Vampire

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File:Stone_sword.pngFile:Wooden_pickaxe.pngFile:Wooden_axe.pngPotion Drink Night Vision.gifMusic disc chirp.pngFile:Black_dye.pngFile:Leather_helmet.pngFile:Leather_chestplate.pngFile:Leather_leggings.pngFile:Leather_boots.png

You are the fear!

Steal health from your enemies with an increased chance at night.

You can sense your enemies blood and teleport behind them.


Class Information

Purchase for 15,000 XP

The Vampire comes with a Stone Sword, a Potion of Night Vision, a music disc called "Blood Sense", and a black dye called "Insidious Dispatch".

  • During the day, the Vampire gains a 15% chance of stealing 1 health point (Half heart.png), healing yourself with it.
  • During the night, the Vampire's health steal increases to 30%.

Blood Sense, when used, reveals all enemies within a 10 block radius horizontally and a 5 block radius vertically for 5 seconds

  • Has an 8 second cooldown.
  • Blood Sense only reveals enemies that are not invisible, vanished (Spy) or enter the radius after activated.
  • Blood Sense only reveals enemies to the Vampire.
  • The Vampire must hold the class ability in their hand for a full 5 seconds to activate.

Insidious Dispatch, when used, instantly teleports behind the enemy player the Vampire is facing.

  • Has a 40 second cooldown.
  • Has a 30 block range.
  • The enemy must NOT be facing the Vampire.
  • Ability will only activate if the Vampire is facing an enemy's back.


Pros

  • At night, gain a greater advantage over enemies, potentially stealing their health.
  • Reveal enemies within an area in which you already would have seen their nametags.
  • Can instantly catch up to an enemy.

Cons

  • Most enemies will not be revealed.

Tips & Tactics

  • Blood Sense is a very difficult ability to currently get value from and has many drawback, caution is strongly advised using it.

Video Review