Vehicles in Mine Theft Auto allow you to quickly get around the city. There are many cars, planes and helicopters to use!
Note that moving around in a vehicle is _not_ considered player movement by the automatic AFK kicking mechanic employed by the server. Because of this, if you have been travelling in a vehicle for five minutes, you will be warned to "move" or you'll be kicked back to the Shotbow Lobby in another minute. To get around this, simply get out of the vehicle (land if you were in a flying vehicle), move a bit, then get back in.
In relation to the above, because players are not considered to be moving while in a vehicle, this allows them to bypass being stuck in place while in the "Wait" sections of a heist. However, exiting a vehicle in this mode will teleport you back to the waiting point.
Cars are your primary transport from one area to the next. They allow you to move quickly, even up inclines. Much like vanilla horses, cars can accelerate with W and decelerate with S. You can turn the car using the camera, you can switch between this and using A and D by pressing space while driving! (Useful for quickly toggling, shooting behind you and then toggling again to continue normal driving)
Players in cars do not take fall damage so driving off a great height is completely safe.
[Dewdjulator - Need to add damage mechanics and when a car will be considered "Damaged" in its item state.]
|Overflod Entity XF||2.5||21.0||40.0||$7,537|
|Grotti Turismo R||1.7||22.0||50.0||$7,762|
|Declasse Sabre Turbo||1.5||10.0||30.0||$4,781|
|Enus Super Diamond||1.7||7.0||32.5||$4,218|
|Dewdjulator (Temporarily Removed)||0.2||0.1||20.0||$200|
Damaged cars will rapidly twitch left and right, randomly, making it hard to direct the car. Their acceleration stutters so they do not get up to full speed either.
Planes allow you to take to the sky and move very quickly from one location to the next.
To control a plane, one can use the W key to accelerate and S to decelerate. A will bring the nose of the plane up so you can ascend and D will bring it down to descend. Be sure to place your plane in a long flat area so you have a runway to take off on. Do not decelerate in the air or crash into any buildings! Doing so could reduce your fancy plane (and you!) to nothing.
Notably, the Titan and the cargo plane are the only planes to have 200 health. All other planes have 100 health.
Helicopters work much in the same way as planes do, but allow you to hover in the air. With better control of your altitude and lower speed, helicopters are a safer flight option.
|Buzzard Attack Chopper||31.5||8.0||90.0||$20,000|
|Airwolf (Temporarily Removed)||48.0||9.0||100.0||$65,000|
Boats do not have any special mechanics. They can be bought for $100 and 2 XP.
Vehicle upgrades can be applied at any anvil, even ones located inside any houses. The vehicle to be upgraded goes in the first (left) slot while the attachment goes in the right (second/middle) slot. When the upgrade is consumed and the stats of the vehicle are increased, the vehicle will stay in the left slot. Upgrades can be applied in stacks, all at once, so you don't have to spend as much time applying each one individually.
Vehicle top speeds can all be increased to the same top speed as any other in their category, meaning that acceleration and handling is more important. While a vehicle with a higher speed requires fewer upgrades to max out its speed, other vehicles may have better handling or acceleration.
|Speed Upgrade||Cars: +0.05x Speed
Planes & Helicopters: +1.0 Speed
Planes & Helicopters: 85.0
||Cars: +1.0 Health
Planes & Helicopters: None, upgrade still consumed
Planes & Helicopters: 100
||Cars: Damage Fixed
Planes & Helicopters: None
|Cars: Car must be damaged
Planes & Helicopters: Can't be "damaged"