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'''Byesford Labs''' is a dungeon in the style of an abandoned laboratory [[Special:MyLanguage/Category:MineZ_Dungeons|dungeon]] under [[Special:MyLanguage/Byesford Castle|Byesford Castle]]. It is recommended to bring 5+ people to complete, as many parts require multiple people and zombie spawn rates are very high. It is the hardest non-elite [[Special:MyLanguage/Category:MineZ_Dungeons|dungeon]], and is arguably harder than some of them. The legendary weapons Rocksteady and Overkill can be obtained here.
Byesford Labs is a challenge to even reach, and the lack of food and potion chests close by make making this dungeon very difficult to gear up for. The castle has the highest density of zombies on the map, and the labs before the dungeon also have a decent amount of spawners. There is no infinite water source nearby as well, and water can only be obtained in the dungeon itself, and is limited.
The dungeon itself features many wave rooms, and a lot of puzzles that are almost impossible to beat if players are going in blind. A bow and arrows are required for this dungeon, as players will be shooting buttons in various parts. Pigmen populate this dungeon, and can easily kill unprepared players. Snowballs are useful in this dungeon, and grenades are almost essential for the boss room.
The dungeon features many different sections, including an arrow shoot, a prison where players have to step on plates, a central area where players have to separate and stand on four pressure plates at the same time, and a boss room that spawns an enormous amount of zombies. After finishing the dungeon, players are rewarded with two legendaries, the Overkill and Rocksteady. The Overkill is one of two legendary diamond swords, while the Rocksteady can be used in the dungeon itself to help tank damage in the final room.
Overall, this dungeon is extremely difficult, and it's highly recommended to have an experienced player who can lead a run. Top tier military gear, such as smite 3 swords and iron armor is recommended for this dungeon.
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{{dungeoninfo
|x= -2490
|other= Bow and Arrows
}}
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{{dungeonlootorigins
|water=<font color="#a59e13">Limited</font><br>15 Water<br>Refills
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<!--T:3-->
|crafting= {{minezloot_yes}}
|farm= {{minezloot_no}}
|brewing= {{minezloot_yes}}
|fire= {{minezloot_yes}}
|legendary= 2
|elite= {{minezloot_no}}
|dungeon_tier_1= {{minezloot_no}}
|dungeon_tier_2= {{minezloot_no}}
|dungeon_tier_3= 5
|dungeon_tier_4= 20
|dungeon_tier_5= {{minezloot_no}}
}}
==Loot Chests== <!--T:43-->
<!--T:54-->
*Examination Room 1
** 1 dungeon_tier_3
** 20 dungeon_tier_4
==Legendary Items== <!--T:65-->
<!--T:76-->{| class="wikitable" style=" style=width:20%; color:black; text-align:center"
|-
! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Name! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Image! scope="col" style="color:white; background-image:linear-gradient(#423d3d,#1b1818)"| Notes
|-
|style="width:10%"|Overkill
|}
==Rumors== <!--T:87-->
<!--T:98-->According to GuardenGnome, the original builder of the dungeon, Byesford Labs was a place where scientists were trying to find a cure the zombie plague, but somehow made it worse. The labs were then overrun by outbreaks of zombies and turned into the dungeon of today. This is most likely the place where the zombie pigman was created, due to logs of scientists, the abundance of pig heads , and also a pig testing lab with zombie pigmen and their heads.
==Text Walkthrough== <!--T:109-->
===Reception (Difficulty: 1/10)=== <!--T:1110-->
<!--T:1211-->* Have two of your teammates players stand on the pressure plates at the same time for the door to open.
===Accessing Sector D-6 (Difficulty: 3/10)=== <!--T:1312-->
<!--T:1413-->* Once you walk After walking through the door go into the room to your the right, at the back , there will be two wooden pressure plates on a bookshelf. Throw items onto the left wooden pressure plate.* Go through the hallway opposite of the entrance and take every left until you are in at a room full of buttons named "Control Room D-4."
* Press the bottom-middle button on the left wall, and the top-left button on the right wall.
* Go back to the main room, and press the buttons on both sides of the locked door at the same to open the way forward.
