Mining Town

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The Mining Town as observed from the north, looking at the gravel canyons

Mining Town is a village west of Floating Islands that spawns high-tiered military chests similar to that of Septus. There are many pitfalls that can mean certain death if you are not good at parkour.

General Information
Coordinates: (1475, -3720)
Location Message: N/A
Number of Buildings: 10
Zombie Threat: Medium
Number of Chests: 23
Lootable Graves: None
Risk of Bandits: Very Low

General Resources
Water bottle.png Water Refill

Crafting TableHD.png Crafting Table
New FarmHD2.png Farm

Brewing stand.png Brewing Stand

Lit Furnace HD.png Lit Furnace
Civilian Loot
Paper.png Common Chests

Yellow dye.png Uncommon Chests

Antidote flask.png Rare Chests

Tool Loot
Wooden hoe.png Common Chests

Stone Button (S) JE5 BE2.png Uncommon Chests 3
Stone hoe.png Rare Chests 3
Food Loot
Beetroot.png Common Chests

Wheat.png Uncommon Chests

Pumpkin pie.png Rare Chests

Potion Loot
Potion Drink Health.gif Common Chests

Potion Splash Health.gif Uncommon Chests

Glowstone dust.png Rare Chests

Military Loot
Arrow.png Common Chests

Sugar.png Uncommon Chests

Ender pearl.png Rare Chests

Gunpowder.png Epic Chests 11
Diamond axe.png Mythic Chests 6
Room Loot
Gold apple.png High Chests

Cooked cod.png Low Chests

Loot Chests

  • MTrout's Great Steak Cafeteria (1497, -3720)
    • 2 mil_epic
  • Southeastmost House (1477, -3713)
    • 1 mil_epic
  • Southeastern House (1465, -3713)
    • 1 mil_epic
  • Midsouthern House (1453, -3713)
    • 1 mil_epic
  • Stanovacuum's Shanty Shack (1441, -3713)
    • 1 mil_epic
  • Southwestmost House (1435, -3718)
    • 1 mil_epic
  • Western Bridge (1443, -3754)
    • 1 mil_epic
  • Main Caved-In Mineshaft (1471, -3776)
    • 1 tool_rare
  • Caved-In Mineshaft Entrances
    • 2 tool_uncommon

Note: List goes from northwest to southeast.

  • Caverns & Digging Site
    • Cave Section (1551, -3767)
      • 1 mil_epic
    • Cave Section (1525, -3764)
      • 2 mil_mythic
    • Cave Section (1539, -3769)
      • 1 mil_mythic
    • Cave Section (1544, -3760)
      • 1 mil_mythic
    • Digging Site (1550, -3749)
      • 2 mil_epic
      • 2 mil_mythic
      • 1 tool_uncommon
      • 2 tool_rare

Travel Advisory/Warnings

  • Watch your step here! Falling through holes in bridges or walkways can get you stuck, and the only way up is parkour.
  • The only real risk in this town are the pitfalls and zombies, for they can push you to your death. However, you do not need any parkour to avoid these pitfalls.
  • Luring the Zombies into the lava is a good strategy to avoid having to deal with large hordes directly on the bridges.
  • The crafting table is just north of the town, in the cliff mineshaft along with the tool chests. There are also several crafting tables in the digging site inside the caverns.
  • The caverns contain most of the high-tier military chests and are quite easy to camp. Getting down to the cave can be tricky, though.
  • The caverns can be accessed by doing parkour on the eastern side of the lava river, under the broken bridge. To get back out you have to go back the way you went down through. Some of the lava jumps can be fatal but most can be recovered from.
  • If fallen into the lava, damage can be completely nullified with a potion of fire resistance, commonly dropped by Scorchers which spawn around the town.
  • This is a very good source for high-tiered equipment. The cons are that this place has no food, healing supplies or a water source. All three of these sources are located quite far, so be sure to stock up on all 3 before traveling here.


  • This location replaces Hell on Earth after the August 15, 2015 update. Hell on Earth was the second dungeon in MineZ history to be completely deleted from the map, with the first being Test of Virtues.
  • There was an unknown scrapped dungeon under the town, which appeared to feature a maze, puzzles and a wave room. It is unknown what its purpose was.


Lore Books

Tattered Diary - Miner Douglas (Inside House 5)

Day 5
The overseer is certainly getting antsy. Ain't seen him this wound up since that job down in Lorfaul. Something ain't right here in this town, and I'm not excited about the next few weeks.

Day 23
The amount of diamonds in that cave is a sign. We shouldn't be anywhere close to here, especially after that lava leaking everywhere. This is Therum's domain, and she don't like outsiders.

Day 28
If we get this last vein of diamond from beyond that crevice, we get to go home. Lordram called for volunteers. Hopefully I can get out before Therum even knows I've been disturbing her.

Mining Report - Overseer Lordram (Digging Site)

Week 1
We've been blasting for weeks, but this rock is harder than we initially expected. Our explosives are having a hard time piercing the cave walls. I'm starting to get a bit suspicious of this "motherlode". The plan must have been miscalculated, but it's not my job to deal with lost profit.

Week 3
I've never seen so much diamond before in all my days. Even with this smaller vein my men and I could live comfortably the rest of our lives. No one would be able to touch us if we ran off with these... but there's more, just beyond a small rocky crevice. More blasting supplies are needed

Week 4
It was a mistake to come here. A third of my men, trapped behind that collapsed wall, First, we'd have sprung into a lava chamber, then the rock composition, and now this? My remaining men are gathering as I write to send a tribute to Therum. May gods have mercy on those poor miners.