, a statue to the gods that had given us life and, in the center, to hold us all - Hestril.}}<br />
<br />
====Episode 7 - MineZː Our Story==== <!--T:19--><br />
<br />
<!--T:20--><br />
{{wikiquote|quote=<br />
With no way of getting across the bridge safely, eastern citizens had two optionsː die in the ocean of go north - towards the jungle in hops of finding some refuge in those uncharted lands.<br><br />
It was a fool's gambit. The mages who lived in the jungle had gone silent. Had Agni Ignis survived?<br><br />
That answer and the hope of salvation was worth some refugees' lives, apparently.}}<br />
<br />
====Episode 9 - MineZː Our Story==== <!--T:21--><br />
<br />
<!--T:21--><br />
{{wikiquote|quote=<br />
The mages of Agni Ignis had not been heard from. They had sent no aid, offered no solution, and had simply gone quiet.<br><br />
Who knew what had happened in those wild jungles?}}<br />
<br />
==Gallery== <!--T:22--><br />
<br />
<!--T:23--><br />
<gallery widths="250" perrow="4"><br />
File:Agni_Ignis_render.jpg|'''Agni Ignis''' before the Origins update.<br />
File:WIPAgniIgnis.png|'''Agni Ignis''' under construction (August 31, 2013).<br />
File:AgniIgnis08312012.jpg|'''Agni Ignis''' on August 31, 2012.<br />
</gallery><br />
<br />
<!--T:24--><br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Main_Page&diff=87535Main Page2023-01-07T21:31:28Z<p>OrcaHedron: </p>
<hr />
<div><languages/><br />
<translate><br />
<!--T:1--><br />
<center><div style="background:#404040; text-align: center; font-size:170%; font-weight:bold; padding:4px 0px;border:1px solid #ff9933; color:#FFFFFF">Welcome to the Shotbow Wiki</div><br><br />
<br />
<!--T:2--><br />
<div style="padding:6px 5px; width:70%;"><br />
'''Shotbow''' is a multiplayer server for Minecraft that features a collection of many high-quality server-side modded games that all interconnect via a proxy system. The lobby serves as a hub from which players can connect to and traverse to any of the Shotbow gamemodes without having to disconnect or see a loading screen.<br/><br/><br />
The staff who own and operate Shotbow are small and talented close-knit of individuals all responsible for various duties from development to building to public relations/multimedia. Shotbow is operated on the highest quality enterprise-grade servers to provide the most optimal and lag-free experience across the globe.<br/><br/><br />
Looking to help edit the wiki? Check out our [https://discord.gg/ZQjJame '''Discord server'''] to get started and request an account there. You can also find a list of our [https://wiki.shotbow.net/Active_Wiki_Editors '''Active Wiki Editors'''] here and read our editing '''[[Standards]]'''.<br/><br/><br />
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<div style="text-align:center; font-size:150%; font-weight:bold;>[https://shotbow.net/forum/pages/PlayNow/ '''Play Now!'''] • [https://shotbow.net/forum/pages/buy_premium/ '''Buy Shotbow Premium'''] • [https://vote.shotbow.net/ '''Vote for Shotbow on PMC''']<br />
</div><br />
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<!--T:3--><br />
'''Click on an image to view information about that gamemode.'''<br />
<br />
<!--T:4--><br />
{|<br />
!<br />
|-<br />
|[[File:MineZCover.png|295x186px|left|link=MineZ|MineZ]]<br />
|[[FIle:Frontpageboxanni.jpg|295x186px|center|link=Annihilation|Annihilation]]<br />
|[[FIle:DBVCover.jpg|295x186px|right|link=Death_by_Void|Death by Void]]<br />
|-<br />
|[[FIle:SlaughterCover.jpg|295x186px|link=Slaughter|Slaughter]]<br />
|[[FIle:SmashCover.png|295x186px|link=SMASH|SMASH]]<br />
|[[FIle:WheninRogueCover.png|295x186px|link=When_in_Rogue|When in Rogue]]<br />
|-<br />
|}<br />
</center><br />
<br />
<!--T:5--><br />
{|class="wikitablee" style="width:100%; text-align:center"<br />
!colspan="2" style="background-image:linear-gradient(#423d3d,#1b1818);color:white;padding:0.4em"|'''Other Useful Pages'''<br />
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|style="width:50%"|'''[[Pets]]'''<br>A list of Pets available for the Lobby.<br />
|style="width:50%"|'''[[Voice Communication]]'''<br>Connection details for the Shotbow Discord - free voice-chat services offered to our players.<br />
|-<br />
|style="width:50%"|'''[[Shotbow XP]]'''<br>Information about Shotbow XP and how to use it.<br />
|style="width:50%"|'''[[Shotbow Staff]]'''<br>A list of the staff that keep Shotbow enjoyable.<br />
|}<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Template:Geninfo&diff=87394Template:Geninfo2022-10-23T00:36:10Z<p>OrcaHedron: Protected "Template:Geninfo" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))</p>
<hr />
<div>{|class="wikitable" style="width:40%; float:left; margin-top:2em"<br />
!colspan="2" style="padding: 0.2em"|General Information<br />
|-<br />
|style="width:50%"|Coordinates:<br />
|style="font-weight:bold"|<span class="plainlinks">[https://maps.shotbow.net/minez/#world;surface;{{{x}}},64,{{{z}}};4 ({{{x}}}, {{{z}}})]</span><br />
|-<br />
|Location Message:<br />
|{{{area}}}<br />
|-<br />
|Number of Buildings:<br />
|{{{buildings}}}<br />
|-<br />
|[[MineZ Mobs#Zombies|Zombie]] Threat:<br />
|style="font-weight:bold"|{{{zombies}}}<br />
|-<br />
|Number of Chests:<br />
|{{{chests}}}<br />
|-<br />
|Lootable [[Grave Robbing & Fishing#Grave Robbing|Graves]]:<br />
|{{{graves}}}<br />
|-<br />
|Risk of [[Types Of Players#Bandit|Bandits]]:<br />
|style="font-weight:bold"|{{{bandits}}}<br />
|-<br />
|}<br />
<br style="clear:both"/><br />
<noinclude>[[Category:Templates]]</noinclude></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Template:Dungeoninfo&diff=87391Template:Dungeoninfo2022-10-23T00:35:58Z<p>OrcaHedron: Protected "Template:Dungeoninfo" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))</p>
<hr />
<div>{|class="wikitable" style="width:40%; float:left; margin-top:2em"<br />
!colspan="2" style="background:black; background-image:linear-gradient(#001402,#0a2b0e); color:#e2e2e2; text-align:center; border:1px #aaa solid; padding: 0.2em"|Dungeon Information<br />
|-<br />
|style="width:50%"|Coordinates:<br />
|style="font-weight:bold"|<span class="plainlinks">[https://maps.shotbow.net/minez/#world;surface;{{{x}}},64,{{{z}}};4 ({{{x}}}, {{{z}}})]</span><br />
|-<br />
|Difficulty:<br />
|{{{difficulty}}}<br />
|-<br />
|Number of Chests:<br />
|{{{chests}}}<br />
|-<br />
|Dungeon Type:<br />
|{{{type}}}<br />
|-<br />
|[[MineZ Mobs#Zombies|Zombie]] Content:<br />
|style="font-weight:bold"|{{{zombies}}}<br />
|-<br />
|Parkour Content:<br />
|style="font-weight:bold"|{{{parkour}}}<br />
|-<br />
|Puzzle/Trap Content:<br />
|style="font-weight:bold"|{{{puzzles}}}<br />
|-<br />
|Minimum Players:<br />
|{{{players}}}<br />
|-<br />
|Other Requirements:<br />
|{{{other}}}<br />
|}<br />
<br clear=all><br />
<br />
<noinclude>[[Category:Templates]]</noinclude></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Template:Geninfo&diff=87382Template:Geninfo2022-10-22T23:21:48Z<p>OrcaHedron: Removed protection from "Template:Geninfo"</p>
<hr />
<div>{|class="wikitable" style="width:40%; float:left; margin-top:2em"<br />
!colspan="2" style="padding: 0.2em"|General Information<br />
|-<br />
|style="width:50%"|Coordinates:<br />
|style="font-weight:bold"|<span class="plainlinks">[http://www.minezmap.com/#/x={{{x}}}/z={{{z}}}/zoom=7/map=Classic/persp=0 ({{{x}}}, {{{z}}})]</span><br />
|-<br />
|Location Message:<br />
|{{{area}}}<br />
|-<br />
|Number of Buildings:<br />
|{{{buildings}}}<br />
|-<br />
|[[MineZ Mobs#Zombies|Zombie]] Threat:<br />
|style="font-weight:bold"|{{{zombies}}}<br />
|-<br />
|Number of Chests:<br />
|{{{chests}}}<br />
|-<br />
|Lootable [[Grave Robbing & Fishing#Grave Robbing|Graves]]:<br />
|{{{graves}}}<br />
|-<br />
|Risk of [[Types Of Players#Bandit|Bandits]]:<br />
|style="font-weight:bold"|{{{bandits}}}<br />
|-<br />
|}<br />
<br style="clear:both"/><br />
<noinclude>[[Category:Templates]]</noinclude></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Template:Dungeoninfo&diff=87379Template:Dungeoninfo2022-10-22T23:21:31Z<p>OrcaHedron: Removed protection from "Template:Dungeoninfo"</p>
<hr />
<div>{|class="wikitable" style="width:40%; float:left; margin-top:2em"<br />
!colspan="2" style="background:black; background-image:linear-gradient(#001402,#0a2b0e); color:#e2e2e2; text-align:center; border:1px #aaa solid; padding: 0.2em"|Dungeon Information<br />
|-<br />
|style="width:50%"|Coordinates:<br />
|style="font-weight:bold"|<span class="plainlinks">[http://www.minezmap.com/#/x={{{x}}}/z={{{z}}}/zoom=7/map=Classic/persp=0 ({{{x}}}, {{{z}}})]</span><br />
|-<br />
|Difficulty:<br />
|{{{difficulty}}}<br />
|-<br />
|Number of Chests:<br />
|{{{chests}}}<br />
|-<br />
|Dungeon Type:<br />
|{{{type}}}<br />
|-<br />
|[[MineZ Mobs#Zombies|Zombie]] Content:<br />
|style="font-weight:bold"|{{{zombies}}}<br />
|-<br />
|Parkour Content:<br />
|style="font-weight:bold"|{{{parkour}}}<br />
|-<br />
|Puzzle/Trap Content:<br />
|style="font-weight:bold"|{{{puzzles}}}<br />
|-<br />
|Minimum Players:<br />
|{{{players}}}<br />
|-<br />
|Other Requirements:<br />
|{{{other}}}<br />
|}<br />
<br clear=all><br />
<br />
<noinclude>[[Category:Templates]]</noinclude></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Kaocho&diff=87352Kaocho2022-10-13T21:52:42Z<p>OrcaHedron: </p>
<hr />
<div><languages/><br />
<translate><br />
<!--T:1--><br />
[[File:KaochoNew.png|500x375px|thumb|right|Inside the town]]<br />
<br />
<!--T:2--><br />
'''Kaocho''' is the closest town to the swamp spawn points, making it a frequented destination. It has plenty of food, leather armor, and health potions to get ready for the trip up North.<br />
<br />
{{geninfo<br />
|x=-2900<br />
|z=250<br />
|area=The Remote Bog<br />
|zombies=<font color="#f9e105">Medium</font><br />
|chests=35<br />
|buildings=8<br />
|graves=5<br />
|bandits=None (Below PvE Line)<br />
}}<br />
<br />
{{minezlootorigins<br />
|water={{minezloot_yes}}<br />
|crafting={{minezloot_yes}}<br />
|farm=6 Melons<br />
|brewing={{minezloot_yes}}<br />
|civ_common=8<br />
|tool_common=3<br />
|food_common=10<br />
|pots_common=6<br />
|mil_common=8<br />
}}<br />
<br />
<br />
==Loot Chests== <!--T:3--><br />
<br />
<!--T:4--><br />
'''Note:''' The list starts North then goes clockwise around the town.<br />
* Church<br />
** Inside<br />
*** 4 pots_south<br />
*** 1 mil_common<br />
** Church Bell<br />
*** 1 mil_common<br />
* Inside Central Tree<br />
** 2 pots_south<br />
** 1 food_common<br />
* House Left of Graveyard<br />
** 1 civ_common<br />
** 1 food_common<br />
* House Right of Graveyard<br />
** Inside<br />
*** 1 mil_common<br />
*** 1 civ_common<br />
*** 2 food_common<br />
** Roof<br />
*** 1 mil_common<br />
* Storage Pavilion<br />
** 1 civ_common<br />
* Docks<br />
** Eastern Dock<br />
*** 1 civ_common<br />
** Noteblock Pile<br />
*** 1 mil_common<br />
** Green Stand<br />
*** 1 food_common<br />
** Piston Pile<br />
*** 1 tool_south<br />
* ArsMagia's Humble Home<br />
** 1 food_common<br />
** 1 mil_common<br />
** 2 civ_common<br />
* Barn<br />
** Ground Floor<br />
*** 2 tool_common<br />
** Rafters<br />
*** 1 tool_common<br />
* Right House North of Barn<br />
** 1 mil_common<br />
** 1 food_common<br />
* Left House North of Barn<br />
** 2 food_common<br />
* OrcaHedral's Very Nice House<br />
** Inside<br />
*** 1 food_common<br />
*** 1 civ_common<br />
** Roof<br />
*** 1 mil_common<br />
<br />
==Travel Advisory/Warning== <!--T:5--><br />
<br />
<!--T:6--><br />
* The crafting table is located in the barn at '''(-3033, 65, 304)'''.<br />
* There are multiple places where you can parkour onto the trees.<br />
* There is a mil_common chest on the bell of the church.<br />
* There are 4 harvestable melons in this town, located at the southeastern docks.<br />
* The chests located in the central tree contain a vine jump to get out, making the chests somewhat risky to loot. However, jumping into the cobweb can slow the fall enough to grab the vines at the right angle and climb upward.<br />
* This town's [[Special:MyLanguage/Ships|ship]] is located to the south, at [[Special:MyLanguage/Fokasha_Outpost|Fokasha Outpost]].<br />
<br />
==Trivia== <!--T:7--><br />
<br />
<!--T:8--><br />
* The old version of this location was a build submission made by Oweoz.<br />
** It was rebuilt as part of the Monthly Rebuild on May 28th, 2018.<br />
*** The head of the builder, Tannatron, can be found inside the tree in the middle of the town.<br />
* Kaocho is the name of a [https://goldensun.fandom.com/wiki/Kaocho town] found in the game ''[https://en.wikipedia.org/wiki/Golden_Sun:_Dark_Dawn Golden Sun: Dark Dawn]''.<br />
* There are nether portals located under the quartz block grave, with coal blocks and obsidian spreading from below the grave.<br />
* Kaocho was briefly renamed Koacho at the start of the Origins update, however was reverted soon after.<br />
<br />
==Lore== <!--T:9--><br />
<br />
<!--T:10--><br />
* This location contains a [[Special:MyLanguage/Lore|Lore Block]] beside a fountain at '''(-2954, 63, 274)''', and a Lore Book located inside the southern house at '''(-3001, 70, 312)'''. The island mentioned in the latter is pointing to the mushroom island where [[Special:MyLanguage/Pileus|Pileus]] and [[Special:MyLanguage/PurpleSunshine Humble Abode|PurpleSunshine Humble Abode]] are settled on.<br />
<br />
===Lore Block=== <!--T:11--><br />
<br />
{{loreblock|lore=Isolated, the exotic town of Kaocho sat hidden...or forgotten in the western swamps. Being so remote, Kaocho was one of the last towns to fall to the infection. Most of its people opted to stay here, cutting themselves off from the rest of the world.<br><br />
<br />
Refusing to accept any intrepid traveler for fear of infection, the town of Kaocho was saved, if only for a fleeting moment. They would unwittingly cause the downfall of other major towns sunk deep in the swamp's marshy north, due to this refusal.<br />
}}<br />
<br />
===Mayor's Log - Mayor Limbus=== <!--T:12--><br />
<br />
{{wikiquote|quote=It was quite an interesting day in Kaocho.<br><br />
<br />
A small rowboat came from the east. The man in the boat seemed quite peculiar, raving about the longlasting benefits of mushroom farming.<br><br />
He said he came from an island where fungus enveloped the entire landscape.<br><br />
<br />
We'll plant a few of these mushrooms in the ground in the hopes that he'll leave us alone.....}}<br />
<br />
==Gallery== <!--T:13--><br />
<br />
<!--T:14--><br />
<gallery widths="250" perrow="4"><br />
File:oldkaocho.jpg|Old Kaocho<br />
File:festivekaocho.jpg|Old Kaocho on Chirstmas 2017<br />
</gallery><br />
<br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=MineZ_Getting_Started&diff=87250MineZ Getting Started2022-10-05T16:14:48Z<p>OrcaHedron: </p>
<hr />
<div><languages/><br />
<translate><br />
<!--T:1--><br />
Welcome to [[Special:MyLanguage/MineZ|MineZ]], a [[Special:MyLanguage/MineZ Mobs#Zombies|zombie]] apocalypse game inspired by the popular Arma II mod DayZ. This tutorial to MineZ for newer, venturous survivors to MineZ will provide for you many helpful tips to survival!<br />
<br />
<br />
==The Basics== <!--T:2--><br />
<br />
<!--T:3--><br />
* MineZ is a zombie apocalypse game, so horde of zombies and some zombie-ish mobs such as [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|zombie pigmen]] and [[Special:MyLanguage/MineZ_Mobs#Wild_Animals|wolves]] await! There may be other more terrifying creatures out there, though...<br />
* The experience level is your thirst level. 20 is the maximum amount of hydration you can have, but don't let it get to 0 otherwise you will start to dehydrate and die! You can only replenish it by drinking from your water bottle. For long journeys, it may be wiser to carry more than one water bottle and refill it in every town with water. Drink a water bottle ONLY when your thirst level is between 3-0.<br />
* The experience bar is the zombies' visibility level on you. The higher your visibility, the further and easier can a zombie spot you! You can sneak to keep your visibility to a minimum, but sprinting (even in water) and jumping will greatly increase your visibility and make you an easier target for zombies!<br />
* In MineZ the zombies are faster, stronger and smarter than the ones you can find in Vanilla Minecraft. They are as fast as a sprinting person, but if they lose sight of you they find go back to your previous location to trap you.<br />
* Chatting System is also modified. You don't hear others if you are more than 250m from a player.<br />
* To communicate with other players in the global chat, use the radio(eye of ender), and tune it to the desired channel, such as 89.9, as an example. <br />
* Spawn into the world by using [[File:Zombie_head.png|File:Zombie_head.png]] a '''Zombie Head''' on your hand. (Premium users can choose Spawnpoint from #1 to #40 as they want.) When you first spawn, you will spawn with a water bottle, a wooden sword, and a bandage.<br />
* You can buy other things with XP on the [https://shotbow.net/forum/xp/shop XP Shop] to add to your [[Special:MyLanguage/Spawn Kit|Spawn Kit]] (e.g speed pot, arrows, bow, 4 cookies etc.) as well as getting them from [[Special:MyLanguage/achievements|achievements]].<br />
<br />
==Types of Players== <!--T:4--><br />
<br />
<!--T:5--><br />
* [[File:iron_sword.png|File:iron_sword.png]][[Special:MyLanguage/Types Of Players#Bandit|Bandits]] are players that will kill anyone else on sight. They are categorized into several types: <br> Leather Bandits, Iron Roamers, Tricksters and Massacre Teams.<br> Leather Bandits are newly spawned bandits that hit anyone in sight despite having poor gear. Iron Roamers are iron-clad bandits that wander around the map, killing usually to obtain health potions. Tricksters are bandits who pretend to befriend you before killing you. Massacre Teams are small groups of well-armed bandits that loot town by town. <br> They can easily be spotted with sprinting players, clans of iron bandits and large slews of death messages appearing on the chat as they battle other groups of players. <br />
* [[File:shears.png|File:shears.png]] [[Special:MyLanguage/Types Of Players#Healer|Healers]] are players that do not attack people on sight, but rather heal them (See Healing) and supply them with food, armor, gear etc. to send them on their way. However, do not let this facade of a friendly player fool you -occasionally, healers may be luring people with low health to them so they may kill them, as well as the fact that if you plan on becoming a healer, people may see you as a lesser-defended target and hunt you down. Healers that have healed 16 different people will have the Healer tag as a sign to others that they are reliable healers to trust. <br />
<br />
<br />
<!--T:10--><br />
Note that both tags were reintroduced with the Origins Update. <br />
<br />
==Basic Tips for Surviving== <!--T:6--><br />
<br />
<!--T:7--><br />
* It may be very useful for you to use the [https://maps.shotbow.net/minez MineZ Map]: This map of MineZ will show you the coordinates of all locations, where the chests are and what type of chest are they and information on all locations, including warnings and zombie spawn rates.<br />
* Before heading North it is extremely important that you have at least more than one water bottle and stock up on [[Special:MyLanguage/food|food]] as long journeys will consume a lot of water and hunger. Do not start heading North until you have obtained both of those.<br />
* If a group of zombies spawn within a relatively close proximity to you, try to sneak to lower your visibility and keep your chances of getting spotted to the bare minimum.<br />
* In every town you go to that has a water source, refill your water bottles, drink from it and then refill it again as your first priority. Then, after you are done looting refill it, drink it and refill it back. This will ensure that you never run out of water or take any unnecessary damage from dehydration.<br />
<br />
==Other Useful Stuff== <!--T:8--><br />
<br />
<!--T:9--><br />
* You can find multiple great tutorials on how to play MineZ on YouTube, such as [https://www.youtube.com/playlist?list=PLYljRGULBynZmOLMBHT-aatXP3XdkEG5- GunOverdose's MineZ Mechanics series].<br />
* There is a public [https://shotbow.net/forum/threads/minez-official-trading-thread.315925/ trading thread] on the forums if you are interested in trading your items or you're looking for a specific item of your own interest.<br />
<br />
<!--T:10--><br />
[[Category:MineZ{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Herbalist%27s_Hideout&diff=87214Herbalist's Hideout2022-08-19T18:28:36Z<p>OrcaHedron: </p>
<hr />
<div>[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]]<br />
<br />
[[File:HerbalistsText.png|500x375px|thumb|right|Inside the Herbalist's Hideout]]<br />
<br />
'''Herbalist's Hideout''' is a dungeon located in the [[Special:MyLanguage/Fungal Shack|Fungal Shack]] east of [[Special:MyLanguage/Kaocho|Kaocho]].<br />
<br />
To enter, players must enter through the basement of the Fungal Shack. The dungeon includes a mechanic of mushrooms that change the size of the player when stepped on, as well as a unique boss.<br />
{{dungeoninfo<br />
|x= -2815<br />
|z= 239<br />
|difficulty= 1.0/10<br />
|chests= 6<br />
|type= Easy<br />
|zombies= <font color="##99cc00">Low</font><br />
|parkour= <font color="##99cc00">Low</font><br />
|puzzles= <font color="#f9e105">Medium</font><br />
|players= 1<br />
|other= None<br />
}}<br />
<br />
{{Dungeonlootorigins<br />
|water={{minezloot_no}}<br />
|dungeon_chests=6<br />
|legendary=1<br />
}}<br />
<br />
==Dungeon Chest Loot==<br />
<br />
<br />
{|class="wikitable" style="width:30%; float:left; margin-right:3%; text-align:center"<br />
!Name<br />
!Image<br />
!Spawn Rate<br />
|-<br />
|Chain Helmet<br />
|[[File:Chain helmet.png|32px]]<br />
|2.0%<br />
|-<br />
|Chain Chestplate<br />
|[[File:Chain chestplate.png|32px]]<br />
|2.0%<br />
|-<br />
|Chain Leggings<br />
|[[File:Chain leggings.png|32px]]<br />
|2.0%<br />
|-<br />
|Chain Boots<br />
|[[File:Chain boots.png|32px]]<br />
|2.0%<br />
|-<br />
|Stone Sword<br>(Smite I)<br />
|[[File:Enchanted Stone Sword HD.gif|32px]]<br />
|4.0%<br />
|-<br />
|Studded Leather Cap<br />
|[[File:Enchanted Leather Helmet HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Chestplate<br />
|[[File:Enchanted Leather Chestplate HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Leggings<br />
|[[File:Enchanted Leather Leggings HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Boots<br />
|[[File:Enchanted Leather Boots HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Stone Sword<br />
|[[File:Stone sword.png|32px]]<br />
|7.0%<br />
|-<br />
|Bow<br />
|[[File:Bow.png|32px]]<br />
|5.0%<br />
|-<br />
|3 Arrows<br />
|[[File:Arrow7.png|32px]]<br />
|8.0%<br />
|-<br />
|Stone Axe<br />
|[[File:Stone axe.png|32px]]<br />
|8.0%<br />
|-<br />
|Potion of Healing I<br />
|[[File:Potion Drink Health.gif|32px]]<br />
|7.0%<br />
|-<br />
|Splash Potion of Healing I<br />
|[[File:Potion Splash Health.gif|32px]]<br />
|3.0%<br />
|-<br />
|Red Mushroom<br />
|[[File:red_mushroom.png]]<br />
|3.0%<br />
|-<br />
|Brown Mushroom<br />
|[[File:brown_mushroom.png]]<br />
|3.0%<br />
|-<br />
|Carrot<br />
|[[File:Carrot.png|32px]]<br />
|6.0%<br />
|-<br />
|Apple<br />
|[[File:Apple.png|32px]]<br />
|5.0%<br />
|-<br />
|Raw Fish<br />
|[[File:Raw fish.png]]<br />
|6.0%<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Loot Chests==<br />
<br />
*Loot Room<br />
**6 herbalists_hideout<br />
<br />
==Legendary Items== <!--T:5--><br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! style="width:10%"|Name<br />
! style="width:10%"|Image<br />
! style="width:80%"|Notes<br />
|-<br />
|Toadstool Pottage<br />
|[[File:Pottage.png|32px]]<br />
|Gives player Speed II and Jump Boost I for 20 seconds.<br />
|-<br />
|}<br />
<br />
==Video Walkthrough==<br />
<youtube>https://www.youtube.com/watch?v=prXMyCt969o</youtube><br />
<br />
==Text Walkthrough==<br />
<br />
===Entrance and First Room (1/10)===<br />
<br />
* Walk down the tunnel and stand on the mushroom to the left in order to become small.<br />
* You can then pass through the vines opposite.<br />
* Step on the next mushroom to become big again and traverse to the next room<br />
** Alternatively, you can jump off the vine to the left in order to skip the mushroom and stay small.<br />
<br />
===Mushroom Growing Room (2/10)===<br />
<br />
* Stand on the mushroom to the left to become small and pass through the vines opposite.<br />
* Go to the small cave on the right and take the Smoldering Torch from the dead body.<br />
* Use this to burn away the vines and stand on the mushroom again to become big.<br />
* You can now push the block (next to the small cave) under the dripping water.<br />
* Mushrooms will grow from it, which you can jump from to reach the exit of this room.<br />
<br />
===Boss Room (3/10)===<br />
<br />
* Travel through the tunnel and into the final room.<br />
* There will be a zombie with mushrooms growing out of its head.<br />
** It will periodically use an attack which gives poison for a short amount of time to anyone close.<br />
* Once defeated, it will drop a Fungus Covered Key which can be used to open the door to the loot room.<br />
<br />
===Loot Room (0/10)===<br />
<br />
* Congratulations! Collect all the dungeon loot and then leave though the stairway out.<br />
<br />
==Lore== <br />
<br />
===Lore Book=== <br />
<br />
====Spores of Knowledge I - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the first room at '''(11, 46, 17)'''.<br />
{{wikiquote|quote=I can't believe it!<br />
<br />
My hypothesis was correct!<br />
<br />
There's something special about the toadstools beneath Exolesco...<br />
<br />
This discovery changes everything!<br />
<br />
Their incredible properties present endless opportunities.<br />
<br />
All I need is to grow a few small clusters}}<br />
<br />
====Spores of Knowledge II - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the mushroom growing room at '''(55, 38, -12)'''.<br />
{{wikiquote|quote=We were so close, yet so far.<br />
<br />
This fungi has shown its true form; a toxic toadstool rearing its ugly head.<br />
<br />
My assistant has fallen deathly ill, spores growing about him, with no end in sight.<br />
<br />
Will I meet the same fate?}}<br />
<br />
====Fungal Finality - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the boss room at '''(51, 46, 2)'''.<br />
{{wikiquote|quote=All my research, my travels and discoveries, means nothing now.<br />
<br />
This accursed fungus has enchanted me with potential, only to ensnare me in its mycelium.<br />
<br />
My only hope is to die with dignity and to know that those who find my sporous remains understand I died a pioneer of mycology.<br />
