Difference between revisions of "Romero"

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<translate>
 
<translate>
 
<!--T:1-->
 
<!--T:1-->
[[File:Romero.png|500x375px|thumb|right|Overview of Romero, as seen from the southeast]]
+
{{needsinfo|comment=loot locations}}
 +
[[File:RomeroNew.png|500x375px|thumb|right|Inside the town]]
  
 
<!--T:2-->
 
<!--T:2-->
'''Romero''' is a popular southern landmark and possibly the largest town in [[Special:MyLanguage/MineZ|MineZ]]. Newly-spawned players often head here first because of its large quantity of loot chests and availability of health potions. Many [[Special:MyLanguage/Types Of Players#Bandit|bandits]] can also be found here to make prey of the newly-spawned players. The church containing health potions is always a dangerous area as the chests are most coveted there. The [[Special:MyLanguage/Night's Watch HQ|Night's Watch HQ]] is beside the church, another important landmark, as it is a safe haven from [[Special:MyLanguage/MineZ Mobs#Zombies|zombies]]. To the east of Romero you can find the town of [[Special:MyLanguage/Carmi|Carmi]], a less crowded place, by crossing the [[Special:MyLanguage/Bridges_and_Stairways#Continental_Bridge|Continental Bridge]]. To the north of Romero is [[Special:MyLanguage/Sundawn Observatory|Sundawn Observatory]], a great place to find good military gear.
+
'''Romero''' is a popular southern landmark and one of the largest towns in [[Special:MyLanguage/MineZ|MineZ]]. Newly-spawned players often head here first because of its large quantity of loot chests and availability of health potions.  
 +
 
 +
The Night's Watch HQ is beside the church, another important landmark, as it is a safe haven from [[Special:MyLanguage/MineZ Mobs#Zombies|zombies]] and the [[Special:MyLanguage/Romero Sewers|Romero Sewers]] are located below the town.
 +
 
 +
To the east of Romero you can find the town of [[Special:MyLanguage/Carmi|Carmi]], a less crowded place, by crossing the [[Special:MyLanguage/Bridges_and_Stairways#Continental_Bridge|Continental Bridge]]. To the north of Romero is [[Special:MyLanguage/Sundawn Observatory|Sundawn Observatory]], a great place to find good military gear.
  
 
</translate>
 
</translate>
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|x=1720
 
|x=1720
 
|z=400
 
|z=400
|area=Forest City
+
|area=Ground Zero
|zombies=<font color="#fc5202">High</font>
+
|zombies=<font color="#f9e105">Medium</font>
|chests=61
+
|chests=73
 
|buildings=38
 
|buildings=38
 
|graves=2
 
|graves=2
|bandits=<font color="#8d0900">Unbelievably High</font>
+
|bandits=None (Below PvE Line)
 
}}
 
}}
 
<translate>
 
<translate>
  
 
</translate>
 
</translate>
{{minezloot
+
{{minezlootorigins
 
|water={{minezloot_yes}}
 
|water={{minezloot_yes}}
 
<translate>
 
<translate>
 
<!--T:3-->
 
<!--T:3-->
|crafting= {{minezloot_yes}}
+
|crafting={{minezloot_yes}}
|farm= 2 Melons<br>3 Wheat<br>1 Beetroot
+
|farm=3 Melons<br>2 Beetroots
|brewing= {{minezloot_yes}}
+
|brewing={{minezloot_yes}}
|civ_common= 22
+
|civ_common=45
|civ_tool= 9
+
|civ_uncommon={{minezloot_no}}
|food_common= 13
+
|food_common=15
|food_uncommon= {{minezloot_no}}
+
|tool_common=8
|pots_common= 4
+
|tool_uncommon={{minezloot_no}}
 +
|food_uncommon={{minezloot_no}}
 +
|food_rare={{minezloot_no}}
 +
|pots_common=4
 
|pots_uncommon= {{minezloot_no}}
 
|pots_uncommon= {{minezloot_no}}
 
|pots_rare= {{minezloot_no}}
 
|pots_rare= {{minezloot_no}}
|mil_common= 13
+
|mil_common=20
|mil_uncommon= {{minezloot_no}}
+
|mil_uncommon={{minezloot_no}}
 
|mil_rare= {{minezloot_no}}
 
|mil_rare= {{minezloot_no}}
 
|mil_epic= {{minezloot_no}}
 
|mil_epic= {{minezloot_no}}
 +
|mil_mythic={{minezloot_no}}
 +
|room_high={{minezloot_no}}
 
}}
 
}}
 
  
 
==Loot Chests== <!--T:4-->
 
==Loot Chests== <!--T:4-->
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* Huni's Animal Trading Company
 