** There's a water refill cauldron here, with two refills.
===Subject Examination/Armory (Difficulty: 2/10)=== <!--T:1514-->
<!--T:1615-->* Go through the door labeled "Armory" on the left and up the staircase.
* In the Armory, on the opposite side of the entrance, there will be two buttons on both sides of the room. Press them both at the same time to open the set of iron doors.
** Keep moving, as there are many spawners nearby.
* Follow the corridor, sticking to the left the whole time.
===Nether Examination (Difficulty: 5/10)=== <!--T:1716-->
<!--T:1817-->* In this room, you will have to locate and shoot all the wooden buttons. Look carefully and make sure you to shoot them all, as some may become visible as you shoot othersother buttons are shot. You will know when When all are buttons have been shot when , the redstone torch on top of the bookshelf is lit will light up and you hear a noteblock jinglewill be heard.
** Shoot them all quickly, as arrows despawn fast.
* Once the noteblock jingles, get ready to fight a large wave of zombies which will come through the door you have enteredentrance of this room. Kill them.
* Go all the way back to the "Subject Examination" crossroad and go through the door directly across the hallway labeled "Sector D-8."
===Sector D-8 (Difficulty: 6/10)=== <!--T:1918-->
<!--T:2019-->
* Press the button to the left of the door when you are ready to fight a wave of zombies. It is recommended to get on top of a shelf, as zombies have a harder time hitting you there.
** Alternatively, you can go into the Examination room, where you can hit zombies from inside.
* After all zombies are dead, the door should open and more zombies will be inside of it. Kill them and make your way to "Sector D-10."
===Sector D-10 Warehouse (Difficulty: 8/10)=== <!--T:2120-->
<!--T:2221-->* There are 4 pressure plates in different paths of this room, all of which must be pressed at the same time to continue.
* The first pressure plate is in the northeast corner, through a window and into a room named "Storage."
* The second and third pressure plate can be found through the southern path in the room marked "Incubation." Enter the code "582", kill the pigmen that spawn from pressing each button (3 total), and wait for the door at the other end to open. Behind each boiler is a pressure plate.
** When you need to leaveleaving, press the button by the door and wait for it to open.* The fourth plate is located in the east room, up the staircase , and to the left. To access it, you have to put an item in each of the water streams, and wait for the iron doors to open. Go into the kitchen, and stand on the plate in the corner. Do NOT open the chest in the room, as it will spawn many zombies.* Once all plates are stood on, a noteblock jingle should be heard and the door in on the north side of the warehouse should be open. Head through it and down the corridor, exiting back into "Subject Examination."
===Subject Examination Revisited (Difficulty: 2/10)=== <!--T:2322-->
<!--T:2423-->* Head through the door on the right, fighting the zombies that have spawned. Split half of your team the group to go into "Animal Experimentation" and the other half to go into "Sector V-4."
===Animal Experimentation (Difficulty: 8/10)=== <!--T:2524-->
<!--T:2625-->* Go through the room, following the path into a small lab room. In the corner of the room, there will be a plate which that opens up Sector V-4 for your teammates. Stand on it for as long as they need, however , be cautious as standing on it will spawn pigmen in the next room next to you, which will funnel through the door in large numbers. Snowballs are highly useful here.
===Sector V-4 Undead Containment (Difficulty: 7/10)=== <!--T:2726-->
<!--T:2827-->
* There is an extremely high amount of zombie spawners in this room, as well as zombie pigmen spawners in the ceiling.
* Two pressure plates must be pressed at the same time in this room, one in the cell next to the staircase and one in the cells on the second level.
** There are also two dungeon tier 3 chests in the cells, but it's not wroth grabbing if you don't know where they are.* Once they're activated, go back to the main room and kill all the zombies that have spawned. Then have the other team group return.* Get your team together Regroup and go through to the door into "Sector V-6 Cafeteria."
===Cafeteria - Horde Room (Difficulty: 10/10)=== <!--T:2928-->
<!--T:3029-->* Once your team the group is readyprepared, press the two buttons at the same time to start.** This will start a wave room. There are 11 waves, with 4 seconds between each wave.* Kill all the zombies and pigmen. Be very careful, as they deal a lot of damage.* Once you have dealt with the zombies and pigmen wait for the door to open , then proceed.