<br />
I pray that anyone who finds my work may heed my warning, those caverns below Exolesco are not as they seem.}}<br />
<br />
==Trivia==<br />
* The lore books here heavily imply that the zombie in the boss room is the professor Porcimorel Ostreatus, with his assistant being the dead body holding the Smoldering Torch.<br />
* The caverns below Exolesco may refer to the [[Special:MyLanguage/Exolesco Tunnels|Exolesco Tunnels]], a removed dungeon in MineZ.<br />
<br />
==Gallery==<br />
<gallery widths="250" perrow="4"><br />
Herbalists.png|Thumbnail screenshot<br />
</gallery> <br />
<br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]][[Category:Underground Locations{{#translation:}}]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Anchorpoint_Ruins&diff=87211Anchorpoint Ruins2022-08-19T12:58:12Z<p>OrcaHedron: </p>
<hr />
<div>[[File:AnchorpointText.png|500x375px|thumb|right|Overview of the Anchorpoint Ruins]]<br />
<br />
'''Anchorpoint Ruins''' is a location near [[Special:MyLanguage/Frostbain|Frostbain]]. This location contains a Major [[Special:MyLanguage/Waygates|Waygate]] and an entrance to [[Special:MyLanguage/Warped Ruins|Warped Ruins]], similar to its sister locations [[Special:MyLanguage/Bindpoint Ridge|Bindpoint Ridge]], [[Special:MyLanguage/Shacklepoint Ruins|Shacklepoint Ruins]] and [[Special:MyLanguage/Trammelpoint Ridge|Trammelpoint Ridge]].<br />
<br />
{{geninfo<br />
|x=-529<br />
|z=-2546<br />
|area=N/A<br />
|zombies=<font color="##99cc00">Low</font><br />
|chests=6<br />
|buildings=2<br />
|graves=None<br />
|bandits=<font color="##99cc00">Low</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|water={{minezloot_yes}}<br />
|mil_rare=5<br />
|tool_uncommon= 1<br />
}}<br />
<br />
==Trivia==<br />
* This location contains 3 Minor Waygates, which are able to be used to traverse distances across the location with ease.<br />
<br />
<gallery widths="250" perrow="4"><br />
Anchorpoint.png|Thumbnail screenshot<br />
</gallery> <br />
<br />
[[Category:MineZ]][[Category:MineZ Locations]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Shacklepoint_Ruins&diff=87208Shacklepoint Ruins2022-08-19T12:57:58Z<p>OrcaHedron: </p>
<hr />
<div>[[File:ShacklepointV2.png|500x375px|thumb|right|Overview of the Shacklepoint Ruins, with [[Special:MyLanguage/Aspermont|Aspermont]] visible in the background]]<br />
<br />
'''Shacklepoint Ruins''' is a location between [[Special:MyLanguage/Water Spire|Water Spire]] and [[Special:MyLanguage/Aspermont|Aspermont]]. Consisting of massive rectangular stone and stone brick buildings with sprawling pathways connecting them and with caves and waster streams strewn throughout, this location contains a Major [[Special:MyLanguage/Waygates|Waygate]] and an entrance to [[Special:MyLanguage/Warped Ruins|Warped Ruins]], similar to its sister locations [[Special:MyLanguage/Anchorpoint Ruins|Anchorpoint Ruins]], [[Special:MyLanguage/Bindpoint Ridge|Bindpoint Ridge]] and [[Special:MyLanguage/Trammelpoint Ridge|Trammelpoint Ridge]].<br />
<br />
{{geninfo<br />
|x=-2778<br />
|z=-2494<br />
|area=N/A<br />
|zombies=<font color="##99cc00">Low</font><br />
|chests=19<br />
|buildings=7<br />
|graves=None<br />
|bandits=<font color="##99cc00">Low</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|water={{minezloot_yes}}<br />
|civ_uncommon= 6<br />
|civ_rare=3<br />
|tool_common= 2<br />
|tool_uncommon= 8<br />
|pots_uncommon= 1<br />
}}<br />
<br />
<br />
==Travel Advisory/Warnings==<br />
* The main entrance into the cave off the road has some decently-high parkour, be weary.<br />
<br />
==Trivia==<br />
* This location contains 3 Minor [[Special:MyLanguage/Waygates|Waygates]], which are able to be used to traverse distances across the location with ease.<br />
<br />
[[Category:MineZ]][[Category:MineZ Locations]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Bindpoint_Ridge&diff=87205Bindpoint Ridge2022-08-19T12:57:31Z<p>OrcaHedron: </p>
<hr />
<div>[[File:BindpointV2.png|500x375px|thumb|right|Overview of Bindpoint Ridge]]<br />
<br />
'''Bindpoint Ridge''' is a location south of [[Special:MyLanguage/Al Hasa|Al Hasa]] and east of [[Special:MyLanguage/Camp Kharj|Camp Kharj]] visually distinct with its unique stone type. It is amongst the most [[Waygates|waygate]]-dense locations in the map, alongside [[Special:MyLanguage/Shacklepoint Ruins|Shacklepoint Ruins]], [[Special:MyLanguage/Anchorpoint Ruins|Anchorpoint Ruins]] and [[Special:MyLanguage/Trammelpoint Ridge|Trammelpoint Ridge]].<br />
<br />
{{geninfo<br />
|x=1274<br />
|z=-2606<br />
|area=N/A<br />
|zombies=<font color="##99cc00">Low</font><br />
|chests=7<br />
|buildings= 4<br />
|graves= 0<br />
|bandits=<font color="#f9e105">Medium</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|civ_rare=3<br />
|tool_uncommon=4<br />
}}<br />
<br />
==Loot Chests==<br />
*Western Cave<br />
**1 tool_uncommon<br />
*Dodecahedron Cave<br />
**2 tool_uncommon<br />
*Northern Waygate platform<br />
**1 tool_uncommon<br />
<br />
==Travel Advisory/Warnings==<br />
* It is likely to run into bandits roaming around Al Hasa here.<br />
<br />
==Trivia==<br />
* One cave here has a dodecahedron inside, a regular solid with pentagonal sides, similar to the ones seen at Shacklepoint Ruins and Trammelpoint Ridge.<br />
<br />
[[Category:MineZ]][[Category:MineZ Locations]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Trammelpoint_Ridge&diff=87202Trammelpoint Ridge2022-08-19T12:56:56Z<p>OrcaHedron: </p>
<hr />
<div>[[File:TrammelpointV2.png|500x375px|thumb|right|Overview of Trammelpoint Ridge, with [[Special:MyLanguage/Sercaul|Sercaul]] visible.]]<br />
<br />
'''Trammelpoint Ridge''' is a large location south of [[Special:MyLanguage/Meteor Crater|Meteor Crater]] and northwest of [[Special:MyLanguage/Sercaul|Sercaul]]. This location contains a Major [[Special:MyLanguage/Waygates|Waygate]] and an entrance to [[Special:MyLanguage/Warped Ruins|Warped Ruins]], similar to its sister locations [[Special:MyLanguage/Anchorpoint Ruins|Anchorpoint Ruins]], [[Special:MyLanguage/Bindpoint Ridge|Bindpoint Ridge]] and [[Special:MyLanguage/Shacklepoint Ruins|Shacklepoint Ruins]].<br />
<br />
<br />
{{geninfo<br />
|x=3091<br />
|z=-2644<br />
|area=N/A<br />
|zombies=<font color="##99cc00">Low</font><br />
|chests=15<br />
|buildings= 5<br />
|graves= 0<br />
|bandits=<font color="##99cc00">Low</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|water={{minezloot_yes}}<br />
|tool_uncommon=1<br />
|tool_rare=1<br />
|civ_rare=1<br />
|food_common=3<br />
|mil_rare=6<br />
|mil_epic=3<br />
}}<br />
<br />
<br />
==Travel Advisory/Warnings==<br />
* This location is useful as a way up into the jungle if coming from the south, or from [[Special:MyLanguage/Sercaul|Sercaul]].<br />
<br />
==Trivia==<br />
* This location contains 3 Minor [[Special:MyLanguage/Waygates|Waygates]], which are able to be used to traverse distances across the location with ease.<br />
<br />
==Gallery==<br />
<br />
<gallery widths="250" perrow="4"><br />
Trammelpointoverhead.png|Overhead view of Trammelpoint Ridge<br />
TRMap.png|Abstracted map of Trammelpoint Ridge<br />
</gallery> <br />
<br />
[[Category:MineZ]][[Category:MineZ Locations]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Coconut_Cliffs&diff=87199Coconut Cliffs2022-08-19T12:56:28Z<p>OrcaHedron: </p>
<hr />
<div><languages/><br />
<translate><br />
<!--T:1--><br />
[[File:CCliffsText.png|500x375px|thumb|right|The camp as seen from the west]]<br />
<br />
<!--T:2--><br />
'''Coconut Cliffs''' is a small camp on the eastern side of the pathway between [[Special:MyLanguage/Fort McHarlington|Fort McHarlington]] and [[Special:MyLanguage/Meteor Crater|Meteor Crater]], which it is just west of.<br />
<br />
<!--T:3--><br />
{{geninfo<br />
|x=2945<br />
|z=-2932<br />
|area=N/A<br />
|zombies=<font color="#339966">Very Low</font><br />
|chests=4<br />
|buildings=2<br />
|graves=None<br />
|bandits=<font color="##99cc00">Low</font><br />
}}<br />
<br />
<!--T:4--><br />
{{minezlootorigins<br />
|water=Limited -<br>3 Water Refills<br />
|food_uncommon=4<br />
}}<br />
<br />
==Travel Advisory/Warnings== <!--T:6--><br />
* Watch out for holes in the bridges close to this location, as they can be fatal if fallen through.<br />
<br />
==Gallery== <!--T:5--><br />
<gallery widths="250" perrow="4"><br />
Coconut Cliffs.png|Thumbnail screenshot</gallery> <br />
<br />
<!--T:7--><br />
[[Category:MineZ]][[Category:MineZ Locations]][[Category:Minor Locations]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=File:AnchorpointText.png&diff=87196File:AnchorpointText.png2022-08-19T12:55:08Z<p>OrcaHedron: </p>
<hr />
<div></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=File:Anchorpoint.png&diff=87193File:Anchorpoint.png2022-08-19T12:54:23Z<p>OrcaHedron: </p>
<hr />
<div></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Category:MineZ_Dungeons&diff=87154Category:MineZ Dungeons2022-08-14T01:14:39Z<p>OrcaHedron: Removed protection from "Category:MineZ Dungeons"</p>
<hr />
<div>In the world of MineZ, there are many dungeons. A dungeon is a [[:Category:MineZ Locations|location]] or section of another location specifically dedicated to challenging the player in a trial or set of trials of parkour, puzzles, and combat, usually with loot or a [[Legendary Items|legendary item]] at the end. They heavily vary in difficulty, some being easy to complete alone while others can be challenging even with a skilled group, with the more challenging dungeons rewarding better and more loot at the end. Most dungeons contain a legendary, however, some do not.<br />
<br />
{| class="wikitable sortable"<br />
|-<br />
! Name<br />
! Tier<br />
! Min. Players<br />
! Chests<br />
! Legendaries<br />
! Difficulty<br />
! X<br />
! Z<br />
! Zombies<br />
! Parkour<br />
! Puzzles/Traps<br />
! Category/Questline<br />
|-<br />
| [[Special:MyLanguage/Abandoned Mineshaft|Abandoned Mineshaft]] || 1 || 1 || 11 || 1 || 1.8/10 || -150 || 340 || <font color="##99cc00"> (2) Low</font> || <font color="##99cc00"> (2) Low</font> || <font color="#f9e105">(3) Medium</font> ||<br />
|-<br />
| [[Special:MyLanguage/Aeternalis Crypt|Aeternalis Crypt]] || 2 || 1 || 16 || 2 || 4.8/10 ||3915|| -540 || <font color="#d41202">(5) Very High</font> || <font color="#f9e105">(3) Medium</font> || <font color="#fc5202"> (4) High</font> ||<br />
|-<br />
| [[Special:MyLanguage/Alchemical Lab|Alchemical Lab]] || 0 || 1 || 1 || 1 || 7.0/10 || 1055 || -1423 || (0) None || (0) None || <font color="#fc5202"> (4) High</font> || [[Special:MyLanguage/Category:Emerald_Quest|Emerald Quest]]<br />
|-<br />
| [[Special:MyLanguage/Anemos Sanctum|Anemos Sanctum]] || 5 || 3 || 24 || 2 || 9.1/10 || 300 || -3600 || <font color="#d41202">(5) Very High</font> || <font color="#8d0900">(6) Unbelievably High</font> || <font color="#fc5202"> (4) High</font> || Sealing Stones, Elite Dungeon<br />
|-<br />
| [[Special:MyLanguage/Anvalia Mines|Anvalia Mines]] || 2 || 1 || 7 || 1 || 3.3/10 || 3220 || -620 || <font color="#fc5202"> (4) High</font> || <font color="#f9e105">(3) Medium</font> || <font color="##99cc00"> (2) Low</font> ||<br />
|-<br />
| [[Special:MyLanguage/Asindia Ruins|Asindia Ruins]] || N/A || 1 || 43 || 0 || 2.6/10 || 1440 || -1050 || <font color="#d41202">(5) Very High</font> || <font color="#339966">(1) Very Low</font> || <font color="#339966">(1) Very Low</font> || [[Special:MyLanguage/Category:Path of the Eclipsed|Path of the Eclipsed]]<br />
|-<br />
| [[Special:MyLanguage/Body Offload|Body Offload]] || 3 || 1 || 16 || 1 || 5.8/10 || -1581 || -1480 || <font color="#fc5202"> (4) High</font> || <font color="#f9e105">(3) Medium</font> || <font color="#fc5202"> (4) High</font> || Sealing Stones<br />
|-<br />
| [[Special:MyLanguage/Byesford Labs|Byesford Labs]] || 4 || 4 || 25 || 2 || 7.3/10 || -2490 || -3680 || <font color="#8d0900">(6) Unbelievably High</font> || <font color="##99cc00"> (2) Low</font> || <font color="#d41202">(5) Very High</font> ||<br />
|-<br />
| [[Special:MyLanguage/Carmi Sewers|Carmi Sewers]] || 1 || 1 || 5 || 0 || 1.0/10 || 2543 || 531 || <font color="##99cc00"> (2) Low</font> || <font color="##99cc00"> (2) Low</font> || <font color="##99cc00"> (2) Low</font> ||<br />
|-<br />
| [[Special:MyLanguage/Dark Mansion|Dark Mansion]] || 3 || 3 || 10 || 1 || 3.7/10 || -45 || -3795 || <font color="#f9e105">(3) Medium</font> || <font color="#f9e105">(3) Medium</font> || <font color="#f9e105">(3) Medium</font> ||<br />
|-<br />
| [[Special:MyLanguage/Desert Canyon Sanctuary|Desert Canyon Sanctuary]] || 5 || 2 || 27 || 2 || 8.8/10 || 3050 || -2150 || <font color="#8d0900">(6) Unbelievably High</font> || <font color="#d41202">(5) Very High</font> || <font color="#d41202">(5) Very High</font> || Sealing Stones, Elite Dungeon<br />
|-<br />
| [[Special:MyLanguage/Devil's Respite|Devil's Respite]] || 3 || 1 || 15 || 1 || 4.7/10 || 555 || -889 || <font color="#d41202">(5) Very High</font> || <font color="#f9e105">(3) Medium</font> || <font color="#fc5202"> (4) High</font> ||<br />
|-<br />
| [[Special:MyLanguage/Eclipsed Headquarters|Eclipsed Headquarters]] || 3 || 1 || 22 || 2 || 5/10 || 980 || -2020 || (0) None || (0) None || <font color="#8d0900">(6) Unbelievably High</font> || [[Special:MyLanguage/Category:Emerald_Quest|Emerald Quest]]<br />
|-<br />
| [[Special:MyLanguage/Eclipsed Ruins|Eclipsed Ruins]] || 3 || 1 || 12 || 0 || 6.5/10 || 3420 || -1765 || <font color="#339966">(1) Very Low</font> || <font color="#f9e105">(3) Medium</font> || <font color="#fc5202"> (4) High</font> || [[Special:MyLanguage/Category:Path of the Eclipsed|Path of the Eclipsed]]<br />
|-<br />
| [[Special:MyLanguage/Excavation Site|Excavation Site]] || N/A || 1 || 0 || 0 || 4.0/10 || 543 || -1791 || <font color="#f9e105">(3) Medium</font> || (0) None || <font color="#fc5202"> (4) High</font> || [[Special:MyLanguage/Category:Emerald_Quest|Emerald Quest]]<br />
|-<br />
| [[Special:MyLanguage/Flooded Tunnels|Flooded Tunnels]] || 2 || 1 || 10 || 1 || 4.1/10 || -1630 || -730 || <font color="#fc5202"> (4) High</font> || <font color="#fc5202"> (4) High</font> || <font color="#f9e105">(3) Medium</font> ||<br />
|-<br />
| [[Special:MyLanguage/Frostbain Catacombs|Frostbain Catacombs]] || 4 || 4 || 27 || 2 || 7.0/10 || -280 || -2680 || <font color="#8d0900">(6) Unbelievably High</font> || <font color="#fc5202"> (4) High</font> || <font color="#fc5202"> (4) High</font> || Sealing Stones, Elite Dungeon<br />
|-<br />
| [[Special:MyLanguage/Ghost Fleet|Ghost Fleet]] || 4 || 2 || 16 || 2 || 7.9/10 || -1430 || -3800 || <font color="#fc5202"> (4) High</font> || <font color="#8d0900">(6) Unbelievably High</font> || <font color="#fc5202"> (4) High</font> || <br />
|-<br />
| [[Special:MyLanguage/Krubera Vault|Krubera Vault]] || 3 || 1 || 9 || 1 || 5.0/10 || 65 || -1035 || <font color="#fc5202"> (4) High</font> || <font color="#f9e105">(3) Medium</font> || <font color="##99cc00"> (2) Low</font> ||<br />
|-<br />
| [[Special:MyLanguage/Lost Thieves Guild|Lost Thieves Guild]] || 3 || 1 || 18 || 1 || 5.4/10 || -1865 || -570 || <font color="#d41202">(5) Very High</font> || <font color="#f9e105">(3) Medium</font> || <font color="#8d0900">(6) Unbelievably High</font> ||<br />
|-<br />
| [[Special:MyLanguage/Maze of the Tenth|Maze of the Tenth]] || 2 || 1 || 7 || 1 || 2.8/10 || -690 || -370 || <font color="#fc5202"> (4) High</font> || <font color="#339966">(1) Very Low</font> || <font color="#f9e105">(3) Medium</font> ||<br />
|-<br />
| [[Special:MyLanguage/Mount Therum|Mount Therum]] || 3 || 2 || 14 || 1 || 4.8/10 || -808 || -3750 || <font color="#fc5202"> (4) High</font> || <font color="##99cc00"> (2) Low</font> || <font color="#f9e105">(3) Medium</font> ||<br />
|-<br />
| [[Special:MyLanguage/Necromancer Tower|Necromancer Tower]] || 3 || 1 || 11 || 1 || 6.1/10 || -808 || -3750 || <font color="##99cc00"> (2) Low</font> || <font color="#d41202">(5) Very High</font> || <font color="##99cc00"> (2) Low</font> ||<br />
|-<br />
| [[Special:MyLanguage/Paluster Shrine|Paluster Shrine]] || 4 || 2 || 27 || 2 || 7.4/10 || -480 || -1600 || <font color="#d41202">(5) Very High</font> || <font color="#f9e105">(3) Medium</font> || <font color="#d41202">(5) Very High</font> || Sealing Stones, Elite Dungeon<br />
|-<br />
| [[Special:MyLanguage/Red Demon Temple|Red Demon Temple]] || 2 || 1 || 4 || 1 || 1.6/10 || 2235|| -1351 || <font color="##99cc00"> (2) Low</font> || <font color="##99cc00"> (2) Low</font> || <font color="#fc5202"> (4) High</font> || <br />
|-<br />
| [[Special:MyLanguage/Path of Light|Path of Light]] || 3 || 1 || 10 || 1 || 4.9/10 || 3640 || -3120 || <font color="#fc5202"> (4) High</font> || <font color="#fc5202"> (4) High</font> || <font color="#fc5202"> (4) High</font> || [[Special:MyLanguage/Category:Path of the Eclipsed|Path of the Eclipsed]]<br />
|-<br />
| [[Special:MyLanguage/Saward Crypt|Saward Crypt]] || 4 || 2 || 14 || 1 || 5.0/10 || -982 || -3595 || <font color="#fc5202"> (4) High</font> || <font color="#fc5202"> (4) High</font> || <font color="#fc5202"> (4) High</font> || <br />
|-<br />
| [[Special:MyLanguage/Serpent's Hold|Serpent's Hold]] || N/A || 1 || 0 || 0 || 5.0/10 || 543 || -1791 || (0) None || (0) None || <font color="#fc5202"> (4) High</font> || [[Special:MyLanguage/Category:Emerald_Quest|Emerald Quest]]<br />
|-<br />
| [[Special:MyLanguage/Shrine of the Dusk|Shrine of the Dusk]] || 5 || 2 || 64 || 2 || 9.1/10 || 570 || -3130 || <font color="#d41202">(5) Very High</font> || <font color="#d41202">(5) Very High</font> || <font color="#d41202">(5) Very High</font> || [[Special:MyLanguage/Category:Path of the Eclipsed|Path of the Eclipsed]], Elite Dungeon<br />
|-<br />
| [[Special:MyLanguage/St. Roseluck Crypt|St. Roseluck Crypt]] || 4 || 1 || 14 || 2 || 6.3/10 || 2060 || -430 || <font color="#d41202">(5) Very High</font> || <font color="#fc5202"> (4) High</font> || <font color="#d41202">(5) Very High</font> ||<br />
|-<br />
| [[Special:MyLanguage/Sunken Library|Sunken Library]] || 4 || 2 || 14 || 2 || 5.7/10 || -3050 || -3680 || <font color="#d41202">(5) Very High</font> || <font color="##99cc00"> (2) Low</font> || <font color="#8d0900">(6) Unbelievably High</font> ||<br />
|-<br />
| [[Special:MyLanguage/Sunken Mire|Sunken Mire]] || 3 || 1 || 12 || 1 || 6.5/10 || -3250 || -2150 || <font color="#fc5202"> (4) High</font> || <font color="#fc5202"> (4) High</font> || <font color="#fc5202"> (4) High</font> || <br />
|-<br />
| [[Special:MyLanguage/Thieves Guild|Thieves Guild]] || 1 || 1 || 9 || 0 || 1.6/10 || -1760 || 390 || <font color="#339966">(1) Very Low</font> || <font color="#f9e105">(3) Medium</font> || <font color="##99cc00"> (2) Low</font> || <br />
|-<br />
| [[Special:MyLanguage/Wizard Tower|Wizard Tower]] || 3 || 1 || 23 || 1 || 5.8/10 || 215 || -3165 || <font color="#8d0900">(6) Unbelievably High</font> || <font color="#fc5202"> (4) High</font> || <font color="##99cc00"> (2) Low</font> || <br />
|-<br />
| [[Special:MyLanguage/Zerbia Depths|Zerbia Depths]] || 5 || 1 || 105 || 1 || 10/10 || 2520 || -3530 || <font color="#d41202">(5) Very High</font> || <font color="#8d0900">(6) Unbelievably High</font> || <font color="#d41202">(5) Very High</font> || <br />
|}<br />
<br />
[[Category:MineZ]] [[Category:MineZ Locations]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Herbalist%27s_Hideout&diff=87148Herbalist's Hideout2022-08-11T00:30:34Z<p>OrcaHedron: </p>
<hr />
<div>[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]]<br />
<br />
[[File:HerbalistsText.png|500x375px|thumb|right|Inside the Herbalist's Hideout]]<br />
<br />
'''Herbalist's Hideout''' is a dungeon located in the [[Special:MyLanguage/Fungal Shack|Fungal Shack]] east of [[Special:MyLanguage/Kaocho|Kaocho]].<br />
<br />
To enter, players must enter through the basement of the Fungal Shack. The dungeon includes a mechanic of mushrooms that change the size of the player when stepped on, as well as a unique boss.<br />
{{dungeoninfo<br />
|x= -2815<br />
|z= 239<br />
|difficulty= 1.0/10<br />
|chests= 6<br />
|type= Easy<br />
|zombies= <font color="##99cc00">Low</font><br />
|parkour= <font color="##99cc00">Low</font><br />
|puzzles= <font color="#f9e105">Medium</font><br />
|players= 1<br />
|other= None<br />
}}<br />
<br />
{{Dungeonlootorigins<br />
|water={{minezloot_no}}<br />
|dungeon_chests=6<br />
|legendary=1<br />
}}<br />
<br />
==Dungeon Chest Loot==<br />
TBA<br />
<br />
==Loot Chests==<br />
<br />
*Loot Room<br />
**6 herbalists_hideout<br />
<br />
==Legendary Items== <!--T:5--><br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! style="width:10%"|Name<br />
! style="width:10%"|Image<br />
! style="width:80%"|Notes<br />
|-<br />
|Toadstool Pottage<br />
|[[File:Pottage.png|32px]]<br />
|Gives player Speed II and Jump Boost I for 20 seconds.<br />
|-<br />
|}<br />
<br />
==Video Walkthrough==<br />
<youtube>https://www.youtube.com/watch?v=prXMyCt969o</youtube><br />
<br />
==Text Walkthrough==<br />
<br />
===Entrance and First Room(1/10)===<br />
<br />
* Walk down the tunnel and stand on the mushroom to the left in order to become small.<br />
* You can then pass through the vines opposite.<br />
* Step on the next mushroom to become big again and traverse to the next room<br />
** Alternatively, you can jump off the vine to the left in order to skip the mushroom and stay small.<br />
<br />
===Mushroom Growing Room(3/10)===<br />
<br />
* Stand on the mushroom to the left to become small and pass through the vines opposite.<br />
* Go to the small cave on the right and take the Smoldering Torch from the dead body.<br />
* Use this to burn away the vines and stand on the mushroom again to become big.<br />
* You can now push the block (next to the small cave) under the dripping water.<br />
* Mushrooms will grow from it, which you can jump from to reach the exit of this room.<br />
<br />
===Boss Room(4/10)===<br />
<br />
* Travel through the tunnel and into the final room.<br />
* There will be a zombie with mushrooms growing out of its head.<br />
** It will periodically use an attack which gives poison for a short amount of time to anyone close.<br />
* Once defeated, it will drop a Fungus Covered Key which can be used to open the door to the loot room.<br />
<br />
===Loot Room (0/10)===<br />
<br />
* Congratulations! Collect all the dungeon loot and then leave though the stairway out.<br />
<br />
==Lore== <br />
<br />
===Lore Book=== <br />
<br />
====Spores of Knowledge I - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the first room at '''(11, 46, 17)'''.<br />
{{wikiquote|quote=I can't believe it!<br />
<br />
My hypothesis was correct!<br />
<br />
There's something special about the toadstools beneath Exolesco...<br />
<br />
This discovery changes everything!<br />
<br />
Their incredible properties present endless opportunities.<br />
<br />
All I need is to grow a few small clusters}}<br />
<br />
====Spores of Knowledge II - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the mushroom growing room at '''(55, 38, -12)'''.<br />
{{wikiquote|quote=We were so close, yet so far.<br />
<br />
This fungi has shown its true form; a toxic toadstool rearing its ugly head.<br />
<br />
My assistant has fallen deathly ill, spores growing about him, with no end in sight.<br />
<br />
Will I meet the same fate?}}<br />
<br />
====Fungal Finality - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the boss room at '''(51, 46, 2)'''.<br />
{{wikiquote|quote=All my research, my travels and discoveries, means nothing now.<br />
<br />
This accursed fungus has enchanted me with potential, only to ensnare me in its mycelium.<br />
<br />
My only hope is to die with dignity and to know that those who find my sporous remains understand I died a pioneer of mycology.<br />
<br />
I pray that anyone who finds my work may heed my warning, those caverns below Exolesco are not as they seem.}}<br />
<br />
==Trivia==<br />
* The lore books here heavily imply that the zombie in the boss room is the professor Porcimorel Ostreatus, with his assistant being the dead body holding the Smoldering Torch.<br />
* The caverns below Exolesco may refer to the [[Special:MyLanguage/Exolesco Tunnels|Exolesco Tunnels]], a removed dungeon in MineZ.<br />
<br />
==Gallery==<br />
<gallery widths="250" perrow="4"><br />
Herbalists.png|Thumbnail screenshot<br />
</gallery> <br />
<br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]][[Category:Underground Locations{{#translation:}}]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Herbalist%27s_Hideout&diff=87145Herbalist's Hideout2022-08-10T23:10:43Z<p>OrcaHedron: </p>
<hr />
<div>[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]]<br />
<br />
[[File:HerbalistsText.png|500x375px|thumb|right|Inside the Herbalist's Hideout]]<br />
<br />
'''Herbalist's Hideout''' is a dungeon located in the [[Special:MyLanguage/Fungal Shack|Fungal Shack]] east of [[Special:MyLanguage/Kaocho|Kaocho]].<br />
<br />
To enter, players must enter through the basement of the Fungal Shack. The dungeon includes a mechanic of mushrooms that change the size of the player when stepped on, as well as a unique boss.<br />
{{dungeoninfo<br />
|x= -2815<br />
|z= 239<br />
|difficulty= 1.0/10<br />
|chests= 6<br />
|type= Easy<br />
|zombies= <font color="##99cc00">Low</font><br />
|parkour= <font color="##99cc00">Low</font><br />
|puzzles= <font color="#f9e105">Medium</font><br />
|players= 1<br />
|other= None<br />
}}<br />
<br />
{{Dungeonlootorigins<br />
|water={{minezloot_no}}<br />
|dungeon_chests=6<br />
|legendary=1<br />
}}<br />
<br />
==Dungeon Chest Loot==<br />
TBA<br />
<br />
==Loot Chests==<br />
<br />
*Loot Room<br />
**6 herbalists_hideout<br />
<br />
==Legendary Items== <!--T:5--><br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! style="width:10%"|Name<br />
! style="width:10%"|Image<br />
! style="width:80%"|Notes<br />
|-<br />
|Toadstool Pottage<br />
|[[File:Pottage.png]]<br />
|Gives player Speed II and Jump Boost I for 20 seconds.<br />
|-<br />
|}<br />
<br />
==Video Walkthrough==<br />
<youtube>https://www.youtube.com/watch?v=prXMyCt969o</youtube><br />
<br />
==Text Walkthrough==<br />
<br />
===Entrance and First Room(1/10)===<br />
<br />
* Walk down the tunnel and stand on the mushroom to the left in order to become small.<br />
* You can then pass through the vines opposite.<br />
* Step on the next mushroom to become big again and traverse to the next room<br />
** Alternatively, you can jump off the vine to the left in order to skip the mushroom and stay small.<br />
<br />
===Mushroom Growing Room(3/10)===<br />
<br />
* Stand on the mushroom to the left to become small and pass through the vines opposite.<br />
* Go to the small cave on the right and take the Smoldering Torch from the dead body.<br />
* Use this to burn away the vines and stand on the mushroom again to become big.<br />
* You can now push the block (next to the small cave) under the dripping water.<br />