* Huni's Animal Trading Company
 
** 1 mil_common
 
** 1 mil_common
** 2 civ_common
+
** 3 civ_common
** 1 civ_tool
+
* Wharehouse of Doceeeee
* Warehouse of Doceeeee
+
** 2 tool_south
** 2 civ_tool
 
 
* Ferustorva Family Manor
 
* Ferustorva Family Manor
 
** 2 civ_common
 
** 2 civ_common
 
** 1 mil_common
 
** 1 mil_common
* House of Navarr 1st Lord Commander
+
* House of Navarr The 1st Lord Commander
 +
** 1 civ_common
 
** 1 food_common
 
** 1 food_common
 +
* Ruined House at (1799, 382)
 +
** 1 civ_common
 +
* Ruined House at (1776, 382)
 +
** 1 civ_common
 +
* Ruined House at (1752, 382)
 +
** 1 civ_common
 
* Apartment Block B
 
* Apartment Block B
 
** 1 mil_common
 
** 1 mil_common
 
** 1 civ_common
 
** 1 civ_common
 
** 1 food_common
 
** 1 food_common
 +
* Ruined House at (1790, 394)
 +
** 1 civ_common
 +
* Ruined House at (1762, 398)
 +
** 1 civ_common
 +
* Ruined House at (1740, 399)
 +
** 1 civ_common
 
* Apartment Block A
 
* Apartment Block A
 
** 1 mil_common
 
** 1 mil_common
 
** 1 civ_common
 
** 1 civ_common
 
** 1 food_common
 
** 1 food_common
 +
* Ruined House at (1799, 400)
 +
** 1 civ_common
 
* HuskerNutso Family Manor
 
* HuskerNutso Family Manor
 +
** 1 civ_common
 +
* Ruined House at (1704, 407)
 +
** 1 civ_common
 +
* Ruined House at (1775, 410)
 
** 1 civ_common
 
** 1 civ_common
 
* iCraftPlatinum0 Family Manor
 
* iCraftPlatinum0 Family Manor
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* The Humble Home of xzero314
 
* The Humble Home of xzero314
 
** 1 civ_common
 
** 1 civ_common
 +
* Reddarian's Shop O' Goodies
 +
** 1 civ_common
 +
** 3 food_common
 
* The Tall House of Hteluz
 
* The Tall House of Hteluz
 
** 2 civ_common
 
** 2 civ_common
* Reddarian's Shop O' Goodies
+
* Conserve & Co. Royal Mill
 +
** 2 civ_common
 +
* Farmhouse (Outside The Town)
 
** 3 food_common
 
** 3 food_common
 
** 1 civ_common
 
** 1 civ_common
* Conserve & Co. Royal Mill
 
** 2 civ_tool
 
* Western Farmhouse (Outside The Town)
 
** 3 food_common
 
** 1 civ_tool
 
 
* House of topperPlatinum7
 
* House of topperPlatinum7
 
** 2 civ_common
 
** 2 civ_common
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* DeadlyStick's Forge of Steel
 
* DeadlyStick's Forge of Steel
 
** 3 mil_common
 
** 3 mil_common
** 1 civ_tool
+
** 1 civ_common
 
* House of dead_lemon
 
* House of dead_lemon
** 4 civ_common
+
** 6 civ_common
 
* Large House
 
* Large House
 
** 1 mil_common
 
** 1 mil_common
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** 1 mil_common
 
** 1 mil_common
 
** 1 food_common
 
** 1 food_common
* House of BigBear80-Platinum
+
* House of BigBear80 - Platinum
 
** 1 mil_common
 
** 1 mil_common
 
** 1 civ_common
 
** 1 civ_common
 
* Manor of Crzy
 
* Manor of Crzy
** 2 civ_tool
+
** 2 civ_common
 
** 3 mil_common
 
** 3 mil_common
 
* PauseUnPause's Holy Church
 
* PauseUnPause's Holy Church
 
** 4 pots_common
 
** 4 pots_common
 
+
* Night's Watch HQ
 +
** 4 mil_common
 +
** 4 civ_common
 +
** 2 food_common
 +
* [[Special:MyLanguage/Romero Sewers|Sewers]]
 +
** 3 mil_common
 +
** 6 civ_common
  
 
==Travel Advisory/Warnings== <!--T:6-->
 
==Travel Advisory/Warnings== <!--T:6-->
  
 
<!--T:7-->
 
<!--T:7-->
* There are 3 wheat, 2 melons and 1 beetroot in the farmhouse located outside of the town.
+
* 3 crafting tables can be found in Romero: 1 is in the bakery at '''(1778, 81, 425)''', another is in the forge at '''(1761, 81, 473)''', and the last one is in the farmhouse at '''(1652, 81, 452)'''.
* Popular bandit hangout. Avoid [[Special:MyLanguage/Romero Sewers|Romero Sewers]], if other players are down there, they are most likely [[Special:MyLanguage/Types Of Players#Bandit|bandits]].
+
* There are 3 melons and 2 beetroots in the farmhouse located outside of the town.
* Players spawn on the coastline and enter from the road or the Continental Bridge. Occasionally bandits enter from the north.
+
* Players spawn on the coastline and enter from the road or the Continental Bridge.
 