===Corridor (Difficulty: 1/10)=== <!--T:3130-->
<!--T:3231-->
* Proceed down the corridor and press the button to open the door.
** Be careful of zombies behind doors that are opened.
* Collect your the loot and proceed through the doors and up the staircase.
===Exit (Difficulty: 0/10)=== <!--T:3332-->
<!--T:3433-->* Press the buttons in on the walls to open the doors.* Repeat again and you are now to arrive at the start of the dungeon. Congratulations, you beat on beating Byesford Labs!
==Lore== <!--T:3534-->
<!--T:3635-->
* There are several [[Special:MyLanguage/Lore|Lore books]] and lore blocks here. Most if not all of them relate to the experimentation and research of [[Special:MyLanguage/MineZ Mobs#Zombies|zombies]] and pigmen.
===Lore Blocks=== <!--T:3736-->
====Subject Z-87's Containment Cell==== <!--T:3837-->
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{{loreblock|lore=
Subject Z-87 was captured and contained by Byesford scientists.<br>
It was a miracle to even get it contained, but those scientists... they wanted more.
}}
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<!--T:39-->
<br>
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{{loreblock|lore=
It doesn't take a hero to order men into battle.
It takes a hero to be one of those men who go into battle.
}}
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===Lore Books=== <!--T:4038-->
====Note - Bavel==== <!--T:4139-->
</translate!--T:40-->
{{wikiquote|quote=
To anyone it may concern. The doors in the lab have malfunctioned, they've gotten loose. Anyway, you need to take it slow, or your friends may get locked on the wrong side of the door with those... Things.
}}
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<!--T:42-->
<br>
====Research Report - Dr. Hudson==== <!--T:43-->
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{{wikiquote|quote=
A new vaccine is ready for testing, unfortunately, cattle numbers have become thin.
Testing of the new vaccine should commence in the coming weeks, if all goes as planned.
}}
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<!--T:44-->
<br>
====Document MI-LK13 - Dr. Hudson==== <!--T:45-->
</translate!--T:46-->
{{wikiquote|quote=
Milk has been proven to cure infection when given to human who hasn't turned.
More testing is needed.
}}
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<!--T:46-->
<br>
====Document Z-87-C - Dr. Preston==== <!--T:47-->
</translate!--T:48-->
{{wikiquote|quote=
Subject: Z-87
"These vaccines are not helping with it's behavior. We need to start from scratch."
}}
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<!--T:48-->
<br>
====Research Report - Dr. Davis==== <!--T:49-->
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{{wikiquote|quote=
While conducting an autopsy on a recently deceased pig, I noticed something strange.
I will forward these results to Dr. Hudson.
}}
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<!--T:50-->
<br>
====Document CC-03 - Mr. Darche==== <!--T:51-->
</translate!--T:52-->
{{wikiquote|quote=
Name: Containment Cannon
Rapid Fire.
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<!--T:52-->
<br>
====Burnt Report - Dr. Kennedy==== <!--T:53-->
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{{wikiquote|quote=
We've learnt a great deal from this mysterious new dimension accessed through this portal.
Creating and combining...
}}
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<!--T:54-->
<br>
====Instruction Book - ???==== <!--T:55-->
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{{wikiquote|quote=
There are several wooden buttons hidden around the room, shoot them
You can then proceed.
}}
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<!--T:56-->
<br>
====Repair Req No.67 - Management==== <!--T:57-->
</translate!--T:58-->
{{wikiquote|quote=
Sector D-10 Door has broken.
This should fix the door, good luck.
}}
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<!--T:58-->
<br>
====Security Code==== <!--T:59-->
</translate!--T:60-->
{{wikiquote|quote=
Security Code: 582
}}
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<!--T:60-->
<br>
====P-47 Observation - Dr. Tucker==== <!--T:61-->
</translate!--T:62-->
{{wikiquote|quote=
Subject: P-47
Footnote: The new door has still not arriv-
}}
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<!--T:62-->
[[Category:MineZ{{#translation:}}]][[Category:MineZ Locations{{#translation:}}]][[Category:MineZ Dungeons{{#translation:}}]]
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