* Mushrooms will grow from it, which you can jump from to reach the exit of this room.<br />
<br />
===Boss Room(4/10)===<br />
<br />
* Travel through the tunnel and into the final room.<br />
* There will be a zombie with mushrooms growing out of its head.<br />
** It will periodically use an attack which gives poison for a short amount of time to anyone close.<br />
* Once defeated, it will drop a Fungus Covered Key which can be used to open the door to the loot room.<br />
<br />
===Loot Room (0/10)===<br />
<br />
* Congratulations! Collect all the dungeon loot and then leave though the stairway out.<br />
<br />
==Lore== <br />
<br />
===Lore Book=== <br />
<br />
====Spores of Knowledge I - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the first room at '''(11, 46, 17)'''.<br />
{{wikiquote|quote=I can't believe it!<br />
<br />
My hypothesis was correct!<br />
<br />
There's something special about the toadstools beneath Exolesco...<br />
<br />
This discovery changes everything!<br />
<br />
Their incredible properties present endless opportunities.<br />
<br />
All I need is to grow a few small clusters}}<br />
<br />
====Spores of Knowledge II - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the mushroom growing room at '''(55, 38, -12)'''.<br />
{{wikiquote|quote=We were so close, yet so far.<br />
<br />
This fungi has shown its true form; a toxic toadstool rearing its ugly head.<br />
<br />
My assistant has fallen deathly ill, spores growing about him, with no end in sight.<br />
<br />
Will I meet the same fate?}}<br />
<br />
====Fungal Finality - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the boss room at '''(51, 46, 2)'''.<br />
{{wikiquote|quote=All my research, my travels and discoveries, means nothing now.<br />
<br />
This accursed fungus has enchanted me with potential, only to ensnare me in its mycelium.<br />
<br />
My only hope is to die with dignity and to know that those who find my sporous remains understand I died a pioneer of mycology.<br />
<br />
I pray that anyone who finds my work may heed my warning, those caverns below Exolesco are not as they seem.}}<br />
<br />
==Trivia==<br />
* The lore books here heavily imply that the zombie in the boss room is the professor Porcimorel Ostreatus, with his assistant being the dead body holding the Smoldering Torch.<br />
* The caverns below Exolesco may refer to the [[Special:MyLanguage/Exolesco Tunnels|Exolesco Tunnels]], a removed dungeon in MineZ.<br />
<br />
==Gallery==<br />
<gallery widths="250" perrow="4"><br />
Herbalists.png|Thumbnail screenshot<br />
</gallery> <br />
<br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]][[Category:Underground Locations{{#translation:}}]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=File:Pottage.png&diff=87142File:Pottage.png2022-08-10T20:30:44Z<p>OrcaHedron: </p>
<hr />
<div></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Herbalist%27s_Hideout&diff=87139Herbalist's Hideout2022-08-10T19:48:45Z<p>OrcaHedron: </p>
<hr />
<div>[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]]<br />
<br />
[[File:HerbalistsText.png|500x375px|thumb|right|Inside the Herbalist's Hideout]]<br />
<br />
'''Herbalist's Hideout''' is a dungeon located in the [[Special:MyLanguage/Fungal Shack|Fungal Shack]] east of [[Special:MyLanguage/Kaocho|Kaocho]].<br />
<br />
To enter, players must enter through the basement of the Fungal Shack. The dungeon includes a mechanic of mushrooms that change the size of the player when stepped on, as well as a unique boss.<br />
{{dungeoninfo<br />
|x= -2815<br />
|z= 239<br />
|difficulty= 1.0/10<br />
|chests= 6<br />
|type= Easy<br />
|zombies= <font color="##99cc00">Low</font><br />
|parkour= <font color="##99cc00">Low</font><br />
|puzzles= <font color="#f9e105">Medium</font><br />
|players= 1<br />
|other= None<br />
}}<br />
<br />
{{Dungeonlootorigins<br />
|water={{minezloot_no}}<br />
|dungeon_chests=6<br />
|legendary=1<br />
}}<br />
<br />
==Dungeon Chest Loot==<br />
TBA<br />
<br />
==Loot Chests==<br />
<br />
*Loot Room<br />
**6 herbalists_hideout<br />
<br />
==Legendary Items==<br />
TBA<br />
<br />
==Video Walkthrough==<br />
TBA<br />
<br />
==Text Walkthrough==<br />
<br />
===Entrance and First Room(1/10)===<br />
<br />
* Walk down the tunnel and stand on the mushroom to the left in order to become small.<br />
* You can then pass through the vines opposite.<br />
* Step on the next mushroom to become big again and traverse to the next room<br />
** Alternatively, you can jump off the vine to the left in order to skip the mushroom and stay small.<br />
<br />
===Mushroom Growing Room(3/10)===<br />
<br />
* Stand on the mushroom to the left to become small and pass through the vines opposite.<br />
* Go to the small cave on the right and take the Smoldering Torch from the dead body.<br />
* Use this to burn away the vines and stand on the mushroom again to become big.<br />
* You can now push the block (next to the small cave) under the dripping water.<br />
* Mushrooms will grow from it, which you can jump from to reach the exit of this room.<br />
<br />
===Boss Room(4/10)===<br />
<br />
* Travel through the tunnel and into the final room.<br />
* There will be a zombie with mushrooms growing out of its head.<br />
** It will periodically use an attack which gives poison for a short amount of time to anyone close.<br />
* Once defeated, it will drop a Fungus Covered Key which can be used to open the door to the loot room.<br />
<br />
===Loot Room (0/10)===<br />
<br />
* Congratulations! Collect all the dungeon loot and then leave though the stairway out.<br />
<br />
==Lore== <br />
<br />
===Lore Book=== <br />
<br />
====Spores of Knowledge I - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the first room at '''(11, 46, 17)'''.<br />
{{wikiquote|quote=I can't believe it!<br />
<br />
My hypothesis was correct!<br />
<br />
There's something special about the toadstools beneath Exolesco...<br />
<br />
This discovery changes everything!<br />
<br />
Their incredible properties present endless opportunities.<br />
<br />
All I need is to grow a few small clusters}}<br />
<br />
====Spores of Knowledge II - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the mushroom growing room at '''(55, 38, -12)'''.<br />
{{wikiquote|quote=We were so close, yet so far.<br />
<br />
This fungi has shown its true form; a toxic toadstool rearing its ugly head.<br />
<br />
My assistant has fallen deathly ill, spores growing about him, with no end in sight.<br />
<br />
Will I meet the same fate?}}<br />
<br />
====Fungal Finality - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the boss room at '''(51, 46, 2)'''.<br />
{{wikiquote|quote=All my research, my travels and discoveries, means nothing now.<br />
<br />
This accursed fungus has enchanted me with potential, only to ensnare me in its mycelium.<br />
<br />
My only hope is to die with dignity and to know that those who find my sporous remains understand I died a pioneer of mycology.<br />
<br />
I pray that anyone who finds my work may heed my warning, those caverns below Exolesco are not as they seem.}}<br />
<br />
==Trivia==<br />
* The lore books here heavily imply that the zombie in the boss room is the professor Porcimorel Ostreatus, with his assistant being the dead body holding the Smoldering Torch.<br />
* The caverns below Exolesco may refer to the [[Special:MyLanguage/Exolesco Tunnels|Exolesco Tunnels]], a removed dungeon in MineZ.<br />
<br />
==Gallery==<br />
<gallery widths="250" perrow="4"><br />
Herbalists.png|Thumbnail screenshot<br />
</gallery> <br />
<br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]][[Category:Underground Locations{{#translation:}}]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Herbalist%27s_Hideout&diff=87136Herbalist's Hideout2022-08-10T19:48:17Z<p>OrcaHedron: </p>
<hr />
<div>[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]]<br />
<br />
[[File:HerbalistsText.png|500x375px|thumb|right|Inside the Herbalist's Hideout]]<br />
<br />
'''Herbalist's Hideout''' is a dungeon located in the [[Special:MyLanguage/Fungal Shack|Fungal Shack]] east of [[Special:MyLanguage/Kaocho|Kaocho]].<br />
<br />
To enter, players must enter through the basement of the Fungal Shack. The dungeon includes a mechanic of mushrooms that change the size of the player when stepped on, as well as a unique boss.<br />
{{dungeoninfo<br />
|x= -2815<br />
|z= 239<br />
|difficulty= 1.0/10<br />
|chests= 6<br />
|type= Easy<br />
|zombies= <font color="##99cc00">Low</font><br />
|parkour= <font color="##99cc00">Low</font><br />
|puzzles= <font color="#f9e105">Medium</font><br />
|players= 1<br />
|other= None<br />
}}<br />
<br />
{{Dungeonlootorigins<br />
|water={{minezloot_no}}<br />
|dungeon_chests=6<br />
|legendary=1<br />
}}<br />
<br />
==Dungeon Chest Loot==<br />
TBA<br />
<br />
==Loot Chests==<br />
6 herbalists_hideout<br />
<br />
==Legendary Items==<br />
TBA<br />
<br />
==Video Walkthrough==<br />
TBA<br />
<br />
==Text Walkthrough==<br />
<br />
===Entrance and First Room(1/10)===<br />
<br />
* Walk down the tunnel and stand on the mushroom to the left in order to become small.<br />
* You can then pass through the vines opposite.<br />
* Step on the next mushroom to become big again and traverse to the next room<br />
** Alternatively, you can jump off the vine to the left in order to skip the mushroom and stay small.<br />
<br />
===Mushroom Growing Room(3/10)===<br />
<br />
* Stand on the mushroom to the left to become small and pass through the vines opposite.<br />
* Go to the small cave on the right and take the Smoldering Torch from the dead body.<br />
* Use this to burn away the vines and stand on the mushroom again to become big.<br />
* You can now push the block (next to the small cave) under the dripping water.<br />
* Mushrooms will grow from it, which you can jump from to reach the exit of this room.<br />
<br />
===Boss Room(4/10)===<br />
<br />
* Travel through the tunnel and into the final room.<br />
* There will be a zombie with mushrooms growing out of its head.<br />
** It will periodically use an attack which gives poison for a short amount of time to anyone close.<br />
* Once defeated, it will drop a Fungus Covered Key which can be used to open the door to the loot room.<br />
<br />
===Loot Room (0/10)===<br />
<br />
* Congratulations! Collect all the dungeon loot and then leave though the stairway out.<br />
<br />
==Lore== <br />
<br />
===Lore Book=== <br />
<br />
====Spores of Knowledge I - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the first room at '''(11, 46, 17)'''.<br />
{{wikiquote|quote=I can't believe it!<br />
<br />
My hypothesis was correct!<br />
<br />
There's something special about the toadstools beneath Exolesco...<br />
<br />
This discovery changes everything!<br />
<br />
Their incredible properties present endless opportunities.<br />
<br />
All I need is to grow a few small clusters}}<br />
<br />
====Spores of Knowledge II - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the mushroom growing room at '''(55, 38, -12)'''.<br />
{{wikiquote|quote=We were so close, yet so far.<br />
<br />
This fungi has shown its true form; a toxic toadstool rearing its ugly head.<br />
<br />
My assistant has fallen deathly ill, spores growing about him, with no end in sight.<br />
<br />
Will I meet the same fate?}}<br />
<br />
====Fungal Finality - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the boss room at '''(51, 46, 2)'''.<br />
{{wikiquote|quote=All my research, my travels and discoveries, means nothing now.<br />
<br />
This accursed fungus has enchanted me with potential, only to ensnare me in its mycelium.<br />
<br />
My only hope is to die with dignity and to know that those who find my sporous remains understand I died a pioneer of mycology.<br />
<br />
I pray that anyone who finds my work may heed my warning, those caverns below Exolesco are not as they seem.}}<br />
<br />
==Trivia==<br />
* The lore books here heavily imply that the zombie in the boss room is the professor Porcimorel Ostreatus, with his assistant being the dead body holding the Smoldering Torch.<br />
* The caverns below Exolesco may refer to the [[Special:MyLanguage/Exolesco Tunnels|Exolesco Tunnels]], a removed dungeon in MineZ.<br />
<br />
==Gallery==<br />
<gallery widths="250" perrow="4"><br />
Herbalists.png|Thumbnail screenshot<br />
</gallery> <br />
<br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]][[Category:Underground Locations{{#translation:}}]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Herbalist%27s_Hideout&diff=87133Herbalist's Hideout2022-08-10T19:47:10Z<p>OrcaHedron: Created page with "Category:MineZ{{#translation:}}Category:MineZ Locations{{#translation:}}Category:MineZ Dungeons{{#translation:}} File:HerbalistsText.png|500x375px|thumb|right|I..."</p>
<hr />
<div>[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]]<br />
<br />
[[File:HerbalistsText.png|500x375px|thumb|right|Inside the Herbalist's Hideout]]<br />
<br />
'''Herbalist's Hideout''' is a dungeon located in the [[Special:MyLanguage/Fungal Shack|Fungal Shack]] east of [[Special:MyLanguage/Kaocho|Kaocho]].<br />
<br />
To enter, players must enter through the basement of the Fungal Shack. The dungeon includes a mechanic of mushrooms that change the size of the player when stepped on, as well as a unique boss.<br />
{{dungeoninfo<br />
|x= -2815<br />
|z= 239<br />
|difficulty= 1.0/10<br />
|chests= 6<br />
|type= Easy<br />
|zombies= <font color="##99cc00">Low</font><br />
|parkour= <font color="##99cc00">Low</font><br />
|puzzles= <font color="#f9e105">Medium</font><br />
|players= 1<br />
|other= None<br />
}}<br />
<br />
{{Dungeonlootorigins<br />
|water={{minezloot_no}}<br />
|dungeon_chests=6<br />
|legendary=1<br />
}}<br />
<br />
==Dungeon Chest Loot==<br />
TBA<br />
<br />
==Loot Chests==<br />
TBA<br />
<br />
==Legendary Items==<br />
TBA<br />
<br />
==Video Walkthrough==<br />
TBA<br />
<br />
==Text Walkthrough==<br />
<br />
===Entrance and First Room(1/10)===<br />
<br />
* Walk down the tunnel and stand on the mushroom to the left in order to become small.<br />
* You can then pass through the vines opposite.<br />
* Step on the next mushroom to become big again and traverse to the next room<br />
** Alternatively, you can jump off the vine to the left in order to skip the mushroom and stay small.<br />
<br />
===Mushroom Growing Room(3/10)===<br />
<br />
* Stand on the mushroom to the left to become small and pass through the vines opposite.<br />
* Go to the small cave on the right and take the Smoldering Torch from the dead body.<br />
* Use this to burn away the vines and stand on the mushroom again to become big.<br />
* You can now push the block (next to the small cave) under the dripping water.<br />
* Mushrooms will grow from it, which you can jump from to reach the exit of this room.<br />
<br />
===Boss Room(4/10)===<br />
<br />
* Travel through the tunnel and into the final room.<br />
* There will be a zombie with mushrooms growing out of its head.<br />
** It will periodically use an attack which gives poison for a short amount of time to anyone close.<br />
* Once defeated, it will drop a Fungus Covered Key which can be used to open the door to the loot room.<br />
<br />
===Loot Room (0/10)===<br />
<br />
* Congratulations! Collect all the dungeon loot and then leave though the stairway out.<br />
<br />
==Lore== <br />
<br />
===Lore Book=== <br />
<br />
====Spores of Knowledge I - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the first room at '''(11, 46, 17)'''.<br />
{{wikiquote|quote=I can't believe it!<br />
<br />
My hypothesis was correct!<br />
<br />
There's something special about the toadstools beneath Exolesco...<br />
<br />
This discovery changes everything!<br />
<br />
Their incredible properties present endless opportunities.<br />
<br />
All I need is to grow a few small clusters}}<br />
<br />
====Spores of Knowledge II - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the mushroom growing room at '''(55, 38, -12)'''.<br />
{{wikiquote|quote=We were so close, yet so far.<br />
<br />
This fungi has shown its true form; a toxic toadstool rearing its ugly head.<br />
<br />
My assistant has fallen deathly ill, spores growing about him, with no end in sight.<br />
<br />
Will I meet the same fate?}}<br />
<br />
====Fungal Finality - Porcimorel Ostreatus==== <br />
<br />
*The lore block is located in the boss room at '''(51, 46, 2)'''.<br />
{{wikiquote|quote=All my research, my travels and discoveries, means nothing now.<br />
<br />
This accursed fungus has enchanted me with potential, only to ensnare me in its mycelium.<br />
<br />
My only hope is to die with dignity and to know that those who find my sporous remains understand I died a pioneer of mycology.<br />
<br />
I pray that anyone who finds my work may heed my warning, those caverns below Exolesco are not as they seem.}}<br />
<br />
==Trivia==<br />
* The lore books here heavily imply that the zombie in the boss room is the professor Porcimorel Ostreatus, with his assistant being the dead body holding the Smoldering Torch.<br />
* The caverns below Exolesco may refer to the [[Special:MyLanguage/Exolesco Tunnels|Exolesco Tunnels]], a removed dungeon in MineZ.<br />
<br />
==Gallery==<br />
<gallery widths="250" perrow="4"><br />
Herbalists.png|Thumbnail screenshot<br />
</gallery> <br />
<br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]][[Category:Underground Locations{{#translation:}}]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=File:HerbalistsText.png&diff=87130File:HerbalistsText.png2022-08-10T19:42:33Z<p>OrcaHedron: </p>
<hr />
<div></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=File:Herbalists.png&diff=87127File:Herbalists.png2022-08-10T19:42:00Z<p>OrcaHedron: </p>
<hr />
<div></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Carmi_Sewers&diff=87124Carmi Sewers2022-08-10T19:22:21Z<p>OrcaHedron: </p>
<hr />
<div>[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]]<br />
<br />
[[File:CarmiSewersNew.png|500x375px|thumb|right|The entrance of Carmi Sewers]]<br />
<br />
'''Carmi Sewers''' is a dungeon located in the town of [[Special:MyLanguage/Carmi|Carmi]]. It's a dungeon for beginners and has loot composed of basic military loot and food. The dungeon also has a special mob, '''Bilge Rats,''' which take the form of silverfish.<br />
<br />
Carmi Sewers is one of the southernmost dungeons in the MineZ map. To enter, players have to find a sewer gate on the south side of Carmi. Swimming under the gate will teleport players into the dungeon instance. The dungeon is primarily composed of jumping between crates and features a final room with many silverfish to fight. The loot is nothing that can't be looted in the city above, though the dungeon might prove to give more gear if players are experienced with the dungeon.<br />
<br />
{{dungeoninfo<br />
|x= 2543<br />
|z= 531<br />
|difficulty= 1.0/10<br />
|chests= 5<br />
|type= Easy<br />
|zombies= <font color="##99cc00">Low</font><br />
|parkour= <font color="##99cc00">Low</font><br />
|puzzles= <font color="##99cc00">Low</font><br />
|players= 1<br />
|other= None<br />
}}<br />
<br />
{{Dungeonlootorigins<br />
|water={{minezloot_yes}}<br />
|dungeon_chests=5<br />
|legendary=1<br />
}}<br />
==Dungeon Chest Loot==<br />
<br />
{|class="wikitable" style="width:30%; float:left; margin-right:3%; text-align:center"<br />
!Name<br />
!Image<br />
!Spawn Rate<br />
|-<br />
|Studded Leather Cap<br />
|[[File:Enchanted Leather Helmet HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Chestplate<br />
|[[File:Enchanted Leather Chestplate HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Leggings<br />
|[[File:Enchanted Leather Leggings HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Boots<br />
|[[File:Enchanted Leather Boots HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Stone Sword<br>(Smite I)<br />
|[[File:Enchanted Stone Sword HD.gif|32px]]<br />
|3.0%<br />
|-<br />
|Stone Sword<br />
|[[File:Stone sword.png|32px]]<br />
|7.0%<br />
|-<br />
|Bow<br />
|[[File:Bow.png|32px]]<br />
|7.0%<br />
|-<br />
|3 Arrows<br />
|[[File:Arrow3.png|32px]]<br />
|6.0%<br />
|-<br />
|Stone Axe<br />
|[[File:Stone axe.png|32px]]<br />
|10.0%<br />
|-<br />
|Stone Axe<br>(Smite I)<br />
|[[File:Enchanted Stone Axe HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Potion of Healing I<br />
|[[File:Potion Drink Health.gif|32px]]<br />
|10.0%<br />
|-<br />
|Raw Fish<br />
|[[File:Raw fish.png|32px]]<br />
|10.0%<br />
|-<br />
|Carrot<br />
|[[File:Carrot.png|32px]]<br />
|6.0%<br />
|-<br />
|Apple<br />
|[[File:Apple.png|32px]]<br />
|6.0%<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Loot Chests==<br />
<br />
* Loot room<br />
** 5 dungeon_tier_1<br />
<br />
==Video Walkthrough==<br />
<br />
<youtube>https://youtu.be/KUYGiTqBapU</youtube><br />
<br />
==Text Walkthrough==<br />
<br />
===Entrance (2/10)===<br />
<br />
* The dungeon entrance is in the south wall of Carmi.<br />
* Drop down the waterfall, turn right and jump between the platforms until at the end of the sewers, which is in the northeast of the dungeon.<br />
* Right-click the hoe on the table, which is a crowbar.<br />
<br />
===Silverfish Room (3/10)===<br />
<br />
* Run back to the entrance intersection, and keep going west. Use the crowbar on the door by throwing it onto the smoke particles on the ground<br />
* Many silverfish will spawn in the next room. Kill them, then get to the loot room.<br />
<br />
===Loot Room (0/10)===<br />
<br />
* Congratulations! Collect all the dungeon loot and then leave.<br />
<br />
==Trivia==<br />
<br />
* This dungeon was built by admin ACrispyTortilla, and released on May 30, 2020.<br />
* This dungeon is widely considered to be the easiest dungeon in MineZ.<br />
* In February 2021, the dungeon received minor build changes which made the dungeon easier for new players, such as the addition of lily pads.<br />
* Carmi Sewers is the most competitive dungeon in MineZ Speedrunning, judging by the number of runners.<br />
* The silverfish mob also appears in the dungeons [[Ghost Fleet]] and [[Zerbia Depths]].<br />
<br />
==Gallery==<br />
<gallery widths="250" perrow="4"><br />
Carmi Sewers.jpg|The entrance as seen from the town<br />
</gallery> <br />
<br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]][[Category:Underground Locations{{#translation:}}]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Carmi_Sewers&diff=87121Carmi Sewers2022-08-10T19:21:36Z<p>OrcaHedron: </p>
<hr />
<div>[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]]<br />
<br />
[[File:CarmiSewersNew.png|500x375px|thumb|right|The entrance of Carmi Sewers]]<br />
<br />
'''Carmi Sewers''' is a dungeon located in the town of [[Special:MyLanguage/Carmi|Carmi]]. It's a dungeon for beginners and has loot composed of basic military loot and food. The dungeon also has a special mob, '''Bilge Rats,''' which take the form of silverfish.<br />
<br />
Carmi Sewers is one of the southernmost dungeons in the MineZ map. To enter, players have to find a sewer gate on the south side of Carmi. Swimming under the gate will teleport players into the dungeon instance. The dungeon is primarily composed of jumping between crates and features a final room with many silverfish to fight. The loot is nothing that can't be looted in the city above, though the dungeon might prove to give more gear if players are experienced with the dungeon.<br />
<br />
{{dungeoninfo<br />
|x= 2543<br />
|z= 531<br />
|difficulty= 1.0/10<br />
|chests= 5<br />
|type= Easy<br />
|zombies= <font color="##99cc00">Low</font><br />
|parkour= <font color="##99cc00">Low</font><br />
|puzzles= <font color="##99cc00">Low</font><br />
|players= 1<br />
|other= None<br />
}}<br />
<br />
{{Dungeonlootorigins<br />
|water={{minezloot_yes}}<br />
|dungeon_chests=5<br />
}}<br />
==Dungeon Chest Loot==<br />
<br />
{|class="wikitable" style="width:30%; float:left; margin-right:3%; text-align:center"<br />
!Name<br />
!Image<br />
!Spawn Rate<br />
|-<br />
|Studded Leather Cap<br />
|[[File:Enchanted Leather Helmet HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Chestplate<br />
|[[File:Enchanted Leather Chestplate HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Leggings<br />
|[[File:Enchanted Leather Leggings HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Boots<br />
|[[File:Enchanted Leather Boots HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Stone Sword<br>(Smite I)<br />
|[[File:Enchanted Stone Sword HD.gif|32px]]<br />
|3.0%<br />
|-<br />
|Stone Sword<br />
|[[File:Stone sword.png|32px]]<br />
|7.0%<br />
|-<br />
|Bow<br />
|[[File:Bow.png|32px]]<br />
|7.0%<br />
|-<br />
|3 Arrows<br />
|[[File:Arrow3.png|32px]]<br />
|6.0%<br />
|-<br />
|Stone Axe<br />
|[[File:Stone axe.png|32px]]<br />
|10.0%<br />
|-<br />
|Stone Axe<br>(Smite I)<br />
|[[File:Enchanted Stone Axe HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Potion of Healing I<br />
|[[File:Potion Drink Health.gif|32px]]<br />
|10.0%<br />
|-<br />
|Raw Fish<br />
|[[File:Raw fish.png|32px]]<br />
|10.0%<br />
|-<br />
|Carrot<br />
|[[File:Carrot.png|32px]]<br />
|6.0%<br />
|-<br />
|Apple<br />
|[[File:Apple.png|32px]]<br />
|6.0%<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Loot Chests==<br />
<br />
* Loot room<br />
** 5 dungeon_tier_1<br />
<br />
==Video Walkthrough==<br />
<br />
<youtube>https://youtu.be/KUYGiTqBapU</youtube><br />
<br />
==Text Walkthrough==<br />
<br />
===Entrance (2/10)===<br />
<br />
* The dungeon entrance is in the south wall of Carmi.<br />
* Drop down the waterfall, turn right and jump between the platforms until at the end of the sewers, which is in the northeast of the dungeon.<br />
* Right-click the hoe on the table, which is a crowbar.<br />
<br />
===Silverfish Room (3/10)===<br />
<br />
* Run back to the entrance intersection, and keep going west. Use the crowbar on the door by throwing it onto the smoke particles on the ground<br />
* Many silverfish will spawn in the next room. Kill them, then get to the loot room.<br />
<br />
===Loot Room (0/10)===<br />
<br />
* Congratulations! Collect all the dungeon loot and then leave.<br />
<br />
==Trivia==<br />
<br />
* This dungeon was built by admin ACrispyTortilla, and released on May 30, 2020.<br />
* This dungeon is widely considered to be the easiest dungeon in MineZ.<br />
* In February 2021, the dungeon received minor build changes which made the dungeon easier for new players, such as the addition of lily pads.<br />
* Carmi Sewers is the most competitive dungeon in MineZ Speedrunning, judging by the number of runners.<br />
* The silverfish mob also appears in the dungeons [[Ghost Fleet]] and [[Zerbia Depths]].<br />
<br />
==Gallery==<br />