* Survivors frequently visit this town and the health potion chests in the church will often be already looted.
 
* Survivors frequently visit this town and the health potion chests in the church will often be already looted.
* If the town is covered with [[Special:MyLanguage/MineZ Mobs#Zombies|zombies]], it is a good idea to go into the Romero Sewers, as zombies rarely spawn there and several food chests can be found.
+
* If the town is covered with [[Special:MyLanguage/MineZ Mobs#Zombies|zombies]], it is a good idea to go into the [[Special:MyLanguage/Romero Sewers|Romero Sewers]], as zombies rarely spawn there and several chests can be found.
 
* There is a large hole in the Northwest corner of the walls surrounding the city. Useful for heading north or to [[Special:MyLanguage/St. Roseluck Island|St. Roseluck Island]].
 
* There is a large hole in the Northwest corner of the walls surrounding the city. Useful for heading north or to [[Special:MyLanguage/St. Roseluck Island|St. Roseluck Island]].
* If you are heading towards Romero while playing on a public server, you should make sure you have the gear and proper supplies to withstand the large amount of zombies and other players lurking here.
+
* If you are heading towards Romero while playing on a public server, you should make sure you have the gear and proper supplies to withstand the large number of zombies lurking here.
* A lot of newly spawned players swarm here and attract hordes of zombies. Don't get too focused on fighting zombies however, as many players will attack you while you're weakened and defending yourself against a horde.
+
* The Night's Watch HQ is next to the church and is operated by pressure pads and is a good place to hide from zombies. If you are traveling with a friend, go to the basement and stand on the pressure plates. This opens you to a safe room with 2 cakes and a water fountain.
* Having another player open the sewer exit on the East side allows for an easy escape from Bandits unless they have a button.
+
* There are 2 brewing stands located in the meeting hall entrance of the Night's Watch HQ, which requires 2 players to open the door to access them.
* If you do in fact see a bandit, hide behind one of the many buildings and make your way out. You are in luck if other players are around; the bandits will likely go after them. Stay a good distance out of their way and you'll probably have a good chance of making it out alive.
 
* The [[Special:MyLanguage/Night's Watch HQ|Night's Watch HQ]] is next to the church and is operated by pressure pads. Perfect place to hide from zombies and overzealous bandits. If you are traveling with a friend, go to the basement and stand on the pressure plates. This opens you to a safe room with 2 cakes and a water fountain. Be careful, however, because bandits can easily corner you inside, although bandits have the habit of camping in there too.
 
 
* The sewers lead to an exit at sea level on Romero's east side. This can be utilized as a alternative entrance to the town.
 
* The sewers lead to an exit at sea level on Romero's east side. This can be utilized as a alternative entrance to the town.
* You will most likely encounter a player here within a few minutes of staying due to it being a popular spawn town.
 
 
  
 
==Trivia== <!--T:8-->
 
==Trivia== <!--T:8-->
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* The name of the town is probably a reference to George A. Romero, who directed the film 'Night of the Living Dead'.
 
* The name of the town is probably a reference to George A. Romero, who directed the film 'Night of the Living Dead'.
 
* Three times, this place has transformed into a location called [[Special:MyLanguage/Spooky Romero|Spooky Romero]] on October with different features and extra chests and may do so again.
 
* Three times, this place has transformed into a location called [[Special:MyLanguage/Spooky Romero|Spooky Romero]] on October with different features and extra chests and may do so again.
 +
* There is a small tomb under the centre staircase of the Night's Watch HQ which has signs that read "Here Lies Navarr Commander of the Night's Watch". Under the tomb are 6 heads of Navarr himself.
  
