Jump to: navigation, search
no edit summary
<span style="color:#00ff00">Purchase for '''20,000 XP'''</span>
The Berserker starts with a stone sword and a potion of instant health I. The Berserker only spawns with 7 hearts. Killing a player will give the Berserker an additional heart ([[File:Full_heart.png]]) until you reach a maximum of 15 total hearts. Once you have reached 15 hearts, you can gain 5 more (max of 20) by killing your opponent with a melee weapon only (no bow). Each kill after 15 hearts will only add half a heart ([[File:Half_heart.png]]), meaning the last 5 hearts will take 10 kills to reach. Dying resets your removes 5 hearts back ([[File:Full_heart.png]][[File:Full_heart.png]][[File:Full_heart.png]][[File:Full_heart.png]][[File:Full_heart.png]]). You will not lose hearts on class change or disconnection, however, dying on other classes will still cause you to 7lose 5 hearts ([[File:Full_heart.png]][[File:Full_heart.png]][[File:Full_heart.png]][[File:Full_heart.png]][[File:Full_heart.png]]) from Berserker.
You will deal more damage to enemies that have better armor than you. This is calculated based on your armour value (MAX 20) which is indicated by the armor icons above your hearts. The extra damage done is the difference between your armor value and your opponents, divided by 2.5.

Navigation menu