<gallery widths="250" perrow="4"><br />
Carmi Sewers.jpg|The entrance as seen from the town<br />
</gallery> <br />
<br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]][[Category:Underground Locations{{#translation:}}]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Lore&diff=87118Lore2022-08-10T19:08:37Z<p>OrcaHedron: </p>
<hr />
<div>{{warning|warning=The Lore of MineZ is currently in the process of being rewritten. A large amount of the information on this page may no longer be canon in future.}}<br />
{{needsinfo|comment=Removed Lore and New Lore}}<br />
<br />
{{wikiquote|quote=''"In the beginning there was one, and his name was Hestril. His brilliance shining forward out into the empty void. Light rushed forward pockmarking the black nothingness, and at last the universe and its host of stars came to be. Yet this creation was empty - merely a blank slate with no authors. From himself he gave life to four others - gods of all elementsː Agni - god and goddess of the flames of life, Simoon - god of the wind, Therum - goddess of earth, and Pluvia - god of water. Together they created the earth and all of its wonders. However this creation weakened Hestril who had lost a portion of his brilliance. Yet the new earth beckoned, cooling from its recent creation."''}}<br />
<br />
The '''Lore''' is the story-line behind [[Special:MyLanguage/MineZ|MineZ]]. It is not officially told yet, however, the Lore can be hinted at and found in various locations of the map. Some of the evidence comes together, and some still needs to be solved. The main source of Lore in MineZ are the messages and books that can be found inside certain Lore Blocks. These are accounts by people in the MineZ world. The Lore is also explained in other forms of media, such as on the Shotbow YouTube channel.<br />
<br />
==Lore Blocks==<br />
<br />
===Agni Ignis===<br />
<br />
{{loreblock|lore=Once the focal point of pilgrims seeking the city of elements, the great walled city of Agni Ignis has all but succumbed to the elements those great mages once revered.<br><br />
<br />
Etched into the outer walls, the runes that were meant to be an impervious defense against any threat can still be seen.<br><br />
<br />
The great city of Agni Ignis was the last stronghold of mages, powerful wielders of the elemental magic that once flowed through the world. Having fled here at the first signs of a possible apocalyptic scenario, their barrier was raised.<br><br />
<br />
Yet their kind nature and waning magic allowed several followers of the long-forgotten name to infiltrate the city with troves of refugees and sabotage the wall.<br><br />
<br />
This breach eventually concluded in the total collapse of the south eastern wall and the complete infection of the greatest city humans had ever built.}}<br />
<br />
===Anemos Sanctum===<br />
<br />
{{loreblock|lore=<br />
Here on this slope lies the gateway to the ancient temple of Simoon, god of the wind.<br><br />
<br />
Once free to send the gift of wind throughout the land, Simoon now rests eternally bound.<br><br />
<br />
Simoon’s gale is no longer felt across the world, and the melody of the wind as it blew throughout the sanctum has been reduced from a song to a low howl.<br><br />
<br />
Yet, deep inside, a low song may still be heard…<br />
}}<br />
<br />
===Axis Mundi===<br />
{{loreblock|lore=<br />
How to tie your shoes<br><br />
<br />
You wanna learn how to tie your shoes?<br><br />
<br />
It's a very easy thing to do.<br><br />
<br />
Just sit down and I'll give you the scoop...<br><br />
<br />
What's that, you think to yourself?<br><br />
<br />
It's called the loop-de-loop.<br><br />
<br />
You put a lace in each hand.<br><br />
<br />
You go over and under again, take your loop-de-loop and pull and your shoes are looking coolǃ}}<br />
<br />
{{loreblock|lore=<br />
Escape Rooms ̥ Youː A Guide<br><br />
<br />
You've done it again, you're stuck in a roomǃ<br><br />
<br />
No worries. Keep an ear to the wall from start to finish.<br><br />
<br />
The light ahead of you will lead you to the endǃ}}<br />
<br />
{{loreblock|lore=<br />
These creatures are unlike any you have seen before.<br><br />
<br><br />
Creatures larger than you've ever seen before...}}<br />
<br />
{{loreblock|lore=<br />
Here, buried beneath layers of time, lies the great library of Axis Mundi, the ancient city created by Hestril.<br><br />
<br />
This mythical city was the focal point of the world, through which all magic flowed. Under Hestril's careful tenure life blossomed from this point, and it was here that sages and oracles alike communed with the gods.<br><br />
<br />
Yet, when Hestril was sealed his tether and his influence was cut. His magic that once wove an elaborate tapestry through the land was now lost, and this great city went with it - crumbling into the earth.<br><br />
<br />
As the world grew more chaotic, this library alone was spared, its knowledge being preserved.}}<br />
<br />
{{loreblock|lore=<br />
The Art of Banditing.<br><br />
<br />
Step 1ː Don't speak of Banditing.}}<br />
<br />
===Bell Farm===<br />
{{loreblock|lore=<br />
As news of Romero's quarantine swept the coast, members of the local militia were spread thin.<br><br />
<br />
With numbers low and the increasing threat of starvation looming over the remaining coastal towns a small camp was raised over night to stand as a stalwart protector over one of the largest granaries that supplied these southern towns...<br><br />
}}<br />
<br />
===Byesford Castle===<br />
<br />
{{loreblock|lore=It wasn’t until the gods delivered unto mortals the curse of the undead, mankind’s final penance and rulers, that this castle became a bastion for humanity.<br><br />
<br />
Here scientists in Byesford’s highly advanced laboratories worked tirelessly to attempt to cure this infection; to stave off this curse.<br> <br />
But it was an act of sheer folly, and the dangerous experiments that were kept so carefully beneath the castle were let loose...<br />
}}<br />
<br />
===Byesford Labs===<br />
<br />
{{loreblock|lore=Subject Z-87 was captured and contained by Byesford scientists.<br><br />
<br />
This creature devours anything in its path, from zombies to animals and even people.<br><br />
<br />
It was a miracle to even get it contained, but those scientists... they wanted more.}}<br />
<br />
{{loreblock|lore=It doesn't take a hero to order men into battle.<br><br />
<br />
It takes a hero to be one of those men who go into battle.}}<br />
<br />
===Carmi===<br />
<br />
{{loreblock|lore=Welcome to the port town Carmi, gateway to the east. Carmi’s was an ideal location to receive supplies from the west, and a perfect point to gather supplies before continuing towards the jungle and the mythical city of Agni Ignis.<br><br />
<br />
When Joh Nee A was razed, hysteria gripped the East and refugees from the disaster migrated towards the coast.<br><br />
<br />
Having heard about the quarantine enforced in Romero, Carmi was overwhelmed by refugees crossing the Continental Bridge. Totally unprepared and with no militia to screen the waves of people entering the continent, the virus swarmed into the east.<br />
}}<br />
<br />
===Desert Canyon Sanctuary===<br />
<br />
{{loreblock|lore=<br />
Before you rests the sanctuary of Therum, goddess of Earth.<br><br />
<br />
This canyon serves as a reminder of the slow, yet powerful rage of Therum, formed over an incomprehensible amount of time.<br><br />
<br />
Any who enter this sacred place besmirch the name of this vengeful goddess, who so long ago vanished from these lands.<br><br />
<br />
Now these halls sit dormant, yet its secrets linger on…<br />
}}<br />
<br />
===Exolesco===<br />
<br />
{{loreblock|lore=<br />
Harkening back to more enchanted times, the enchanted stump of Exolesco is an oddity even for the swamp.<br><br />
<br />
Believed to have been planted by Therum herself, this grand tree was felled long ago. Before these dark times, researchers would flock here to study the curious nature of this stump; its tunnels and its mystical, multicolored mushrooms being wholly unique.<br><br />
<br />
Exolesco was special, and though its inhabitants have either all been turned or fled, the tree remains. For as all things come from the earth, so shall they return to her.<br />
}}<br />
<br />
===Fire Spire===<br />
<br />
{{loreblock|lore=<br />
Held in permanent stasis at the top of this spire rests the God and Goddess of Fire, Agni.<br><br />
<br />
Agni is said to have favoured humans most of the four elemental gods. Due to this bond, a colossal statue built in the image of Agni is said to preside near the town of Frostbain - a symbol of our ancestors' deep gratitude to them.<br><br />
<br />
The Spire of Agni is the sole remainder of that tarnished bond. Isolated on an island, surrounded by frigid water, no flame will dance in these chilling surroundings. An iconic final resting place for Agni; among water.}}<br />
<br />
===Floating Islands===<br />
<br />
{{loreblock|lore=Held in permanent stasis at the top of this spire rests the Goddess of Earth, Therum.<br><br />
<br />
Therum is said to have molded us from the Earth, drawing and shaping us from the clay. The very land we worked, lived and died on was gifted to us by Therum. Our absolute trust was given to her and for a time our devotion was rewarded by an age of prosperity unlike any before.<br><br />
<br />
The floating islands around you were once a sacred grove - a location of immense beauty and respect. When Therum was sealed inside the spire's orb the very earth around this grove was wrenched into the sky.<br><br />
<br />
Isolated from her element, the spire of Therum, what is left, slowly wavers through the air, never again being allowed to touch the ground.<br />
}}<br />
<br />
===Fort McHarlington===<br />
<br />
{{loreblock|lore=When the plague began spreading, an old military order was issued to seek refuge inside the fort.<br><br />
<br />
Despite the harsh discipline and the preaching of the lord commander, soldiers defected one after another, either because of fear or hunger.<br />
The lack of men defending the gates soon caused the fort to fall apart.<br><br />
<br />
It is said that the lord still roams inside the fort, to command his army of now dead soldiers.}}<br />
<br />
===Frostbain===<br />
<br />
{{loreblock|lore=Frostbain was once a town protected by Agni, God and Goddess of fire. Their warmth shielded this town from the harsh, frozen environment that enveloped much of the southern region.<br><br />
<br />
Citizens from across the world came to draw close and gaze upon the magnificence of Agni’s visage, immortalized in stone.<br><br />
<br />
Now, the frozen town of Frostbain stands as a stark reminder of the cruelty of the Elemental Gods.}}<br />
<br />
===Frostbain Catacombs===<br />
{{loreblock|lore=<br />
Lying beneath the frozen town of Frostbain, this sanctuary of Agni has all but crumbled without the presence of magic.<br><br />
<br />
Where once worshippers came to commune with the God and Goddess of Fire, now only the dead speak in these frigid, corrupted halls.<br><br />
<br />
The familiar warmth of Agni’s flame seems to have left these hallowed halls. Now only the rage of Agni can be felt.<br><br />
}}<br />
<br />
===Ghost Fleet===<br />
{{loreblock|lore=As you stand on the pyroclastic shore, you take a step back as the fire and brimstone swirl around you. The ash here creates a fog-like haze that causes you to shield your eyes.You find a clear moment your eyes widen, and you hear the eerie sound of bells.<br><br />
<br />
Before you, a funeral procession of ships long forgotten appears. The eerie, ethereal fleet seems to hover in place. Tattered rigging and sails cling to the tormented masts, and you feel a sense of dread begin to blanket the precipice of this volcano.<br><br />
<br />
From where and when they hail, you are not sure, but now the bell tolls for you, if you dare embark.}}<br />
<br />
{{loreblock|lore=Arrrr, Welcome to Davey Jones' Locker!}}<br />
<br />
{{loreblock|lore=Arrr, Welcome to Davey Jones' Oasis!}}<br />
<br />
{{loreblock|lore=<br />
Have faith in your footing!<br><br />
<br />
But make haste, as your footing won't have faith in you!<br />
}}<br />
<br />
===Grimdale===<br />
<br />
{{loreblock|lore=The former capital of the living, Grimdale is said to have played host to the group dedicated to freeing humanity from the tyranny of the elemental gods. It is here that they penned their plan, dispersed across the land, and created a resistance.<br><br />
<br />
However, no one could have foreseen the calamity that arose after their plan succeeded. Grimdale was one of the last cities to fall to this calamity; its massive walls and fortifications quelled wave upon wave of the dead.<br><br />
<br />
In the end, a weak spot in the fortifications proved to be this city's... and humanity's downfall.}}<br />
<br />
===Kaocho===<br />
<br />
{{loreblock|lore=Isolated, the exotic town of Kaocho sat hidden...or forgotten in the western swamps. Being so remote, Kaocho was one of the last towns to fall to the infection. Most of its people opted to stay here, cutting themselves off from the rest of the world.<br><br />
<br />
Refusing to accept any intrepid traveler for fear of infection, the town of Kaocho was saved, if only for a fleeting moment. They would unwittingly cause the downfall of other major towns sunk deep in the swamp's marshy north, due to this refusal.<br />
}}<br />
<br />
===Necromancer Tower===<br />
<br />
{{loreblock|lore=<br />
A haven for practitioners of the dark arts, this tower sits wreathed in mystery.<br><br />
<br />
Home to warlocks and necromancers who immersed themselves in magic from an unspeakably evil source, their presence corrupted the good earth around them.<br><br />
<br />
Though their goal was postponed during the Great Banishment, it is believed they achieved their heinous goal of breaching Agni Ignis’ walls during the outbreak. Agni Ignis, home of the elemental mage stood opposite of them – a shining beacon that needed to be blotted out.<br><br />
<br />
The dead were no worry for those that lived here, for they had been granted dominion over them for some time before the outbreak. Yet, as magic continued to wane, they grew increasingly weaker and more appetizing to their pawns.<br />
}}<br />
<br />
===Paluster===<br />
<br />
{{loreblock|lore=Alone on a cold island, this desolate tree stands surrounded by ice, suffocating and rotting.<br><br />
<br />
The tree serves as a great representation of Pluvia. Able to spread it’s roots far and wide, it gathered all it could. But it grew unchecked, spreading chaotically drawing vital resources in, taking from others without mercy until it too was quelled.<br><br />
<br />
Built around this peculiar tree, the town of Paluster draws no tourists anymore. In the warmer months these harsh, unforgiving waters warmed, giving nourishment to the surrounding land and the tree of Pluvia.<br><br />
<br />
But without the presence of the elemental gods, this climate has harshened, leaving Paluster gripped by dense ice.}}<br />
<br />
===Paluster Shrine===<br />
<br />
{{loreblock|lore=Dedicated to the God, Pluvia, only a select few were allowed deep below the great tree to gaze upon this Shrine.<br><br />
<br />
The root systems of this tree, growing freely, bisected the great stone temple hidden beneath Paluster. Like Pluvia’s yearning for wisdom, the tree consumed all available space, threatening to destroy that which was built to honor Pluvia.<br><br />
<br />
When Pluvia was sealed this subterranean temple and its halls became corrupted. Now it exists as a mausoleum to the marvels of Pluvia…and those who were trapped when the ice froze.}}<br />
<br />
===Pravus===<br />
<br />
{{loreblock|lore=Originally a trader's quay on the shipping lane of Portsmouth, the accumulation of sunken ships due to rough seas littered the surrounding waterfront. As waterlogged hulls were pulled ashore, several were still intact enough to begin refurbishing into living spaces.<br><br />
<br />
Pravus grew in fame as the only successful town to weather the harsh arid climate of this desert and quickly became the perfect stop for travelers looking to cross the continent.<br><br />
<br />
As the virus began to roll over the land, Pravus quickly fell, having no defenses to keep the dead at bay. This coastal city was lost to the plague, being little more than a momentary pause for the superhorde that approached the capital city, Grimdale.}}<br />
<br />
===Path of Light===<br />
<br />
{{loreblock|lore= Here in these hallowed halls, wreathed in light sits the physical representation of the creator, Hestril.<br><br />
<br />
Though forgotten by many, the mages of Agni Ignis have worked tirelessly to preserve Hestril’s work.<br><br />
<br />
These halls remain the mages most well-kept secret and was considered to be the closest one could get to Hestril, as those that built it no longer knew where Hestril had been sealed.<br><br />
<br />
When the fall of Agni Ignis was all but certain, a decision was made to seal these halls off from the rest of the world, saving them from assured destruction, lest Dentril’s final worshippers gained access to this sacred place.<br><br />
<br />
Knowing that Dentril was sealed beneath the Shrine of the Dusk, and rationalizing that not even Dentril’s worshippers would gain access to the reliquary, the mages ironically placed the key to this hall there.<br />
}}<br />
<br />
===Romero===<br />
<br />
{{loreblock|lore=History of Romero, Section 1 : The seaside town of Romero, now home of the Night's Watch, became ground zero for the plague that would ravage the world.<br />
}}<br />
<br />
<br />
{{loreblock|lore=History of Romero, Section 2 : Initial infections and subsequent deaths were thought to be little more than a common cold, the bodies being moved to the sewer as no better method for disposal existed.<br><br />
<br />
When the dead rose though, this storage in the sewer backfired. Too many laid sick and dying above ground to mount any resistance and a decision to abandon the city was made.<br />
}}<br />
<br />
<br />
{{loreblock|lore=History of Romero, Section 3: The city’s watch mounted a full-scale quarantine of the city, even going as far as blasting apart a length of the continental bridge to stop Refugees and this sickness from spreading to the East. Breaking the bridge only succeeded in isolating the East.<br><br />
<br />
However, this quarantine was too little, too late. The damage had already been done. The infection had spread too far, and too quickly to be contained.<br />
}}<br />
<br />
===Shrine of the Dusk===<br />
<br />
{{loreblock|lore=<br />
Here, alone on this plateau lies the mysterious cathedral Shrine of the Dusk. Adorned with the phases of the moon this strange cathedral seems to pull you towards it. Though its purpose has been forgotten, many legends remain about its construction and the symbol it holds…<br />
}}<br />
<br />
<br />
{{loreblock|lore=Miner's Log: During the Construction of this church, we found...something.<br><br />
<br />
The Rock here, it's not...it's different. We will go deeper.}}<br />
<br />
<br />
{{loreblock|lore=Miner's Log: We've ventured deeper into this cave. It's becoming harder to continue<br><br />
<br />
We've had disappearances as well.}}<br />
<br />
<br />
{{loreblock|lore=One of the miner's is becoming obsessed.... with something.<br><br />
<br />
He mutters endlessly... "The hands of him, they draw me closer, pull me towards him."<br><br />
<br />
He's decided to sleep in the dark....}}<br />
<br />
<br />
{{loreblock|lore=That miner, he went crazy saying we should never have entered this cave.<br><br />
<br />
He tried to kill us, before taking his own life...<br><br />
<br />
On a side note, the air. It's different here.}}<br />
<br />
<br />
{{loreblock|lore=The other miner went crazy. He ran into the darkness.<br><br />
<br />
I'm hearing whispers. They're oddly comforting.}}<br />
<br />
<br />
{{loreblock|lore=His Hands draw me closer.<br><br />
<br />
They pull me closer to him.<br><br />
<br />
...<br><br />
<br />
He...Ordered me to do it.<br><br />
<br />
...<br><br />
<br />
I... Didn't want to, but he told me to.}}<br />
<br />
<br />
{{loreblock|lore=....There....is ONLY darkness now.<br><br />
<br />
I go willingly into the Heart of Darkness.}}<br />
<br />
<br />
{{loreblock|lore=It started a few days ago.<br><br />
<br />
A massive eruption that ripped the continent into pieces.<br><br />
<br />
Then, the sky crumbled<br><br />
<br />
The stars fell from the heavens to join us, and finally, the earth swallowed us whole.}}<br />
<br />
<br />
{{loreblock|lore=Some of the refugees have fled to the cathedral, hoping it would give them solace.<br><br />
<br />
We are all doomed.}}<br />
<br />
<br />
{{loreblock|lore=As the sky crumbles, I can only hope some of us will make it.}}<br />
<br />
<br />
{{loreblock|lore=These books all seem to be written in ancient runes.<br><br />
<br />
Does anyone here read runes?}}<br />
<br />
<br />
{{loreblock|lore=The History of Canada<br><br />
<br />
Chapter 1<br><br />
<br />
The Beaver}}<br />
<br />
<br />
{{loreblock|lore=You can't seem to make out the text on any of these books.<br><br />
<br />
They seem to be very old!}}<br />
<br />
<br />
{{loreblock|lore=These books contain a wonderful recipe for pumpkin pie.<br><br />
<br />
I'll save this for later.}}<br />
<br />
<br />
{{loreblock|lore=Construction of the Shrine of the Dusk was started 15 years after the foundation of Al Hasa.<br><br />
<br />
Massive quantities of stone was pulled from the Al Hasa Quarry.}}<br />
<br />
<br />
{{loreblock|lore=Documentation of similar findings were recovered from multiple mines.<br><br />
<br />
Similar to rocks accumulating over time, there appears to be large scale ruins everywhere.<br><br />
<br />
Some books were even recovered from these mines.}}<br />
<br />
<br />
{{loreblock|lore=A Beginner's Guide to Necromancy.<br><br />
<br />
Step 1: Acquire multiple dead bodies.<br><br />
<br />
Step 2: Put in the eggs. Ahhhh, you can smell it already.<br><br />
<br />
You decide to put the book down...}}<br />
<br />
<br />
{{loreblock|lore=This Book seems to be recovered from a town called Helia.<br><br />
<br />
You flip the pages.<br><br />
<br />
The book seems to be in bad condition.<br><br />
<br />
Yet, you make out the name Hestril.<br><br />
<br />
Look into this.}}<br />
<br />
<br />
{{loreblock|lore=Recovery of skeletons from multiple excavation sites have yielded odd findings.<br><br />
<br />
Bite marks on ancient skeletons dating thousands of years old, and....very odd skeletons as well.<br><br />
<br />
Nothing like we've ever seen.<br><br />
<br />
For a further analysis, flip to page 44.}}<br />
<br />
<br />
{{loreblock|lore=A Beginners guide to Goats<br><br />
<br />
Goats are social animals.<br><br />
<br />
Goats are very intelligent and curious animals.<br><br />
<br />
Goats have excellent coordination.<br><br />
<br />
Goats are the natural enemy of little ponies.}}<br />
<br />
<br />
{{loreblock|lore=This book seems to be a guide to building better trees.<br><br />
<br />
You know they won't be good though.}}<br />
<br />
<br />
{{loreblock|lore=Concerning Hestril<br><br />
<br />
It is said, that before all else, he existed.<br><br />
<br />
Bound by nothing, Hestril, presided over the infinite expanse.<br><br />
<br />
From the darkness, he created the infinite cosmos. From himself, he created the stars.<br><br />
<br />
From himself, have gave life to 4 others: Gods of all elements.<br><br />
<br />
Agni, God and Goddess over the flames of life.<br><br />
<br />
Simoon, God of the wind.<br><br />
<br />
Therum, Goddess of earth.<br><br />
<br />
Pluvia, God of water and wisdom.}}<br />
<br />
<br />
{{loreblock|lore=Concerning Hestril - Continued<br><br />
<br />
Together, they created the Earth, and all of it's wonders.<br><br />
<br />
However, in doing this Hestril became corrupted.<br><br />
<br />
By creating the 4, he himself developed a split personality.<br><br />
<br />
<br />
Wherever there is light, there must always be darkness.<br><br />
<br />
And so Dentril became the God of darkness.<br><br />
<br />
The two personalities became rampant and unpredictable.<br><br />
<br />
Because of this, the 4 had to seal the two personalities away.}}<br />
<br />
<br />
{{loreblock|lore=Concerning Hestril - The Conclusion<br><br />
<br />
Once the two were sealed, the balance of light and darkness reached an equilibrium.<br><br />
<br />
The entities were sealed in separate location, The mind and body of both, split.<br><br />
<br />
Never to return.<br><br />
<br />
Should either be unsealed without the other, the fragile balance will be broken...<br><br />
<br />
<nowiki>*Throw an item through the frame to the left*</nowiki>}}<br />
<br />
<br />
{{loreblock|lore=This is the Hall of Shadows.<br><br />
<br />
If you let your gaze drift upwards you will see it.<br><br />
<br />
The petrified Claws of Dentril, God of Darkness.<br><br />
<br />
You will need to find 3 sealing skulls if you are to proceed.<br><br />
<br />
But be warned!<br><br />
<br />
By doing so, you may unleash a terrifying evil upon the land.}}<br />
<br />
<br />
{{loreblock|lore=The four Gods sealed Hestril's alter ego, Dentril here with a four pronged seal.<br><br />
<br />
If the seal is broken the balance of light and darkness will be disrupted...<br><br />
<br />
However, to progress, you might have to remove the seal!<br><br />
<br />
To undo the seal, their the 3 remaining sealing skulls into the hopper.}}<br />
<br />
===Sirus===<br />
<br />
{{loreblock|lore=<br />
Looks like each major dungeon is dedicated to a specific God.<br><br />
<br />
There's a chance to get a sealing stone from each of those.<br><br />
<br />
Each stone must be brought, then, to the Lady.<br><br />
<br />
Hmm.}}<br />
<br />
===Statue of Agni===<br />
<br />
{{loreblock|lore=<br />
Before you is the physical form of Agni the god/goddess of fire.<br><br />
<br />
Agni switches between genders at will when communicating with the races of this land.<br><br />
<br />
His/her temper is unmatched and is well known for their wrath.<br><br />
<br />
After being sealed Agni now remains frozen in stasis awaiting to walk the land once more.}}<br />
<br />
===Stillwater Motte===<br />
<br />
{{loreblock|lore=<br />
Bridging the colonized world with the wild swamp, Stillwater Motte was the best connection for explorers looking to venture into the unknown swamp.<br><br />
<br />
Strange and curious, the western swamp holds secrets locked in its bogs, wetlands, and marshes.<br><br />
<br />
Whether looking for a new life or searching for ancient history, the inhabitants of the swamp each had different reasons for colonizing it.<br><br />
<br />
