Changes

Jump to: navigation, search
910 bytes removed ,  2 years ago
no edit summary
|room_high= {{minezloot_no}}
}}
 
{{EmeraldQuest
|shard= {{minezloot_yes}}
<!--T:7-->
* There are twelve holes to the surface above Sirus scattered around the west side of the [[Special:MyLanguage/Cave System|Cave System]] Entrance. Some are marked with redstone torches, but the majority are not.
** Seven of the these holes can be fatal. Five of them will kill you if you fall in them. The five that drop you the player into bodies of water , which are at the following coordinatescoordiantes:*** (1059, -1493)*** , (1048, -1497)*** , (1050, -1506)*** , (1041, -1506)*** , and (1061, -1516)
* The only brewing stands in the town are at the mini-forge. Crafting tables can be found all across the town.
* To cook food safely, climb on top of the northewst houses and throw your food into the nearby street lamp.* There are many small lakes here, but most of them do not allow you cannot be used to refill your empty bottles.
* The Emerald Shard is in the cave below the green house on the west upper level of the slums. To obtain it, drop (do not throw) an Acid Vial from the [[Alchemical Lab]] onto the smoke particles.
** The entrance to the [[Alchemical Lab]] can be found just above the shard, up the waterfall.
* There are zombie spawners located below the lamp posts leading to the hot springs, forge , and at the houses near the Cave System entrance. Move quickly when going near these.
** There are also several zombie spawners located in the slums, by a pair of skeleton skulls. You can easily parkour to most of the houses' roofs to escape from zombies. Make sure to know where the spawners are located to loot this area efficiently and avoid wasting potions.
* Nearly half of the chests here, including three of the five civ_rares, are located in the slums. Unless you're just passing through, you should spend most of your time there.
* [[Special:MyLanguage/MineZ Mobs#Wolf|Wolves]] and [[Special:MyLanguage/MineZ Mobs#Shivers|Shivers]] often spawn here, since this is a cave town and the cave system is located under the snow biome.
* There are many lava pools on the north side of the town. Be careful not to get knocked in.
** Shivers can be brought to the lava pools and knocked in if you do not have enough arrows to fight easily dispose of them.* The glowstone pod can be accessed via a cave from the top of the watchtower. You have to make a 3b1 bw3bmm (A fatal 3 blocks across, one -block 1-up, with three blocks of space to build momentum and a wall to your back) must be performed to get onto reach the glowstone pod. ** If failed, you will drop more than 30 blocks, causing death. A source of speed such as sugar Sugar will make this jump marginally easier, however.* Sirus has the highest amount of player traffic out of all the Cave System Entrances, but is more commonly visited by inexperienced players with low-tier gear. Experienced players prefer to enter the caves at Ravine, where they can get potions or quickly access [[Special:MyLanguage/Devil's Respite|Devil's Respite]] and [[Special:MyLanguage/Medusa Lake|Medusa Lake]].** Experienced players Players with high-tier gear may still come here to complete the [[Alchemical Lab]], though.* Keep in mind there are no potion chests here. Potions can be found at [[Special:MyLanguage/Septus|Septus]] and [[Special:MyLanguage/Tahosa|Tahosa]] through the west side of the town. If you would rather not parkour to your potions, you can go Make sure to visit towns like [[Special:MyLanguage/Altin|Altin]] or [[Special:MyLanguage/Ephirion|Ephirion]]for potions.
==Trivia== <!--T:8-->
<!--T:9-->
* The name Sirus refers to [https://en.wikipedia.org/wiki/Sirius Sirius], the brightest star in Earth's night sky. This could be related with the giant glowstone pod located in the town.
* This location received multiple changes over the course of 2019. An expansion to the slums was made. The tree required to grapple from to get onto the glowstone pod was removed and instead , a way up through some short but hard parkour was added. Lastly, most houses were opened and refurnished along with other build updates to the entire town, most notably the forge and hot springs.
* Sirus was altered for Christmas 2017 and it contained more zombie spawners and a few zombie pigman spawners. The increased amount of spawners was found near the arcade, next to the mineshaft station and the houses close to the Cave System entrance. The zombie pigmen spawners could be found on the last. There was also a quest here related with getting to the [[Special:MyLanguage/North Pole|North Pole]].
* Sirus was also altered for Halloween 2018. There was a NPC present in the forge that asked for glowstone, a golden apple and a golden carrot to make a key. You'd have to bring that key to Spooky [[Special:MyLanguage/Sanctuary of Peace|Sanctuary of Peace]], sacrifice someone on the altar there after throwing the key, after which it will be usable to open the [[Special:MyLanguage/Zerbia DungeonDepths|Zerbia Lighthouse]].** The NPC was similar to the Christmas quest one, except this time around it's a skeleton and spoke similar to a pirate, referencing the Zerbia DungeonDepths.* Most recently, the The Sirus Slums were rebuilt at some point and the [[Alchemical Lab]] was added.
==Lore== <!--T:10-->

Navigation menu