 +
==Lore== <!--T:10-->
  
==Lore== <!--T:10-->
+
===Lore Blocks===
 +
 
 +
* There's a [[Special:MyLanguage/Lore|Lore Block]] here, located inside the church at '''(1775, 81, 526)''':
 +
 
 +
</translate>
 +
{{loreblock|lore=History of Romero, Section 1 : The seaside town of Romero, now home of the Night's Watch, became ground zero for the plague that would ravage the world.
 +
}}
  
<!--T:11-->
+
* Another found in the Romero Sewers, at '''(1794, 73, 418)''':  
* There's a [[Special:MyLanguage/Lore|Lore Block]] here, inside the church:
 
  
 +
{{loreblock|lore=History of Romero, Section 2 : Initial infections and subsequent deaths were thought to be little more than a common cold, the bodies being moved to the sewer as no better method for disposal existed.<br><br>
 +
When the dead rose though, this storage in the sewer backfired. Too many laid sick and dying above ground to mount any resistance and a decision to abandon the city was made.}}
  
===Lore Block=== <!--T:12-->
+
* Finally, a Lore Block found in the Night Watch's HQ, on the first floor at '''(1798, 86, 524)''':
  
</translate>
+
{{loreblock|lore=
{{loreblock|lore=Romero was the largest coastal town.<br>It's large stone walls made it a superb haven for refugees during the original outbreak.<br>As more people flooded the city, the possibility of infection grew.<br>Isolated cases arose, but were swiftly dealt with.<br>Unfortunately the bodies were stored underground, and the virus spread to the water system.
+
History of Romero, Section 3:  The city’s watch mounted a full-scale quarantine of the city, even going as far as blasting apart a length of the continental bridge to stop Refugees and this sickness from spreading to the East. Breaking the bridge only succeeded in isolating the East.<br><br>
 +
However, this quarantine was too little, too late. The damage had already been done. The infection had spread too far, and too quickly to be contained.
 
}}
 
}}
 
<translate>
 
<translate>
 
  
 
==Gallery== <!--T:13-->
 
==Gallery== <!--T:13-->
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<!--T:14-->
 
<!--T:14-->
 
<gallery widths="250" perrow="4">
 
<gallery widths="250" perrow="4">
File:Romero_Old.jpg|Old render of Romero
+
Romero.png|Aerial view of Romero
 
</gallery>
 
</gallery>
  

Latest revision as of 01:54, 23 June 2023

Other languages:
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loot locations
Glass Bottle.png
Inside the town

Romero is a popular southern landmark and one of the largest towns in MineZ. Newly-spawned players often head here first because of its large quantity of loot chests and availability of health potions.

The Night's Watch HQ is beside the church, another important landmark, as it is a safe haven from zombies and the Romero Sewers are located below the town.

To the east of Romero you can find the town of Carmi, a less crowded place, by crossing the Continental Bridge. To the north of Romero is Sundawn Observatory, a great place to find good military gear.

General Information
Coordinates: (1720, 400)
Location Message: Ground Zero
Number of Buildings: 38
Zombie Threat: Medium
Number of Chests: 73
Lootable Graves: 2
Risk of Bandits: None (Below PvE Line)



General Resources
Water bottle.png Water Refill
Crafting TableHD.png Crafting Table
New FarmHD2.png Farm 3 Melons
2 Beetroots
Brewing stand.png Brewing Stand
Lit Furnace HD.png Lit Furnace

Civilian Loot
Paper.png Common Chests 45
Yellow dye.png Uncommon Chests
Antidote Flask.png Rare Chests

Tool Loot
Wooden hoe.png Common Chests 8
Stone Button (S) JE5 BE2.png Uncommon Chests
Stone hoe.png Rare Chests

Food Loot
Beetroot.png Common Chests 15
Wheat.png Uncommon Chests
Pumpkin pie.png Rare Chests
Potion Loot
Potion Drink Health.gif Common Chests 4
Potion Splash Health.gif Uncommon Chests
Glowstone Dust.png Rare Chests


Military Loot
Arrow.png Common Chests 20
Sugar.png Uncommon Chests
Ender pearl.png Rare Chests
Gunpowder.png Epic Chests
Diamond axe.png Mythic Chests
Room Loot
Gold apple.png High Chests
Cooked cod.png Low Chests



Loot Chests

Note: List goes from North to South.