Where Grimdale represented order and civility, this swamp represented freedom and an escape from civilization.<br><br />
<br />
When the plague swept over the land, Stillwater Motte was unprepared for the ensuing flood of the undead.<br><br />
<br />
Their drawbridge was not even up before the first dead swept into the city, quickly spilling into the swamp.<br />
}}<br />
<br />
===Stonehenge===<br />
{{loreblock|lore=Alone in this quiet grove, this ancient ruin has stood the test of time. Its sarcophagus-like structure sits all but reclaimed by the earth, as if to entomb its well-kept purpose.}}<br />
<br />
===Tristitia===<br />
<br />
{{loreblock|lore=<br />
The dark and gnarled roots creak and snap as if to welcome you.<br><br />
<br />
The wind howls and churns up leaves, long since discardeed, as if a thousand corpses, they rush past you, back to the forest floor, their grave.<br><br />
<br />
Devoid of life, this dark and daunting town casts a malevolent red glow out into the inky black forest floor around you.<br><br><br />
<br />
This is Tristitia.}}<br />
<br />
{{loreblock|lore=<br />
"Gaze upon and despair, ye who enter." The baleful statue reads. "Cast asunder, I am free. With me, through me, all is equal. For as there is light, there is dark."}}<br />
<br />
===Wind Spire===<br />
<br />
{{loreblock|lore=<br />
Held in permanent stasis in this encased, earthen spire rests the God of Wind, Simoon.<br><br />
<br />
Simoon was known for being a trickster, his wind flowing freely throughout the world, filling our sails and giving power to our towns. Simoon was once worshipped in the forgotten temple of air, Anemos Sanctum.<br><br />
<br />
It is said that Simoon's gales guided the great blazing mound of earth from the heavens into the city of Joh Nee A, eradicating one of the largest eastern cities and sending a clear message to us.<br><br />
<br />
This spire was built underground, far from the free air and though earthquakes have begun revealing much of what is buried, Simoon and his wind will never flow freely again.}}<br />
<br />
===Water Spire===<br />
<br />
{{loreblock|lore=<br />
Held in a permanent stasis at the top of this spire rests the God of Water, Pluvia.<br><br />
<br />
In his life, Pluvia kept to himself, deep within the ocean, choosing to ignore the matters of this realm, preferring to become lost in his own knowledge and wisdom.<br><br />
<br />
Here in this dried basin sits the structure, crafted so carefully by those old hands, to deny to this god the very element he oversaw. It is ironic that as he denied water to the communities of Al Hasa and Camp Kharj, he too was denied his vital element.<br><br />
<br />
Now this spire sits as a frigid reminder of his selfishness.}}<br />
<br />
===Wizard Tower===<br />
<br />
{{loreblock|lore=<br />
Before you, trapped in a timeless explosion, sits the once grand tower of Wizards.<br><br />
<br />
Powerful wielders of long gone magic, the kind and knowledgeable wizards were welcomed by all. They sought to use their gifts to help better humanity and devoted their lives to the protection of humanity.<br><br />
<br />
Their magic was only rivaled by that of the Necromancers, wielders of dark and potent magic from a source far fouler and devious than that of Hestril.<br><br />
<br />
Though it went against everything they stood for, a pact was formed with necromancers when it became apparent the once benevolent elemental gods had become corrupt.<br><br />
<br />
The wizards of this tower could not have known what awaited them once the elemental gods were removed from this plane. Magic ceased to flow, and the field surrounding this tower collapsed.<br />
}}<br />
<br />
===Yawpton===<br />
{{loreblock|lore=<br />
When Grimdale called for aid during the initial outbreak, Yawpton answered the call, sending most of their elite forces south to reinforce the walls of their capital.<br><br />
<br />
Despite being guarded by a skeleton crew, Yawpton managed to stave off numerous hordes of the undead, waiting for reinforcements that never came back...alive.}}<br />
<br />
==Lore Books==<br />
<br />
===Afaya===<br />
<br />
====City Log - Alexander====<br />
<br />
{{wikiquote|quote=Day 44:<br>Thank goodness! The zombies seem to have left us alone after hearing a cannon to the west after we saw a passing ship. Note to self: It seems that zombies are able to walk on the bottom of the ocean floor.}}<br />
<br />
===Agni Ignis===<br />
<br />
====Survivor Log - Rick====<br />
<br />
{{wikiquote|quote=Day 3:<br>If you're reading this then it means my defenses didn't stand a chance. The Virus is spreading!<br />
<br />
Day 10:<br>Agni Ignis has been overwhelmed.<br />
<br />
Day 16:<br>It's quiet here. Only the moans of the dead.<br />
<br />
Day 25:<br>Supplies have run out. Blood should suffice.<br />
<br />
Day 30:<br>This meat is quite tasty! This meat is quite tasty! This meat is quite tasty! This mea-}}<br />
<br />
===Al Hasa===<br />
<br />
====NOTE TO ALL - Vaultkeeper Matt====<br />
<br />
{{wikiquote|quote=<br />
CONCERNING BANKERS<br />
-=-=-=-=-=-=-=-=-<br><br />
Do not forget to bring your extra set of keys before entering the vault.<br />
The vault has two way security mechanism; you will need a key to get in and another to get out. This has been implemented to further prevent attacks on our bank. If you forget to bring an extra key, you will need a co-worker to let you out; however, if you are alone...<br><br />
well...<br><br />
you will be missed...<br />
}}<br />
<br />
===Altin===<br />
<br />
====Letters - Armoni====<br />
<br />
{{wikiquote|quote=Mother,<br>We hope your travels to the Goddess' shrine are well. It must be different to travel so far away from home, I don't know how you do it! In turn though, we miss you greatly. It's not home without you. -Blessings,<br>Armoni}}<br />
<br />
===Archaeological Dig Site===<br />
<br />
====Journal - Matius====<br />
<br />
{{wikiquote|quote=<br />
I was sent here from Sundawn a fortnight ago. Since then I have helped Peter, the head of Archeology at Consilio University, in this excavation and analysis of this digsite.<br><br />
He seems to be very interested in a layer of rock which he believes to be unnaturally older than the surrounding layers.<br />
}}<br />
<br />
===Asindia Ruins===<br />
<br />
====Old Rock Report - Eclipsed====<br />
<br />
{{wikiquote|quote=Excavation Report<br>-------------------<br>We arrived at this site earlier than expected. Upon inspection of the surrounding rock layer, I believe this area to not be from our time.<br><br />
This is the 2nd known area like this. What could it mean?}}<br />
<br><br />
<br />
===Aspermont===<br />
<br />
====Ripped Paper - Joseph====<br />
<br />
{{wikiquote|quote=Day 34:<br>Daisy isn't back yet!<br>I'm going out with the patrol to find her!<br>I know I should have been the one to go to look for apples this morning!<br>I hope that we can find her.}}<br />
<br />
===Aurora===<br />
<br />
====Aurora Hermit - Joe====<br />
<br />
{{wikiquote|quote=<br />
Day 1:<br>This is the day that I have always planned for!<br>I knew that one day the fools above would end up messing something up.<br>It's a good thing that I have always worked to horde all of the materials I need down here.<br>Now I just have to wait.<br><br />
<br />
Day 17:<br>I have 20 bowls of delicious mushroom stew standing by in case they are ever needed.<br>And if those ever run out I am working on getting an endless supply of bread.....more research is needed.<br><br />
<br />
Day 28:<br>I've finished my work on the underwater storage facility, no one will ever find my work.<br>My work may get wet but it will be safe.<br><br />
<br />
Day 47:<br>58 Golden apples and counting.<br>Not sure what I could use these for, however I'm sure if I wanted to run anywhere without getting hungry I would be able to do so.<br>I have no fear of dying of dehydration as there is fresh water all around me.<br><br />
<br />
Day 123:<br>A man came down into the cave today to search for food.<br>It was a fatal error to enter my cave.<br>I tricked him into following me down a passage today and when he took a wrong turn...<br>I let him fall into lava<br>Oh well, more food for me.<br><br />
<br />
Day 285:<br>I have spent the last month making spreadsheets by hand cataloging all of the materials that I have.<br>I am prepared for whatever comes next!<br><br />
<br />
Day 464:<br>I'm going to stop documenting what is going on for a while, quite a bit of entertainment down here.<br><br />
<br />
Day 973:<br>I've spent some time thinking, I think I might try going outside later, I will make a plan to do so.<br><br />
<br />
Day 1462:<br>Sorry I haven't made a log in a while, I made some friends on the surface that I could share my stuff with.<br>As it turns out friends are okay.<br>As long as they don't take my health potions or sugar.<br><br />
<br />
Day 2152:<br>It's time for me to leave this log behind.<br>To the person that finds this log, this cave provides everything that a person may need, except for other people.<br>Make some friends.}}<br />
<br />
===Axis Mundi===<br />
<br />
====The Library - Saros====<br />
<br />
{{wikiquote|quote=Tales go deep as time itself.<br>The oldest of these sits in Axis Mundi.<br>No longer is it lost.<br><br />
<br />
We have spent months looking for this city.<br>When Hestril was sealed, it sank into the Earth, but as recent discoveries point to - nothing is lost forever.<br><br />
<br />
As we suspected the story that is told here opposes the story that was found in those dark depths of Helia.<br>This great library does not even mention Helia. Surely a city so grand and so old would hold some place in this library.<br><br />
<br />
Hestril was not omniscient, yet he was truthful.<br>What dark games are being played here and who is Dentril?}}<br />
<br />
====Creation - Scribe of Hestril====<br />
<br />
{{wikiquote|quote=In the beginning there was one, and he was known as Hestril; his brilliance shining forward into the empty void. Light rushed forward, pockmarking the black nothingness and at last the universe and its host of stars came to be.<br><br><br />
Yet this creation was empty - merely a blank slate with no authors.<br><br />
From himself, he gave life to four others - gods of all elements.<br><br><br />
Agni, God and Goddess over the flames of life.<br><br />
Simoon, God of the wind.<br><br />
Therum, Goddess of water.<br><br />
Pluvia, God of water and wisdom.<br><br><br />
Together they created the Earth and all of its wonders.<br><br />
However, this creation weakened Hestril, who had lost a portion of his brilliance.<br><br />
Yet, the new earth beckoned, cooling from its creation. All would be made right through Hestril.}}<br />
<br />
====Humanity - Scribe of Hestril====<br />
<br />
{{wikiquote|quote=Formed by Therum and given life to be Agni, humanity rose from the fresh earth.<br><br />
<br />
Humanity was created and placed upon it - to rule over all other earthly creations.<br><br><br />
<br />
These first humans were brought to Axis Mundi to be shown to Hestril, so that he could bless them with knowledge of the arcane arts.<br><br />
<br />
To the gods dismay, only a few of these humans were chosen by Hestril to inherit this power.}}<br />
<br />
====Blessed - Scribe of Hestril====<br />
<br />
{{wikiquote|quote=Those blessed with Hestril's grace took this gift and fashioned for themselves a city larger than any man-made city yet, isolated in the jungles of thee east - Agni Ignis.<br><br><br />
On each cardinal direction, a statue to the gods that had given us life and, in the center, to hold us all - Hestril.<br><br />
However, Hestril grew wary of what humanity could do with this gift, and watched carefully from his domain.}}<br />
<br />
====Sight - Scribe of Hestril====<br />
<br />
{{wikiquote|quote=As humanity flourished under the guidance of the elemental gods, they expanded to all corners of the world.<br><br />
Great settlements took hold in all places but the northern lake. Hestril had reserved this space for his great city, Axis Mundi.<br><br><br />
No human could be allowed into the city without gaining his approval, and no other settlements were permitted here.<br><br />
Hestril made certain that throughout his world, no human abused his gifts. His magic was pure, and represented the truth.<br><br><br />
Yet, as all powerful as he was, he was not omniscient.}}<br />
<br />
====Cleansed - Scribe of Hestril====<br />
<br />
{{wikiquote|quote=As the sun rises, so does it set. Darkness creeps in where light can not touch.<br><br />
Humans in the darkest areas of the world twisted their gift and utilized dark magic for the first time.<br><br />
Revolting magic, it could not be allowed.<br><br><br />
When at last, these fallen mages were revealed, Hestril sought them out with impunity.<br><br />
He scorched their settlements and those surrounding them to the ground and erased those who had wielded this perversion of his gift.}}<br />
<br />
====Regret - Scribe of Hestril====<br />
<br />
{{wikiquote|quote=Hestril regretted this decision to gift this power to mankind.<br><br />
Those that had been erased in the east would just be the beginning.<br><br />
Hestril pondered the possibility of resetting it all.<br><br><br />
His power had limits. It would not let him destroy this world, but he could create a new one.<br><br />
One where humans had no control over this magic.<br><br><br />
The elemental gods knew their children were not safe.<br><br />
All they had done, all they had created, could be nullified by Hestril, should he choose to seek a final judgement on this infant world.<br><br><br />
There was no choice for the elemental gods. To protect their creations, they would seal away that which had given them life.}}<br />
<br />
====Dangerous Tool - Scribe of Hestril====<br />
<br />
{{wikiquote|quote=All magic leaves traces on this world.<br><br />
While the magic of the Gods is woven perfectly without flaw or emotion, human mages are inherently flawed.<br><br />
Their emotions guide their use of magic, leaving room for imperfections.<br><br><br />
Whether it is a great source of volatile magic or a location of magical importance, each action has consequences on the fabric of our reality if harnessed improperly.<br><br><br />
It is impossible to know what these consequences could be beforehand.<br><br />
Magic is wild and unpredictable. If not guided correctly, a mage could become corrupted.<br><br><br />
While bending space is a simple process, easily reversible and healable, time is a fickle construct.<br><br />
We all serve it, and none can escape it. We can not bend, mutate or mutilate it.<br><br><br />
Those who Hestril smited had caused small tears in the fabric of spacetime utilizing impure magic.<br><br />
These rifts that can form aree highly dangerous and unstable.<br><br><br />
The ability to gaze back, through the silver curtain of time to events that have happened is an ability no mortal should possess.<br><br />
Why see an event that you have no control over or no ability to interact with?<br><br><br />
What could you possibly gain from this interaction besides endangering our world?<br><br />
What they saw; it was not a power they should have learned. These are dangerous tools we have been given.}}<br />
<br />
====The Gift - Scribe of Hestril====<br />
<br />
{{wikiquote|quote=Those who Hestril graced could tap into the vast, flowing magic that existed in our world. In time these mages would do great and terrible things with this gift.<br><br><br />
Described as a connective web that held our world together, these mages could even travel near-instantly across large distances, using what they called the Tether.<br><br><br />
The tether was woven into our world, its influence apparent, but never being seen. It existed in a sub-reality and was said to be highly unstable if it was stayed in for too long.}}<br />
<br />
===Byesford Labs===<br />
<br />
====Note - Bavel====<br />
<br />
{{wikiquote|quote=To anyone it may concern. The doors in the lab have malfunctioned, they've gotten loose. Anyway, you need to take it slow, or your friends may get locked on the wrong side of the door with those... Things.}}<br />
<br />
====Research Report - Dr.Hudson====<br />
<br />
{{wikiquote|quote=A new vaccine is ready for testing, unfortunately, cattle numbers have become thin.<br>We will need to locate a new animal type for testing. Baxter has gone in search of pigs.<br>Testing of the new vaccine should commence in the coming weeks, if all goes as planned.}}<br />
<br />
====Document MI-LK13 - Dr.Hudson====<br />
<br />
{{wikiquote|quote=Milk has been proven to cure infection when given to human who hasn't turned.<br>The undead have shown no signs of regaining human traits when given vaccines with milk.<br>Our research has failed to provide information as to exactly why it only works with living subjects.<br>More testing is needed.}}<br />
<br><br />
<br />
====Document Z-87-C - Dr.Preston====<br />
<br />
{{wikiquote|quote=Subject: Z-87<br>Vaccine A-12 was administered to Subject Z-87 under close observation.<br>Subject entered an enraged state and attempted to break containment.<br>This continued for 3 hours before subject fell over unconscious.<br>Dr. Philips has forbidden any further testing with A-12.<br>"These vaccines are not helping with its behavior. We need to start from scratch."}}<br />
<br />
====Research Report - Dr.Davis====<br />
<br />
{{wikiquote|quote=While conducting an autopsy on a recently deceased pig, I noticed something strange.<br>Its decaying skin began to regenerate when it came in accidental contact with Aurum.<br>After some further experimentation, I've discovered that Aurum will also regenerate the cells of an infected subject, although the effects are only temporary.<br>I will forward these results to Dr. Hudson.}}<br />
<br />
====Document CC-03 - Mr.Darche====<br />
<br />
{{wikiquote|quote=Name: Containment Cannon<br>Version 3.1.1<br>Description: Defensive measures against potential containment breaches.<br>Rapid Fire.}}<br />
<br />
====Burnt Report - Dr.Kennedy====<br />
<br />
{{wikiquote|quote=We've learnt a great deal from this mysterious new dimension accessed through this portal.<br>Our excavation team has brought back a considerable amount of an unknown white crystal found within the hot surfaces of the cliff sides.<br>Mining and extracting these new materials has been quite difficult given the unusual terrain of the dimension.<br>Even, there is so much we can learn from this dimension and so much we can do with these new materials.<br>Creating and combining...<br />
}}<br />
<br />
====Instruction Book - ???====<br />
<br />
{{wikiquote|quote=There are several wooden buttons hidden around the room, shoot them.<br>Once all the correct buttons are pressed, the torch above this shelf will light up.<br>You can then proceed.}}<br />
<br />
====Repair Req No.67 - Management====<br />
<br />
{{wikiquote|quote=Sector D-10 Door has broken.<br>You will need to:<br>Go to the boiler room over by Incubation and fix the fuses.<br>Then head over to Water Control at the Workshop and reconnect the pump line.<br>Then the board will need to be reconnected to the main grid at the storage area below.<br>This should fix the door, good luck.}}<br />
<br />
====Security Code - ???====<br />
<br />
{{wikiquote|quote=<br />
Security Code: 582}}<br />
<br />
====P-47 Observation - Dr.Tucker====<br />
<br />
{{wikiquote|quote=Subject: P-47<br>1 day after initial vaccination of T-92:<br>Subject displays signs of of notable anxiety to its surroundings.<br />
<br />
2 days after initial vaccination of T-92:<br>Subject shows loss of pigment in head and lower regions.<br />
<br />
4 days after initial vaccination of T-92:<br>Subject shows increased hostility and has attempted to break down cell door.<br />
<br />
5 days after initial vaccination of T-92:<br>Subject has started to develop a snout and skin has started to gain a pinkish hue<br />
<br />
8 days after initial vaccination of T-92:<br>Subject has grown more violent and resists sedation.<br>Footnote: Door has received several dents, door will need to be replaced.<br />
<br />
9 days after initial vaccination of T-92:<br>Subject now looks more pig than human, a noticeable snout now covers the face, and skin is almost entirely pink, although the body still shows signs of decay.<br />
<br />
11 days after initial vaccination of T-92:<br>Subject continuously rams his door.<br>Footnote: The new door has still not arriv-}}<br />
<br />
===Camp Azara===<br />
<br />
====Field Report 22 - Lieutenant McDaniel====<br />
<br />
{{wikiquote|quote=Day 17:<br>Food is running low, Jason isn't looking good and is becoming dangerous. We've stashed some military gear where he can no longer reach it and we may abandon this base later this week.}}<br />
<br />
===Crowmure===<br />
<br />
====Sarah's Diary - Sarah====<br />
<br />
{{wikiquote|quote=We've just gotten word that south of here there are strange reports of people dying and then coming back to life... what a silly thing to say!}}<br />
<br />
===Death Mansion=== <br />
<br />
====Strange Note - Unknown Specimen====<br />
<br />
{{wikiquote|quote=<br />
<font color="red"><font color="darkred">'''B'''</font>orn '''In <font color="darkred">A</font> Land We Do No'''t Control<br><br />
<br />
Caressing <font color="darkred">Th</font>ings W<font color="darkred">e</font> D<font color="darkred">o N</font>ot Unders<font color="darkred">t</font>and<br><br />
<br />
Our Love Lingers T<font color="darkred">h</font>e Violence Ris<font color="darkred">e</font>s<br><br />
<br />
for our <font color="darkred">wa</font>ll s are <font color="darkred">ve</font>r y mu '''ch al'''l<br><br />
<br />
r e d<br><br />
<br />
☻<br></font><br />
}}<br />
<br />
===Eclipsed Ruins===<br />
<br />
====Buried - Eclipsed====<br />
<br />
{{wikiquote|quote=<br />
Run...<br>Just keep running.<br>That's all we can do now.<br>We thought we'd be helping, but all we did was repeat history. Now we will be buried, and forgotten.}}<br />
<br />
====Artifact - Main====<br />
<br />
{{wikiquote|quote=Where darkness abides.<br>Sunlight Provides.<br>Beneath a gate of purple, marked by the sun.<br>Return the eye and a shard will be your guerdon...}}<br />
<br />
===Exolesco===<br />
<br />
====Rumors - Perch====<br />
<br />
{{wikiquote|quote=I've done my best to unseal the caverns as quietly as possible. It's been difficult, though it should be worth it... The town has been growing more and more suspicious, with the rumor of war getting even greater...}}<br />
<br />
====Actions - Perch====<br />
<br />
{{wikiquote|quote=The mages struck a great attack on my group and myself. They've tried to come to a compromise: I give over my tower and all of my research, and they will stop fighting. I lied to them, agreeing to their trade, and attacked them while their guard was down. They've since been unrelenting on my group, and don't want to stop until I've been well beyond destroyed...}}<br />
<br />
====Cave Travel - Perch====<br />
<br />
{{wikiquote|quote=Under no circumstance one should venture down in the caverns below. They were sealed off for a reason... it's far too dangerous for anyone down there. Even with my group, many of us didn't make it... I've noted to bring more than two people in the future...}}<br />
<br />
====Final Regrets - Perch====<br />
<br />
{{wikiquote|quote=I've made a mistake.<br>I should have been more open to the town with my work...<br>This war has ruined us all, and it's all my fault...<br>These caverns shouldn't have ever been touched again...}}<br />
<br />
====Caverns - Perch====<br />
<br />
{{wikiquote|quote=Upon going deeper into the caverns, we discovered more about the native mushrooms that grow around here. There seems to be a lot of new species we've never seen before... Some of them have magical properties, like making the world expand around you...}}<br />
<br />
====Behemoth - Perch====<br />
<br />
{{wikiquote|quote=It arrived at the [OBFUSCATED] around mid[OBFUSCATED]. Moonlight bathed its form as it came [OBFUSCATED] through buildings, ripping people [OBFUSCATED] good, and bad... Everyone gathered away from the [OBFUSCATED] all were back together... for now...}}<br />
<br />
===Evergreen Manor===<br />
<br />
====Over the Hill - Evergreen====<br />
<br />
{{wikiquote|quote=I've often wondered what those mages wanted over those hills.<br>I used to see them so often. Always talking about an expansive labyrinth with a grand secret.<br>But the world is large and full of wonder...<br>F U L L O F W O<br>WONDER?<br>FULL OF DEATH<br>FULL OF DARKNESS}}<br />
<br />
====These Walls - Evergreen====<br />
<br />
{{wikiquote|quote=As long as these walls remain strong, no one.....<br>or should I say... nothing, can get in here.<br>I knew that this would happen, and I knew that Consilio wasn't the haven they all said it would be.<br>I can still hear them...begging to be let in.... until their screams turned into moans. All of them.....<br>Now it's just me...<br>[JUST ME is written onto several pages]<br>S U R V I V E}}<br />
<br />
===Grimdale===<br />
<br />
====Silencer - Priest Ivana====<br />
<br />
{{wikiquote|quote=The gods have been quiet lately. Where once they replied with clarity and grace there is only silence; '''deep and unnerving silence.'''<br><br />
I will attempt to commune again at sundown.}}<br />
<br />
====Stillness - Geron====<br />
<br />
{{wikiquote|quote=I’ve had no communication from anyone in ''the organization''. <br />
The world…feels different. Did our plan work? <br />
Will people know what we sacrificed to save us? I’ll head to our headquarters by the inland lake.}}<br />
<br />
===Hell Tree===<br />
<br />
====Hell Tree - LoreMan====<br />
<br />
{{wikiquote|quote=Atop this outcropping in the western caldera, sits the Tree of Agni, or as it is commonly known now – Hell Tree. After the loss of Axis Mundi, these northern volcanoes were raised from the earth and inside one crater, the sapling that would grow into Hell Tree was found.<br><br />
<br />
Worshippers of Agni often took pilgrimages from Frostbain up the dangerous, steep slopes of Mount Therum to catch even the slightest glimpse at this wonder; this beautiful, blazing visage of Agni.<br><br />
<br />
When the gods were wrenched from this world the volcanoes erupted, raining hellfire, ash, and rock upon the world, instantly incinerating the nearby structures built atop this mountain.<br><br />
<br />
Yet, as the ash cleared and the desolation became visible, the tree still stood; its hellish glow flickering ever so slightly. Agni’s flame may have been snuffed, but this spark still remained.<br><br />
<br />
It is said that you can still hear the cries of those unlucky few who had taken that fateful last pilgrimage here as they were roasted within those caves…for they had unwittingly walked into Hell.}}<br />
<br />
