Shotbow XP
Shotbow XP is a system which awards, or subtracts, XP to players for actions in games. This XP can then be used to purchase rewards at the XP shop. Purchasing premium will add a premium multiplier to any game XP earned, rounded up. Multipliers will not affect XP earned from the forums.
Premium multipliers are as follows:
- Non-premium - 1.0 (No Multiplier)
- Silver - 2.0
- Gold - 2.5
- Platinum (And Above) - 3.0
The multiplier rounds up, so if you earn 5 * 2.5 XP (Gold rank), you'd get 13 XP.
Annihilation
Event | Base XP | Silver | Gold | Platinum+ | Notes |
---|---|---|---|---|---|
Killed enemy | 3 | 6 | 8 | 9 | |
Defended Nexus | 6 | 12 | 15 | 18 | Kill an enemy near your Nexus. |
Rushed Nexus | 6 | 12 | 15 | 18 | Kill an enemy near the enemy Nexus. |
Avenge Kill | 6 | 12 | 15 | 18 | Kill an enemy after your team is eliminated. |
Enemy Nexus Damaged (Phases 1-4) | 1 | 2 | 3 | 3 | XP is awarded if any member of your team damages the Nexus. |
Enemy Nexus Damaged (Phase 5) | 2 | 4 | 5 | 6 | XP is awarded if any member of your team damages the Nexus. |
Knocked out of the game | 10 / 20 / 30 | 20 / 40 / 60 | 25 / 50 / 75 | 30 / 60 / 90 | XP base is 10 / 20 / 30 depending if you were the 1st, 2nd or 3rd knocked out of the game. |
Won Round | 100 | 200 | 250 | 300 | Be the last team with a nexus to win. |
Nexus health bonus! | Health | 2 x Health | 2.5 x Health | 3 x Health | Remaining Nexus Health is converted to XP and rewarded to the player for winning. |
Team Killed Boss | 25 | 50 | 63 | 75 | Given to all team members of the team that killed the Boss. |
Death by Void
Event | Base XP | Notes |
---|---|---|
Finished Today's Course | 25 | Complete the course for the day.
XP is not multiplied. |
Medal! | 100 * Tier | Given for getting a Gold Medal (Top 10%)
XP is not multiplied by multiplier, but is by infinite course tier. |
Medal! | 75 * Tier | Given for getting a Silver Medal (Top 25%)
XP is not multiplied by multiplier, but is by infinite course tier. |
Medal! | 50 * Tier | Given for getting a Bronze Medal (Top 50%)
XP is not multiplied by multiplier, but is by infinite course tier. |
Found a Chest | 2, 7, 18, 30 or 50 | Given when you find a Loot Chest containing a disguise you already own.
XP given is for Common, Uncommon, Rare, Epic and Legendary, respectively. Not multiplied. |
Complete 10 infinite platforms | 1 * Tier | Given every 10 platforms completed in one run.
XP is not multiplied by multiplier, but is for infinite course tier. |
MineZ
Event | Base XP | Silver | Gold | Platinum+ | Notes |
---|---|---|---|---|---|
Zombie Down! | 1 | 2 | 3 | 3 | |
Killed Ankle Biter | 1 | 2 | 3 | 3 | |
Killed Giant | 50 | 100 | 125 | 150 | |
Healed Player | 15 | 30 | 38 | 45 | XP reward has a cooldown before it can be earned again. |
Achievement: Zombies? What Zombies? | 500 | 1,000 | 1,250 | 1,500 | Kill 250 zombies in one life. |
Achievement: A Trail of Undead | 1,000 | 2,000 | 2,500 | 3,000 | Kill 1,000 zombies in one life. |
Find 1, 3 or 5 xp in a Chest | 1 / 3 / 5 | 2 / 6 / 10 | 3 / 8 / 13 | 3 / 9 / 15 | Found in certain MineZ: Loot chests |
Slaughter
Event | Base XP | Silver | Gold | Platinum+ | Notes |
---|---|---|---|---|---|
Wave Completed | 3 x Wave | 6 x Wave | 7.5 x Wave | 9 x Wave | Base XP awarded is equal to 3 times the wave completed.
You will only receive XP if you were alive at wave completion. |
SMASH
Event | Base XP | Silver | Gold | Platinum+ |
---|---|---|---|---|
Knockout Custom Match | 4 | 8 | 10 | 12 |
Knockout Unranked | 8 | 16 | 20 | 24 |
Knockout Ranked | 16 | 32 | 40 | 48 |
Lobby
Event | Base XP | Silver | Gold | Platinum+ | Notes |
---|---|---|---|---|---|
Pop 10 Players | 2 | 4 | 5 | 6 | Players must be popped away from the spawn circle. |
Forum XP
Event | Base XP | Notes |
---|---|---|
Upload Avatar | 50 | |
Remove Avatar | 50 | |
Create new Thread | Varies | XP given depends how long the original post is. Scale is currently not known. |
Birthday | 500 | Happy Birthday! |
Post Deleted | 1 |