  • Huni's Animal Trading Company
    • 1 mil_common
    • 3 civ_common
  • Wharehouse of Doceeeee
    • 2 tool_south
  • Ferustorva Family Manor
    • 2 civ_common
    • 1 mil_common
  • House of Navarr The 1st Lord Commander
    • 1 civ_common
    • 1 food_common
  • Ruined House at (1799, 382)
    • 1 civ_common
  • Ruined House at (1776, 382)
    • 1 civ_common
  • Ruined House at (1752, 382)
    • 1 civ_common
  • Apartment Block B
    • 1 mil_common
    • 1 civ_common
    • 1 food_common
  • Ruined House at (1790, 394)
    • 1 civ_common
  • Ruined House at (1762, 398)
    • 1 civ_common
  • Ruined House at (1740, 399)
    • 1 civ_common
  • Apartment Block A
    • 1 mil_common
    • 1 civ_common
    • 1 food_common
  • Ruined House at (1799, 400)
    • 1 civ_common
  • HuskerNutso Family Manor
    • 1 civ_common
  • Ruined House at (1704, 407)
    • 1 civ_common
  • Ruined House at (1775, 410)
    • 1 civ_common
  • iCraftPlatinum0 Family Manor
    • 1 food_common
  • harryPlatinum Family Manor
    • 1 food_common
  • The Humble Home of xzero314
    • 1 civ_common
  • Reddarian's Shop O' Goodies
    • 1 civ_common
    • 3 food_common
  • The Tall House of Hteluz
    • 2 civ_common
  • Conserve & Co. Royal Mill
    • 2 civ_common
  • Farmhouse (Outside The Town)
    • 3 food_common
    • 1 civ_common
  • House of topperPlatinum7
    • 2 civ_common
  • R0M0H3LL Family Manor
    • 2 civ_common
  • House of CoolCoolxx
    • 2 civ_common
  • DeadlyStick's Forge of Steel
    • 3 mil_common
    • 1 civ_common
  • House of dead_lemon
    • 6 civ_common
  • Large House
    • 1 mil_common
    • 1 food_common
  • House of Panda6966
    • 1 mil_common
    • 1 food_common
  • House of BigBear80 - Platinum
    • 1 mil_common
    • 1 civ_common
  • Manor of Crzy
    • 2 civ_common
    • 3 mil_common
  • PauseUnPause's Holy Church
    • 4 pots_common
  • Night's Watch HQ
    • 4 mil_common
    • 4 civ_common
    • 2 food_common
  • Sewers
    • 3 mil_common
    • 6 civ_common

Travel Advisory/Warnings

  • 3 crafting tables can be found in Romero: 1 is in the bakery at (1778, 81, 425), another is in the forge at (1761, 81, 473), and the last one is in the farmhouse at (1652, 81, 452).
  • There are 3 melons and 2 beetroots in the farmhouse located outside of the town.
  • Players spawn on the coastline and enter from the road or the Continental Bridge.
  • Survivors frequently visit this town and the health potion chests in the church will often be already looted.
  • If the town is covered with zombies, it is a good idea to go into the Romero Sewers, as zombies rarely spawn there and several chests can be found.
  • There is a large hole in the Northwest corner of the walls surrounding the city. Useful for heading north or to St. Roseluck Island.
  • If you are heading towards Romero while playing on a public server, you should make sure you have the gear and proper supplies to withstand the large number of zombies lurking here.
  • The Night's Watch HQ is next to the church and is operated by pressure pads and is a good place to hide from zombies. If you are traveling with a friend, go to the basement and stand on the pressure plates. This opens you to a safe room with 2 cakes and a water fountain.
  • There are 2 brewing stands located in the meeting hall entrance of the Night's Watch HQ, which requires 2 players to open the door to access them.
  • The sewers lead to an exit at sea level on Romero's east side. This can be utilized as a alternative entrance to the town.

Trivia

  • The name of the town is probably a reference to George A. Romero, who directed the film 'Night of the Living Dead'.
  • Three times, this place has transformed into a location called Spooky Romero on October with different features and extra chests and may do so again.
  • There is a small tomb under the centre staircase of the Night's Watch HQ which has signs that read "Here Lies Navarr Commander of the Night's Watch". Under the tomb are 6 heads of Navarr himself.

Lore

Lore Blocks

  • There's a Lore Block here, located inside the church at (1775, 81, 526):
History of Romero, Section 1 : The seaside town of Romero, now home of the Night's Watch, became ground zero for the plague that would ravage the world.


  • Another found in the Romero Sewers, at (1794, 73, 418):
History of Romero, Section 2 : Initial infections and subsequent deaths were thought to be little more than a common cold, the bodies being moved to the sewer as no better method for disposal existed.

When the dead rose though, this storage in the sewer backfired. Too many laid sick and dying above ground to mount any resistance and a decision to abandon the city was made.


  • Finally, a Lore Block found in the Night Watch's HQ, on the first floor at (1798, 86, 524):
History of Romero, Section 3: The city’s watch mounted a full-scale quarantine of the city, even going as far as blasting apart a length of the continental bridge to stop Refugees and this sickness from spreading to the East. Breaking the bridge only succeeded in isolating the East.

However, this quarantine was too little, too late. The damage had already been done. The infection had spread too far, and too quickly to be contained.


Gallery