===Kaocho===<br />
<br />
====Mayor's Log - Mayor Limbus====<br />
<br />
{{wikiquote|quote=It was quite an interesting day in Kaocho.<br>A small rowboat came from the east. The man in the boat seemed quite peculiar, raving about the longlasting benefits of mushroom farming.<br>He said he came from an island where fungus enveloped the entire landscape.<br>We'll plant a few of these mushrooms in the ground in the hopes that he'll leave us alone.....}}<br />
<br />
===Knoxmoor===<br />
<br />
====Buried - Eclipsed====<br />
<br />
{{wikiquote|quote=I have buried the last of our great hideouts.<br>Our discoveries, our secrets. No one should know what could be.<br>I will head for it. The only place that can help...<br>~Eclipsed}}<br />
<br />
===='''MISSING NEW LORE'''====<br />
<br />
===Lorfaul Mines===<br />
<br />
====Activity Log - Miner Jim====<br />
<br />
{{wikiquote|quote=Day 13:<br>Here at the bottom we've hidden from the dead that are on a rampage to destroy the world above.<br>We can only hope our food lasts...}}<br />
<br />
===Mining Town===<br />
<br />
====Tattered Diary - Miner Douglas====<br />
<br />
{{wikiquote|quote=Day 5<br>The overseer is certainly getting antsy. Ain't seen him this wound up since that job down in Lorfaul. Something ain't right here in this town, and I'm not excited about the next few weeks.<br />
<br />
Day 23<br>The amount of diamonds in that cave is a sign. We shouldn't be anywhere close to here, especially after that lava leaking everywhere. This is Therum's domain, and she don't like outsiders.<br />
<br />
Day 28<br>If we get this last vein of diamond from beyond that crevice, we get to go home. Lordram called for volunteers. Hopefully I can get out before Therum even knows I've been disturbing her.}}<br />
<br />
====Mining Report - Overseer Lordram====<br />
<br />
{{wikiquote|quote=Week 1<br>We've been blasting for weeks, but this rock is harder than we initially expected. Our explosives are having a hard time piercing the cave walls. I'm starting to get a bit suspicious of this "motherlode". The plan must have been miscalculated, but it's not my job to deal with lost profit.<br />
<br />
Week 3<br>I've never seen so much diamond before in all my days. Even with this smaller vein my men and I could live comfortably the rest of our lives. No one would be able to touch us if we ran off with these... but there's more, just beyond a small rocky crevice. More blasting supplies are needed<br />
<br />
Week 4<br>It was a mistake to come here. A third of my men, trapped behind that collapsed wall, First, we'd have sprung into a lava chamber, then the rock composition, and now this? My remaining men are gathering as I write to send a tribute to Therum. May gods have mercy on those poor miners.}}<br />
<br />
===Mount Longton===<br />
<br />
====Captain's Log - Captain Willis====<br />
<br />
{{wikiquote|quote=Captain's Log, Day 12<br>Lord Longton has still not recovered from his illness, yet we've heard reports of the dead rampaging across the region. We've held so far, but I've ordered my men to set up a makeshift barricade at the gate, should we need to defend this place further. I fear we may be in for a siege...<br />
<br />
Captain's Log, Day 18<br>We've lost the main gate to the fortress, alongside several guards inside the watchtowers. Their screams will haunt me 'till the end of my days. Longton has demanded we raise the drawbridge, but that would mean cutting off the rest of the garrison. Those poor men will have to survive on their own.<br />
<br />
Captain's Log, Day 20<br>The mission is fruitless. Longton is dying, and my men have all but taken arms against me. I refuse to order the rest of them to die. A few of us have taken turns digging through the northern watchtower, and we're nearly to the bottom of the cliff. Before we leave, I'm going to get those men out of the garrison, if it's the last thing I do.}}<br />
<br />
====Longton's Diary - Lord====<br />
<br />
{{wikiquote|quote=Day 3<br>I just ordered Willis to send a word for a doctor. This cough won't let up, and I'm certainly not feeling up to moving. These men seem to want to abandon this place, but that's out of question.<br><br><br />
<br />
Day 19<br>Willis needs to stop questioning my judgement, now more than ever! Sure, we just lost the garrison, but they're holding their own and diverting the horde. Once the doctor gets here, he'll see the situation and call for more soldiers from Worthington. We'll be out of this mess in a few days.<br><br><br />
<br />
Day 32<br><The page is covered in incoherent rambling about mutiny, along with blood spatters>}}<br />
<br />
===Snow Cabin===<br />
<br />
====Supplies - Occuni====<br />
<br />
{{wikiquote|quote=<nowiki>*-*-*-*-*-*-*-*-*-*</nowiki><br>Day 386<br><br />
<nowiki>*-*-*-*-*-*-*-*-*-*</nowiki><br>D'naam promised us a delivery of supplies in trade for our home in Frostbain. He keeps saying, "I'll come by in the next moon cycle!", but it's been so long... We may not make it...}}<br />
<br />
===Stonehenge===<br />
<br />
====Lost Runes - Umbra Chiron====<br />
<br />
{{wikiquote|quote=Should the ''New Moon'' be enacted, our language need not be buried with it.<br><br />
<br />
Here, beneath this henge, a copy of our runes have been left. We are so close...<br><br />
<br />
''Light and Dark, together.''}}<br />
<br />
===Sundawn Observatory===<br />
<br />
====Agni's Comet====<br />
<br />
{{wikiquote|quote=<br />
<font color="grey"><u>Entry 17:</u><br><br />
Agni’s comet has returned once again. This periodic comet will be very exciting to view this time around. It appears to be passing closer than normal to the earth. I am sure it will be quite a spectacle.<br><br />
<br />
I’ve sent our new ward, Matius, to a dig site just west of Bazel. A dear friend of mine is currently excavating a series of strata that he claims to be “far more ancient than the surrounding layer.” I’m sure Matius would be more useful digging there, than observing here.<br><br><br />
<br />
<u>Entry 21:</u><br><br />
<br />
Several members of the more…. ”pious” community seem to have taken the tragedy of Joh Nee A as a sign of “divine retribution”.<br><br />
<br />
As if we could do any harm to our great puppeteers. Our local chaplain has said they haven’t been receptive of his prayers recently…<br><br />
<br />
I have not had any new correspondence with Matius at the digsite. I can only assume that he has been engrossed in his new duties there.<br><br><br />
<br />
<u>Entry 24:</u><br><br />
<br />
Refugees have begun flooding across the continental bridge recently. I’ve heard rumors of some outbreak of a new sickness. Symptoms include nausea, delirium, and ultimately insanity.<br><br />
<br />
I feel I would be more useful in Romero where I might be able to observe this virus.<br><br />
<br />
I’ll be departing soon but will return. I’ve noticed an odd dimming of our moon, but that’s for another time.</font>}}<br />
<br />
===Torchbar Farm===<br />
<br />
====A Bold Statement- Martil====<br />
<br />
{{wikiquote|quote=Recently, we've been receiving more and more demand to move all harvests to Romero for refugees.<br>How will other towns fare, if they do not receive their shipments?<br>We can't turn a blind eye to the rest of the world.....}}<br />
<br />
===Captain Rat-rum Lore Books===<br />
<br />
====[[Special:MyLanguage/Carmi|Carmi]] - Captain's Log====<br />
<br />
{{wikiquote|quote=Day 3:<br>As we have docked here in the city we have come to find it overrun with citizens who have contracted what seems to be a plague! We will ship out in the morning in order to locate a better port with more gold!}}<br />
<br />
====[[Special:MyLanguage/Grayvale|Grayvale]] - Captain's Log====<br />
<br />
{{wikiquote|quote=Day 67:<br>We hit a northern wind and we found this glorious suspended city after spotting it from the ship! We approached the entrance and were turned around by it's inhabitance. As we see no other alternative we have decided to leave. We have no intention of leaving this city unscathed so we are firing a corpse over the walls to see how they feel about their choice as we continue north. Even though we have plenty of rations on board, I sure wish this city had some gold for us!}}<br />
<br />
====[[Special:MyLanguage/Ragtag's Cove|Ragtag's Cove]] - Captain's Log====<br />
<br />
{{wikiquote|quote=Day Unknown:<br>We've struck land! The islands around here seem to be scattered like dots on a canvas. We are going to stay here and build a base that can get us started as we get back to full strength. There is a base north not far from here that seems to have deserting troops that we may try to coerce into joining our ranks.}}<br />
<br />
==North Pole Exclusive Lore Books==<br />
<br />
===Arctic Dock===<br />
<br />
====The North is Bad - Frostbitten Fingers====<br />
<br />
{{wikiquote|quote=Soo o ..oo C o l d<br>G e t<br>t ing h r<br>a d t o<br>w r it e.}}<br />
<br />
===Arctic Igloos===<br />
<br />
====Expedition Diary - Frederick====<br />
<br />
{{wikiquote|quote=Why did I ever think it was a good idea to explore this barren wasteland? The only thing we've gotten from coming here is frostbite, and that'll likely be the only thing we leave with, if we make it that far...<br>Supplies are low and we're too worn out to continue our journey, we'll set up a camp here and get some rest, maybe this blizzard will have calmed down by then}}<br />
<br />
===Research Camp===<br />
<br />
====Sir Crawford - Sandstoner====<br />
<br />
{{wikiquote|quote=I think Sir Geralds lost his mind. We can't continue researching like this.}}<br />
<br />
====Geralds - Sandstoner====<br />
<br />
{{wikiquote|quote=I AM A CANNIBAL LALALALALAALLLALAA}}<br />
<br />
===Stranded Skiff===<br />
<br />
====Survival - Michael====<br />
<br />
{{wikiquote|quote=I'm surprised we made it on this little skiff. We got out of Grayvale just as it went down.<br>I've salvaged all I can from this, but I'll leave some behind for others...and there will be others.}}<br />
<br />
===The Christmas Town===<br />
<br />
====The List and You - halowars91====<br />
<br />
{{wikiquote|quote=You've been Naughty this year :(}}<br />
<br />
===The King of Red Lions===<br />
<br />
====Stranded - Mysterious====<br />
<br />
{{wikiquote|quote=You've crashed into an iceberg near the Arctic Circle.<br>The captain was thrown overboard and didn't make it, leaving you stranded with a frozen wasteland before you.<br>You'd better find a way out of here...}}<br />
<br />
==Trivia==<br />
<br />
*Agni is the name for the Hindu God of fire.<br />
*Simoon (Or [https://en.wikipedia.org/wiki/Simoom Simoom]) is actually the name for a strong local wind that blows in the Saharan desert.<br />
*Pluvia is the Latin for "Rain".<br />
*[[Special:MyLanguage/Anemos Sanctum|Anemos Sanctum]] means Sanctuary of Wind. Anemos is Greek for "Wind" and Sanctum is Latin for "Sanctuary".<br />
*[[Special:MyLanguage/Tristitia|Tristitia]] is Latin for "Sadness". It is also related to describe any kind of negative feeling, which perfectly depicts this location. It is involved with dark arts and haunted places have an aura of negativity surrounding them due to the horrible events that took place in them.<br />
*The lore block from [[Special:MyLanguage/Ghost Fleet|Ghost Fleet]] references to a legendary pirate from sailor stories. Davy Jones' Locker is the "nickname" to the death in the sea.<br />
*The Lady mentioned in [[Special:MyLanguage/Sirus|Sirus]]'s Lore Block refers to [[Special:MyLanguage/Cave of the Dead Lady|Cave of the Dead Lady]].<br />
*Most of the terminologies and events mentioned in [[Special:MyLanguage/Aurora|Aurora]]'s lore book reference the playstyle, common occurrences and game mechanics of the [[Special:MyLanguage/MineZ|MineZ]] world from a player's perspective.<br />
*There's a skeleton skull sitting in the forest northwest from [[Special:MyLanguage/Aspermont|Aspermont]], exact location being -2991, 70, -2290. This is a reference to the lore book found there.<br />
*The King of Red Lions is a reference to ''[https://es.wikipedia.org/wiki/The_Legend_of_Zelda:_The_Wind_Waker The Legend of Zelda: The Wind Waker]''.<br />
<br />
[[Category:MineZ{{#translation:}}]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Carmi_Sewers&diff=87115Carmi Sewers2022-08-10T18:57:03Z<p>OrcaHedron: </p>
<hr />
<div>[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]]<br />
<br />
[[File:CarmiSewersNew.png|500x375px|thumb|right|The entrance of Carmi Sewers]]<br />
<br />
'''Carmi Sewers''' is a dungeon located in the town of [[Special:MyLanguage/Carmi|Carmi]]. It's a dungeon for beginners and has loot composed of basic military loot and food. The dungeon also has a special mob, '''Bilge Rats,''' which take the form of silverfish.<br />
<br />
Carmi Sewers is one of the southernmost dungeons in the MineZ map. To enter, players have to find a sewer gate on the south side of Carmi. Swimming under the gate will teleport players into the dungeon instance. The dungeon is primarily composed of jumping between crates and features a final room with many silverfish to fight. The loot is nothing that can't be looted in the city above, though the dungeon might prove to give more gear if players are experienced with the dungeon.<br />
<br />
{{dungeoninfo<br />
|x= 2543<br />
|z= 531<br />
|difficulty= 1.0/10<br />
|chests= 5<br />
|type= Tier 1<br />
|zombies= <font color="##99cc00">Low</font><br />
|parkour= <font color="##99cc00">Low</font><br />
|puzzles= <font color="##99cc00">Low</font><br />
|players= 1<br />
|other= None<br />
}}<br />
<br />
{{Dungeonlootorigins<br />
|water={{minezloot_yes}}<br />
|dungeon_chests=5<br />
}}<br />
==Dungeon Chest Loot==<br />
<br />
{|class="wikitable" style="width:30%; float:left; margin-right:3%; text-align:center"<br />
!Name<br />
!Image<br />
!Spawn Rate<br />
|-<br />
|Studded Leather Cap<br />
|[[File:Enchanted Leather Helmet HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Chestplate<br />
|[[File:Enchanted Leather Chestplate HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Leggings<br />
|[[File:Enchanted Leather Leggings HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Boots<br />
|[[File:Enchanted Leather Boots HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Stone Sword<br>(Smite I)<br />
|[[File:Enchanted Stone Sword HD.gif|32px]]<br />
|3.0%<br />
|-<br />
|Stone Sword<br />
|[[File:Stone sword.png|32px]]<br />
|7.0%<br />
|-<br />
|Bow<br />
|[[File:Bow.png|32px]]<br />
|7.0%<br />
|-<br />
|3 Arrows<br />
|[[File:Arrow3.png|32px]]<br />
|6.0%<br />
|-<br />
|Stone Axe<br />
|[[File:Stone axe.png|32px]]<br />
|10.0%<br />
|-<br />
|Stone Axe<br>(Smite I)<br />
|[[File:Enchanted Stone Axe HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Potion of Healing I<br />
|[[File:Potion Drink Health.gif|32px]]<br />
|10.0%<br />
|-<br />
|Raw Fish<br />
|[[File:Raw fish.png|32px]]<br />
|10.0%<br />
|-<br />
|Carrot<br />
|[[File:Carrot.png|32px]]<br />
|6.0%<br />
|-<br />
|Apple<br />
|[[File:Apple.png|32px]]<br />
|6.0%<br />
|}<br />
<br />
{{clear}}<br />
<br />
==Loot Chests==<br />
<br />
* Loot room<br />
** 5 dungeon_tier_1<br />
<br />
==Video Walkthrough==<br />
<br />
<youtube>https://youtu.be/KUYGiTqBapU</youtube><br />
<br />
==Text Walkthrough==<br />
<br />
===Entrance (2/10)===<br />
<br />
* The dungeon entrance is in the south wall of Carmi.<br />
* Drop down the waterfall, turn right and jump between the platforms until at the end of the sewers, which is in the northeast of the dungeon.<br />
* Right-click the hoe on the table, which is a crowbar.<br />
<br />
===Silverfish Room (3/10)===<br />
<br />
* Run back to the entrance intersection, and keep going west. Use the crowbar on the door by throwing it onto the smoke particles on the ground<br />
* Many silverfish will spawn in the next room. Kill them, then get to the loot room.<br />
<br />
===Loot Room (0/10)===<br />
<br />
* Congratulations! Collect all the dungeon loot and then leave.<br />
<br />
==Trivia==<br />
<br />
* This dungeon was built by admin ACrispyTortilla, and released on May 30, 2020.<br />
* This dungeon does not have a legendary, due to the fact that it's a tier 1 dungeon.<br />
* This dungeon is widely considered to be the easiest dungeon in MineZ.<br />
* In February 2021, the dungeon received minor build changes which made the dungeon easier for new players, such as the addition of lily pads.<br />
* Carmi Sewers is the most competitive dungeon in MineZ Speedrunning, judging by the number of runners.<br />
* The silverfish mob also appears in the dungeons [[Ghost Fleet]] and [[Zerbia Depths]].<br />
<br />
==Gallery==<br />
<gallery widths="250" perrow="4"><br />
Carmi Sewers.jpg|The entrance as seen from the town<br />
</gallery> <br />
<br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]][[Category:Underground Locations{{#translation:}}]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Floating_Islands&diff=87109Floating Islands2022-07-31T17:20:01Z<p>OrcaHedron: </p>
<hr />
<div><languages/><br />
<translate><br />
<!--T:1--><br />
[[File:FloatingIslandsNew.png|500x375px|thumb|right|Floating Islands as seen from the northeast]]<br />
<br />
<!--T:2--><br />
The '''Floating Islands''' (Often abbreviated as FI) are located extremely far north to the east of [[Special:MyLanguage/Mining Town|Mining Town]]. They hover over a large void in the terrain, surrounded by spiky, impassable rocky mountains. Reaching the top means completing a lot of parkour, which is fatal if failed due to the void. There is an abundance of zombie and zombie pigman spawners, as well as a Giant placed directly in the player's path. The largest structure on the islands is the ruined top of the [[Special:MyLanguage/Earth Spire|Earth Spire]], which contains 4 special spire chests. <br />
<br />
</translate><br />
{{geninfo<br />
|x=2000<br />
|z=-3800<br />
|area=N/A<br />
|zombies=<font color="#d41202">Very High</font> - [[Special:MyLanguage/MineZ Mobs#Zombies|Zombie]] and [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigman]] Spawners.<br>[[Special:MyLanguage/MineZ Mobs#Giant|Giant]]s<br />
|chests=50?<br />
|buildings=Multiple Ruined Structures<br />
|graves=None<br />
|bandits=<font color="##99cc00">Low</font><br />
}}<br />
<br />
{{Minezspiresorigins<br />
|water={{minezloot_yes}}<br />
|farm= 2 Melons<br />
|pots_uncommon= 1<br />
|pots_rare= 3<br />
|mil_epic= 32<br />
|mil_mythic= 7<br />
|earth_spire= 4<br />
}}<br />
<translate><br />
<br />
==Loot Chests== <!--T:3--><br />
<br />
<!--T:4--><br />
* Densely forested island with Zombie Pigman spawners<br />
** 1 pot_rare<br />
* Between the Pigman island and the Northwest Giant island<br />
** 4 mil_epic in plain sight<br />
** 2 mil_epic hidden behind trees<br />
* Northwest Giant Island<br />
** 1 mil_epic<br />
* Small offshoot of Northwest Giant Island near Path A<br />
** 1 mil_epic<br />
<br />
<!--T:4--><br />
'''At the Giant Island, the player can choose to jump across a broken bridge to Path A, or swim through a watery cave and down a waterfall to path B.'''<br />
<br />
<!--T:5--><br />
'''The following chests can be found on Path A:'''<br />
<br />
* Ruins at the start of Path A<br />
** 1 mil_epic<br />
* Atop Path A mini-spire #1<br />
** 1 mil_epic<br />
* Parkour up to pigman island with water<br />
** 1 mil_epic<br />
* Pigman island with water<br />
** 1 mil_epic<br />
* Atop a stone structure with stairs<br />
** 1 mil_epic<br />
* Dark pigman island offshoot from stone structure<br />
** 1 mil_epic<br />
* On the path to Path A mini-spire #2<br />
** 1 mil_epic<br />
* Atop Path A mini-spire #2<br />
** 1 mil_mythic<br />
* Lake island<br />
** 1 mil_epic<br />
<br />
<!--T:6--><br />
'''The following chests can be found on Path B:'''<br />
<br />
* Offshoot island to the East<br />
** 1 mil_epic<br />
* Stone structure<br />
** 1 mil_epic<br />
* Long offshoot to the south<br />
** 1 mil_epic<br />
** 2 pot_rare<br />
* On the path to the waterfall bottom<br />
** 1 mil_epic<br />
** 1 mil_mythic<br />
* Waterfall bottom<br />
** 1 mil_mythic<br />
* Atop Path B mini-spire<br />
** 1 mil_epic<br />
* On the path to Spire Island<br />
** 3 mil_epic<br />
<br />
<!--T:7--><br />
'''Paths A and B converge at the Spire Island.'''<br />
<br />
* Spire Island<br />
** 4 spire_earth<br />
** 4 mil_mythic<br />
** 10? mil_epic<br />
* Path north of Spire Island leading back to Giant Island<br />
** 2 mil_epic<br />
** 1 pot_uncommon<br />
<!--T:6--><br />
<br />
==Travel Advisory/Warnings== <!--T:8--><br />
<br />
<!--T:9--><br />
* The path leading to the entrance to the islands is at '''(2250, -3700)'''. When coming here, go to these coordinates and not the ones listed on the map.<br />
* Path A (Northeast side of FI) has more pigmen, while Path B (Southwest side of FI) has more parkour. A large group may choose to complete both paths simultaneously to avoid clutter.<br />
* Water refills are available in several places, including the spire island at the top.<br />
* With 3 pot_rares, FI is technically among the best places in the game to acquire glowstone and lingering II potions.<br />
* Getting here and looting the islands will require lots of food, as it is often required to sprint-jump. <br />
* A desperate player in need of food can frequently find carrots in the spire chests.<br />
* Be careful when ascending the waterfall to the spire island, as one is vulnerable to falling zombies and players with bows.<br />
* Snowballs are important to bring here as to avoid getting killed by mobs while looting chests.<br />
* Zombie spawners are (almost) always marked by skeleton skulls. The exceptions are a couple of spawners that are built into the spire and mini-spires.<br />
* Zombie pigman spawners are always marked by wither skeleton skulls. Immediately run past these if they're near.<br />
* The Giant will spawn on the large northwest island, after paths A and B split. <br />
* With a group of more than five people, it is recommended to trap the Giant in a cobweb such that everyone has a chance to run past it.<br />
* Due to the Giant’s high-knockback attacks, it is extremely dangerous to fight it here. Only do so if seeking a challenge.<br />
** If wanting to fight the Giant, the strategy used in [https://www.twitch.tv/videos/727071801 this video] may be of use. Be sure to avoid jumping as the stomp attack hits as to not fall into the void.<br />
* Grappling can be used to skip parts of the intended path.<br />
* Having a good keyboard is recommended as failing a jump here is deadly.<br />
<br />
==Trivia== <!--T:10--><br />
<br />
<!--T:11--><br />
* For Christmas 2015, the majority of the terrain had been replaced with ice, snow and quartz.<br />
* In the past, only 13 islands were accessible.<br />
* This location was among many that were rebuilt in the MineZ: Origins update.<br />
* The origins location also received a Christmas reskin in 2020, where the islands resembled iced chocolate cupcakes and the trees resembled candy canes.<br />
* Some players compete for the fastest time to climb the islands to the [[Special:MyLanguage/Earth Spire|Earth Spire]] on the speedrun.com leaderboards for MineZ.<br />
<br />
==Lore== <!--T:12--><br />
<br />
<!--T:13--><br />
* There is a [[Special:MyLanguage/Lore|Lore]] Block on the top island on the way to the large tree.<br />
<br />
===Lore Block=== <!--T:14--><br />
<br />
</translate><br />
{{loreblock|lore=Held in permanent stasis at the top of this spire rests the Goddess of Earth, Therum.<br><br />
<br />
Therum is said to have molded us from the Earth, drawing and shaping us from the clay. The very land we worked, lived and died on was gifted to us by Therum. Our absolute trust was given to her and for a time our devotion was rewarded by an age of prosperity unlike any before.<br><br />
<br />
The floating islands around you were once a sacred grove - a location of immense beauty and respect. When Therum was sealed inside the spire's orb the very earth around this grove was wrenched into the sky.<br><br />
<br />
Isolated from her element, the spire of Therum, what is left, slowly wavers through the air, never again being allowed to touch the ground.<br />
}}<br />
<translate><br />
<br />
==Gallery== <!--T:15--><br />
<br />
<!--T:16--><br />
<gallery widths="250" perrow="4"><br />
Floating_Islands.png|Old Floating Islands<br />
</gallery><br />
<br />
<!--T:17--><br />
[[Category:MineZ{{#translation:}}]] [[Category:MineZ Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=MineZ&diff=87100MineZ2022-07-23T18:01:17Z<p>OrcaHedron: </p>
<hr />
<div><languages/><br />
<translate><br />
<!--T:1--><br />
[[File:minezpage.png|700x700px|center]]<br />
<br />
<!--T:2--><br />
<center><br />
<div style="padding:6px 5px; width:70%;"><br />
'''MineZ''' is a multiplayer zombie survival server for Minecraft inspired by Arma II’s DayZ. The game involves players defending against zombie hordes while gathering resources and exploring a post-apocalyptic world. Anyone with a legal copy of Minecraft can join the servers and experience the thrill of the zombie apocalypse without any change to the Minecraft client.<br><br />
<br><br />
"You have entered a world where civilization has come to an end. The zombie outbreak has engulfed the continent, and you are one of the lucky few who survived the initial outbreak. Armed with nothing but a wooden sword, you begin your journey of survival..."<br />
</div><br />
</center><br />
<br />
<!--T:3--><br />
{{Information}}<br />
{| style="width:100%; margin-top:0.5em; text-align:center"<br />
|-<br />
| style="width:50%"|<font size="3px">'''[[Special:MyLanguage/MineZ Getting Started|Getting Started]]'''</font><br>New to MineZ? Check out the tutorial here.<br />
| style="width:50%"|<font size="3px">'''[[Special:MyLanguage/MineZ Mobs|Mobs]]'''</font><br>Learn about the various mobs you might come across during your adventure.<br />
|-<br />
| <font size="3px">'''[[:Category:MineZ Locations|Locations]]'''</font><br>Check out the map of loot giving locations in MineZ.<br />
| <font size="3px">'''[[Special:MyLanguage/Lore|Lore]]'''</font><br>Uncover the world's past and its hidden secrets with the Lore of MineZ.<br />
|-<br />
| <font size="3px">'''[[:Category:MineZ Items|Items]]'''</font><br>Information about the items available in MineZ and their functions.<br />
| <font size="3px">'''[[Special:MyLanguage/Healing|Healing]]'''</font><br>Ever felt like keeping others or yourself alive? Read here.<br />
|-<br />
| <font size="3px">'''[[Special:MyLanguage/Loot|Loot Chests]]'''</font><br>One of the core mechanics of MineZ. It's important to know what you might get, or not.<br />
| <font size="3px">'''[[Special:MyLanguage/Thirst & Visibility|Thirst & Visibility]]'''</font><br>Do not run! They can hear you... And make sure you to stay hydrated!<br />
|-<br />
| <font size="3px">'''[[Special:MyLanguage/Achievements|Achievements]]'''</font><br>Learn about what awesome achievements you can earn!<br />
| <font size="3px">'''[[Special:MyLanguage/Bleeding & Infection|Bleeding & Infection]]'''</font><br>Learn about two unique aspects of MineZ, bleeding and, when getting bit, infection.<br />
|-<br />
| <font size="3px">'''[[Special:MyLanguage/Spawn Kit|Spawn Kit]]'''</font><br>Find out what you spawn with to start your journey off.<br />
| <font size="3px">'''[[Special:MyLanguage/Types Of Players|Types Of Players]]'''</font><br>Strange nametag in the distance? It might be someone willing to help, or a foe...<br />
|-<br />
| <font size="3px">'''[[Special:MyLanguage/Grave Robbing & Fishing|Grave Robbing & Fishing]]'''</font><br>Learn about what loot you can obtain from using certain tools.<br />
| <font size="3px">'''[https://maps.shotbow.net/minez MineZ Map]'''</font><br>See the map to check where you stay and where to go!<br />
|}<br />
<br />
<!--T:4--><br />
[[Category:Games{{#translation:}}]]<br />
[[Category:MineZ{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Abandoned_Mineshaft&diff=87064Abandoned Mineshaft2022-07-13T12:22:09Z<p>OrcaHedron: </p>
<hr />
<div><languages/><br />
<translate><br />
<!--T:1--><br />
[[File:AbandonedMineshaftV2.png|500x375px|thumb|right|The entrance of Abandoned Mineshaft]]<br />
<br />
<!--T:2--><br />
'''Abandoned Mineshaft''' is an easy [[Special:MyLanguage/:Category:MineZ_Dungeons|dungeon]] found in the [[Special:MyLanguage/Coalstruck Hills|Coalstruck Hills]] north-west of [[Special:MyLanguage/Portsmouth|Portsmouth]]. This is a good place to collect military supplies a tier above what coastal towns offer without straying too far from the shore, or venture deeper and explore [[Special:MyLanguage/The Undermines|The Undermines]] - a hidden moderate difficulty dungeon found within this dungeon.<br />
<br />
{{dungeoninfo<br />
|x= -150<br />
|z= 340<br />
|difficulty= 1.8/10<br />
|chests= 11<br />
|type= Easy<br />
|zombies= <font color="##99cc00">Low</font><br />
|parkour= <font color="##99cc00">Low</font><br />
|puzzles= <font color="#fff700">Medium</font><br />
|players= 1<br />
|other= None<br />
}}<br />
<br />
{{Dungeonlootorigins<br />
|dungeon_chests=6<br />
}}<br />
<br />
==Dungeon Chest Loot== <!--T:3--><br />
<br />
{|class="wikitable" style="width:30%; float:left; margin-right:3%; text-align:center"<br />
!Name<br />
!Image<br />
!Spawn Rate<br />
|-<br />
|Studded Leather Cap<br />
|[[File:Enchanted Leather Helmet HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Chestplate<br />
|[[File:Enchanted Leather Chestplate HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Leggings<br />
|[[File:Enchanted Leather Leggings HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Studded Leather Boots<br />
|[[File:Enchanted Leather Boots HD.gif|32px]]<br />
|7.0%<br />
|-<br />
|Stone Sword<br>(Smite I)<br />
|[[File:Enchanted Stone Sword HD.gif|32px]]<br />
|6.0%<br />
|-<br />
|Stone Sword<br />
|[[File:Stone sword.png|32px]]<br />
|8.0%<br />
|-<br />
|Bow<br />
|[[File:Bow.png|32px]]<br />
|6.0%<br />
|-<br />
|3 Arrows<br />
|[[File:Arrow3.png|32px]]<br />
|5.0%<br />
|-<br />
|Stone Axe<br />
|[[File:Stone axe.png|32px]]<br />
|5.0%<br />
|-<br />
|Raw Fish<br />
|[[File:Raw fish.png|32px]]<br />
|6.0%<br />
|-<br />
|Potato<br />
|[[File:Potato.png|32px]]<br />
|6.0%<br />
|-<br />
|Carrot<br />
|[[File:Carrot.png|32px]]<br />
|10.0%<br />
|-<br />
|Apple<br />
|[[File:Apple.png|32px]]<br />
|10.0%<br />
|-<br />
|Potion of Healing<br />
|[[File:Potion Drink Health.gif]]<br />
|10.0%<br />
|-<br />
|Splash Potion of Healing<br />
|[[File:Potion Splash Health.gif]]<br />
|10.0%<br />
|} {{clear}}<br />
<br />
==Legendary Items== <!--T:4--><br />
<br />
{| class="wikitable" style="text-align:center"<br />
|-<br />
! style="width:10%"|Name<br />
! style="width:10%"|Image<br />
! style="width:80%"|Notes<br />
|-<br />
|Dynamite Charge<br />
|[[File:TNT.png|32px]]<br />
|Explodes 3 seconds after thrown, deals 3 hearts of damage.<br />
|-<br />
|}<br />
<br />
==Loot Chests== <!--T:5--><br />
<br />
*Bonus Rooms<br />
** 1 mil_uncommon<br />
** 1 food_common<br />
** 2 abandoned_mineshaft<br />
** 1 tool_common<br />
<br />
* Loot Room:<br />
** 6 abandoned_mineshaft<br />
<br />
==Text Walkthrough== <!--T:6--><br />
<br />
===Entrance / First Detonator (Difficulty: 1/10)=== <!--T:7--><br />
<br />
* Enter the dungeon through the cavern opening in the hills.<br />
* Once inside stand atop the red carpet and piston "detonator" to light the redstone "fuse line" and ignite TNT that clears the path.<br />
** Note: TNT cannot damage you<br />
* Continue forward, crossing a rickety bridge and rounding the corner to fight zombies and/or [[Special:MyLanguage/MineZ_Mobs#Undead_Miner|Undead Miners]].<br />
<br />
===Second Detonator (Difficulty: 1/10)=== <!--T:8--><br />
<br />
* The fuse line is connected to TNT, but it's covered by a moveable crate.<br />
* Push the crate by standing against it to move it off of the fuse line, then stand on the detonator to light the TNT and clear the way.<br />
** Note: Crate movement is restricted to the path made of gray concrete powder in the floor.<br />
<br />
===Box Puzzle 1 (Difficulty: 2/10)=== <!--T:9--><br />
<br />
* A larger cavernous room contains a two crates in a gap in the wall and a steep cliff.<br />
* Push the crates towards the ledge to create a staircase and climb up to continue.<br />
<br />
===Third Detonator (Difficulty: 1/10)=== <!--T:10--><br />
<br />
* The detonator sits ready to be used, but has no TNT<br />
* Go beyond the barrier with the "NO ACCESS, NOT SAFE!" sign and around the corner to collect an "Explosive Charge".<br />
* Place the charge and press the detonator to progress.<br />
<br />
===Box Puzzle 2 (Difficulty: 2/10)=== <!--T:11--><br />
<br />
* A large room contains a several boxes, two detonators, and a 2x2 TNT on a ledge.<br />
* There are 3 major sections to this puzzle, clearing the fuse line for the 2x2 TNT, opening the cavern to reach the TNT, and moving the TNT to be ignited.<br />
** Push the crates off of the fuse line<br />
** Move a crate on the right to reveal a small cavern with another explosive charge. Use the charge to open the cavern covered by the smaller granite boulder.<br />
** Push the 2x2 TNT down, move other crates out of the way and place the 2x2 TNT in front of the larger granite boulder.<br />
** Step on the detonator and head for the loot room.<br />
<br />
===Loot Room & Exit (Difficulty: 0/10)=== <!--T:12--><br />
<br />
* Walk through the last tunnel past a skylight to reach the loot room.<br />
* Congratulations on beating Abandoned Mineshaft! Collect your Dynamite Charge and loot before leaving.<br />
<br />
==Travel Advisory/Warnings== <!--T:13--><br />
<br />
* There is a pile of crafting tables in the loot room.<br />
* If in need of any essential items head to the nearby [[Special:MyLanguage/Portsmouth|Portsmouth]].<br />
* It is recommended to bring a smite sword to deal with the higher-health [[Special:MyLanguage/MineZ_Mobs#Undead_Miner|Undead Miners]] that get in the way.<br />
<br />
==Trivia== <!--T:14--><br />
<br />
* Before it was rebuilt the oldest version of this dungeon was located near [[Sirus]], built in the style of a vanilla Minecraft abandoned mineshaft. Its full name was Conagher's Abandoned Mineshaft, and it gave the now removed [[Special:MyLanguage/Legendary_Items#Retired_Legendary_Items|Helmet of Vision]].<br />
** A video of the this version of the dungeon can be found [https://www.youtube.com/watch?v=FBIbgz_o1fE here].<br />
* This dungeon was rebuilt in 2021, but was rebuilt once more with the release of The Road Less Traveled.<br />
* [[Special:MyLanguage/The Undermines|The Undermines]], a hidden moderate dungeon, can be found within Abandoned Mineshaft.<br />
** Once obtaining the first explosive charge, head backwards through the dungeon to near the beginning, find a hidden room awaiting an explosive charge, and enter the secret dungeon.<br />
<br />
==Gallery== <!--T:15--><br />
<br />
<gallery widths="250" perrow="4"><br />
Abandoned Mineshaft Entrance.png|The previous entrance to the dungeon<br />
Conagher's_Abandoned_Mineshaft_render.jpg|The oldest entrance to the dungeon<br />
</gallery><br />
<br />
<!--T:16--><br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=File:AbandonedMineshaftV2.png&diff=87061File:AbandonedMineshaftV2.png2022-07-13T12:21:55Z<p>OrcaHedron: </p>
<hr />
<div></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Waygates&diff=87043Waygates2022-07-12T23:47:03Z<p>OrcaHedron: </p>
<hr />
<div><languages/><br />
<translate><br />
<br />
<!--T:1--><br />
[[File:WaygatesV2.png|500x375px|thumb|right|A Waygate found near [[Special:MyLanguage/Carrot Farm|Carrot Farm]].]]<br />
<br />
<!--T:2--><br />
'''Waygates''' are portals that act as fast travel across Valar. There are two types of Waygates - major and minor: major travel in cardinal directions across larger areas while minor travel within specific locations.<br />
<br />
<!--T:3--><br />
==Major Waygates==<br />
Major Waygates require [[Special:MyLanguage/Legendary_Items#Other_Legendary_Items|Gate Stones]] to use. Activated Waygates create selectable runes with directional symbols (N, S, E, W) that correspond to travel in cardinal directions. Once a rune is chosen entering the portal accesses [[Special:MyLanguage/The Tether|The Tether]] briefly before arriving at the next major Waygate in the chosen direction.<br />
<br />
<!--T:4--><br />
==Minor Waygates==<br />
Unlike major Waygates, minor Waygates don't require any items to use. Groups of 3 are found within [[Special:MyLanguage/Shacklepoint Ruins|Shacklepoint Ruins]], [[Special:MyLanguage/Anchorpoint Ruins|Anchorpoint Ruins]], [[Special:MyLanguage/Bindpoint Ridge|Bindpoint Ridge]] and [[Special:MyLanguage/Trammelpoint Ridge|Trammelpoint Ridge]]. Each group are interlinked and are denoted by 1-block tall portals instead of 2. Stand on the chiseled stone brick emitting smoke particles and wait until runes are created. While each rune is a greek letter, they merely correspond to the general direction the portal will travel. Choose a direction and enter the portal to travel across the location to another minor Waygate.<br />
<br />
<!--T:5--><br />
==Coordinates (Major Waygates)==<br />
Every major Waygate is found in one of the [[Special:MyLanguage/Mysterious Ruins|Mysterious Ruins]].<br />
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"<br />
|-<br />
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Location<br />
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| X, Y, Z<br />
|-<br />
| South of [[Special:MyLanguage/Somnia|Somnia]]<br />
| -2712, 78, -3<br />
|-<br />
| Northeast of [[Special:MyLanguage/Maze of the Tenth|Maze of the Tenth]]<br />
| -491, 120, -530<br />
|-<br />
| South of [[Special:MyLanguage/Carrot Farm|Carrot Farm]]<br />
| 1349, 80, -284<br />
|-<br />
| South of [[Special:MyLanguage/Anvalia|Anvalia]]<br />
| 3175, 110, -263<br />
|-<br />
| Northwest of [[Special:MyLanguage/Stillwater Motte|Stillwater Motte]]<br />
| -2901, 83, -1564<br />
|-<br />
| West of [[Special:MyLanguage/Paluster|Paluster]]<br />
| -783, 76, -1627<br />
|-<br />
| Northeast of [[Special:MyLanguage/Sirus|Sirus]]<br />
| 1213, 149, -1642<br />
|-<br />
| North of [[Special:MyLanguage/Tristitia|Tristitia]]<br />
| 2902, 91, -1850<br />
|-<br />
| [[Special:MyLanguage/Shacklepoint Ruins|Shacklepoint Ruins]]<br />
| -2921, 130, -2516<br />
|-<br />
| [[Special:MyLanguage/Anchorpoint Ruins|Anchorpoint Ruins]]<br />
| -580, 156, -2443<br />
|-<br />
| [[Special:MyLanguage/Bindpoint Ridge|Bindpoint Ridge]]<br />
| 1315, 38, -2628<br />
|-<br />
| [[Special:MyLanguage/Trammelpoint Ridge|Trammelpoint Ridge]]<br />
| 2924, 150, -2489<br />
|-<br />
| West of [[Special:MyLanguage/Outpost Adera|Outpost Adera]]<br />
| -3029, 76, -3576<br />
|-<br />
| East of [[Special:MyLanguage/Root Hut|Root Hut]]<br />
| -607, 113, -3155<br />
|-<br />
| North of [[Special:MyLanguage/Fort Kharj|Fort Kharj]]<br />
| 1145, 51, -3502<br />
|-<br />
| West of [[Special:MyLanguage/Metigal Temple|Metigal Temple]]<br />
| 3082, 131, -3478<br />
|}<br />
<br />
<!--T:6--><br />
==Coordinates (Minor Waygates) ==<br />
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"<br />
|-<br />
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Location<br />
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Symbol<br />
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| X, Y, Z<br />
|-<br />
| rowspan=3 | [[Special:MyLanguage/Shacklepoint Ruins|Shacklepoint Ruins]]<br />
| α<br />
| -3043, 103, -2441<br />
|-<br />
| β<br />
| -2779, 123, -2505<br />
|-<br />
| Γ<br />
| -2728, 150, -2583<br />
|-<br />
| rowspan=3 | [[Special:MyLanguage/Anchorpoint Ruins|Anchorpoint Ruins]]<br />
| α<br />
| -659, 84, -2409<br />
|-<br />
| β<br />
| -409, 92, -2437<br />
|-<br />
| Γ<br />
| -517, 152, -2757<br />
|-<br />
| rowspan=3 | [[Special:MyLanguage/Bindpoint Ridge|Bindpoint Ridge]]<br />
| α<br />
| 1296, 77, -2710<br />
|-<br />
| β<br />
| 1342, 77, -2493<br />
|-<br />
| Γ<br />
| 1203, 20, -2621<br />
|-<br />
| rowspan=3 | [[Special:MyLanguage/Trammelpoint Ridge|Trammelpoint Ridge]]<br />
| α<br />
| 2930, 72, -2487<br />
|-<br />
| β<br />
| 3113, 127, -2563<br />
|-<br />
| Γ<br />
| 3155, 86, -2706<br />
|}<br />
<br />
<!--T:7--><br />
==Travel Advisory/Warnings==<br />
<br />
* Because other players can travel through Waygates it's possible to encounter others travelers near Waygates or within the Tether, especially near [[Special:MyLanguage/Shacklepoint Ruins|Shacklepoint]], [[Special:MyLanguage/Anchorpoint Ruins|Anchorpoint]], [[Special:MyLanguage/Bindpoint Ridge|Bindpoint]], and [[Special:MyLanguage/Trammelpoint Ridge|Trammelpoint]] as those locations access [[Special:MyLanguage/Warped Ruins|Warped Ruins]].<br />
<br />
==Trivia==<br />
<br />
* Contrary to the vanilla mechanic of throwing ender pearls into an end gateway to teleport to a different part of the End, throwing a grenade into a Waygate will do nothing.<br />
* Waygates were originally used to find the [[Special:MyLanguage/Eclipsed Watchtowers|Eclipsed Watchtowers]]. One would throw an item below them to get a '''Whisper''' and some coordinates, which lead to the Eclipsed Watchtowers. Their purpose was then changed with the introduction of Gate Stones at [[Special:MyLanguage/Path of Light|Path of Light]] and a teleporting ability. Their function was later adjusted with the release of the Road Less Traveled update.<br />
<br />
<!--T:9--><br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:Minor Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Waygates&diff=87040Waygates2022-07-12T23:46:05Z<p>OrcaHedron: </p>
<hr />
<div><languages/><br />
<translate><br />
<br />
<!--T:1--><br />
[[File:WaygatesV2.png|500x375px|thumb|right|A Waygate found near [[Special:MyLanguage/Carrot Farm|Carrot Farm]].]]<br />
<br />
<!--T:2--><br />
'''Waygates''' are portals that act as fast travel across Valar. There are two types of Waygates - major and minor: major travel in cardinal directions across larger areas while minor travel within specific locations.<br />
<br />
<!--T:3--><br />
==Major Waygates==<br />
Major Waygates require [[Special:MyLanguage/Legendary_Items#Other_Legendary_Items|Gate Stones]] to use. Activated Waygates create selectable runes with directional symbols (N, S, E, W) that correspond to travel in cardinal directions. Once a rune is chosen entering the portal accesses [[Special:MyLanguage/The Tether|The Tether]] briefly before arriving at the next major Waygate in the chosen direction.<br />
<br />
<!--T:4--><br />
==Minor Waygates==<br />
Unlike major Waygates, minor Waygates don't require any items to use. Groups of 3 are found within [[Special:MyLanguage/Shacklepoint Ruins|Shacklepoint Ruins]], [[Special:MyLanguage/Anchorpoint Ruins|Anchorpoint Ruins]], [[Special:MyLanguage/Bindpoint Ridge|Bindpoint Ridge]] and [[Special:MyLanguage/Trammelpoint Ridge|Trammelpoint Ridge]]. Each group are interlinked and are denoted by 1-block tall portals instead of 2. Stand on the chiseled stone brick emitting smoke particles and wait until runes are created. While each rune is a greek letter, they merely correspond to the general direction the portal will travel. Choose a direction and enter the portal to travel across the location to another minor Waygate.<br />
<br />
<!--T:5--><br />
==Coordinates (Major Waygates) ==<br />
Every major Waygate is found in one of the [[Special:MyLanguage/Mysterious Ruins|Mysterious Ruins]]<br />
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"<br />
|-<br />
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Location<br />
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| X, Y, Z<br />
|-<br />
| South of [[Special:MyLanguage/Somnia|Somnia]]<br />
| -2712, 78, -3<br />
|-<br />
| Northeast of [[Special:MyLanguage/Maze of the Tenth|Maze of the Tenth]]<br />
| -491, 120, -530<br />
|-<br />
| South of [[Special:MyLanguage/Carrot Farm|Carrot Farm]]<br />
| 1349, 80, -284<br />
|-<br />
| South of [[Special:MyLanguage/Anvalia|Anvalia]]<br />
| 3175, 110, -263<br />
|-<br />
| Northwest of [[Special:MyLanguage/Stillwater Motte|Stillwater Motte]]<br />
| -2901, 83, -1564<br />
|-<br />
| West of [[Special:MyLanguage/Paluster|Paluster]]<br />
| -783, 76, -1627<br />
|-<br />
| Northeast of [[Special:MyLanguage/Sirus|Sirus]]<br />
| 1213, 149, -1642<br />
|-<br />
| North of [[Special:MyLanguage/Tristitia|Tristitia]]<br />
| 2902, 91, -1850<br />
|-<br />
| [[Special:MyLanguage/Shacklepoint Ruins|Shacklepoint Ruins]]<br />
| -2921, 130, -2516<br />
|-<br />
| [[Special:MyLanguage/Anchorpoint Ruins|Anchorpoint Ruins]]<br />
| -580, 156, -2443<br />
|-<br />
| [[Special:MyLanguage/Bindpoint Ridge|Bindpoint Ridge]]<br />
| 1315, 38, -2628<br />
|-<br />
| [[Special:MyLanguage/Trammelpoint Ridge|Trammelpoint Ridge]]<br />
| 2924, 150, -2489<br />
|-<br />
| West of [[Special:MyLanguage/Outpost Adera|Outpost Adera]]<br />
| -3029, 76, -3576<br />
|-<br />
| East of [[Special:MyLanguage/Root Hut|Root Hut]]<br />
| -607, 113, -3155<br />
|-<br />
| North of [[Special:MyLanguage/Fort Kharj|Fort Kharj]]<br />
| 1145, 51, -3502<br />
|-<br />
| West of [[Special:MyLanguage/Metigal Temple|Metigal Temple]]<br />
| 3082, 131, -3478<br />
|}<br />
<br />
<!--T:6--><br />
==Coordinates (Minor Waygates) ==<br />
{| class="wikitable" style=" style=width:10%; color:black; text-align:center"<br />
|-<br />
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Location<br />
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Symbol<br />
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| X, Y, Z<br />
|-<br />
| rowspan=3 | [[Special:MyLanguage/Shacklepoint Ruins|Shacklepoint Ruins]]<br />
| α<br />
| -3043, 103, -2441<br />
|-<br />
| β<br />
| -2779, 123, -2505<br />
|-<br />
| Γ<br />
| -2728, 150, -2583<br />
|-<br />
| rowspan=3 | [[Special:MyLanguage/Anchorpoint Ruins|Anchorpoint Ruins]]<br />
| α<br />
| -659, 84, -2409<br />
|-<br />
| β<br />
| -409, 92, -2437<br />
|-<br />
| Γ<br />
| -517, 152, -2757<br />
|-<br />
| rowspan=3 | [[Special:MyLanguage/Bindpoint Ridge|Bindpoint Ridge]]<br />
| α<br />
| 1296, 77, -2710<br />
|-<br />
| β<br />
| 1342, 77, -2493<br />
|-<br />
| Γ<br />
| 1203, 20, -2621<br />
|-<br />
| rowspan=3 | [[Special:MyLanguage/Trammelpoint Ridge|Trammelpoint Ridge]]<br />
| α<br />
| 2930, 72, -2487<br />
|-<br />
| β<br />
| 3113, 127, -2563<br />
|-<br />
| Γ<br />
| 3155, 86, -2706<br />
|}<br />
<br />
<!--T:7--><br />
==Travel Advisory/Warnings==<br />
<br />
* Because other players can travel through Waygates it's possible to encounter others travelers near Waygates or within the Tether, especially near [[Special:MyLanguage/Shacklepoint Ruins|Shacklepoint]], [[Special:MyLanguage/Anchorpoint Ruins|Anchorpoint]], [[Special:MyLanguage/Bindpoint Ridge|Bindpoint]], and [[Special:MyLanguage/Trammelpoint Ridge|Trammelpoint]] as those locations access [[Special:MyLanguage/Warped Ruins|Warped Ruins]].<br />
<br />
==Trivia==<br />
<br />
* Contrary to the vanilla mechanic of throwing ender pearls into an end gateway to teleport to a different part of the End, throwing a grenade into a Waygate will do nothing.<br />
* Waygates were originally used to find the [[Special:MyLanguage/Eclipsed Watchtowers|Eclipsed Watchtowers]]. One would throw an item below them to get a '''Whisper''' and some coordinates, which lead to the Eclipsed Watchtowers. Their purpose was then changed with the introduction of Gate Stones at [[Special:MyLanguage/Path of Light|Path of Light]] and a teleporting ability. Their function was later adjusted with the release of the Road Less Traveled update.<br />
<br />
<!--T:9--><br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:Minor Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=File:WaygatesV2.png&diff=87034File:WaygatesV2.png2022-07-12T23:45:16Z<p>OrcaHedron: </p>
<hr />
<div></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Category:MineZ_Locations&diff=87022Category:MineZ Locations2022-07-12T20:22:12Z<p>OrcaHedron: </p>
<hr />
<div>[[File:MinezMapRLT.png|center|700x700px]]<br />
==How big is the MineZ Map?==<br />
<br />
Looking at a birds-eye view of the map, the coordinates of the corners of the map are:<br />
{| class="wikitable" style=" style=width:5%; color:black; text-align:center"<br />
|-<br />
! Name<br />
! X<br />
! Z<br />
|-<br />
! style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| North East <br />
| -3200<br />
| -3973 <br />
|-<br />
! style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| North West <br />
| 3946 <br />
| -3973<br />
|-<br />
! style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| South East <br />
| -3200<br />
| 618<br />
|-<br />
! style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| South West <br />
| 3946<br />
| 618<br />
|-<br />
|}<br />
<br />
And that means that the area of the map is 32,807,286 blocks (7146 x 4591).<br />
<br />
==Fun Facts==<br />
'''Minecraft''' is based off of the metric system. Therefore, 1 block = 1 cubic meter. 1,600 meters = 1 mile, so, 1,600 blocks = 1 mile. Looking at the [[MineZ]] map, walking from the farthest point West to the farthest point East would be 4.47 miles. Walking from the farthest point South to the farthest point North would be 2.87 miles. To put this in perspective, a straight shot from [[Grimdale]] to [[Portsmouth]] would equal out to about 1 mile of walking.<br />
<br />
'''MineZ''' is set around 1000 years after the events of '''MineZ 2''' (a garaged gamemode). The ruins of old MineZ 2 locations are hidden on the map, such as [[Asindia Ruins|Asindia]] under [[Archaeological Dig Site]], Helia under [[Shrine of the Dusk]].<br />
<br />
After the Origins update, the map changed drastically. With new builds, rebuilt locations and regions, it changed a lot. For those curious, a pre-Origins view of the map can be seen [https://wiki.shotbow.net/File:Minezmap.jpg here].<br />
<br />
[[Category:MineZ]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=File:MinezMapRLT.png&diff=87019File:MinezMapRLT.png2022-07-12T20:21:42Z<p>OrcaHedron: </p>
<hr />
<div></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Secret_Tunnel&diff=87001Secret Tunnel2022-07-02T23:37:07Z<p>OrcaHedron: </p>
<hr />
<div>{{warning|warning=This location no longer exists. The page is being kept in case of return and for historical purposes.}}<br />
<languages/><br />
<translate><br />
<!--T:1--><br />
[[File:SecretTunnelNew.png|500x375px|thumb|right|Inside the tunnel]]<br />
<br />
<!--T:2--><br />
'''Secret Tunnel''' is a hidden underground room near [[Special:MyLanguage/Frostbain|Frostbain]]. It contains a lone food chest surrounded by a zombie head on what appears to be a spike, and an unreachable tunnel. It also has a sign that reads "They will never find me here ..."<br />
<br />
{{geninfo<br />
|x= -109<br />
|z= -2482<br />
|area= N/A<br />
|zombies= <font color="#339966">Very Low</font><br />
|chests= 1<br />
|buildings= None<br />
|graves= None<br />
|bandits= <font color="#339966">Very Low</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|food_common= 1<br />
}}<br />
<br />
==Loot Chests== <!--T:3--><br />
<br />
<!--T:4--><br />
* Tunnel<br />
** 1 food_common<br />
<br />
==Trivia== <!--T:5--><br />
<br />
<!--T:6--><br />
* At the end of the tunnel, there is a Herobrine head. This could be related to the assassination request at [[Special:MyLanguage/Tahosa|Tahosa]].<br />
<br />
<!--T:7--><br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]] [[Category:Minor Locations{{#translation:}}]][[Category:MineZ Removed Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Statue_of_Agni&diff=86998Statue of Agni2022-07-02T23:35:41Z<p>OrcaHedron: </p>
<hr />
<div>{{warning|warning=This location no longer exists. The page is being kept in case of return and for historical purposes.}}<br />
<languages/><br />
<translate><br />
<!--T:1--><br />
[[File:SoANew.png|500x375px|thumb|right|Statue of Agni, as seen from the north]]<br />
<br />
<!--T:2--><br />
Just south of [[Special:MyLanguage/Frostbain|Frostbain]] is an enormous '''Statue of Agni'''. It portrays both Agni's male and female selves. The female holds flames and the male holds a sword.<br />
<br />
</translate><br />
{{geninfo<br />
|x=-315<br />
|z=-2545<br />
|area=N/A<br />
|zombies=<font color="##99cc00">Low</font><br />
|chests=2<br />
|buildings=None<br />
|graves=None<br />
|bandits=<font color="##99cc00">Low</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|fire= {{minezloot_yes}}<br />
|mil_mythic=2<br />
}}<br />
<translate><br />
<br />
==Loot Chests== <!--T:3--><br />
<br />
<!--T:4--><br />
* Sword Hilt<br />
** 1 mil_mythic<br />
* Female Statue's Cleavage<br />
** 1 mil_mythic<br />
<br />
==Video Walkthrough== <!--T:5--><br />
<br />
<!--T:6--><br />
* Here's a guide on how to climb the statue without a Weak Grapple:<br />
<youtube>https://www.youtube.com/watch?v=LKh9RPUxtKg</youtube><br />
<br />
==Text Walkthrough== <!--T:7--><br />
<br />
===Route A ([[Special:MyLanguage/Tools#Other Tools|Grapple]] Users)=== <!--T:8--><br />
<br />
<!--T:9--><br />
* Ascending can be done starting at Agni's foot near the Southern side. Climb up his foot, jump to the tree, cross the trees to the wool, jump to the wool, then grapple his arm and get to the top. Descending is the same, just in reverse. Fall damage is unavoidable, so bring potions.<br />
<br />
===Route B (Non-Grapple Users)=== <!--T:10--><br />
<br />
<!--T:11--><br />
* This takes some difficult parkour, especially two quite difficult jumps (The first one onto the wool, and about 2/3 of the way through, a corner jump).<br />
* It is recommended to have 5-10 health potions and a cobweb for one jump that requires some fall damage. There are also many risky jumps so be very careful (medium parkour experience is recommended for climbing the statue).<br />
<br />
==Travel Advisory/Warnings== <!--T:12--><br />
<br />
<!--T:13--><br />
* One can get to the female statue, but the jump is incredibly hard and fatal if missed. (6 blocks across and 3 blocks down). The jump is at '''(-309, 138, -2548)''' and requires a running sprint jump. It is highly recommended to use sugar or a grapple.<br />
* The female statue's chest can also be farmed by standing on the farthest block of one of the hands.<br />
* Camping the sword at the top is a good way to get lots of iron swords if needed. If camping, do not go on the hilt, just remain on the top of his head to be able to reach the chest, then be able to climb back up to desired camping spot.<br />
* Occasionally [[Special:MyLanguage/MineZ Mobs#Zombies|Zombies]] and [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie pigmen]] spawn on top of the statue's head.<br />
<br />
==Trivia== <!--T:14--><br />
<br />
<!--T:15--><br />
* This location was added to the map on October 5th 2018.<br />
* Agni's Rage was moved from this location to the loot room of [[Special:MyLanguage/Frostbain Catacombs|Frostbain Catacombs]] on August 15th 2015.<br />
* For two weeks in April of 2021, the [[Special:MyLanguage/Ghost Ship|Ghost Ship]] could be found in the hands of the female statue. The pigmen falling from the spawners on the ship made the statue parkour almost impossible to complete.<br />
<br />
==Lore== <!--T:16--><br />
<br />
<!--T:17--><br />
* The [[Special:MyLanguage/Lore|Lore Block]] is located in front of the male statue:<br />
<br />
</translate><br />
{{loreblock|lore=<br />
Before you is the physical form of Agni the god/goddess of fire.<br />
Agni switches between genders at will when communicating with the races of this land.<br />
His/her temper is unmatched and is well known for their wrath.<br />
After being sealed Agni now remains frozen in stasis awaiting to walk the land once more.<br />
}}<br />
<translate><br />
<br />
==Gallery== <!--T:18--><br />
<br />
<!--T:19--><br />
<gallery widths="250" perrow="4"><br />
Statue_Of_Agni_2017.png|The statues in Christmas 2017<br />
</gallery><br />
<br />
<!--T:20--><br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Removed Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Kauri&diff=86995Kauri2022-07-02T23:35:22Z<p>OrcaHedron: quadruple edit special</p>
<hr />
<div>{{warning|warning=This location no longer exists. The page is being kept in case of return and for historical purposes.}}<br />
<br />
<languages/><br />
<translate><br />
<!--T:1--><br />
[[File:KauriNew.png|500x375px|thumb|right|Kauri, as seen from the southwest]]<br />
<br />
<!--T:2--><br />
'''Kauri''' is a giant tree in the Jungle biome with glass bulbs and a giant flower at the top. It is great for stocking up on potions and military gear, as well as a minimal amount of high tier food and civilian loot. This location is sometimes visited when going to [[Special:MyLanguage/Agni Ignis|Agni Ignis]], but usually [[Special:MyLanguage/Sercaul|Sercaul]] gives everything that a player needs.<br />
<br />
This town doesn't usually have a great purpose. If a player needs food, they can loot Sercaul. Military gear here is decent, but not worth the stay. Players coming from Agni Ignis usually go to Ortrand, which has many more food chests. The only thing Kauri is better for than the other jungle locations is the presence of the two pot_uncommons at the top of the tree, which are a good refill for players coming from Agni Ignis. Despite this, [[Special:MyLanguage/Metigal Temple|Metigal Temple]] is better for potions for players who are able to complete the parkour due to the two pot_rares located there.<br />
<br />
Players are rarely found here as it's in a quiet part of the map.<br />
<br />
</translate><br />
{{geninfo<br />
|x=3550<br />
|z=-2620<br />
|area=N/A<br />
|zombies=<font color="#f9e105">Medium</font><br />
|chests=11<br />
|buildings=1<br />
|graves=None<br />
|bandits= <font color="##99cc00">Low</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|tool_uncommon= 1<br />
|food_rare=1<br />
|pots_uncommon= 2<br />
|mil_epic= 7<br />
}}<br />
<translate><br />
<br />
==Loot Chests== <!--T:4--><br />
<br />
<!--T:5--><br />
* Inside the Tree<br />
** 2 mil_epic<br />
* Tree Walkways<br />
** 2 mil_epic<br />
* Hanging Branches<br />
** 1 tool_uncommon<br />
** 1 food_rare<br />
** 1 mil_epic<br />
* Flower<br />
** 2 pots_uncommon<br />
* Leaves<br />
** 2 mil_epic<br />
<br />
==Travel Advisory/Warnings== <!--T:6--><br />
<br />
<!--T:7--><br />
* [[Special:MyLanguage/MineZ Mobs#Zombies|Zombies]] can easily push players off the tree as well as [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigmen]] - climb the tree with caution! However, they aren't very common here.<br />
* It is possible to make a southward jump from Kauri's branches to the surrounding treetops. Up here is a great place to log out, or hide from bandits and mobs.<br />
* The closest water refill is a hundred blocks north.<br />
* Ocelots can spawn out here. Be careful, as their footsteps can sound like player footsteps.<br />
* If forced to take a fight here, try to gain the upper ground and knock enemies off.<br />
* This is a great town to restock on potions before heading to Agni Ignis.<br />
* The civilian and food chests are high tier but are not worth camping due to their long respawn timers. Both civilian and food chests can be found in bulk at Ortrand.<br />
<br />
==Trivia== <!--T:8--><br />
<br />
<!--T:9--><br />
* This location was added in August 2015 but the design was different than the one shown above. The original was a tree taken from MineZ 2 but without its leaves.<br />
* The name of the location comes from a species of tree found in New Zealand.<br />
* In Origins, Kauri lost its water pond and was moved much further from Agni Ignis. As a result, players rarely visited the town. After the addition of Ortrand, this place became even more desolate.<br />
<br />
==Gallery== <!--T:10--><br />
<br />
<!--T:11--><br />
<gallery widths="250" perrow="4"><br />
Kauri.png|Kauri in the jungle before Origins<br />
Kauri_Old.png|Old Kauri<br />
Kauri_Christmas2017.png|Christmas 2017<br />
</gallery><br />
<br />
<!--T:12--><br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Removed Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Kauri&diff=86992Kauri2022-07-02T23:34:42Z<p>OrcaHedron: nvm</p>
<hr />
<div>{{warning|warning=This location no longer exists. The page is being kept in case of return and for historical purposes.}}<br />
<br />
<languages/><br />
<translate><br />
<!--T:1--><br />
[[File:KauriNew.png|500x375px|thumb|right|Kauri, as seen from the southwest]]<br />
<br />
<!--T:2--><br />
'''Kauri''' is a giant tree in the Jungle biome with glass bulbs and a giant flower at the top. It is great for stocking up on potions and military gear, as well as a minimal amount of high tier food and civilian loot. This location is sometimes visited when going to [[Special:MyLanguage/Agni Ignis|Agni Ignis]], but usually [[Special:MyLanguage/Sercaul|Sercaul]] gives everything that a player needs.<br />
<br />
This town doesn't usually have a great purpose. If a player needs food, they can loot Sercaul. Military gear here is decent, but not worth the stay. Players coming from Agni Ignis usually go to Ortrand, which has many more food chests. The only thing Kauri is better for than the other jungle locations is the presence of the two pot_uncommons at the top of the tree, which are a good refill for players coming from Agni Ignis. Despite this, [[Special:MyLanguage/Metigal Temple|Metigal Temple]] is better for potions for players who are able to complete the parkour due to the two pot_rares located there.<br />
<br />
Players are rarely found here as it's in a quiet part of the map.<br />
<br />
</translate><br />
{{geninfo<br />
|x=3550<br />
|z=-2620<br />
|area=N/A<br />
|zombies=<font color="#f9e105">Medium</font><br />
|chests=11<br />
|buildings=1<br />
|graves=None<br />
|bandits= <font color="##99cc00">Low</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|tool_uncommon= 1<br />
|food_rare=1<br />
|pots_uncommon= 2<br />
|mil_epic= 7<br />
}}<br />
<translate><br />
<br />
==Loot Chests== <!--T:4--><br />
<br />
<!--T:5--><br />
* Inside the Tree<br />
** 2 mil_epic<br />
* Tree Walkways<br />
** 2 mil_epic<br />
* Hanging Branches<br />
** 1 tool_uncommon<br />
** 1 food_rare<br />
** 1 mil_epic<br />
* Flower<br />
** 2 pots_uncommon<br />
* Leaves<br />
** 2 mil_epic<br />
<br />
==Travel Advisory/Warnings== <!--T:6--><br />
<br />
<!--T:7--><br />
* [[Special:MyLanguage/MineZ Mobs#Zombies|Zombies]] can easily push players off the tree as well as [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigmen]] - climb the tree with caution! However, they aren't very common here.<br />
* It is possible to make a southward jump from Kauri's branches to the surrounding treetops. Up here is a great place to log out, or hide from bandits and mobs.<br />
* The closest water refill is a hundred blocks north.<br />
* Ocelots can spawn out here. Be careful, as their footsteps can sound like player footsteps.<br />
* If forced to take a fight here, try to gain the upper ground and knock enemies off.<br />
* This is a great town to restock on potions before heading to Agni Ignis.<br />
* The civilian and food chests are high tier but are not worth camping due to their long respawn timers. Both civilian and food chests can be found in bulk at Ortrand.<br />
<br />
==Trivia== <!--T:8--><br />
<br />
<!--T:9--><br />
* This location was added in August 2015 but the design was different than the one shown above. The original was a tree taken from MineZ 2 but without its leaves.<br />
* The name of the location comes from a species of tree found in New Zealand.<br />
* In Origins, Kauri lost its water pond and was moved much further from Agni Ignis. As a result, players rarely visited the town. After the addition of Ortrand, this place became even more desolate.<br />
<br />
==Gallery== <!--T:10--><br />
<br />
<!--T:11--><br />
<gallery widths="250" perrow="4"><br />
Kauri.png|Kauri in the jungle before Origins<br />
Kauri_Old.png|Old Kauri<br />
Kauri_Christmas2017.png|Christmas 2017<br />
</gallery><br />
<br />
<!--T:12--><br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Kauri&diff=86989Kauri2022-07-02T23:34:33Z<p>OrcaHedron: </p>
<hr />
<div><br />
{{warning|warning=This location no longer exists. The page is being kept in case of return and for historical purposes.}}<br />
<br />
<languages/><br />
<translate><br />
<!--T:1--><br />
[[File:KauriNew.png|500x375px|thumb|right|Kauri, as seen from the southwest]]<br />
<br />
<!--T:2--><br />
'''Kauri''' is a giant tree in the Jungle biome with glass bulbs and a giant flower at the top. It is great for stocking up on potions and military gear, as well as a minimal amount of high tier food and civilian loot. This location is sometimes visited when going to [[Special:MyLanguage/Agni Ignis|Agni Ignis]], but usually [[Special:MyLanguage/Sercaul|Sercaul]] gives everything that a player needs.<br />
<br />
This town doesn't usually have a great purpose. If a player needs food, they can loot Sercaul. Military gear here is decent, but not worth the stay. Players coming from Agni Ignis usually go to Ortrand, which has many more food chests. The only thing Kauri is better for than the other jungle locations is the presence of the two pot_uncommons at the top of the tree, which are a good refill for players coming from Agni Ignis. Despite this, [[Special:MyLanguage/Metigal Temple|Metigal Temple]] is better for potions for players who are able to complete the parkour due to the two pot_rares located there.<br />
<br />
Players are rarely found here as it's in a quiet part of the map.<br />
<br />
</translate><br />
{{geninfo<br />
|x=3550<br />
|z=-2620<br />
|area=N/A<br />
|zombies=<font color="#f9e105">Medium</font><br />
|chests=11<br />
|buildings=1<br />
|graves=None<br />
|bandits= <font color="##99cc00">Low</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|tool_uncommon= 1<br />
|food_rare=1<br />
|pots_uncommon= 2<br />
|mil_epic= 7<br />
}}<br />
<translate><br />
<br />
==Loot Chests== <!--T:4--><br />
<br />
<!--T:5--><br />
* Inside the Tree<br />
** 2 mil_epic<br />
* Tree Walkways<br />
** 2 mil_epic<br />
* Hanging Branches<br />
** 1 tool_uncommon<br />
** 1 food_rare<br />
** 1 mil_epic<br />
* Flower<br />
** 2 pots_uncommon<br />
* Leaves<br />
** 2 mil_epic<br />
<br />
==Travel Advisory/Warnings== <!--T:6--><br />
<br />
<!--T:7--><br />
* [[Special:MyLanguage/MineZ Mobs#Zombies|Zombies]] can easily push players off the tree as well as [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigmen]] - climb the tree with caution! However, they aren't very common here.<br />
* It is possible to make a southward jump from Kauri's branches to the surrounding treetops. Up here is a great place to log out, or hide from bandits and mobs.<br />
* The closest water refill is a hundred blocks north.<br />
* Ocelots can spawn out here. Be careful, as their footsteps can sound like player footsteps.<br />
* If forced to take a fight here, try to gain the upper ground and knock enemies off.<br />
* This is a great town to restock on potions before heading to Agni Ignis.<br />
* The civilian and food chests are high tier but are not worth camping due to their long respawn timers. Both civilian and food chests can be found in bulk at Ortrand.<br />
<br />
==Trivia== <!--T:8--><br />
<br />
<!--T:9--><br />
* This location was added in August 2015 but the design was different than the one shown above. The original was a tree taken from MineZ 2 but without its leaves.<br />
* The name of the location comes from a species of tree found in New Zealand.<br />
* In Origins, Kauri lost its water pond and was moved much further from Agni Ignis. As a result, players rarely visited the town. After the addition of Ortrand, this place became even more desolate.<br />
<br />
==Gallery== <!--T:10--><br />
<br />
<!--T:11--><br />
<gallery widths="250" perrow="4"><br />
Kauri.png|Kauri in the jungle before Origins<br />
Kauri_Old.png|Old Kauri<br />
Kauri_Christmas2017.png|Christmas 2017<br />
</gallery><br />
<br />
<!--T:12--><br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Kauri&diff=86986Kauri2022-07-02T23:34:23Z<p>OrcaHedron: </p>
<hr />
<div>{{warning|warning=This location no longer exists. The page is being kept in case of return and for historical purposes.}}<br />
<br />
<languages/><br />
<translate><br />
<!--T:1--><br />
[[File:KauriNew.png|500x375px|thumb|right|Kauri, as seen from the southwest]]<br />
<br />
<!--T:2--><br />
'''Kauri''' is a giant tree in the Jungle biome with glass bulbs and a giant flower at the top. It is great for stocking up on potions and military gear, as well as a minimal amount of high tier food and civilian loot. This location is sometimes visited when going to [[Special:MyLanguage/Agni Ignis|Agni Ignis]], but usually [[Special:MyLanguage/Sercaul|Sercaul]] gives everything that a player needs.<br />
<br />
This town doesn't usually have a great purpose. If a player needs food, they can loot Sercaul. Military gear here is decent, but not worth the stay. Players coming from Agni Ignis usually go to Ortrand, which has many more food chests. The only thing Kauri is better for than the other jungle locations is the presence of the two pot_uncommons at the top of the tree, which are a good refill for players coming from Agni Ignis. Despite this, [[Special:MyLanguage/Metigal Temple|Metigal Temple]] is better for potions for players who are able to complete the parkour due to the two pot_rares located there.<br />
<br />
Players are rarely found here as it's in a quiet part of the map.<br />
<br />
</translate><br />
{{geninfo<br />
|x=3550<br />
|z=-2620<br />
|area=N/A<br />
|zombies=<font color="#f9e105">Medium</font><br />
|chests=11<br />
|buildings=1<br />
|graves=None<br />
|bandits= <font color="##99cc00">Low</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|tool_uncommon= 1<br />
|food_rare=1<br />
|pots_uncommon= 2<br />
|mil_epic= 7<br />
}}<br />
<translate><br />
<br />
==Loot Chests== <!--T:4--><br />
<br />
<!--T:5--><br />
* Inside the Tree<br />
** 2 mil_epic<br />
* Tree Walkways<br />
** 2 mil_epic<br />
* Hanging Branches<br />
** 1 tool_uncommon<br />
** 1 food_rare<br />
** 1 mil_epic<br />
* Flower<br />
** 2 pots_uncommon<br />
* Leaves<br />
** 2 mil_epic<br />
<br />
==Travel Advisory/Warnings== <!--T:6--><br />
<br />
<!--T:7--><br />
* [[Special:MyLanguage/MineZ Mobs#Zombies|Zombies]] can easily push players off the tree as well as [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigmen]] - climb the tree with caution! However, they aren't very common here.<br />
* It is possible to make a southward jump from Kauri's branches to the surrounding treetops. Up here is a great place to log out, or hide from bandits and mobs.<br />
* The closest water refill is a hundred blocks north.<br />
* Ocelots can spawn out here. Be careful, as their footsteps can sound like player footsteps.<br />
* If forced to take a fight here, try to gain the upper ground and knock enemies off.<br />
* This is a great town to restock on potions before heading to Agni Ignis.<br />
* The civilian and food chests are high tier but are not worth camping due to their long respawn timers. Both civilian and food chests can be found in bulk at Ortrand.<br />
<br />
==Trivia== <!--T:8--><br />
<br />
<!--T:9--><br />
* This location was added in August 2015 but the design was different than the one shown above. The original was a tree taken from MineZ 2 but without its leaves.<br />
* The name of the location comes from a species of tree found in New Zealand.<br />
* In Origins, Kauri lost its water pond and was moved much further from Agni Ignis. As a result, players rarely visited the town. After the addition of Ortrand, this place became even more desolate.<br />
<br />
==Gallery== <!--T:10--><br />
<br />
<!--T:11--><br />
<gallery widths="250" perrow="4"><br />
Kauri.png|Kauri in the jungle before Origins<br />
Kauri_Old.png|Old Kauri<br />
Kauri_Christmas2017.png|Christmas 2017<br />
</gallery><br />
<br />
<!--T:12--><br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Metigal_Temple&diff=86983Metigal Temple2022-07-02T23:33:30Z<p>OrcaHedron: </p>
<hr />
<div><languages/><br />
<translate><br />
<!--T:1--><br />
[[File:MetigalText.png|500x375px|thumb|right|Metigal Temple, as seen from the entrance]]<br />
<br />
<!--T:2--><br />
'''Metigal Temple''' is an abandoned temple in the northeastern jungle, between [[Special:myLanguage/Meteor Crater|Meteor Crater]] and [[Special:MyLanguage/Bridges and Stairways#Tanglevine Pathway|Tanglevine Pathway]].<br />
<br />
</translate><br />
{{geninfo<br />
|x=3206<br />
|z=-3431<br />
|area=N/A<br />
|zombies=<font color="#f9e105">Medium</font> - [[Special:MyLanguage/MineZ Mobs#Zombies|Zombie]] Spawners<br />
|chests=7<br />
|buildings=1<br />
|graves=1<br />
|bandits=<font color="##99cc00">Low</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|water={{minezloot_yes}}<br />
|pots_rare=2<br />
|mil_rare=1<br />
|mil_epic=3<br />
|mil_mythic=1<br />
}}<br />
<translate><br />
<br />
==Travel Advisory/Warnings== <!--T:5--><br />
<br />
<!--T:6--><br />
* This location is a good stop if going to [[Special:MyLanguage/Ortrand|Ortrand]] from the south, or to restock potions.<br />
** It contains lots of easily accessible and high-tier potion loot, provided you can complete the parkour.<br />
* The top floor of the temple is accessed via slightly tricky parkour over the bone blocks with zombies spawners below.<br />
* There is a crafting table located nearby at [[Special:MyLanguage/Bridges and Stairways#Tanglevine Pathway|Tanglevine Pathway]].<br />
<br />
==Gallery== <!--T:24--><br />
<gallery widths="250" perrow="4"><br />
Metigal.png|Thumbnail Screenshot<br />
</gallery> <br />
<br />
<!--T:23--><br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Virway_Tower&diff=86737Virway Tower2022-06-19T23:36:22Z<p>OrcaHedron: </p>
<hr />
<div><languages/><br />
<translate><br />
<!--T:1--><br />
[[File:VirwayNew.png|500x375px|thumb|right|Virway Tower from the southeast, with [[Special:MyLanguage/Fort McHarlington|Fort McHarlington]] visible in the background.]]<br />
<br />
<!--T:2--><br />
'''Virway Tower''' is a tower located in the wetlands east of [[Special:MyLanguage/Al Hasa|Al Hasa]]. It contains essential loot and is a good spot to get a small refuel on potions and bandages when in the northeast.<br />
<br />
</translate><br />
{{geninfo<br />
|x=2250<br />
|z=-2695<br />
|area=N/A<br />
|zombies=<font color="#f9e105">Medium</font><br />
|chests=6<br />
|buildings=1<br />
|graves=None<br />
|bandits=<font color="##99cc00">Low</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|water={{minezloot_yes}}<br />
|civ_uncommon=2<br />
|civ_rare=1<br />
|pots_uncommon=3<br />
}}<br />
<translate><br />
<br />
==Travel Advisory/Warnings== <!--T:3--><br />
<br />
<!--T:4--><br />
* The chests here do not spawn very often. Thus, this location is better suited for topping up inventory than fully stocking up on civilian loot and potions.<br />
* Due to the scarcity of loot here and in the wetlands in general, bandits do not come here often.<br />
* Players from [[Special:MyLanguage/Fort McHarlington|Fort McHarlington]] occasionally travel here for emergency bandages, milk, and potions.<br />
* This is the only place in the wetlands with civilian or potion loot.<br />
<br />
==Trivia== <!--T:5--><br />
<br />
<!--T:6--><br />
* The name of this location is actually an acronym of the name of the builders who built it, '''Vir'''axy and '''Way'''vernia.<br />
<br />
<!--T:7--><br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:Minor Locations{{#translation:}}]]<br />
</translate></div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Boot_House&diff=86734Boot House2022-06-19T23:35:18Z<p>OrcaHedron: </p>
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<div><languages/><br />
<!--T:1--><br />
[[File:Boot House.jpg|500x375px|thumb|right|The Boot House, as seen from the east.]]<br />
<br />
<!--T:2--><br />
'''The Boot House''' is a boot-shaped house in the swamp, northwest of [[Special:MyLanguage/Kaocho|Kaocho]].<br />
<br />
{{geninfo<br />
|x=-3191<br />
|z=-41<br />
|area=N/A<br />
|zombies=<font color="#339966">Very Low</font><br />
|chests=7<br />
|buildings=1<br />
|graves=None<br />
|bandits=<font color="#339966">Very Low</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|water=<font color="#a59e13">Nearby</font><br />
|crafting={{minezloot_no}}<br />
|farm=4 Melon<br />
|brewing={{minezloot_yes}}<br />
|fire= {{minezloot_no}}<br />
|civ_common={{minezloot_no}}<br />
|civ_uncommon=4<br />
|civ_rare= {{minezloot_no}}<br />
|food_common=2<br />
|food_uncommon={{minezloot_no}}<br />
|food_rare={{minezloot_no}}<br />
|pots_common={{minezloot_no}}<br />
|pots_uncommon={{minezloot_no}}<br />
|pots_rare={{minezloot_no}}<br />
|mil_common={{minezloot_no}}<br />
|mil_uncommon=1<br />
|mil_rare={{minezloot_no}}<br />
|mil_epic={{minezloot_no}}<br />
|mil_mythic={{minezloot_no}}<br />
|room_high= {{minezloot_no}}<br />
}}<br />
<br />
==Loot Chests== <!--T:4--><br />
<br />
* Ground Floor<br />
** 2 civ_uncommon<br />
** 1 civ_uncommon<br />
* First Floor<br />
** 1 civ_uncommon<br />
* Second Floor<br />
** 1 food_common<br />
* Third Floor<br />
** 1 food_common<br />
* Balcony<br />
** 1 mil_uncommon<br />
<br />
==Travel Advisory/Warnings== <!--T:5--><br />
<br />
* The brewing stand is located on the second floor at '''(-3195, 84, -40)'''<br />
* This location is fairly out of the way from the other swamp locations such as [[Special:MyLanguage/Kaocho|Kaocho]] and [[Special:MyLanguage/Somnia|Somnia]] so you are unlikely to find other players here.<br />
<br />
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:Minor Locations{{#translation:}}]]</div>OrcaHedronhttps://wiki.shotbow.net/index.php?title=Stonehenge&diff=86731Stonehenge2022-06-19T23:28:00Z<p>OrcaHedron: </p>
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<div>[[File:StonehengeNew.png|500x375px|thumb|right|Overview of Stonehenge]]<br />
<br />
'''Stonehenge''' is a mid-map area that contains a small amount of high military gear and possibly [[Special:MyLanguage/Types Of Players#Bandit|bandit]]s. It is recommended to loot and move on straight away.<br />
<br />
{{geninfo<br />
|x= 1550<br />
|z= -800<br />
|area= N/A<br />
|zombies= <font color="##99cc00">Low</font><br />
|chests= 3<br />
|buildings= 1<br />
|graves= None<br />
|bandits= <font color="#f9e105">Medium</font><br />
}}<br />
<br />
{{minezlootorigins<br />
|brewing= {{minezloot_yes}}<br />
|mil_uncommon= 2<br />
|mil_rare= 1<br />
}}<br />
<br />
==Loot Chests==<br />
<br />
* Crypt<br />
** 2 mil_uncommon<br />
* Alphabet Room<br />
** 1 mil_rare<br />
<br />
==Trivia==<br />
<br />
* The name and the build itself are inspired by a [https://en.wikipedia.org/wiki/Stonehenge prehistoric monument] found in the United Kingdom.<br />
* Although this may not be the best loot place, it is definitely worth the view.<br />
* This was a location submitted by eschatonic.<br />
* Here there was a sign that says: "The darkness...it will...take us all......... -mdsimisn".<br />
* You can get a MineZ achievement for traveling here.<br />
* This location used to have two mil_epic chests, it was changed to have two mil_rare chests for balancing.<br />
* This location also used to contain a [[Special:MyLanguage/MineZ Mobs#Zombie Pigmen|Zombie Pigman]] spawner when the mil_epic chests were present, but has since been removed and were replaced with a [[Special:MyLanguage/MineZ Mobs#Zombies|zombie]] spawner, which was also later removed at some point.<br />
* Stonehenge was rebuilt for [[Special:MyLanguage/Spookfest 2021|Halloween 2021]].<br />
<br />
==Lore==<br />
<br />
===Lore Block===<br />
<br />
* There's a [[Lore|Lore Block]] inside the crypt:<br />
<br />
{{loreblock|lore=Alone in this quiet grove, this ancient ruin has stood the test of time. Its sarcophagus-like structure sits all but reclaimed by the earth, as if to entomb its well-kept purpose.}}<br />
<br />
===Lore Book===<br />
* There's a Lore Book inside the crypt, in the underground section:<br />
<br />
====Lost Runes - Umbra Chiron====<br />
{{wikiquote|quote=Should the ''New Moon'' be enacted, our language need not be buried with it.<br />
Here, beneath this henge, a copy of our runes have been left. We are so close...<br />
''Light and Dark, together.''}}<br />
<br />
==Gallery==<br />
<br />
<gallery widths="250" perrow="4"><br />
Stonehenge_render.jpg|Old Stonehenge<br />
stonehengeirl.jpg|The Stonehenge in real life<br />
</gallery><br />
<br />
[[Category:MineZ{{#translation:}}]] [[Category:MineZ Locations{{#translation:}}]]</div>OrcaHedron